Tue, 02 Sep 2003 03:41:10 +0000
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This is contact support. Really.
It has a few bugs left in it, like sorting not working, and stuff like that,
but it's pretty solid for the most part.
I'm not in the mood to do a whole lot of typing, so just use and enjoy.
| 6485 | 1 | /** |
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2 | * @file signals.h Signal API |
| 6485 | 3 | * @ingroup core |
| 4 | * | |
| 5 | * gaim | |
| 6 | * | |
| 7 | * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> | |
| 8 | * | |
| 9 | * This program is free software; you can redistribute it and/or modify | |
| 10 | * it under the terms of the GNU General Public License as published by | |
| 11 | * the Free Software Foundation; either version 2 of the License, or | |
| 12 | * (at your option) any later version. | |
| 13 | * | |
| 14 | * This program is distributed in the hope that it will be useful, | |
| 15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 17 | * GNU General Public License for more details. | |
| 18 | * | |
| 19 | * You should have received a copy of the GNU General Public License | |
| 20 | * along with this program; if not, write to the Free Software | |
| 21 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 22 | */ | |
| 23 | #ifndef _GAIM_SIGNAL_H_ | |
| 24 | #define _GAIM_SIGNAL_H_ | |
| 25 | ||
| 26 | #include <glib.h> | |
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27 | #include "value.h" |
| 6485 | 28 | |
| 29 | #define GAIM_CALLBACK(func) ((GaimCallback)func) | |
| 30 | ||
| 31 | typedef void (*GaimCallback)(void); | |
| 32 | typedef void (*GaimSignalMarshalFunc)(GaimCallback cb, va_list args, | |
| 33 | void *data, void **return_val); | |
| 34 | ||
| 35 | #ifdef __cplusplus | |
| 36 | extern "C" { | |
| 37 | #endif | |
| 38 | ||
| 39 | /**************************************************************************/ | |
| 40 | /** @name Signal API */ | |
| 41 | /**************************************************************************/ | |
| 42 | /*@{*/ | |
| 43 | ||
| 44 | /** | |
| 45 | * Registers a signal in an instance. | |
| 46 | * | |
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47 | * @param instance The instance to register the signal for. |
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48 | * @param signal The signal name. |
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49 | * @param marshal The marshal function. |
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50 | * @param ret_value The return value type, or NULL for no return value. |
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51 | * @param num_types The number of values to be passed to the callbacks. |
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52 | * @param ... The values to pass to the callbacks. |
| 6485 | 53 | * |
| 54 | * @return The signal ID local to that instance, or 0 if the signal | |
| 55 | * couldn't be registered. | |
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56 | * |
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57 | * @see GaimValue |
| 6485 | 58 | */ |
| 59 | gulong gaim_signal_register(void *instance, const char *signal, | |
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60 | GaimSignalMarshalFunc marshal, |
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61 | GaimValue *ret_value, int num_values, ...); |
| 6485 | 62 | |
| 63 | /** | |
| 64 | * Unregisters a signal in an instance. | |
| 65 | * | |
| 66 | * @param instance The instance to unregister the signal for. | |
| 67 | * @param signal The signal name. | |
| 68 | */ | |
| 69 | void gaim_signal_unregister(void *instance, const char *signal); | |
| 70 | ||
| 71 | /** | |
| 72 | * Unregisters all signals in an instance. | |
| 73 | * | |
| 74 | * @param instance The instance to unregister the signal for. | |
| 75 | */ | |
| 76 | void gaim_signals_unregister_by_instance(void *instance); | |
| 77 | ||
| 78 | /** | |
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79 | * Returns a list of value types used for a signal. |
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80 | * |
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81 | * @param instance The instance the signal is registered to. |
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82 | * @param signal The signal. |
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83 | * @param num_values The returned number of values. |
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84 | * @param values The returned list of values. |
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85 | */ |
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86 | void gaim_signal_get_values(void *instance, const char *signal, |
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87 | GaimValue **ret_value, |
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88 | int *num_values, GaimValue ***values); |
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89 | |
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90 | /** |
| 6485 | 91 | * Connects a signal handler to a signal for a particular object. |
| 92 | * | |
| 93 | * Take care not to register a handler function twice. Gaim will | |
| 94 | * not correct any mistakes for you in this area. | |
| 95 | * | |
| 96 | * @param instance The instance to connect to. | |
| 97 | * @param signal The name of the signal to connect. | |
| 98 | * @param handle The handle of the receiver. | |
| 99 | * @param func The callback function. | |
| 100 | * @param data The data to pass to the callback function. | |
| 101 | * | |
| 102 | * @return The signal handler ID. | |
| 103 | * | |
| 104 | * @see gaim_signal_disconnect() | |
| 105 | */ | |
| 106 | gulong gaim_signal_connect(void *instance, const char *signal, | |
| 107 | void *handle, GaimCallback func, void *data); | |
| 108 | ||
| 109 | /** | |
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110 | * Connects a signal handler to a signal for a particular object. |
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111 | * |
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112 | * The signal handler will take a va_args of arguments, instead of |
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113 | * individual arguments. |
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114 | * |
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115 | * Take care not to register a handler function twice. Gaim will |
