Wed, 18 Oct 2006 16:28:51 +0000
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accurate with the Offline Message send's Fault Code recognize and resend the OIM Get Message.
committed by MaYuan<mayuan2006@gmail.com>
committer: Ethan Blanton <elb@pidgin.im>
| 5228 | 1 | /** |
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2 | * @file blist.h Buddy List API |
| 5228 | 3 | * @ingroup core |
| 4 | * | |
| 5 | * gaim | |
| 6 | * | |
| 8046 | 7 | * Gaim is the legal property of its developers, whose names are too numerous |
| 8 | * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 | * source distribution. | |
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10 | * |
| 5228 | 11 | * This program is free software; you can redistribute it and/or modify |
| 12 | * it under the terms of the GNU General Public License as published by | |
| 13 | * the Free Software Foundation; either version 2 of the License, or | |
| 14 | * (at your option) any later version. | |
| 15 | * | |
| 16 | * This program is distributed in the hope that it will be useful, | |
| 17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 | * GNU General Public License for more details. | |
| 20 | * | |
| 21 | * You should have received a copy of the GNU General Public License | |
| 22 | * along with this program; if not, write to the Free Software | |
| 23 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 | */ | |
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25 | #ifndef _GAIM_BLIST_H_ |
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26 | #define _GAIM_BLIST_H_ |
| 5228 | 27 | |
| 28 | /* I can't believe I let ChipX86 inspire me to write good code. -Sean */ | |
| 29 | ||
| 30 | #include <glib.h> | |
| 31 | ||
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32 | typedef struct _GaimBuddyList GaimBuddyList; |
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33 | typedef struct _GaimBlistUiOps GaimBlistUiOps; |
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34 | typedef struct _GaimBlistNode GaimBlistNode; |
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35 | |
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36 | typedef struct _GaimChat GaimChat; |
| 6695 | 37 | typedef struct _GaimGroup GaimGroup; |
| 38 | typedef struct _GaimContact GaimContact; | |
| 39 | typedef struct _GaimBuddy GaimBuddy; | |
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40 | |
| 5228 | 41 | /**************************************************************************/ |
| 42 | /* Enumerations */ | |
| 43 | /**************************************************************************/ | |
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44 | typedef enum |
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45 | { |
| 5228 | 46 | GAIM_BLIST_GROUP_NODE, |
| 6695 | 47 | GAIM_BLIST_CONTACT_NODE, |
| 5228 | 48 | GAIM_BLIST_BUDDY_NODE, |
| 5234 | 49 | GAIM_BLIST_CHAT_NODE, |
| 6063 | 50 | GAIM_BLIST_OTHER_NODE |
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51 | |
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52 | } GaimBlistNodeType; |
| 5228 | 53 | |
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54 | #define GAIM_BLIST_NODE_IS_CHAT(n) ((n)->type == GAIM_BLIST_CHAT_NODE) |
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55 | #define GAIM_BLIST_NODE_IS_BUDDY(n) ((n)->type == GAIM_BLIST_BUDDY_NODE) |
| 6695 | 56 | #define GAIM_BLIST_NODE_IS_CONTACT(n) ((n)->type == GAIM_BLIST_CONTACT_NODE) |
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57 | #define GAIM_BLIST_NODE_IS_GROUP(n) ((n)->type == GAIM_BLIST_GROUP_NODE) |
| 5228 | 58 | |
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59 | #define GAIM_BUDDY_IS_ONLINE(b) \ |
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60 | ((b) != NULL && gaim_account_is_connected((b)->account) && \ |
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61 | gaim_presence_is_online(gaim_buddy_get_presence(b))) |
| 5228 | 62 | |
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63 | typedef enum |
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64 | { |
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65 | GAIM_BLIST_NODE_FLAG_NO_SAVE = 1 /**< node should not be saved with the buddy list */ |
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66 | |
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67 | } GaimBlistNodeFlags; |
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68 | |
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69 | #define GAIM_BLIST_NODE_HAS_FLAG(b, f) ((b)->flags & (f)) |
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70 | #define GAIM_BLIST_NODE_SHOULD_SAVE(b) (! GAIM_BLIST_NODE_HAS_FLAG(b, GAIM_BLIST_NODE_FLAG_NO_SAVE)) |
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71 | |
| 12519 | 72 | #define GAIM_BLIST_NODE_NAME(n) ((n)->type == GAIM_BLIST_CHAT_NODE ? gaim_chat_get_name((GaimChat*)n) : \ |
| 73 | (n)->type == GAIM_BLIST_BUDDY_NODE ? gaim_buddy_get_name((GaimBuddy*)n) : NULL) | |
| 74 | ||
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75 | #include "account.h" |
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76 | #include "buddyicon.h" |
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77 | #include "status.h" |
| 5228 | 78 | |
| 79 | /**************************************************************************/ | |
| 80 | /* Data Structures */ | |
| 81 | /**************************************************************************/ | |
| 82 | ||
| 83 | /** | |
| 10566 | 84 | * A Buddy list node. This can represent a group, a buddy, or anything else. |
| 85 | * This is a base class for struct buddy and struct group and for anything | |
| 86 | * else that wants to put itself in the buddy list. */ | |
| 5228 | 87 | struct _GaimBlistNode { |
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88 | GaimBlistNodeType type; /**< The type of node this is */ |
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89 | GaimBlistNode *prev; /**< The sibling before this buddy. */ |
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90 | GaimBlistNode *next; /**< The sibling after this buddy. */ |
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91 | GaimBlistNode *parent; /**< The parent of this node */ |
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92 | GaimBlistNode *child; /**< The child of this node */ |
| 7693 | 93 | GHashTable *settings; /**< per-node settings */ |
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94 | void *ui_data; /**< The UI can put data here. */ |
