Thu, 18 Aug 2005 06:36:05 +0000
[gaim-migrate @ 13500]
Fix two C99isms. I recommend -Wdeclaration-after-statement for everyone.
| 8113 | 1 | /** |
| 2 | * @file roomlist.c Room List API | |
| 3 | * @ingroup core | |
| 4 | * | |
| 5 | * gaim | |
| 6 | * | |
|
8146
4961c9c5fd61
[gaim-migrate @ 8854]
John Silvestri <john.silvestri@gmail.com>
parents:
8113
diff
changeset
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7 | * Gaim is the legal property of its developers, whose names are too numerous |
|
4961c9c5fd61
[gaim-migrate @ 8854]
John Silvestri <john.silvestri@gmail.com>
parents:
8113
diff
changeset
|
8 | * to list here. Please refer to the COPYRIGHT file distributed with this |
|
4961c9c5fd61
[gaim-migrate @ 8854]
John Silvestri <john.silvestri@gmail.com>
parents:
8113
diff
changeset
|
9 | * source distribution. |
| 8113 | 10 | * |
| 11 | * This program is free software; you can redistribute it and/or modify | |
| 12 | * it under the terms of the GNU General Public License as published by | |
| 13 | * the Free Software Foundation; either version 2 of the License, or | |
| 14 | * (at your option) any later version. | |
| 15 | * | |
| 16 | * This program is distributed in the hope that it will be useful, | |
| 17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 | * GNU General Public License for more details. | |
| 20 | * | |
| 21 | * You should have received a copy of the GNU General Public License | |
| 22 | * along with this program; if not, write to the Free Software | |
| 23 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 | */ | |
| 25 | ||
| 26 | #include <glib.h> | |
| 27 | ||
| 28 | #include "account.h" | |
| 29 | #include "connection.h" | |
| 30 | #include "debug.h" | |
| 31 | #include "roomlist.h" | |
| 8199 | 32 | #include "server.h" |
| 8113 | 33 | |
| 34 | ||
| 35 | static GaimRoomlistUiOps *ops = NULL; | |
| 36 | ||
| 37 | /**************************************************************************/ | |
| 38 | /** @name Room List API */ | |
| 39 | /**************************************************************************/ | |
| 40 | /*@{*/ | |
| 41 | ||
| 8352 | 42 | void gaim_roomlist_show_with_account(GaimAccount *account) |
| 43 | { | |
| 44 | if (ops && ops->show_with_account) | |
| 45 | ops->show_with_account(account); | |
| 46 | } | |
| 47 | ||
| 8113 | 48 | GaimRoomlist *gaim_roomlist_new(GaimAccount *account) |
| 49 | { | |
| 50 | GaimRoomlist *list; | |
| 51 | ||
| 52 | g_return_val_if_fail(account != NULL, NULL); | |
| 53 | ||
| 54 | list = g_new0(GaimRoomlist, 1); | |
| 55 | list->account = account; | |
| 56 | list->rooms = NULL; | |
| 57 | list->fields = NULL; | |
| 58 | list->ref = 1; | |
| 59 | ||
| 10027 | 60 | if (ops && ops->create) |
| 61 | ops->create(list); | |
| 8113 | 62 | |
| 63 | return list; | |
| 64 | } | |
| 65 | ||
| 66 | void gaim_roomlist_ref(GaimRoomlist *list) | |
| 67 | { | |
| 68 | g_return_if_fail(list != NULL); | |
| 69 | ||
| 70 | list->ref++; | |
| 71 | gaim_debug_misc("roomlist", "reffing list, ref count now %d\n", list->ref); | |
