src/gaim-disclosure.h

Fri, 25 Apr 2003 06:47:33 +0000

author
Christian Hammond <chipx86@chipx86.com>
date
Fri, 25 Apr 2003 06:47:33 +0000
changeset 5205
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parent 4553
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child 8046
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permissions
-rw-r--r--

[gaim-migrate @ 5573]
I had a damn good commit message, but it was eaten. Let's try it again.

Announcing, Gaim Plugin API version 2.0, or GPAPIV2.0 for short.

There are lots'a cool thingies here.

Okay now, this isn't as cool as the previous message, but:

1) There's now a single entry function for all plugin types. It returns a
detailed information structure on the plugin. This removes a lot of the
ugliness from old plugins. Oh yeah, libicq wasn't converted to this, so
if you use it, well, you shouldn't have used it anyway, but now you
can't! bwahahaha. Use AIM/ICQ.

2) There are now 3 types of plugins: Standard, Loader, and Protocol
plugins.

Standard plugins are, well, standard, compiled plugins.

Loader plugins load other plugins. For example, the perl support is now
a loader plugin. It loads perl scripts. In the future, we'll have
Ruby and Python loader plugins.

Protocol plugins are, well, protocol plugins... yeah...

3) Plugins have unique IDs, so they can be referred to or automatically
updated from a plugin database in the future. Neat, huh?

4) Plugins will have dependency support in the future, and can be hidden,
so if you have, say, a logging core plugin, it won't have to show up,
but then you load the GTK+ logging plugin and it'll auto-load the core
plugin. Core/UI split plugins!

5) There will eventually be custom plugin signals and RPC of some sort, for
the core/ui split plugins.

So, okay, back up .gaimrc.

I'd like to thank my parents for their support, javabsp for helping convert
a bunch of protocol plugins, and Etan for helping convert a bunch of
standard plugins.

Have fun. If you have any problems, please let me know, but you probably
won't have anything major happen. You will have to convert your plugins,
though, and I'm not guaranteeing that all perl scripts will still work.
I'll end up changing the perl script API eventually, so I know they won't
down the road. Don't worry, though. It'll be mass cool.

faceprint wants me to just commit the damn code already. So, here we go!!!

..

..

I need a massage. From a young, cute girl. Are there any young, cute girls
in the audience? IM me plz k thx.

4553
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1 /* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
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2 /*
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3 * Authors: Iain Holmes <iain@ximian.com>
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4 *
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5 * Copyright 2002 Iain Holmes
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6 *
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7 * This program is free software; you can redistribute it and/or modify
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8 * it under the terms of the GNU General Public License as published by
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9 * the Free Software Foundation; either version 2 of the License, or
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10 * (at your option) any later version.
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11 *
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12 * This program is distributed in the hope that it will be useful,
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13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 * GNU General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU General Public License
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18 * along with this program; if not, write to the Free Software
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19 * Foundation, Inc., 59 Temple Street #330, Boston, MA 02111-1307, USA.
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20 *
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21 */
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22
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23 #ifndef __GAIM_DISCLOSURE_H__
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24 #define __GAIM_DISCLOSURE_H__
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25
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26 #include <gtk/gtkcheckbutton.h>
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27
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28 #ifdef __cplusplus
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29 extern "C" {
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30 #pragma }
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31 #endif
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32
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33 #define GAIM_DISCLOSURE_TYPE (gaim_disclosure_get_type ())
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34 #define GAIM_DISCLOSURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GAIM_DISCLOSURE_TYPE, GaimDisclosure))
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35 #define GAIM_DISCLOSURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GAIM_DISCLOSURE_TYPE, GaimDisclosureClass))
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36 #define IS_GAIM_DISCLOSURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GAIM_DISCLOSURE_TYPE))
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37 #define IS_GAIM_DISCLOSURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GAIM_DISCLOSURE_TYPE))
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38
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39 typedef struct _GaimDisclosure GaimDisclosure;
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40 typedef struct _GaimDisclosureClass GaimDisclosureClass;
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41 typedef struct _GaimDisclosurePrivate GaimDisclosurePrivate;
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42
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43 struct _GaimDisclosure {
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44 GtkCheckButton parent;
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45
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46 GaimDisclosurePrivate *priv;
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47 };
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48
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49 struct _GaimDisclosureClass {
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50 GtkCheckButtonClass parent_class;
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51 };
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52
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53 GType gaim_disclosure_get_type (void);
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54 GtkWidget *gaim_disclosure_new (const char *shown, const char *hidden);
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55 void gaim_disclosure_set_container (GaimDisclosure *disclosure,
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56 GtkWidget *container);
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57
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58 #ifdef __cplusplus
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59 }
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60 #endif
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61
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62 #endif

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