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116 | * not correct any mistakes for you in this area. |
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117 | * |
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118 | * @param instance The instance to connect to. |
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119 | * @param signal The name of the signal to connect. |
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120 | * @param handle The handle of the receiver. |
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121 | * @param func The callback function. |
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122 | * @param data The data to pass to the callback function. |
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123 | * |
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124 | * @return The signal handler ID. |
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125 | * |
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126 | * @see gaim_signal_disconnect() |
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127 | */ |
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128 | gulong gaim_signal_connect_vargs(void *instance, const char *signal, |
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129 | void *handle, GaimCallback func, void *data); |
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130 | |
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131 | /** |
| 6485 | 132 | * Disconnects a signal handler from a signal on an object. |
| 133 | * | |
| 134 | * @param instance The instance to disconnect from. | |
| 135 | * @param signal The name of the signal to disconnect. | |
| 136 | * @param handle The handle of the receiver. | |
| 137 | * @param func The registered function to disconnect. | |
| 138 | * | |
| 139 | * @see gaim_signal_connect() | |
| 140 | */ | |
| 141 | void gaim_signal_disconnect(void *instance, const char *signal, | |
| 142 | void *handle, GaimCallback func); | |
| 143 | ||
| 144 | /** | |
| 145 | * Removes all callbacks associated with a receiver handle. | |
| 146 | * | |
| 147 | * @param handle The receiver handle. | |
| 148 | */ | |
| 149 | void gaim_signals_disconnect_by_handle(void *handle); | |
| 150 | ||
| 151 | /** | |
| 152 | * Emits a signal. | |
| 153 | * | |
| 154 | * @param instance The instance emitting the signal. | |
| 155 | * @param signal The signal being emitted. | |
| 156 | * | |
| 157 | * @see gaim_signal_connect() | |
| 158 | * @see gaim_signal_disconnect() | |
| 159 | */ | |
| 160 | void gaim_signal_emit(void *instance, const char *signal, ...); | |
| 161 | ||
| 162 | /** | |
| 163 | * Emits a signal, using a va_list of arguments. | |
| 164 | * | |
| 165 | * @param instance The instance emitting the signal. | |
| 166 | * @param signal The signal being emitted. | |
| 167 | * @param args The arguments list. | |
| 168 | * | |
| 169 | * @see gaim_signal_connect() | |
| 170 | * @see gaim_signal_disconnect() | |
| 171 | */ | |
| 172 | void gaim_signal_emit_vargs(void *instance, const char *signal, va_list args); | |
| 173 | ||
| 174 | /** | |
| 175 | * Emits a signal and returns the return value from the last handler. | |
| 176 | * | |
| 177 | * @param instance The instance emitting the signal. | |
| 178 | * @param signal The signal being emitted. | |
| 179 | * | |
| 180 | * @return The return value from the last handler. | |
| 181 | */ | |
| 182 | void *gaim_signal_emit_return_1(void *instance, const char *signal, ...); | |
| 183 | ||
| 184 | /** | |
| 185 | * Emits a signal and returns the return value from the last handler. | |
| 186 | * | |
| 187 | * @param instance The instance emitting the signal. | |
| 188 | * @param signal The signal being emitted. | |
| 189 | * @param args The arguments list. | |
| 190 | * | |
| 191 | * @return The return value from the last handler. | |
| 192 | */ | |
| 193 | void *gaim_signal_emit_vargs_return_1(void *instance, const char *signal, | |
| 194 | va_list args); | |
| 195 | ||
| 196 | /** | |
| 197 | * Initializes the signals subsystem. | |
| 198 | */ | |
| 199 | void gaim_signals_init(); | |
| 200 | ||
| 201 | /** | |
| 202 | * Uninitializes the signals subsystem. | |
| 203 | */ | |
| 204 | void gaim_signals_uninit(); | |
| 205 | ||
| 206 | /*@}*/ | |
| 207 | ||
| 208 | /**************************************************************************/ | |
| 209 | /** @name Marshal Functions */ | |
| 210 | /**************************************************************************/ | |
| 211 | /*@{*/ | |
| 212 | ||
| 213 | void gaim_marshal_VOID( | |
| 214 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 215 | void gaim_marshal_VOID__POINTER( | |
| 216 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 217 | void gaim_marshal_VOID__POINTER_POINTER( | |
| 218 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 219 | void gaim_marshal_VOID__POINTER_POINTER_UINT( | |
| 220 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 221 | void gaim_marshal_VOID__POINTER_POINTER_POINTER( | |
| 222 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 223 | void gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER( | |
| 224 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 6509 | 225 | void gaim_marshal_VOID__POINTER_POINTER_POINTER_UINT( |
| 226 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 6485 | 227 | void gaim_marshal_VOID__POINTER_POINTER_POINTER_UINT_UINT( |
| 228 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 229 | ||
| 230 | void gaim_marshal_BOOLEAN__POINTER( | |
| 231 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 232 | void gaim_marshal_BOOLEAN__POINTER_POINTER( | |
| 233 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 6509 | 234 | void gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER( |
| 235 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 236 | void gaim_marshal_BOOLEAN__POINTER_POINTER_UINT( | |
| 237 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 6485 | 238 | void gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_UINT( |
| 239 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 240 | void gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_POINTER( | |
| 241 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 242 | void gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_POINTER_POINTER( | |
| 243 | GaimCallback cb, va_list args, void *data, void **return_val); | |
| 244 | ||
| 245 | /*@}*/ | |
| 246 | ||
| 247 | #ifdef __cplusplus | |
| 248 | } | |
| 249 | #endif | |
| 250 | ||
| 251 | #endif /* _GAIM_SIGNAL_H_ */ |