Fri, 19 Mar 2004 17:34:33 +0000
[gaim-migrate @ 9206]
" You can once again show how evil you are by typing >:)
and getting it to render in spite of escaped HTML.
This patch changes around the parsing code to catch
smileys before eating just any HTML entity we bump into
on the street. We try to catch entities at the
beginning of smileys first, and if we're sure they're
not smileys, then we eat them for breakfast. The patch
also deals with eating any subsequent entities that may
appear in any smileys (like :-&) so we don't end up
with trailing leftovers. This patch description is
making me hungry.
FYI, I know this gtkimhtml is supposed to be not gaim
dependent, but both the gaim_* functions that were
preexisting and newly used in gtkimhtml code are all
non-gaim dependent utility functions from util.c, so I felt
their use was justified and acceptable." --Kevin Stange
committer: Luke Schierer <lschiere@pidgin.im>
| 6562 | 1 | /** |
| 2 | * @file value.c Value wrapper API | |
| 3 | * @ingroup core | |
| 4 | * | |
| 5 | * gaim | |
| 6 | * | |
| 8046 | 7 | * Gaim is the legal property of its developers, whose names are too numerous |
| 8 | * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 | * source distribution. | |
| 6562 | 10 | * |
| 11 | * This program is free software; you can redistribute it and/or modify | |
| 12 | * it under the terms of the GNU General Public License as published by | |
| 13 | * the Free Software Foundation; either version 2 of the License, or | |
| 14 | * (at your option) any later version. | |
| 15 | * | |
| 16 | * This program is distributed in the hope that it will be useful, | |
| 17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 | * GNU General Public License for more details. | |
| 20 | * | |
| 21 | * You should have received a copy of the GNU General Public License | |
| 22 | * along with this program; if not, write to the Free Software | |
| 23 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 | */ | |
| 25 | #include "internal.h" | |
| 26 | ||
| 27 | #include "value.h" | |
| 28 | ||
| 29 | #define OUTGOING_FLAG 0x01 | |
| 30 | ||
| 31 | GaimValue * | |
| 32 | gaim_value_new(GaimType type, ...) | |
| 33 | { | |
| 34 | GaimValue *value; | |
| 35 | va_list args; | |
| 36 | ||
| 37 | g_return_val_if_fail(type != GAIM_TYPE_UNKNOWN, NULL); | |
| 38 | ||
| 39 | value = g_new0(GaimValue, 1); | |
| 40 | ||
| 41 | value->type = type; | |
| 42 | ||
| 43 | va_start(args, type); | |
| 44 | ||
| 45 | if (type == GAIM_TYPE_SUBTYPE) | |
| 46 | value->u.subtype = va_arg(args, int); | |
| 47 | else if (type == GAIM_TYPE_BOXED) | |
| 48 | value->u.specific_type = g_strdup(va_arg(args, char *)); | |
| 49 | ||
| 50 | va_end(args); | |
| 51 | ||
| 52 | return value; | |
| 53 | } | |
| 54 | ||
| 55 | GaimValue * | |
| 56 | gaim_value_new_outgoing(GaimType type, ...) | |
| 57 | { | |
| 58 | GaimValue *value; | |
| 59 | va_list args; | |
| 60 | ||
| 61 | g_return_val_if_fail(type != GAIM_TYPE_UNKNOWN, NULL); | |
| 62 | ||
| 63 | value = g_new0(GaimValue, 1); | |
| 64 | ||
| 65 | value->type = type; | |
| 66 | ||
