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| 1 | 1 | /* |
| 2 | * gaim | |
| 3 | * | |
| 4562 | 4 | * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> |
| 4561 | 5 | * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com> |
| 1 | 6 | * |
| 7 | * This program is free software; you can redistribute it and/or modify | |
| 8 | * it under the terms of the GNU General Public License as published by | |
| 9 | * the Free Software Foundation; either version 2 of the License, or | |
| 10 | * (at your option) any later version. | |
| 11 | * | |
| 12 | * This program is distributed in the hope that it will be useful, | |
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 15 | * GNU General Public License for more details. | |
| 16 | * | |
| 17 | * You should have received a copy of the GNU General Public License | |
| 18 | * along with this program; if not, write to the Free Software | |
| 19 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 20 | * | |
| 21 | */ | |
| 22 | ||
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23 | #ifdef HAVE_CONFIG_H |
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24 | #include <config.h> |
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25 | #endif |
| 1 | 26 | #include <stdio.h> |
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27 | #include <stdlib.h> |
| 1 | 28 | #include <string.h> |
| 3630 | 29 | |
| 30 | #ifndef _WIN32 | |
| 63 | 31 | #include <unistd.h> |
| 3630 | 32 | #else |
| 33 | #include <windows.h> | |
| 34 | #include <mmsystem.h> | |
| 35 | #endif | |
| 36 | ||
| 4592 | 37 | #ifdef HAVE_ENDIAN_H |
| 38 | #include <endian.h> | |
| 39 | #endif | |
| 40 | ||
| 4561 | 41 | #ifdef USE_AO |
| 42 | #include <ao/ao.h> | |
| 43 | #include <audiofile.h> | |
| 44 | #endif /* USE_AO */ | |
| 4581 | 45 | #ifdef USE_NAS_AUDIO |
| 46 | #include <audio/audiolib.h> | |
| 47 | #include <audio/soundlib.h> | |
| 48 | #endif /* USE_NAS_AUDIO */ | |
| 4012 | 49 | |
| 1 | 50 | #include "gaim.h" |
| 4561 | 51 | #include "sound.h" |
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52 | #include "notify.h" |
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53 | #include "prefs.h" |
| 1 | 54 | |
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55 | #ifdef _WIN32 |
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56 | #include "win32dep.h" |
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57 | #endif |
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58 | |
| 4561 | 59 | struct gaim_sound_event { |
| 60 | char *label; | |
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61 | char *pref; |
| 4561 | 62 | char *def; |
| 63 | }; | |
| 64 | ||
| 65 | #ifdef USE_AO | |
| 4581 | 66 | static gboolean ao_initialized=FALSE; |
| 67 | static int ao_driver = -1; | |
| 4561 | 68 | #endif /* USE_AO */ |
| 69 | ||
| 70 | ||
| 71 | static gboolean mute_login_sounds = FALSE; | |
| 72 | static gboolean mute_sounds = FALSE; | |
| 73 | static char *sound_cmd = NULL; | |
| 3319 | 74 | |
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75 | /* description, option bit, default sound file * |
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76 | * set the option bit to 0 to have it not display in prefs * |
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77 | * the order here has to match the defines in gaim.h. * |
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78 | * -Robot101 */ |
| 4561 | 79 | static struct gaim_sound_event sounds[GAIM_NUM_SOUNDS] = { |
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80 | {N_("Buddy logs in"), "/gaim/gtk/sound/login", "arrive.wav"}, |
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81 | {N_("Buddy logs out"), "/gaim/gtk/sound/logout", "leave.wav"}, |
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82 | {N_("Message received"), "/gaim/gtk/sound/message_recv", "receive.wav"}, |
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83 | {N_("Message received begins conversation"), "/gaim/gtk/sound/first_message_recv", "receive.wav"}, |
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84 | {N_("Message sent"), "/gaim/gtk/sound/send_im", "send.wav"}, |
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85 | {N_("Person enters chat"), "/gaim/gtk/sound/join_chat", "arrive.wav"}, |
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86 | {N_("Person leaves chat"), "/gaim/gtk/sound/left_chat", "leave.wav"}, |
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87 | {N_("You talk in chat"), "/gaim/gtk/sound/send_chat_msg", "send.wav"}, |
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88 | {N_("Others talk in chat"), "/gaim/gtk/sound/chat_msg_recv", "receive.wav"}, |