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95 | GaimBlistNodeFlags flags; /**< The buddy flags */ |
| 5228 | 96 | }; |
| 97 | ||
| 98 | /** | |
| 99 | * A buddy. This contains everything Gaim will ever need to know about someone on the buddy list. Everything. | |
| 100 | */ | |
| 6695 | 101 | struct _GaimBuddy { |
| 5228 | 102 | GaimBlistNode node; /**< The node that this buddy inherits from */ |
| 103 | char *name; /**< The screenname of the buddy. */ | |
| 104 | char *alias; /**< The user-set alias of the buddy */ | |
| 6695 | 105 | char *server_alias; /**< The server-specified alias of the buddy. (i.e. MSN "Friendly Names") */ |
| 5228 | 106 | void *proto_data; /**< This allows the prpl to associate whatever data it wants with a buddy */ |
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107 | GaimBuddyIcon *icon; /**< The buddy icon. */ |
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108 | GaimAccount *account; /**< the account this buddy belongs to */ |
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109 | GaimPresence *presence; |
| 5228 | 110 | }; |
| 111 | ||
| 112 | /** | |
| 6695 | 113 | * A contact. This contains everything Gaim will ever need to know about a contact. |
| 114 | */ | |
| 115 | struct _GaimContact { | |
| 6755 | 116 | GaimBlistNode node; /**< The node that this contact inherits from. */ |
| 117 | char *alias; /**< The user-set alias of the contact */ | |
| 118 | int totalsize; /**< The number of buddies in this contact */ | |
| 119 | int currentsize; /**< The number of buddies in this contact corresponding to online accounts */ | |
| 120 | int online; /**< The number of buddies in this contact who are currently online */ | |
| 6843 | 121 | GaimBuddy *priority; /**< The "top" buddy for this contact */ |
| 10378 | 122 | gboolean priority_valid; /**< Is priority valid? */ |
| 6695 | 123 | }; |
| 124 | ||
| 125 | ||
| 126 | /** | |
| 5228 | 127 | * A group. This contains everything Gaim will ever need to know about a group. |
| 128 | */ | |
| 6695 | 129 | struct _GaimGroup { |
| 5228 | 130 | GaimBlistNode node; /**< The node that this group inherits from */ |
| 131 | char *name; /**< The name of this group. */ | |
| 6695 | 132 | int totalsize; /**< The number of chats and contacts in this group */ |
| 133 | int currentsize; /**< The number of chats and contacts in this group corresponding to online accounts */ | |
| 134 | int online; /**< The number of chats and contacts in this group who are currently online */ | |
| 5228 | 135 | }; |
| 136 | ||
| 5234 | 137 | /** |
| 6695 | 138 | * A chat. This contains everything Gaim needs to put a chat room in the |
| 5234 | 139 | * buddy list. |
| 140 | */ | |
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141 | struct _GaimChat { |
| 5234 | 142 | GaimBlistNode node; /**< The node that this chat inherits from */ |
| 143 | char *alias; /**< The display name of this chat. */ | |
| 144 | GHashTable *components; /**< the stuff the protocol needs to know to join the chat */ | |
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145 | GaimAccount *account; /**< The account this chat is attached to */ |
| 5234 | 146 | }; |
| 147 | ||
| 5228 | 148 | |
| 149 | /** | |
| 150 | * The Buddy List | |
| 151 | */ | |
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152 | struct _GaimBuddyList { |
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153 | GaimBlistNode *root; /**< The first node in the buddy list */ |
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154 | GHashTable *buddies; /**< Every buddy in this list */ |
| 12054 | 155 | GaimBlistUiOps *ui_ops; /**< The UI operations for the buddy list */ |
| 5228 | 156 | |
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157 | void *ui_data; /**< UI-specific data. */ |
| 5228 | 158 | }; |
| 159 | ||
| 12054 | 160 | /** |
| 161 | * Buddy list UI operations. | |
| 162 | * | |
| 163 | * Any UI representing a buddy list must assign a filled-out GaimBlistUiOps | |
| 164 | * structure to the buddy list core. | |
| 165 | */ | |
| 166 | struct _GaimBlistUiOps | |
| 167 | { | |
| 168 | void (*new_list)(GaimBuddyList *list); /**< Sets UI-specific data on a buddy list. */ | |
| 169 | void (*new_node)(GaimBlistNode *node); /**< Sets UI-specific data on a node. */ | |
| 170 | void (*show)(GaimBuddyList *list); /**< The core will call this when it's finished doing its core stuff */ | |
| 171 | void (*update)(GaimBuddyList *list, | |
| 172 | GaimBlistNode *node); /**< This will update a node in the buddy list. */ | |
| 173 | void (*remove)(GaimBuddyList *list, | |
| 174 | GaimBlistNode *node); /**< This removes a node from the list */ | |
| 175 | void (*destroy)(GaimBuddyList *list); /**< When the list gets destroyed, this gets called to destroy the UI. */ | |
| 176 | void (*set_visible)(GaimBuddyList *list, | |
| 177 | gboolean show); /**< Hides or unhides the buddy list */ | |
| 178 | void (*request_add_buddy)(GaimAccount *account, const char *username, | |
| 179 | const char *group, const char *alias); | |
| 180 | void (*request_add_chat)(GaimAccount *account, GaimGroup *group, | |
| 181 | const char *alias, const char *name); | |
| 182 | void (*request_add_group)(void); | |
| 183 | }; | |
| 184 | ||
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185 | #ifdef __cplusplus |
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186 | extern "C" { |
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187 | #endif |
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188 | |
| 5228 | 189 | /**************************************************************************/ |
| 190 | /** @name Buddy List API */ | |
| 191 | /**************************************************************************/ | |
| 192 | /*@{*/ | |
| 193 | ||
| 194 | /** | |
| 195 | * Creates a new buddy list | |
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196 | * |
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197 | * @return The new buddy list. |
| 5228 | 198 | */ |
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199 | GaimBuddyList *gaim_blist_new(void); |
| 5228 | 200 | |
| 201 | /** | |
| 202 | * Sets the main buddy list. | |
| 203 | * | |
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204 | * @param blist The buddy list you want to use. |
| 5228 | 205 | */ |
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206 | void gaim_set_blist(GaimBuddyList *blist); |
| 5228 | 207 | |
| 208 | /** | |
| 209 | * Returns the main buddy list. | |