| 67 | va_start(args, type); | |
| 68 | ||
| 69 | if (type == GAIM_TYPE_SUBTYPE) | |
| 70 | value->u.subtype = va_arg(args, int); | |
| 71 | else if (type == GAIM_TYPE_BOXED) | |
| 72 | value->u.specific_type = g_strdup(va_arg(args, char *)); | |
| 73 | ||
| 74 | va_end(args); | |
| 75 | ||
| 76 | value->flags |= OUTGOING_FLAG; | |
| 77 | ||
| 78 | return value; | |
| 79 | } | |
| 80 | ||
| 81 | void | |
| 82 | gaim_value_destroy(GaimValue *value) | |
| 83 | { | |
| 84 | g_return_if_fail(value != NULL); | |
| 85 | ||
| 86 | if (gaim_value_get_type(value) == GAIM_TYPE_BOXED) | |
| 87 | { | |
| 88 | if (value->u.specific_type != NULL) | |
| 89 | g_free(value->u.specific_type); | |
| 90 | } | |
| 91 | else if (gaim_value_get_type(value) == GAIM_TYPE_STRING) | |
| 92 | { | |
| 93 | if (value->data.string_data != NULL) | |
| 94 | g_free(value->data.string_data); | |
| 95 | } | |
| 96 | ||
| 97 | g_free(value); | |
| 98 | } | |
| 99 | ||
| 100 | GaimType | |
| 101 | gaim_value_get_type(const GaimValue *value) | |
| 102 | { | |
| 103 | g_return_val_if_fail(value != NULL, GAIM_TYPE_UNKNOWN); | |
| 104 | ||
| 105 | return value->type; | |
| 106 | } | |
| 107 | ||
| 108 | unsigned int | |
| 109 | gaim_value_get_subtype(const GaimValue *value) | |
| 110 | { | |
| 111 | g_return_val_if_fail(value != NULL, 0); | |
| 112 | g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_SUBTYPE, 0); | |
| 113 | ||
| 114 | return value->u.subtype; | |
| 115 | } | |
| 116 | ||
| 117 | const char * | |
| 118 | gaim_value_get_specific_type(const GaimValue *value) | |
| 119 | { | |
| 120 | g_return_val_if_fail(value != NULL, NULL); | |
| 121 | g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_BOXED, NULL); | |
| 122 | ||
| 123 | return value->u.specific_type; | |
| 124 | } | |
| 125 | ||
| 126 | gboolean | |
| 127 | gaim_value_is_outgoing(const GaimValue *value) | |
| 128 | { | |
| 129 | g_return_val_if_fail(value != NULL, FALSE); | |
| 130 | ||
| 131 | return (value->flags & OUTGOING_FLAG); | |
| 132 | } | |
| 133 | ||
| 134 | void | |
| 135 | gaim_value_set_char(GaimValue *value, char data) | |
| 136 | { | |
| 137 | g_return_if_fail(value != NULL); | |
| 138 | ||
| 139 | value->data.char_data = data; | |
| 140 | } | |
| 141 | ||
| 142 | void | |
| 143 | gaim_value_set_uchar(GaimValue *value, unsigned char data) | |
| 144 | { | |
| 145 | g_return_if_fail(value != NULL); | |
| 146 | ||
| 147 | value->data.uchar_data = data; | |
| 148 | } | |
| 149 | ||
| 150 | void | |
| 151 | gaim_value_set_boolean(GaimValue *value, gboolean data) | |
| 152 | { | |
| 153 | g_return_if_fail(value != NULL); | |
| 154 | ||
| 155 | value->data.boolean_data = data; | |
| 156 | } | |
| 157 | ||
| 158 | void | |
| 159 | gaim_value_set_short(GaimValue *value, short data) | |
| 160 | { | |
| 161 | g_return_if_fail(value != NULL); | |
| 162 | ||
| 163 | value->data.short_data = data; | |
| 164 | } | |
| 165 | ||
| 166 | void | |
| 167 | gaim_value_set_ushort(GaimValue *value, unsigned short data) | |
| 168 | { | |
| 169 | g_return_if_fail(value != NULL); | |
| 170 | ||
