Fri, 25 Apr 2003 06:47:33 +0000
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I had a damn good commit message, but it was eaten. Let's try it again.
Announcing, Gaim Plugin API version 2.0, or GPAPIV2.0 for short.
There are lots'a cool thingies here.
Okay now, this isn't as cool as the previous message, but:
1) There's now a single entry function for all plugin types. It returns a
detailed information structure on the plugin. This removes a lot of the
ugliness from old plugins. Oh yeah, libicq wasn't converted to this, so
if you use it, well, you shouldn't have used it anyway, but now you
can't! bwahahaha. Use AIM/ICQ.
2) There are now 3 types of plugins: Standard, Loader, and Protocol
plugins.
Standard plugins are, well, standard, compiled plugins.
Loader plugins load other plugins. For example, the perl support is now
a loader plugin. It loads perl scripts. In the future, we'll have
Ruby and Python loader plugins.
Protocol plugins are, well, protocol plugins... yeah...
3) Plugins have unique IDs, so they can be referred to or automatically
updated from a plugin database in the future. Neat, huh?
4) Plugins will have dependency support in the future, and can be hidden,
so if you have, say, a logging core plugin, it won't have to show up,
but then you load the GTK+ logging plugin and it'll auto-load the core
plugin. Core/UI split plugins!
5) There will eventually be custom plugin signals and RPC of some sort, for
the core/ui split plugins.
So, okay, back up .gaimrc.
I'd like to thank my parents for their support, javabsp for helping convert
a bunch of protocol plugins, and Etan for helping convert a bunch of
standard plugins.
Have fun. If you have any problems, please let me know, but you probably
won't have anything major happen. You will have to convert your plugins,
though, and I'm not guaranteeing that all perl scripts will still work.
I'll end up changing the perl script API eventually, so I know they won't
down the road. Don't worry, though. It'll be mass cool.
faceprint wants me to just commit the damn code already. So, here we go!!!
..
..
I need a massage. From a young, cute girl. Are there any young, cute girls
in the audience? IM me plz k thx.
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1 | /** |
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2 | * @file pounce.h Buddy pounce API |
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3 | * @ingroup core |
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4 | * |
| 4687 | 5 | * gaim |
| 6 | * | |
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7 | * Copyright (C) 2003, Christian Hammond <chipx86@gnupdate.org> |
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8 | * |
| 4687 | 9 | * This program is free software; you can redistribute it and/or modify |
| 10 | * it under the terms of the GNU General Public License as published by | |
| 11 | * the Free Software Foundation; either version 2 of the License, or | |
| 12 | * (at your option) any later version. | |
| 13 | * | |
| 14 | * This program is distributed in the hope that it will be useful, | |
| 15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 17 | * GNU General Public License for more details. | |
| 18 | * | |
| 19 | * You should have received a copy of the GNU General Public License | |
| 20 | * along with this program; if not, write to the Free Software | |
| 21 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 22 | */ | |
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23 | #ifndef _GAIM_POUNCE_H_ |
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24 | #define _GAIM_POUNCE_H_ |
| 4687 | 25 | |
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26 | /** |
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27 | * Events that trigger buddy pounces. |
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28 | */ |
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29 | typedef enum |
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30 | { |
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31 | GAIM_POUNCE_NONE = 0x00, /**< No events. */ |
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32 | GAIM_POUNCE_SIGNON = 0x01, /**< The buddy signed on. */ |
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33 | GAIM_POUNCE_SIGNOFF = 0x02, /**< The buddy signed off. */ |
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34 | GAIM_POUNCE_AWAY = 0x04, /**< The buddy went away. */ |
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35 | GAIM_POUNCE_AWAY_RETURN = 0x08, /**< The buddy returned from away. */ |
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36 | GAIM_POUNCE_IDLE = 0x10, /**< The buddy became idle. */ |
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37 | GAIM_POUNCE_IDLE_RETURN = 0x20, /**< The buddy is no longer idle. */ |
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38 | GAIM_POUNCE_TYPING = 0x40, /**< The buddy started typing. */ |
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39 | GAIM_POUNCE_TYPING_STOPPED = 0x80 /**< The buddy stopped typing. */ |
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40 | |
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41 | } GaimPounceEvent; |
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42 | |
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43 | struct gaim_pounce; |
| 4687 | 44 | |
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45 | /** A pounce callback. */ |
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46 | typedef void (*gaim_pounce_cb)(struct gaim_pounce *, GaimPounceEvent, void *); |
| 4687 | 47 | |
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48 | /** |
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49 | * A buddy pounce structure. |
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50 | * |
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51 | * Buddy pounces are actions triggered by a buddy-related event. For |
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52 | * example, a sound can be played or an IM window opened when a buddy |
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53 | * signs on or returns from away. Such responses are handled in the |
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54 | * UI. The events themselves are done in the core. |
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55 | */ |
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56 | struct gaim_pounce |
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57 | { |
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58 | GaimPounceEvent events; /**< The event(s) to pounce on. */ |
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59 | struct gaim_account *pouncer; /**< The user who is pouncing. */ |
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60 | |
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61 | char *pouncee; /**< The buddy to pounce on. */ |
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62 | |
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63 | gaim_pounce_cb callback; /**< The callback function to call when the |
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64 | event is triggered. */ |
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65 | void (*free)(void *data); /**< The data free function. */ |
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66 | void *data; /**< Pounce-specific data. */ |
| 4687 | 67 | }; |
| 68 | ||
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69 | /** |
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70 | * Creates a new buddy pounce. |
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71 | * |
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72 | * @param pouncer The account that will pounce. |
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73 | * @param pouncee The buddy to pounce on. |
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74 | * @param event The event(s) to pounce on. |
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75 | * @param cb The callback function to call when the pounce is triggered. |
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76 | * @param data Pounce-specific data. |
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77 | * @param free The function to free the pounce-specific data. |
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78 | * |
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79 | * @return The new buddy pounce structure. |
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80 | */ |
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81 | struct gaim_pounce *gaim_pounce_new(struct gaim_account *pouncer, |
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82 | const char *pouncee, |
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83 | GaimPounceEvent event, |
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84 | gaim_pounce_cb cb, void *data, |
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85 | void (*free)(void *)); |
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86 | |
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87 | /** |
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88 | * Destroys a buddy pounce. |
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89 | * |
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90 | * @param pounce The buddy pounce. |