| 210 | * | |
| 211 | * @return The main buddy list. | |
| 212 | */ | |
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213 | GaimBuddyList *gaim_get_blist(void); |
| 5228 | 214 | |
| 215 | /** | |
| 13485 | 216 | * Returns the root node of the main buddy list. |
| 217 | * | |
| 218 | * @return The root node. | |
| 219 | */ | |
| 220 | GaimBlistNode *gaim_blist_get_root(void); | |
| 221 | ||
| 222 | /** | |
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223 | * Returns the next node of a given node. This function is to be used to iterate |
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224 | * over the tree returned by gaim_get_blist. |
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225 | * |
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226 | * @param node A node. |
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227 | * @param offline Whether to include nodes for offline accounts |
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228 | * @return The next node |
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229 | */ |
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230 | GaimBlistNode *gaim_blist_node_next(GaimBlistNode *node, gboolean offline); |
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231 | |
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232 | /** |
| 5228 | 233 | * Shows the buddy list, creating a new one if necessary. |
| 234 | */ | |
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235 | void gaim_blist_show(void); |
| 5228 | 236 | |
| 237 | ||
| 238 | /** | |
| 239 | * Destroys the buddy list window. | |
| 240 | */ | |
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241 | void gaim_blist_destroy(void); |
| 5228 | 242 | |
| 243 | /** | |
| 244 | * Hides or unhides the buddy list. | |
| 245 | * | |
| 246 | * @param show Whether or not to show the buddy list | |
| 247 | */ | |
| 248 | void gaim_blist_set_visible(gboolean show); | |
| 249 | ||
| 250 | /** | |
| 251 | * Updates a buddy's status. | |
| 5234 | 252 | * |
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253 | * @param buddy The buddy whose status has changed. |
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254 | * @param old_status The status from which we are changing. |
| 5228 | 255 | */ |
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256 | void gaim_blist_update_buddy_status(GaimBuddy *buddy, GaimStatus *old_status); |
| 5228 | 257 | |
| 7950 | 258 | /** |
| 5228 | 259 | * Updates a buddy's icon. |
| 260 | * | |
| 261 | * @param buddy The buddy whose buddy icon has changed | |
| 262 | */ | |
| 6695 | 263 | void gaim_blist_update_buddy_icon(GaimBuddy *buddy); |
| 5228 | 264 | |
| 265 | /** | |
| 266 | * Renames a buddy in the buddy list. | |
| 267 | * | |
| 268 | * @param buddy The buddy whose name will be changed. | |
| 269 | * @param name The new name of the buddy. | |
| 270 | */ | |
| 6695 | 271 | void gaim_blist_rename_buddy(GaimBuddy *buddy, const char *name); |
| 5228 | 272 | |
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273 | /** |
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274 | * Aliases a contact in the buddy list. |
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275 | * |
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276 | * @param contact The contact whose alias will be changed. |
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277 | * @param alias The contact's alias. |
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278 | */ |
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279 | void gaim_blist_alias_contact(GaimContact *contact, const char *alias); |
| 5228 | 280 | |
| 281 | /** | |
| 282 | * Aliases a buddy in the buddy list. | |
| 283 | * | |
| 284 | * @param buddy The buddy whose alias will be changed. | |
| 285 | * @param alias The buddy's alias. | |
| 286 | */ | |
| 6695 | 287 | void gaim_blist_alias_buddy(GaimBuddy *buddy, const char *alias); |
| 5228 | 288 | |
| 5234 | 289 | /** |
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290 | * Sets the server-sent alias of a buddy in the buddy list. |
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291 | * |
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292 | * @param buddy The buddy whose alias will be changed. |
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293 | * @param alias The buddy's "official" alias. |
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294 | */ |
| 6695 | 295 | void gaim_blist_server_alias_buddy(GaimBuddy *buddy, const char *alias); |
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296 | |
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297 | /** |
| 5234 | 298 | * Aliases a chat in the buddy list. |
| 299 | * | |
| 300 | * @param chat The chat whose alias will be changed. | |
| 301 | * @param alias The chat's new alias. | |
| 302 | */ | |
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303 | void gaim_blist_alias_chat(GaimChat *chat, const char *alias); |
| 5228 | 304 | |
| 305 | /** | |
| 306 | * Renames a group | |
| 307 | * | |
| 308 | * @param group The group to rename | |
| 309 | * @param name The new name | |
| 310 | */ | |
| 6695 | 311 | void gaim_blist_rename_group(GaimGroup *group, const char *name); |
| 5228 | 312 | |
| 5234 | 313 | /** |
| 314 | * Creates a new chat for the buddy list | |
| 315 | * | |
| 316 | * @param account The account this chat will get added to | |
| 317 | * @param alias The alias of the new chat | |
| 318 | * @param components The info the prpl needs to join the chat | |
| 319 | * @return A newly allocated chat | |
| 320 | */ | |
| 7125 | 321 | GaimChat *gaim_chat_new(GaimAccount *account, const char *alias, GHashTable *components); |
| 5234 | 322 | |
| 323 | /** | |
| 324 | * Adds a new chat to the buddy list. | |
| 325 | * | |
| 326 | * The chat will be inserted right after node or appended to the end | |
| 327 | * of group if node is NULL. If both are NULL, the buddy will be added to | |
| 328 | * the "Chats" group. | |
| 329 | * | |
| 330 | * @param chat The new chat who gets added | |
| 331 | * @param group The group to add the new chat to. | |
| 332 | * @param node The insertion point | |
| 333 | */ | |
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334 | void gaim_blist_add_chat(GaimChat *chat, GaimGroup *group, GaimBlistNode *node); |
| 5228 | 335 | |
| 336 | /** | |
| 337 | * Creates a new buddy | |
| 338 | * | |
| 339 | * @param account The account this buddy will get added to | |