| 171 | value->data.ushort_data = data; | |
| 172 | } | |
| 173 | ||
| 174 | void | |
| 175 | gaim_value_set_int(GaimValue *value, int data) | |
| 176 | { | |
| 177 | g_return_if_fail(value != NULL); | |
| 178 | ||
| 179 | value->data.int_data = data; | |
| 180 | } | |
| 181 | ||
| 182 | void | |
| 183 | gaim_value_set_uint(GaimValue *value, unsigned int data) | |
| 184 | { | |
| 185 | g_return_if_fail(value != NULL); | |
| 186 | ||
| 187 | value->data.int_data = data; | |
| 188 | } | |
| 189 | ||
| 190 | void | |
| 191 | gaim_value_set_long(GaimValue *value, long data) | |
| 192 | { | |
| 193 | g_return_if_fail(value != NULL); | |
| 194 | ||
| 195 | value->data.long_data = data; | |
| 196 | } | |
| 197 | ||
| 198 | void | |
| 199 | gaim_value_set_ulong(GaimValue *value, unsigned long data) | |
| 200 | { | |
| 201 | g_return_if_fail(value != NULL); | |
| 202 | ||
| 203 | value->data.long_data = data; | |
| 204 | } | |
| 205 | ||
| 206 | void | |
| 207 | gaim_value_set_int64(GaimValue *value, gint64 data) | |
| 208 | { | |
| 209 | g_return_if_fail(value != NULL); | |
| 210 | ||
| 211 | value->data.int64_data = data; | |
| 212 | } | |
| 213 | ||
| 214 | void | |
| 215 | gaim_value_set_uint64(GaimValue *value, guint64 data) | |
| 216 | { | |
| 217 | g_return_if_fail(value != NULL); | |
| 218 | ||
| 219 | value->data.uint64_data = data; | |
| 220 | } | |
| 221 | ||
| 222 | void | |
| 223 | gaim_value_set_string(GaimValue *value, const char *data) | |
| 224 | { | |
| 225 | g_return_if_fail(value != NULL); | |
| 226 | ||
| 227 | if (value->data.string_data != NULL) | |
| 228 | g_free(value->data.string_data); | |
| 229 | ||
| 230 | value->data.string_data = (data == NULL ? NULL : g_strdup(data)); | |
| 231 | } | |
| 232 | ||
| 233 | void | |
| 234 | gaim_value_set_object(GaimValue *value, void *data) | |
| 235 | { | |
| 236 | g_return_if_fail(value != NULL); | |
| 237 | ||
| 238 | value->data.object_data = data; | |
| 239 | } | |
| 240 | ||
| 241 | void | |
| 242 | gaim_value_set_pointer(GaimValue *value, void *data) | |
| 243 | { | |
| 244 | g_return_if_fail(value != NULL); | |
| 245 | ||
| 246 | value->data.pointer_data = data; | |
| 247 | } | |
| 248 | ||
| 249 | void | |
| 250 | gaim_value_set_enum(GaimValue *value, int data) | |
| 251 | { | |
| 252 | g_return_if_fail(value != NULL); | |
| 253 | ||
| 254 | value->data.enum_data = data; | |
| 255 | } | |
| 256 | ||
| 257 | void | |
| 258 | gaim_value_set_boxed(GaimValue *value, void *data) | |
| 259 | { | |
| 260 | g_return_if_fail(value != NULL); | |
| 261 | ||
| 262 | value->data.boxed_data = data; | |
| 263 | } | |
| 264 | ||
| 265 | char | |
| 266 | gaim_value_get_char(const GaimValue *value) | |
| 267 | { | |
| 268 | g_return_val_if_fail(value != NULL, 0); | |
| 269 | ||
| 270 | return value->data.char_data; | |
| 271 | } | |
| 272 | ||
| 273 | unsigned char | |
| 274 | gaim_value_get_uchar(const GaimValue *value) | |
| 275 | { | |
| 276 | g_return_val_if_fail(value != NULL, 0); | |
| 277 | ||
| 278 | return value->data.uchar_data; | |
| 279 | } | |
| 280 | ||
| 281 | gboolean | |