| 72 | } | |
| 73 | ||
| 74 | static void gaim_roomlist_room_destroy(GaimRoomlist *list, GaimRoomlistRoom *r) | |
| 75 | { | |
| 76 | GList *l, *j; | |
| 77 | ||
| 78 | for (l = list->fields, j = r->fields; l && j; l = l->next, j = j->next) { | |
| 79 | GaimRoomlistField *f = l->data; | |
| 80 | if (f->type == GAIM_ROOMLIST_FIELD_STRING) | |
| 81 | g_free(j->data); | |
| 82 | } | |
| 83 | ||
| 84 | g_list_free(r->fields); | |
| 85 | g_free(r->name); | |
| 86 | g_free(r); | |
| 87 | } | |
| 88 | ||
| 89 | static void gaim_roomlist_field_destroy(GaimRoomlistField *f) | |
| 90 | { | |
| 91 | g_free(f->label); | |
| 92 | g_free(f->name); | |
| 93 | g_free(f); | |
| 94 | } | |
| 95 | ||
| 96 | static void gaim_roomlist_destroy(GaimRoomlist *list) | |
| 97 | { | |
| 98 | GList *l; | |
| 99 | ||
| 100 | gaim_debug_misc("roomlist", "destroying list %p\n", list); | |
| 101 | ||
| 102 | if (ops && ops->destroy) | |
| 103 | ops->destroy(list); | |
| 104 | ||
| 105 | if (list->rooms) { | |
| 106 | for (l = list->rooms; l; l = l->next) { | |
| 107 | GaimRoomlistRoom *r = l->data; | |
| 108 | gaim_roomlist_room_destroy(list, r); | |
| 109 | } | |
| 110 | g_list_free(list->rooms); | |
| 111 | } | |
| 112 | ||
| 113 | if (list->fields) { | |
| 114 | for (l = list->fields; l; l = l->next) { | |
| 115 | GaimRoomlistField *f = l->data; | |
| 116 | gaim_roomlist_field_destroy(f); | |
| 117 | } | |
| 118 | g_list_free(list->fields); | |
| 119 | } | |
| 120 | ||
| 121 | g_free(list); | |
| 122 | } | |
| 123 | ||
| 124 | void gaim_roomlist_unref(GaimRoomlist *list) | |
| 125 | { | |
| 126 | g_return_if_fail(list != NULL); | |
| 127 | ||
| 128 | list->ref--; | |
| 129 | ||
| 130 | gaim_debug_misc("roomlist", "unreffing list, ref count now %d\n", list->ref); | |
| 131 | if (list->ref == 0) | |
| 132 | gaim_roomlist_destroy(list); | |
| 133 | } | |
| 134 | ||
| 135 | void gaim_roomlist_set_fields(GaimRoomlist *list, GList *fields) | |
| 136 | { | |
| 137 | g_return_if_fail(list != NULL); | |
| 138 | ||
| 139 | list->fields = fields; | |
| 140 | ||
| 141 | if (ops && ops->set_fields) | |
| 142 | ops->set_fields(list, fields); | |
| 143 | } | |
| 144 | ||
| 145 | void gaim_roomlist_set_in_progress(GaimRoomlist *list, gboolean in_progress) | |
| 146 | { | |
| 147 | g_return_if_fail(list != NULL); | |
| 148 | ||
| 8199 | 149 | list->in_progress = in_progress; |
| 150 | ||
| 8113 | 151 | if (ops && ops->in_progress) |
| 152 | ops->in_progress(list, in_progress); | |
| 153 | } | |
| 154 | ||
| 8199 | 155 | gboolean gaim_roomlist_get_in_progress(GaimRoomlist *list) |
| 156 | { | |
| 157 | g_return_val_if_fail(list != NULL, FALSE); | |
| 158 | ||
| 159 | return list->in_progress; | |
| 160 | } | |
| 161 | ||
| 8113 | 162 | void gaim_roomlist_room_add(GaimRoomlist *list, GaimRoomlistRoom *room) |
| 163 | { | |
| 164 | g_return_if_fail(list != NULL); | |
| 165 | g_return_if_fail(room != NULL); | |
| 166 | ||
| 167 | list->rooms = g_list_append(list->rooms, room); | |
| 168 | ||