| 340 | * @param screenname The screenname of the new buddy | |
| 341 | * @param alias The alias of the new buddy (or NULL if unaliased) | |
| 342 | * @return A newly allocated buddy | |
| 343 | */ | |
| 6695 | 344 | GaimBuddy *gaim_buddy_new(GaimAccount *account, const char *screenname, const char *alias); |
| 5228 | 345 | |
| 346 | /** | |
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347 | * Sets a buddy's icon. |
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348 | * |
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349 | * This should only be called from within Gaim. You probably want to |
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350 | * call gaim_buddy_icon_set_data(). |
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351 | * |
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352 | * @param buddy The buddy. |
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353 | * @param icon The buddy icon. |
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354 | * |
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355 | * @see gaim_buddy_icon_set_data() |
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356 | */ |
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357 | void gaim_buddy_set_icon(GaimBuddy *buddy, GaimBuddyIcon *icon); |
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358 | |
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359 | /** |
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360 | * Returns a buddy's account. |
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361 | * |
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362 | * @param buddy The buddy. |
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363 | * |
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364 | * @return The account |
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365 | */ |
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366 | GaimAccount *gaim_buddy_get_account(const GaimBuddy *buddy); |
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367 | |
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368 | /** |
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369 | * Returns a buddy's name |
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370 | * |
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371 | * @param buddy The buddy. |
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372 | * |
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373 | * @return The name. |
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374 | */ |
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375 | const char *gaim_buddy_get_name(const GaimBuddy *buddy); |
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376 | |
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377 | /** |
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378 | * Returns a buddy's icon. |
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379 | * |
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380 | * @param buddy The buddy. |
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381 | * |
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382 | * @return The buddy icon. |
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383 | */ |
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384 | GaimBuddyIcon *gaim_buddy_get_icon(const GaimBuddy *buddy); |
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385 | |
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386 | /** |
| 7312 | 387 | * Returns a buddy's contact. |
| 388 | * | |
| 389 | * @param buddy The buddy. | |
| 390 | * | |
| 391 | * @return The buddy's contact. | |
| 392 | */ | |
| 393 | GaimContact *gaim_buddy_get_contact(GaimBuddy *buddy); | |
| 394 | ||
| 395 | /** | |
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396 | * Returns a buddy's presence. |
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397 | * |
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398 | * @param buddy The buddy. |
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399 | * |
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400 | * @return The buddy's presence. |
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401 | */ |
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402 | GaimPresence *gaim_buddy_get_presence(const GaimBuddy *buddy); |
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403 | |
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404 | /** |
| 5228 | 405 | * Adds a new buddy to the buddy list. |
| 406 | * | |
| 6695 | 407 | * The buddy will be inserted right after node or prepended to the |
| 408 | * group if node is NULL. If both are NULL, the buddy will be added to | |
| 5228 | 409 | * the "Buddies" group. |
| 410 | * | |
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411 | * @param buddy The new buddy who gets added |
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412 | * @param contact The optional contact to place the buddy in. |
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413 | * @param group The group to add the new buddy to. |
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414 | * @param node The insertion point |
| 5228 | 415 | */ |
| 6695 | 416 | void gaim_blist_add_buddy(GaimBuddy *buddy, GaimContact *contact, GaimGroup *group, GaimBlistNode *node); |
| 5228 | 417 | |
| 418 | /** | |
| 419 | * Creates a new group | |
| 420 | * | |
| 6695 | 421 | * You can't have more than one group with the same name. Sorry. If you pass |
| 422 | * this the * name of a group that already exists, it will return that group. | |
| 5228 | 423 | * |
| 424 | * @param name The name of the new group | |
| 6695 | 425 | * @return A new group struct |
| 5228 | 426 | */ |
| 6695 | 427 | GaimGroup *gaim_group_new(const char *name); |
| 5228 | 428 | |
| 429 | /** | |
| 430 | * Adds a new group to the buddy list. | |
| 431 | * | |
| 6695 | 432 | * The new group will be inserted after insert or prepended to the list if |
| 433 | * node is NULL. | |
| 434 | * | |
| 435 | * @param group The group | |
| 436 | * @param node The insertion point | |
| 437 | */ | |
| 438 | void gaim_blist_add_group(GaimGroup *group, GaimBlistNode *node); | |
| 439 | ||
| 440 | /** | |
| 441 | * Creates a new contact | |
| 5228 | 442 | * |
| 6695 | 443 | * @return A new contact struct |
| 5228 | 444 | */ |
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445 | GaimContact *gaim_contact_new(void); |
| 6695 | 446 | |
| 447 | /** | |
