README.CVS

Sat, 05 Jun 2004 17:25:13 +0000

author
Björn Voigt <bjoern@cs.tu-berlin.de>
date
Sat, 05 Jun 2004 17:25:13 +0000
changeset 9180
25eb6f49e7fe
parent 6798
48bcb7928650
child 9944
71ef020ec4b0
permissions
-rw-r--r--

[gaim-migrate @ 9975]
"I saw, that someone has detected the misspelled word [commmand] with 3 m's
in
src/gaim-remote.c and corrected it already:

$ cvs diff -u -r 1.16 -r 1.17 src/gaim-remote.c
Index: src/gaim-remote.c
===================================================================
RCS file: /cvsroot/gaim/gaim/src/gaim-remote.c,v
retrieving revision 1.16
retrieving revision 1.17
diff -u -3 -p -u -r1.16 -r1.17
--- src/gaim-remote.c 20 Apr 2004 22:39:38 -0000 1.16
+++ src/gaim-remote.c 27 May 2004 04:09:14 -0000 1.17
@@ -69,7 +69,7 @@ void show_remote_usage(char *name)
" quit Close running copy of
Gaim\n\n"

" OPTIONS:\n"
- " -h, --help [commmand] Show help for command\n"),
name);
+ " -h, --help [command] Show help for command\n"),
name);

message(text,1);
g_free(text);

Unfortunately this breaks the string freeze. Especially the 0.78
translations
already commited are affected. Because there is no much time for the
translators to re-translate, I suggest the following patch (i18n61.patch).

i18n61.patch contains:
----------------------
- replaces [commmand] with [command] in all msgid's
- replaces only msgid's with translated msgstr's
- replaces wrong translated msgstr's (commmand with 3 m's) in en_GB,fr and
zh_TW " -- Bjoern Voigt

committer: Luke Schierer <lschiere@pidgin.im>

5640
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
parents:
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1 If you plan to use gaim CVS, PLEASE read this message in its entirety!
cd9873560d20 [gaim-migrate @ 6053]
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2
6798
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Luke Schierer <lschiere@pidgin.im>
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3 Gaim is a fast-moving project with a somewhat regular release schedule.
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Luke Schierer <lschiere@pidgin.im>
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4 Due to the rate of gaim development, CVS undergoes frequent bursts of
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5 massive changes, often leaving behind brokenness and partial
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6 functionality while the responsible developers rewrite some portion of
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7 code or seek to add new features.
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8
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
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9 What this all boils down to is that CVS _WILL_ sometimes be broken.
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10 Because of this, we ask that users who are not interested in
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
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11 personally tracking down bugs and fixing them (without a lot of
cd9873560d20 [gaim-migrate @ 6053]
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12 assistance from the developers!) avoid CVS and use releases. Since
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
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13 releases will be made often, this should not prevent anyone from using
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
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14 the newest, shiniest features -- but it will prevent users from having
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15 to deal with ugly development bugs that we already know about but
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Ethan Blanton <elb@pidgin.im>
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16 haven't gotten around to fixing.
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Ethan Blanton <elb@pidgin.im>
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17
6246
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Björn Voigt <bjoern@cs.tu-berlin.de>
parents: 5640
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18 If you are interested in hacking on gaim, please read README and
5640
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19 HACKING, and take note of the issues in PROGRAMMING_NOTES. (Note that
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
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20 they may be somewhat out of date at times.) Win32 developers, please
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21 read README.mingw.
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22
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23 By far the best documentation, however, is the documented code. Not
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
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24 all parts of gaim have yet been documented, but the major subsystems
cd9873560d20 [gaim-migrate @ 6053]
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25 are falling fast. If you have doxygen, you can use the Doxyfile in
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
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26 the toplevel directory to generate pretty documentation. Otherwise
cd9873560d20 [gaim-migrate @ 6053]
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27 (or even if you do!), the header files for each subsystem contain
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
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28 documentation for the functions they contain. For instance,
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
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29 conversation.h contains documentation for the entire
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
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30 gaim_conversation_* API, and account.h contains documentation for the
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
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31 gaim_account_* API.
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32
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
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33 If you have questions, please feel free to contact the gaim developers
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
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34 by email at gaim-devel@lists.sourceforge.net, on IRC at
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
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35 irc.freenode.net in #gaim, or via the sourceforge forums at
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
parents:
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36 http://www.sourceforge.net/projects/gaim. Please do as much homework
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
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37 as you can before contacting us; the more you know about your
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
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38 question, the faster and more effectively we can help you!
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
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39
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
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40 Send patches to gaim-devel@lists.sourceforge.net or post them in the
cd9873560d20 [gaim-migrate @ 6053]
Ethan Blanton <elb@pidgin.im>
parents:
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41 Sourceforge forums at http://www.sourceforge.net/projects/gaim.

mercurial