| 169 | if (ops && ops->add_room) | |
| 170 | ops->add_room(list, room); | |
| 171 | } | |
| 172 | ||
| 173 | GaimRoomlist *gaim_roomlist_get_list(GaimConnection *gc) | |
| 174 | { | |
| 175 | GaimPluginProtocolInfo *prpl_info = NULL; | |
| 176 | ||
| 177 | g_return_val_if_fail(gc != NULL, NULL); | |
| 178 | ||
| 179 | if (gc->prpl != NULL) | |
| 180 | prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
| 181 | ||
| 182 | if (prpl_info && prpl_info->roomlist_get_list) | |
| 183 | return prpl_info->roomlist_get_list(gc); | |
| 184 | return NULL; | |
| 185 | } | |
| 186 | ||
| 187 | void gaim_roomlist_cancel_get_list(GaimRoomlist *list) | |
| 188 | { | |
| 189 | GaimPluginProtocolInfo *prpl_info = NULL; | |
| 190 | GaimConnection *gc; | |
| 191 | ||
| 192 | g_return_if_fail(list != NULL); | |
| 193 | ||
| 194 | gc = gaim_account_get_connection(list->account); | |
| 195 | ||
| 196 | g_return_if_fail(gc != NULL); | |
| 197 | ||
| 198 | if (gc != NULL && gc->prpl != NULL) | |
| 199 | prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
| 200 | ||
| 201 | if (prpl_info && prpl_info->roomlist_cancel) | |
| 202 | prpl_info->roomlist_cancel(list); | |
| 203 | } | |
| 204 | ||
| 8584 | 205 | void gaim_roomlist_expand_category(GaimRoomlist *list, GaimRoomlistRoom *category) |
| 8113 | 206 | { |
| 207 | GaimPluginProtocolInfo *prpl_info = NULL; | |
| 208 | GaimConnection *gc; | |
| 209 | ||
| 210 | g_return_if_fail(list != NULL); | |
| 8584 | 211 | g_return_if_fail(category != NULL); |
| 212 | g_return_if_fail(category->type & GAIM_ROOMLIST_ROOMTYPE_CATEGORY); | |
| 8113 | 213 | |
| 214 | gc = gaim_account_get_connection(list->account); | |
| 215 | g_return_if_fail(gc != NULL); | |
| 216 | ||
| 217 | if (gc->prpl != NULL) | |
| 218 | prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
| 219 | ||
| 8584 | 220 | if (prpl_info && prpl_info->roomlist_expand_category) |
| 221 | prpl_info->roomlist_expand_category(list, category); | |
| 8113 | 222 | } |
| 223 | ||
| 224 | /*@}*/ | |
| 225 | ||
| 226 | /**************************************************************************/ | |
| 227 | /** @name Room API */ | |
| 228 | /**************************************************************************/ | |
| 229 | /*@{*/ | |
| 230 | ||
| 231 | GaimRoomlistRoom *gaim_roomlist_room_new(GaimRoomlistRoomType type, const gchar *name, | |
| 232 | GaimRoomlistRoom *parent) | |
| 233 | { | |
| 234 | GaimRoomlistRoom *room; | |
| 235 | ||
| 236 | g_return_val_if_fail(name != NULL, NULL); | |
| 237 | ||
| 238 | room = g_new0(GaimRoomlistRoom, 1); | |
| 239 | room->type = type; | |
| 240 | room->name = g_strdup(name); | |
| 241 | room->parent = parent; | |
| 242 | ||
| 243 | return room; | |
| 244 | } | |
| 245 | ||
| 246 | void gaim_roomlist_room_add_field(GaimRoomlist *list, GaimRoomlistRoom *room, gconstpointer field) | |
| 247 | { | |
| 248 | GaimRoomlistField *f; | |
| 249 | ||
| 250 | g_return_if_fail(list != NULL); | |
| 251 | g_return_if_fail(room != NULL); | |
| 252 | g_return_if_fail(list->fields != NULL); | |