| 448 | * Adds a new contact to the buddy list. | |
| 449 | * | |
| 450 | * The new contact will be inserted after insert or prepended to the list if | |
| 451 | * node is NULL. | |
| 452 | * | |
| 453 | * @param contact The contact | |
| 454 | * @param group The group to add the contact to | |
| 455 | * @param node The insertion point | |
| 456 | */ | |
| 457 | void gaim_blist_add_contact(GaimContact *contact, GaimGroup *group, GaimBlistNode *node); | |
| 458 | ||
| 459 | /** | |
| 6965 | 460 | * Merges two contacts |
| 461 | * | |
| 462 | * All of the buddies from source will be moved to target | |
| 463 | * | |
| 464 | * @param source The contact to merge | |
| 7246 | 465 | * @param node The place to merge to (a buddy or contact) |
| 6965 | 466 | */ |
| 7246 | 467 | void gaim_blist_merge_contact(GaimContact *source, GaimBlistNode *node); |
| 6965 | 468 | |
| 469 | /** | |
| 6695 | 470 | * Returns the highest priority buddy for a given contact. |
| 471 | * | |
| 472 | * @param contact The contact | |
| 473 | * @return The highest priority buddy | |
| 474 | */ | |
| 475 | GaimBuddy *gaim_contact_get_priority_buddy(GaimContact *contact); | |
| 5228 | 476 | |
| 477 | /** | |
| 6755 | 478 | * Sets the alias for a contact. |
| 479 | * | |
| 480 | * @param contact The contact | |
| 481 | * @param alias The alias to set, or NULL to unset | |
| 482 | */ | |
| 483 | void gaim_contact_set_alias(GaimContact *contact, const char *alias); | |
| 484 | ||
| 485 | /** | |
| 486 | * Gets the alias for a contact. | |
| 487 | * | |
| 488 | * @param contact The contact | |
| 489 | * @return The alias, or NULL if it is not set. | |
| 490 | */ | |
| 491 | const char *gaim_contact_get_alias(GaimContact *contact); | |
| 492 | ||
| 493 | /** | |
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494 | * Determines whether an account owns any buddies in a given contact |
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495 | * |
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496 | * @param contact The contact to search through. |
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497 | * @param account The account. |
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498 | * |
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499 | * @return TRUE if there are any buddies from account in the contact, or FALSE otherwise. |
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500 | */ |
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501 | gboolean gaim_contact_on_account(GaimContact *contact, GaimAccount *account); |
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502 | |
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503 | /** |
| 10378 | 504 | * Invalidates the priority buddy so that the next call to |
| 505 | * gaim_contact_get_priority_buddy recomputes it. | |
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506 | * |
| 10378 | 507 | * @param contact The contact |
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508 | */ |
| 10378 | 509 | void gaim_contact_invalidate_priority_buddy(GaimContact *contact); |
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510 | /** |
| 5228 | 511 | * Removes a buddy from the buddy list and frees the memory allocated to it. |
| 512 | * | |
| 513 | * @param buddy The buddy to be removed | |
| 514 | */ | |
| 6695 | 515 | void gaim_blist_remove_buddy(GaimBuddy *buddy); |
| 516 | ||
| 517 | /** | |
| 518 | * Removes a contact, and any buddies it contains, and frees the memory | |
| 519 | * allocated to it. | |
| 520 | * | |
| 521 | * @param contact The contact to be removed | |
| 522 | */ | |
| 523 | void gaim_blist_remove_contact(GaimContact *contact); | |
| 5228 | 524 | |
| 525 | /** | |
| 5234 | 526 | * Removes a chat from the buddy list and frees the memory allocated to it. |
| 527 | * | |
| 528 | * @param chat The chat to be removed | |
| 529 | */ | |
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530 | void gaim_blist_remove_chat(GaimChat *chat); |
| 5234 | 531 | |
| 532 | /** | |
| 5228 | 533 | * Removes a group from the buddy list and frees the memory allocated to it and to |
| 534 | * its children | |
| 535 | * | |
| 536 | * @param group The group to be removed | |
| 537 | */ | |
| 6695 | 538 | void gaim_blist_remove_group(GaimGroup *group); |
| 5228 | 539 | |
| 540 | /** | |
| 541 | * Returns the alias of a buddy. | |
| 542 | * | |
| 543 | * @param buddy The buddy whose name will be returned. | |
| 10349 | 544 | * @return The alias (if set), server alias (if set), |
| 545 | * or NULL. | |
| 5228 | 546 | */ |
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547 | const char *gaim_buddy_get_alias_only(GaimBuddy *buddy); |
| 5228 | 548 | |
| 549 | ||
| 550 | /** | |
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551 | * Returns the correct name to display for a buddy, taking the contact alias |
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552 | * into account. In order of precedence: the buddy's alias; the buddy's |
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553 | * contact alias; the buddy's server alias; the buddy's user name. |
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554 | * |
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555 | * @param buddy The buddy whose name will be returned |
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556 | * @return The appropriate name or alias, or NULL. |
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557 | * |
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558 | */ |
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559 | const char *gaim_buddy_get_contact_alias(GaimBuddy *buddy); |
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560 | |
| 10349 | 561 | /** |
| 562 | * Returns the correct alias for this user, ignoring server aliases. Used | |
| 563 | * when a user-recognizable name is required. In order: buddy's alias; buddy's | |
| 564 | * contact alias; buddy's user name. | |
| 565 | * | |
| 566 | * @param buddy The buddy whose alias will be returned. | |
| 567 | * @return The appropriate name or alias. | |
| 568 | */ | |
| 569 | const char *gaim_buddy_get_local_alias(GaimBuddy *buddy); | |
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570 | |
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571 | /** |
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572 | * Returns the correct name to display for a buddy. In order of precedence: |
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573 | * the buddy's alias; the buddy's server alias; the buddy's contact alias; |
