Thu, 04 Dec 2003 20:43:27 +0000
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And this completes the proper way to handle setting my own clipboard data
such that it won't screw up Windows and be all hacky.
However, this copy stuff will make smileys no longer copy in plaintext. That's
easy to fix, though.
| 5212 | 1 | /** |
| 2 | * @file debug.c Debug API | |
| 3 | * @ingroup core | |
| 4 | * | |
| 5 | * gaim | |
| 6 | * | |
| 7 | * Copyright (C) 2002-2003, Christian Hammond <chipx86@gnupdate.org> | |
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8 | * |
| 5212 | 9 | * This program is free software; you can redistribute it and/or modify |
| 10 | * it under the terms of the GNU General Public License as published by | |
| 11 | * the Free Software Foundation; either version 2 of the License, or | |
| 12 | * (at your option) any later version. | |
| 13 | * | |
| 14 | * This program is distributed in the hope that it will be useful, | |
| 15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 17 | * GNU General Public License for more details. | |
| 18 | * | |
| 19 | * You should have received a copy of the GNU General Public License | |
| 20 | * along with this program; if not, write to the Free Software | |
| 21 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 22 | */ | |
| 23 | #include "debug.h" | |
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24 | #include <stdio.h> |
| 5212 | 25 | #include <stdlib.h> |
| 26 | #include <glib.h> | |
| 27 | ||
| 28 | static GaimDebugUiOps *debug_ui_ops = NULL; | |
| 29 | ||
| 30 | void | |
| 31 | gaim_debug_vargs(GaimDebugLevel level, const char *category, | |
| 32 | const char *format, va_list args) | |
| 33 | { | |
| 34 | GaimDebugUiOps *ops; | |
| 35 | ||
| 36 | g_return_if_fail(level != GAIM_DEBUG_ALL); | |
| 37 | g_return_if_fail(format != NULL); | |
| 38 | ||
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39 | ops = gaim_debug_get_ui_ops(); |
| 5212 | 40 | |
| 41 | if (ops != NULL && ops->print != NULL) | |
| 42 | ops->print(level, category, format, args); | |
| 43 | } | |
| 44 | ||
| 45 | void | |
| 46 | gaim_debug(GaimDebugLevel level, const char *category, | |
| 47 | const char *format, ...) | |
| 48 | { | |
| 49 | va_list args; | |
| 50 | ||
| 51 | g_return_if_fail(level != GAIM_DEBUG_ALL); | |
| 52 | g_return_if_fail(format != NULL); | |
| 53 | ||
| 54 | va_start(args, format); | |
| 55 | gaim_debug_vargs(level, category, format, args); | |
| 56 | va_end(args); | |
| 57 | } | |
| 58 | ||
| 59 | void | |
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60 | gaim_debug_misc(const char *category, const char *format, ...) |
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61 | { |
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62 | va_list args; |
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63 | |
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64 | g_return_if_fail(format != NULL); |
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65 | |
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66 | va_start(args, format); |
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67 | gaim_debug_vargs(GAIM_DEBUG_MISC, category, format, args); |
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68 | va_end(args); |
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69 | } |
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70 | |
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71 | void |
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72 | gaim_debug_info(const char *category, const char *format, ...) |
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73 | { |
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74 | va_list args; |
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75 | |
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76 | g_return_if_fail(format != NULL); |
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77 | |
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78 | va_start(args, format); |
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79 | gaim_debug_vargs(GAIM_DEBUG_INFO, category, format, args); |
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80 | va_end(args); |
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81 | } |
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82 | |
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83 | void |
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84 | gaim_debug_warning(const char *category, const char *format, ...) |
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85 | { |
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86 | va_list args; |
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87 | |
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88 | g_return_if_fail(format != NULL); |
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89 | |
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90 | va_start(args, format); |
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91 | gaim_debug_vargs(GAIM_DEBUG_WARNING, category, format, args); |
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92 | va_end(args); |
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93 | } |
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94 | |
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95 | void |
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96 | gaim_debug_error(const char *category, const char *format, ...) |
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97 | { |
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98 | va_list args; |
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99 | |
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100 | g_return_if_fail(format != NULL); |
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101 | |
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102 | va_start(args, format); |
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103 | gaim_debug_vargs(GAIM_DEBUG_ERROR, category, format, args); |
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104 | va_end(args); |
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105 | } |
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106 | |
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107 | void |
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108 | gaim_debug_fatal(const char *category, const char *format, ...) |
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109 | { |
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110 | va_list args; |
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111 | |
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112 | g_return_if_fail(format != NULL); |
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113 | |
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114 | va_start(args, format); |
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115 | gaim_debug_vargs(GAIM_DEBUG_FATAL, category, format, args); |
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116 | va_end(args); |
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117 | } |
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118 | |
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119 | void |
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120 | gaim_debug_set_ui_ops(GaimDebugUiOps *ops) |
| 5212 | 121 | { |
| 122 | debug_ui_ops = ops; | |
| 123 | } | |
| 124 | ||
| 125 | GaimDebugUiOps * | |
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126 | gaim_debug_get_ui_ops(void) |
| 5212 | 127 | { |
| 128 | return debug_ui_ops; | |
| 129 | } |