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89 | /* this isn't a terminator, it's the buddy pounce default sound event ;-) */ |
| 4012 | 90 | {NULL, 0, "redalert.wav"}, |
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91 | {N_("Someone says your name in chat"), "/gaim/gtk/sound/nick_said", "redalert.wav"} |
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92 | }; |
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93 | |
| 4561 | 94 | static char *sound_file[GAIM_NUM_SOUNDS]; |
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95 | |
| 4581 | 96 | |
| 97 | #ifdef USE_AO | |
| 98 | static void check_ao_init() | |
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99 | { |
| 4581 | 100 | if(!ao_initialized) { |
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101 | gaim_debug(GAIM_DEBUG_INFO, "sound", |
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102 | "Initializing sound output drivers.\n"); |
| 4581 | 103 | ao_initialize(); |
| 104 | ao_initialized = TRUE; | |
| 105 | } | |
| 106 | } | |
| 107 | #endif /* USE_AO */ | |
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108 | |
| 4581 | 109 | void gaim_sound_change_output_method() { |
| 110 | #ifdef USE_AO | |
| 111 | ao_driver = -1; | |
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112 | |
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113 | if (gaim_prefs_get_bool("/core/sound/use_esd") || |
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114 | gaim_prefs_get_bool("/core/sound/use_arts") || |
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115 | gaim_prefs_get_bool("/core/sound/use_sys_default")) { |
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116 | |
| 4581 | 117 | check_ao_init(); |
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118 | |
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119 | if (ao_driver == -1 && gaim_prefs_get_bool("/core/sound/use_esd")) |
| 4581 | 120 | ao_driver = ao_driver_id("esd"); |
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121 | |
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122 | if (ao_driver == -1 && gaim_prefs_get_bool("/core/sound/use_arts")) |
| 4581 | 123 | ao_driver = ao_driver_id("arts"); |
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124 | |
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125 | if (ao_driver == -1) |
| 4581 | 126 | ao_driver = ao_default_driver_id(); |
| 127 | } | |
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128 | |
| 4581 | 129 | if(ao_driver != -1) { |
| 4561 | 130 | ao_info *info = ao_driver_info(ao_driver); |
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131 | gaim_debug(GAIM_DEBUG_INFO, "sound", |
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132 | "Sound output driver loaded: %s\n", info->name); |
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133 | } |
| 4581 | 134 | #endif /* USE_AO */ |
| 135 | #ifdef USE_NAS | |
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136 | if (gaim_prefs_get_bool("/core/sound/use_nas")) |
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137 | gaim_debug(GAIM_DEBUG_INFO, "sound", |
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138 | "Sound output driver loaded: NAS output\n"); |
| 4581 | 139 | #endif /* USE_NAS */ |
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140 | } |
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141 | |
| 4561 | 142 | void gaim_sound_quit() |
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143 | { |
| 4561 | 144 | #ifdef USE_AO |
| 4581 | 145 | if(ao_initialized) |
| 146 | ao_shutdown(); | |
| 4561 | 147 | #endif |
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148 | } |
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149 | |
| 4581 | 150 | |
| 151 | #ifdef USE_NAS_AUDIO | |
| 152 | static gboolean play_file_nas(const char *filename) | |
| 153 | { | |
| 154 | AuServer *nas_serv; | |
| 155 | gboolean ret = FALSE; | |
| 156 | ||
| 157 | if((nas_serv = AuOpenServer(NULL, 0, NULL, 0, NULL, NULL))) { | |
| 158 | ret = AuSoundPlaySynchronousFromFile(nas_serv, filename, 100); | |
| 159 | AuCloseServer(nas_serv); | |
| 160 | } | |
| 161 | ||
| 162 | return ret; | |
| 163 | } | |
| 164 | ||
| 165 | #endif /* USE_NAS_AUDIO */ | |
| 166 | ||
| 4561 | 167 | void gaim_sound_play_file(char *filename) |
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168 | { |
| 4581 | 169 | #if defined(USE_NAS_AUDIO) || defined(USE_AO) |
| 4561 | 170 | pid_t pid; |
| 4581 | 171 | #ifdef USE_AO |
| 172 | AFfilehandle file; | |
| 173 | #endif | |
| 174 | #endif | |
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175 | |
| 4561 | 176 | if (mute_sounds) |
| 177 | return; | |
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178 | |