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574 | * the buddy's user name. |
| 5228 | 575 | * |
| 576 | * @param buddy The buddy whose name will be returned. | |
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577 | * @return The appropriate name or alias, or NULL |
| 5228 | 578 | */ |
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579 | const char *gaim_buddy_get_alias(GaimBuddy *buddy); |
| 5228 | 580 | |
| 581 | /** | |
| 6744 | 582 | * Returns the correct name to display for a blist chat. |
| 583 | * | |
| 584 | * @param chat The chat whose name will be returned. | |
| 585 | * @return The alias (if set), or first component value. | |
| 586 | */ | |
| 7125 | 587 | const char *gaim_chat_get_name(GaimChat *chat); |
| 6744 | 588 | |
| 589 | /** | |
| 5228 | 590 | * Finds the buddy struct given a screenname and an account |
| 591 | * | |
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592 | * @param account The account this buddy belongs to |
| 6872 | 593 | * @param name The buddy's screenname |
| 5228 | 594 | * @return The buddy or NULL if the buddy does not exist |
| 595 | */ | |
| 6695 | 596 | GaimBuddy *gaim_find_buddy(GaimAccount *account, const char *name); |
| 6245 | 597 | |
| 598 | /** | |
| 6872 | 599 | * Finds the buddy struct given a screenname, an account, and a group |
| 600 | * | |
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601 | * @param account The account this buddy belongs to |
| 6872 | 602 | * @param name The buddy's screenname |
| 603 | * @param group The group to look in | |
| 604 | * @return The buddy or NULL if the buddy does not exist in the group | |
| 605 | */ | |
| 606 | GaimBuddy *gaim_find_buddy_in_group(GaimAccount *account, const char *name, | |
| 607 | GaimGroup *group); | |
| 608 | ||
| 609 | /** | |
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610 | * Finds all GaimBuddy structs given a screenname and an account |
| 6245 | 611 | * |
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612 | * @param account The account this buddy belongs to |
| 6245 | 613 | * @param name The buddy's screenname |
| 614 | * | |
| 615 | * @return A GSList of buddies (which must be freed), or NULL if the buddy doesn't exist | |
| 616 | */ | |
| 617 | GSList *gaim_find_buddies(GaimAccount *account, const char *name); | |
| 618 | ||
| 5228 | 619 | |
| 620 | /** | |
| 621 | * Finds a group by name | |
| 622 | * | |
| 623 | * @param name The groups name | |
| 624 | * @return The group or NULL if the group does not exist | |
| 625 | */ | |
| 6695 | 626 | GaimGroup *gaim_find_group(const char *name); |
| 627 | ||
| 628 | /** | |
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629 | * Finds a chat by name. |
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630 | * |
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631 | * @param account The chat's account. |
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632 | * @param name The chat's name. |
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633 | * |
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634 | * @return The chat, or @c NULL if the chat does not exist. |
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635 | */ |
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636 | GaimChat *gaim_blist_find_chat(GaimAccount *account, const char *name); |
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637 | |
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638 | /** |
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639 | * Returns the group of which the chat is a member. |
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640 | * |
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641 | * @param chat The chat. |
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642 | * |
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643 | * @return The parent group, or @c NULL if the chat is not in a group. |
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644 | */ |
| 7125 | 645 | GaimGroup *gaim_chat_get_group(GaimChat *chat); |
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646 | |
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647 | /** |
| 5228 | 648 | * Returns the group of which the buddy is a member. |
| 649 | * | |
| 650 | * @param buddy The buddy | |
| 651 | * @return The group or NULL if the buddy is not in a group | |
| 652 | */ | |
| 12088 | 653 | GaimGroup *gaim_buddy_get_group(GaimBuddy *buddy); |
| 5228 | 654 | |
| 655 | ||
| 656 | /** | |
| 657 | * Returns a list of accounts that have buddies in this group | |
| 658 | * | |
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659 | * @param g The group |
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660 | * |
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661 | * @return A list of gaim_accounts |
| 5228 | 662 | */ |
| 6695 | 663 | GSList *gaim_group_get_accounts(GaimGroup *g); |
| 5228 | 664 | |
| 665 | /** | |
| 666 | * Determines whether an account owns any buddies in a given group | |
| 667 | * | |
| 668 | * @param g The group to search through. | |
| 669 | * @param account The account. | |
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670 | * |
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671 | * @return TRUE if there are any buddies in the group, or FALSE otherwise. |
| 5228 | 672 | */ |
| 6695 | 673 | gboolean gaim_group_on_account(GaimGroup *g, GaimAccount *account); |
| 5228 | 674 | |
| 675 | /** | |
| 5234 | 676 | * Called when an account gets signed on. Tells the UI to update all the |
| 677 | * buddies. | |
| 678 | * | |
| 679 | * @param account The account | |
| 680 | */ | |
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681 | void gaim_blist_add_account(GaimAccount *account); |
| 5234 | 682 | |
| 683 | ||
| 684 | /** | |
| 5228 | 685 | * Called when an account gets signed off. Sets the presence of all the buddies to 0 |
| 686 | * and tells the UI to update them. | |
| 687 | * | |
| 6695 | 688 | * @param account The account |
| 5228 | 689 | */ |
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690 | void gaim_blist_remove_account(GaimAccount *account); |
| 5228 | 691 | |
| 692 | ||
| 693 | /** | |
| 694 | * Determines the total size of a group | |
| 695 | * | |
| 696 | * @param group The group | |
| 697 | * @param offline Count buddies in offline accounts | |
| 698 | * @return The number of buddies in the group | |
| 699 | */ | |