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91 | */ |
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92 | void gaim_pounce_destroy(struct gaim_pounce *pounce); |
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93 | |
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94 | /** |
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95 | * Sets the events a pounce should watch for. |
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96 | * |
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97 | * @param pounce The buddy pounce. |
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98 | * @param events The events to watch for. |
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99 | */ |
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100 | void gaim_pounce_set_events(struct gaim_pounce *pounce, |
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101 | GaimPounceEvent events); |
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102 | |
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103 | /** |
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104 | * Sets the account that will do the pouncing. |
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105 | * |
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106 | * @param pounce The buddy pounce. |
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107 | * @param pouncer The account that will pounce. |
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108 | */ |
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109 | void gaim_pounce_set_pouncer(struct gaim_pounce *pounce, |
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110 | struct gaim_account *pouncer); |
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111 | |
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112 | /** |
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113 | * Sets the buddy a pounce should pounce on. |
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114 | * |
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115 | * @param pounce The buddy pounce. |
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116 | * @param pouncee The buddy to pounce on. |
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117 | */ |
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118 | void gaim_pounce_set_pouncee(struct gaim_pounce *pounce, const char *buddy); |
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119 | |
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120 | /** |
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121 | * Sets the callback function to call when the pounce event is triggered. |
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122 | * |
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123 | * @param pounce The buddy pounce. |
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124 | * @param cb The callback function. |
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125 | */ |
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126 | void gaim_pounce_set_callback(struct gaim_pounce *pounce, gaim_pounce_cb cb); |
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127 | |
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128 | /** |
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129 | * Sets the pounce-specific data. |
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130 | * |
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131 | * @param pounce The buddy pounce. |
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132 | * @param data Data specific to the pounce. |
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133 | */ |
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134 | void gaim_pounce_set_data(struct gaim_pounce *pounce, void *data); |
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136 | /** |
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137 | * Returns the events a pounce should watch for. |
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138 | * |
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139 | * @param pounce The buddy pounce. |
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140 | * |
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141 | * @return The events the pounce is watching for. |
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142 | */ |
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143 | GaimPounceEvent gaim_pounce_get_events(const struct gaim_pounce *pounce); |
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145 | /** |
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146 | * Returns the account that will do the pouncing. |
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147 | * |
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148 | * @param pounce The buddy pounce. |
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149 | * |
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150 | * @return The account that will pounce. |
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151 | */ |
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152 | struct gaim_account *gaim_pounce_get_pouncer(const struct gaim_pounce *pounce); |
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153 | |
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154 | /** |
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155 | * Returns the buddy a pounce should pounce on. |
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156 | * |
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157 | * @param pounce The buddy pounce. |
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158 | * |
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159 | * @return The buddy to pounce on. |
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160 | */ |
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161 | const char *gaim_pounce_get_pouncee(const struct gaim_pounce *pounce); |
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163 | /** |
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164 | * Returns the pounce-specific data. |
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165 | * |
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166 | * @param pounce The buddy pounce. |
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167 | * |
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168 | * @return The data specific to a buddy pounce. |
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169 | */ |
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170 | void *gaim_pounce_get_data(const struct gaim_pounce *pounce); |
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171 | |
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172 | /** |
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173 | * Executes a pounce with the specified pouncer, pouncee, and event type. |
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174 | * |
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175 | * @param pouncer The account that will do the pouncing. |
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176 | * @param pouncee The buddy that is being pounced. |
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177 | * @param events The events that triggered the pounce. |
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178 | */ |
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179 | void gaim_pounce_execute(const struct gaim_account *pouncer, |
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180 | const char *pouncee, |
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181 | GaimPounceEvent events); |
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183 | /** |
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184 | * Finds a pounce with the specified event(s) and buddy. |
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185 | * |
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186 | * @param pouncer The account to match against. |
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187 | * @param buddy The buddy to match against. |
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188 | * @param events The event(s) to match against. |
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189 | * |
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190 | * @return The pounce if found, or @c NULL otherwise. |
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191 | */ |
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192 | struct gaim_pounce *gaim_find_pounce(const struct gaim_account *pouncer, |
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193 | const char *pouncee, |
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194 | GaimPounceEvent events); |
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196 | /** |
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197 | * Returns a list of all registered buddy pounces. |
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198 | * |
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199 | * @return The list of buddy pounces. |
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200 | */ |
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201 | GList *gaim_get_pounces(void); |
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202 | |
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203 | #endif /* _GAIM_POUNCE_H_ */ |