| 282 | gaim_value_get_boolean(const GaimValue *value) | |
| 283 | { | |
| 284 | g_return_val_if_fail(value != NULL, FALSE); | |
| 285 | ||
| 286 | return value->data.boolean_data; | |
| 287 | } | |
| 288 | ||
| 289 | short | |
| 290 | gaim_value_get_short(const GaimValue *value) | |
| 291 | { | |
| 292 | g_return_val_if_fail(value != NULL, 0); | |
| 293 | ||
| 294 | return value->data.short_data; | |
| 295 | } | |
| 296 | ||
| 297 | unsigned short | |
| 298 | gaim_value_get_ushort(const GaimValue *value) | |
| 299 | { | |
| 300 | g_return_val_if_fail(value != NULL, 0); | |
| 301 | ||
| 302 | return value->data.ushort_data; | |
| 303 | } | |
| 304 | ||
| 305 | int | |
| 306 | gaim_value_get_int(const GaimValue *value) | |
| 307 | { | |
| 308 | g_return_val_if_fail(value != NULL, 0); | |
| 309 | ||
| 310 | return value->data.int_data; | |
| 311 | } | |
| 312 | ||
| 313 | unsigned int | |
| 314 | gaim_value_get_uint(const GaimValue *value) | |
| 315 | { | |
| 316 | g_return_val_if_fail(value != NULL, 0); | |
| 317 | ||
| 318 | return value->data.int_data; | |
| 319 | } | |
| 320 | ||
| 321 | long | |
| 322 | gaim_value_get_long(const GaimValue *value) | |
| 323 | { | |
| 324 | g_return_val_if_fail(value != NULL, 0); | |
| 325 | ||
| 326 | return value->data.long_data; | |
| 327 | } | |
| 328 | ||
| 329 | unsigned long | |
| 330 | gaim_value_get_ulong(const GaimValue *value) | |
| 331 | { | |
| 332 | g_return_val_if_fail(value != NULL, 0); | |
| 333 | ||
| 334 | return value->data.long_data; | |
| 335 | } | |
| 336 | ||
| 337 | gint64 | |
| 338 | gaim_value_get_int64(const GaimValue *value) | |
| 339 | { | |
| 340 | g_return_val_if_fail(value != NULL, 0); | |
| 341 | ||
| 342 | return value->data.int64_data; | |
| 343 | } | |
| 344 | ||
| 345 | guint64 | |
| 346 | gaim_value_get_uint64(const GaimValue *value) | |
| 347 | { | |
| 348 | g_return_val_if_fail(value != NULL, 0); | |
| 349 | ||
| 350 | return value->data.uint64_data; | |
| 351 | } | |
| 352 | ||
| 353 | const char * | |
| 354 | gaim_value_get_string(const GaimValue *value) | |
| 355 | { | |
| 356 | g_return_val_if_fail(value != NULL, NULL); | |
| 357 | ||
| 358 | return value->data.string_data; | |
| 359 | } | |
| 360 | ||
| 361 | void * | |
| 362 | gaim_value_get_object(const GaimValue *value) | |
| 363 | { | |
| 364 | g_return_val_if_fail(value != NULL, NULL); | |
| 365 | ||
| 366 | return value->data.object_data; | |
| 367 | } | |
| 368 | ||
| 369 | void * | |
| 370 | gaim_value_get_pointer(const GaimValue *value) | |
| 371 | { | |
| 372 | g_return_val_if_fail(value != NULL, NULL); | |
| 373 | ||
| 374 | return value->data.pointer_data; | |
| 375 | } | |
| 376 | ||
| 377 | int | |
| 378 | gaim_value_get_enum(const GaimValue *value) | |
| 379 | { | |
| 380 | g_return_val_if_fail(value != NULL, -1); | |
| 381 | ||
| 382 | return value->data.enum_data; | |
| 383 | } | |
| 384 | ||
| 385 | void * | |
| 386 | gaim_value_get_boxed(const GaimValue *value) | |
| 387 | { | |
| 388 | g_return_val_if_fail(value != NULL, NULL); | |
| 389 | ||
| 390 | return value->data.boxed_data; | |
| 391 | } | |
| 392 |