| 6695 | 700 | int gaim_blist_get_group_size(GaimGroup *group, gboolean offline); |
| 5228 | 701 | |
| 702 | /** | |
| 703 | * Determines the number of online buddies in a group | |
| 704 | * | |
| 705 | * @param group The group | |
| 706 | * @return The number of online buddies in the group, or 0 if the group is NULL | |
| 707 | */ | |
| 6695 | 708 | int gaim_blist_get_group_online_count(GaimGroup *group); |
| 5228 | 709 | |
| 710 | /*@}*/ | |
| 711 | ||
| 712 | /****************************************************************************************/ | |
| 713 | /** @name Buddy list file management API */ | |
| 714 | /****************************************************************************************/ | |
| 715 | ||
| 716 | /** | |
| 717 | * Loads the buddy list from ~/.gaim/blist.xml. | |
| 718 | */ | |
|
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719 | void gaim_blist_load(void); |
| 5228 | 720 | |
| 721 | /** | |
|
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722 | * Schedule a save of the blist.xml file. This is used by the privacy |
|
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|
723 | * API whenever the privacy settings are changed. If you make a change |
|
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724 | * to blist.xml using one of the functions in the buddy list API, then |
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725 | * the buddy list is saved automatically, so you should not need to |
|
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726 | * call this. |
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727 | */ |
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728 | void gaim_blist_schedule_save(void); |
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729 | |
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730 | /** |
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731 | * Requests from the user information needed to add a buddy to the |
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732 | * buddy list. |
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733 | * |
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734 | * @param account The account the buddy is added to. |
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735 | * @param username The username of the buddy. |
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736 | * @param group The name of the group to place the buddy in. |
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737 | * @param alias The optional alias for the buddy. |
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738 | */ |
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|
739 | void gaim_blist_request_add_buddy(GaimAccount *account, const char *username, |
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740 | const char *group, const char *alias); |
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|
741 | |
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742 | /** |
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743 | * Requests from the user information needed to add a chat to the |
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|
744 | * buddy list. |
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|
745 | * |
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|
746 | * @param account The account the buddy is added to. |
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|
747 | * @param group The optional group to add the chat to. |
| 9000 | 748 | * @param alias The optional alias for the chat. |
| 9939 | 749 | * @param name The required chat name. |
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750 | */ |
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751 | void gaim_blist_request_add_chat(GaimAccount *account, GaimGroup *group, |
|
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|
752 | const char *alias, const char *name); |
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753 | |
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754 | /** |
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755 | * Requests from the user information needed to add a group to the |
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756 | * buddy list. |
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757 | */ |
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758 | void gaim_blist_request_add_group(void); |
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759 | |
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760 | /** |
| 7693 | 761 | * Associates a boolean with a node in the buddy list |
| 762 | * | |
| 763 | * @param node The node to associate the data with | |
| 764 | * @param key The identifier for the data | |
| 765 | * @param value The value to set | |
| 766 | */ | |
| 767 | void gaim_blist_node_set_bool(GaimBlistNode *node, const char *key, gboolean value); | |
| 768 | ||
| 769 | /** | |
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770 | * Retrieves a named boolean setting from a node in the buddy list |
| 7693 | 771 | * |
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|
772 | * @param node The node to retrieve the data from |
| 7693 | 773 | * @param key The identifier of the data |
| 774 | * | |
| 775 | * @return The value, or FALSE if there is no setting | |
| 776 | */ | |
| 777 | gboolean gaim_blist_node_get_bool(GaimBlistNode *node, const char *key); | |
| 778 | ||
| 779 | /** | |
| 780 | * Associates an integer with a node in the buddy list | |
| 781 | * | |
| 782 | * @param node The node to associate the data with | |
| 783 | * @param key The identifier for the data | |
| 784 | * @param value The value to set | |
| 785 | */ | |
| 786 | void gaim_blist_node_set_int(GaimBlistNode *node, const char *key, int value); | |
| 787 | ||
| 788 | /** | |
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789 | * Retrieves a named integer setting from a node in the buddy list |
| 7693 | 790 | * |
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791 | * @param node The node to retrieve the data from |
| 7693 | 792 | * @param key The identifier of the data |
| 793 | * | |
| 794 | * @return The value, or 0 if there is no setting | |
| 795 | */ | |
| 796 | int gaim_blist_node_get_int(GaimBlistNode *node, const char *key); | |
| 797 | ||
| 798 | /** | |
| 799 | * Associates a string with a node in the buddy list | |
| 800 | * | |
| 801 | * @param node The node to associate the data with | |
| 802 | * @param key The identifier for the data | |
| 803 | * @param value The value to set | |