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179 | if (awaymessage && !gaim_prefs_get_bool("/core/sound/while_away")) |
| 3901 | 180 | return; /* check here in case a buddy pounce plays a file while away */ |
| 4561 | 181 | |
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182 | if (gaim_prefs_get_bool("/core/sound/use_beep")) { |
| 3004 | 183 | gdk_beep(); |
| 184 | return; | |
| 185 | } | |
| 186 | ||
| 4561 | 187 | if (!g_file_test(filename, G_FILE_TEST_EXISTS)) { |
| 5281 | 188 | char *tmp = g_strdup_printf(_("Unable to play sound because the chosen file (%s) does not exist."), filename); |
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189 | gaim_notify_error(NULL, NULL, tmp, NULL); |
| 4561 | 190 | g_free(tmp); |
| 191 | return; | |
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192 | } |
| 4561 | 193 | |
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194 | #ifndef _WIN32 |
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195 | if (gaim_prefs_get_bool("/core/sound/use_custom")) { |
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196 | const char *sound_cmd; |
| 4561 | 197 | char *command; |
| 198 | GError *error = NULL; | |
| 199 | ||
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200 | sound_cmd = gaim_prefs_get_string("/core/sound/command"); |
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201 | |
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202 | if (!sound_cmd || *sound_cmd == '\0') { |
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203 | gaim_notify_error(NULL, NULL, |
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204 | _("Unable to play sound because the " |
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205 | "'Command' sound method has been chosen, " |
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206 | "but no command has been set."), NULL); |
| 4561 | 207 | return; |
| 208 | } | |
| 209 | ||
| 210 | command = g_strdup_printf(sound_cmd, filename); | |
| 211 | ||
| 212 | if(!g_spawn_command_line_async(command, &error)) { | |
| 213 | char *tmp = g_strdup_printf(_("Unable to play sound because the configured sound command could not be launched: %s"), error->message); | |
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214 | gaim_notify_error(NULL, NULL, tmp, NULL); |
| 4561 | 215 | g_free(tmp); |
| 216 | g_error_free(error); | |
| 217 | } | |
| 218 | ||
| 219 | g_free(command); | |
| 220 | return; | |
| 221 | } | |
| 4581 | 222 | #if defined(USE_NAS_AUDIO) || defined(USE_AO) |
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223 | pid = fork(); |
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224 | if (pid < 0) |
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225 | return; |
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226 | else if (pid == 0) { |
| 4581 | 227 | #ifdef USE_NAS_AUDIO |
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228 | if (gaim_prefs_get_bool("/core/sound/use_nas")) { |
| 4581 | 229 | if (play_file_nas(filename)) |
| 230 | _exit(0); | |
| 231 | } | |
| 232 | #endif /* USE_NAS_AUDIO */ | |
| 233 | ||
| 234 | #ifdef USE_AO | |
| 235 | file = afOpenFile(filename, "rb", NULL); | |
| 4561 | 236 | if(file) { |
| 237 | ao_device *device; | |
| 238 | ao_sample_format format; | |
| 239 | int in_fmt; | |
| 240 | int bytes_per_frame; | |
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241 | |
| 4561 | 242 | format.rate = afGetRate(file, AF_DEFAULT_TRACK); |
| 243 | format.channels = afGetChannels(file, AF_DEFAULT_TRACK); | |
| 244 | afGetSampleFormat(file, AF_DEFAULT_TRACK, &in_fmt, | |
| 245 | &format.bits); | |
| 246 | ||
| 4878 | 247 | /* XXX: libao doesn't seem to like 8-bit sounds, so we'll |
| 248 | * let libaudiofile make them a bit better for us */ | |
| 249 | if(format.bits == 8) | |
| 250 | format.bits = 16; | |
| 251 | ||
| 4561 | 252 | afSetVirtualSampleFormat(file, AF_DEFAULT_TRACK, |
| 253 | AF_SAMPFMT_TWOSCOMP, format.bits); | |
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254 | |
| 4592 | 255 | #if __BYTE_ORDER == __BIG_ENDIAN |
| 256 | format.byte_format = AO_FMT_BIG; | |
| 257 | afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
| 258 | AF_BYTEORDER_BIGENDIAN); | |
| 259 | #elif __BYTE_ORDER == __LITTLE_ENDIAN | |
| 260 | format.byte_format = AO_FMT_LITTLE; | |
| 261 | afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
| 262 | AF_BYTEORDER_LITTLEENDIAN); | |
| 263 | #endif | |
| 4561 | 264 | |
| 265 | bytes_per_frame = format.bits * format.channels / 8; | |
| 266 | ||
| 267 | device = ao_open_live(ao_driver, &format, NULL); | |
| 268 | ||
| 269 | if(device) { | |
| 270 | int frames_read; | |
| 271 | char buf[4096]; | |
| 272 | int buf_frames = sizeof(buf) / bytes_per_frame; | |
| 273 | ||
| 274 | while((frames_read = afReadFrames(file, AF_DEFAULT_TRACK, | |