| 253 | ||
| 254 | if (!room->fields) | |
| 255 | f = list->fields->data; | |
| 256 | else | |
| 257 | f = g_list_nth_data(list->fields, g_list_length(room->fields)); | |
| 258 | ||
| 259 | g_return_if_fail(f != NULL); | |
| 260 | ||
| 261 | switch(f->type) { | |
| 262 | case GAIM_ROOMLIST_FIELD_STRING: | |
| 263 | room->fields = g_list_append(room->fields, g_strdup(field)); | |
| 264 | break; | |
| 265 | case GAIM_ROOMLIST_FIELD_BOOL: | |
| 266 | case GAIM_ROOMLIST_FIELD_INT: | |
| 267 | room->fields = g_list_append(room->fields, GINT_TO_POINTER(field)); | |
| 268 | break; | |
| 269 | } | |
| 270 | } | |
| 271 | ||
| 8199 | 272 | void gaim_roomlist_room_join(GaimRoomlist *list, GaimRoomlistRoom *room) |
| 273 | { | |
| 274 | GHashTable *components; | |
| 275 | GList *l, *j; | |
| 276 | GaimConnection *gc; | |
| 277 | ||
| 278 | g_return_if_fail(list != NULL); | |
| 279 | g_return_if_fail(room != NULL); | |
| 280 | ||
| 281 | gc = gaim_account_get_connection(list->account); | |
| 282 | if (!gc) | |
| 283 | return; | |
| 284 | ||
| 285 | components = g_hash_table_new(g_str_hash, g_str_equal); | |
| 286 | ||
| 287 | g_hash_table_replace(components, "name", room->name); | |
| 288 | for (l = list->fields, j = room->fields; l && j; l = l->next, j = j->next) { | |
| 289 | GaimRoomlistField *f = l->data; | |
| 290 | ||
| 291 | g_hash_table_replace(components, f->name, j->data); | |
| 292 | } | |
| 293 | ||
| 294 | serv_join_chat(gc, components); | |
| 295 | ||
| 296 | g_hash_table_destroy(components); | |
| 297 | } | |
| 298 | ||
| 8113 | 299 | /*@}*/ |
| 300 | ||
| 301 | /**************************************************************************/ | |
| 302 | /** @name Room Field API */ | |
| 303 | /**************************************************************************/ | |
| 304 | /*@{*/ | |
| 305 | ||
| 306 | GaimRoomlistField *gaim_roomlist_field_new(GaimRoomlistFieldType type, | |
| 307 | const gchar *label, const gchar *name, | |
| 308 | gboolean hidden) | |
| 309 | { | |
| 310 | GaimRoomlistField *f; | |
| 311 | ||
| 312 | g_return_val_if_fail(label != NULL, NULL); | |
| 313 | g_return_val_if_fail(name != NULL, NULL); | |
| 314 | ||
| 315 | f = g_new0(GaimRoomlistField, 1); | |
| 316 | ||
| 317 | f->type = type; | |
| 318 | f->label = g_strdup(label); | |
| 319 | f->name = g_strdup(name); | |
| 320 | f->hidden = hidden; | |
| 321 | ||
| 322 | return f; | |
| 323 | } | |
| 324 | ||
| 325 | /*@}*/ | |
| 326 | ||
| 327 | /**************************************************************************/ | |
| 328 | /** @name UI Registration Functions */ | |
| 329 | /**************************************************************************/ | |
| 330 | /*@{*/ | |
| 331 | ||
| 332 | ||
| 333 | void gaim_roomlist_set_ui_ops(GaimRoomlistUiOps *ui_ops) | |
| 334 | { | |
| 335 | ops = ui_ops; | |
| 336 | } | |
| 337 | ||
| 338 | GaimRoomlistUiOps *gaim_roomlist_get_ui_ops(void) | |
| 339 | { | |
| 340 | return ops; | |
| 341 | } | |
| 342 | ||
| 343 | /*@}*/ |