| 804 | */ | |
| 805 | void gaim_blist_node_set_string(GaimBlistNode *node, const char *key, | |
| 806 | const char *value); | |
| 807 | ||
| 808 | /** | |
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809 | * Retrieves a named string setting from a node in the buddy list |
| 7693 | 810 | * |
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811 | * @param node The node to retrieve the data from |
| 7693 | 812 | * @param key The identifier of the data |
| 813 | * | |
| 814 | * @return The value, or NULL if there is no setting | |
| 815 | */ | |
| 816 | const char *gaim_blist_node_get_string(GaimBlistNode *node, const char *key); | |
| 817 | ||
| 818 | /** | |
| 7811 | 819 | * Removes a named setting from a blist node |
| 820 | * | |
| 821 | * @param node The node from which to remove the setting | |
| 822 | * @param key The name of the setting | |
| 823 | */ | |
| 824 | void gaim_blist_node_remove_setting(GaimBlistNode *node, const char *key); | |
| 825 | ||
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826 | /** |
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827 | * Set the flags for the given node. Setting a node's flags will overwrite |
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828 | * the old flags, so if you want to save them, you must first call |
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829 | * gaim_blist_node_get_flags and modify that appropriately. |
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830 | * |
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831 | * @param node The node on which to set the flags. |
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832 | * @param flags The flags to set. This is a bitmask. |
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833 | */ |
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834 | void gaim_blist_node_set_flags(GaimBlistNode *node, GaimBlistNodeFlags flags); |
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835 | |
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836 | /** |
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837 | * Get the current flags on a given node. |
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838 | * |
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839 | * @param node The node from which to get the flags. |
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840 | * |
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841 | * @return The flags on the node. This is a bitmask. |
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842 | */ |
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843 | GaimBlistNodeFlags gaim_blist_node_get_flags(GaimBlistNode *node); |
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844 | |
| 5228 | 845 | /*@}*/ |
| 846 | ||
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847 | /** |
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848 | * Retrieves the extended menu items for a buddy list node. |
| 12286 | 849 | * @param n The blist node for which to obtain the extended menu items. |
| 12919 | 850 | * @return A list of GaimMenuAction items, as harvested by the |
| 12286 | 851 | * blist-node-extended-menu signal. |
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852 | */ |
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853 | GList *gaim_blist_node_get_extended_menu(GaimBlistNode *n); |
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854 | |
| 5228 | 855 | /**************************************************************************/ |
| 12054 | 856 | /** @name UI Registration Functions */ |
| 857 | /**************************************************************************/ | |
| 858 | /*@{*/ | |
| 859 | ||
| 860 | /** | |
| 861 | * Sets the UI operations structure to be used for the buddy list. | |
| 862 | * | |
| 863 | * @param ops The ops struct. | |
| 864 | */ | |
| 865 | void gaim_blist_set_ui_ops(GaimBlistUiOps *ops); | |
| 866 | ||
| 867 | /** | |
| 868 | * Returns the UI operations structure to be used for the buddy list. | |
| 869 | * | |
| 870 | * @return The UI operations structure. | |
| 871 | */ | |
| 872 | GaimBlistUiOps *gaim_blist_get_ui_ops(void); | |
| 873 | ||
| 874 | /*@}*/ | |
| 875 | ||
| 876 | /**************************************************************************/ | |
|
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877 | /** @name Buddy List Subsystem */ |
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878 | /**************************************************************************/ |
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879 | /*@{*/ |
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880 | |
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881 | /** |
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882 | * Returns the handle for the buddy list subsystem. |
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883 | * |
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884 | * @return The buddy list subsystem handle. |
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885 | */ |
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886 | void *gaim_blist_get_handle(void); |
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887 | |
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888 | /** |
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889 | * Initializes the buddy list subsystem. |
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890 | */ |
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891 | void gaim_blist_init(void); |
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892 | |
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893 | /** |
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894 | * Uninitializes the buddy list subsystem. |
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895 | */ |
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896 | void gaim_blist_uninit(void); |
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897 | |
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898 | /*@}*/ |
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899 | |
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900 | #ifdef __cplusplus |
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901 | } |
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902 | #endif |
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903 | |
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904 | #endif /* _GAIM_BLIST_H_ */ |