| 275 | buf, buf_frames))) { | |
| 276 | if(!ao_play(device, buf, frames_read * bytes_per_frame)) | |
| 277 | break; | |
| 278 | } | |
| 279 | ao_close(device); | |
| 280 | } | |
| 281 | afCloseFile(file); | |
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282 | } |
| 4581 | 283 | ao_shutdown(); |
| 284 | #endif /* USE_AO */ | |
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285 | _exit(0); |
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286 | } |
| 4581 | 287 | #else /* USE_NAS_AUDIO || USE_AO */ |
| 4561 | 288 | gdk_beep(); |
| 289 | return; | |
| 4581 | 290 | #endif /* USE_NAS_AUDIO || USE_AO */ |
| 3630 | 291 | #else /* _WIN32 */ |
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292 | gaim_debug(GAIM_DEBUG_INFO, "sound", "Playing %s\n", filename); |
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293 | |
| 3630 | 294 | if (!PlaySound(filename, 0, SND_ASYNC | SND_FILENAME)) |
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295 | gaim_debug(GAIM_DEBUG_ERROR, "sound", "Error playing sound.\n"); |
| 4561 | 296 | #endif /* _WIN32 */ |
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297 | } |
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298 | |
| 4561 | 299 | void gaim_sound_play_event(GaimSoundEventID event) |
| 1 | 300 | { |
| 4561 | 301 | if ((event == GAIM_SOUND_BUDDY_ARRIVE) && mute_login_sounds) |
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302 | return; |
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303 | |
| 4561 | 304 | if (event >= GAIM_NUM_SOUNDS) { |
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305 | gaim_debug(GAIM_DEBUG_MISC, "sound", |
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306 | "got request for unknown sound: %d\n", event); |
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307 | return; |
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308 | } |
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309 | |
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310 | /* check NULL for sounds that don't have an option, ie buddy pounce */ |
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311 | if (sounds[event].pref == NULL || gaim_prefs_get_bool(sounds[event].pref)) { |
| 4561 | 312 | if (sound_file[event]) { |
| 313 | gaim_sound_play_file(sound_file[event]); | |
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314 | } else { |
| 4004 | 315 | gchar *filename = NULL; |
| 316 | ||
| 4561 | 317 | filename = g_build_filename(DATADIR, "sounds", "gaim", sounds[event].def, NULL); |
| 318 | gaim_sound_play_file(filename); | |
| 4004 | 319 | g_free(filename); |
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320 | } |
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321 | } |
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322 | } |
| 4561 | 323 | |
| 324 | void gaim_sound_set_mute(gboolean mute) | |
| 325 | { | |
| 326 | mute_sounds = mute; | |
| 327 | } | |
| 328 | ||
| 329 | gboolean gaim_sound_get_mute() | |
| 330 | { | |
| 331 | return mute_sounds; | |
| 332 | } | |
| 333 | ||
| 334 | void gaim_sound_set_login_mute(gboolean mute) | |
| 335 | { | |
| 336 | mute_login_sounds = mute; | |
| 337 | } | |
| 338 | ||
| 339 | void gaim_sound_set_event_file(GaimSoundEventID event, const char *filename) | |
| 340 | { | |
| 341 | if(event >= GAIM_NUM_SOUNDS) | |
| 342 | return; | |
| 343 | ||
| 344 | if(sound_file[event]) | |
| 345 | g_free(sound_file[event]); | |
| 346 | ||
| 347 | sound_file[event] = g_strdup(filename); | |
| 348 | } | |
| 349 | ||
| 350 | ||
| 351 | char *gaim_sound_get_event_file(GaimSoundEventID event) | |
| 352 | { | |
| 353 | if(event >= GAIM_NUM_SOUNDS) | |
| 354 | return NULL; | |
| 355 | ||
| 356 | return sound_file[event]; | |
| 357 | } | |
| 358 | ||
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359 | const char *gaim_sound_get_event_option(GaimSoundEventID event) |
| 4561 | 360 | { |
| 361 | if(event >= GAIM_NUM_SOUNDS) | |
| 362 | return 0; | |
| 363 | ||
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364 | return sounds[event].pref; |
| 4561 | 365 | } |
| 366 | ||
| 367 | char *gaim_sound_get_event_label(GaimSoundEventID event) | |
| 368 | { | |
| 369 | if(event >= GAIM_NUM_SOUNDS) | |
| 370 | return NULL; | |
| 371 | ||
| 372 | return sounds[event].label; | |
| 373 | } | |
| 374 | ||
| 375 | ||
| 376 | void gaim_sound_set_command(const char *cmd) | |
| 377 | { | |
| 378 | if(sound_cmd) | |
| 379 | g_free(sound_cmd); | |
| 380 | if(strlen(cmd) > 0) | |
| 381 | sound_cmd = g_strdup(cmd); | |
| 382 | else | |
| 383 | sound_cmd = NULL; | |
| 384 | } | |
| 385 | ||
| 386 | char *gaim_sound_get_command() | |
| 387 | { | |
| 388 | return sound_cmd; | |
| 389 | } | |
| 390 |