Sat, 27 Sep 2003 05:11:11 +0000
[gaim-migrate @ 7535]
Two string corrections from KAMO Tomoyuki. Thanks dude
I fiddled with the prefs away message stuff...
Changed a function to static and renamed it to have a _cb at the end.
Added an away_message_click_cb() callback--double clicking on an
away message in the list brings up the edit away message window.
I want to add an "Activate" button, but I don't have time now, and
away.c needs to be core/ui split, I think, with the ability to
activate a chosen message.
The Second Annual Chips & Dip night was good. We watched The Unborn
2, which is supposed to be one of the worst movies ever. It rocked.
committer: Mark Doliner <markdoliner@pidgin.im>
| 93 | 1 | Ok, this howto is going to be really short and sweet and to the point. |
| 2 | ||
| 3 | First off, before you do anything else, in all of the files for your plugin, | |
| 4 | put the lines | |
| 5 | ||
|
94
0c6ba3d3fa90
[gaim-migrate @ 104]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
93
diff
changeset
|
6 | #define GAIM_PLUGINS |
| 93 | 7 | #include "gaim.h" |
| 8 | ||
| 9 | I mean this. Without this, all kinds of things will not work correctly. If you | |
| 10 | really want to know exactly what this does, read ../src/gaim.h and learn. But | |
| 11 | if you don't want to do that, just know that it's important. | |
| 12 | ||
| 13 | Now that you've put that there, make sure gaim.h is in your include path. | |
| 14 | ||
| 15 | Ok, now you're ready to write the plugin. | |
| 16 | ||
|
2327
7031653fbf2c
[gaim-migrate @ 2337]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
445
diff
changeset
|
17 | The only function that is required is gaim_plugin_init(GModule *). This gets |
|
94
0c6ba3d3fa90
[gaim-migrate @ 104]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
93
diff
changeset
|
18 | called as soon as it gets loaded (sort of - man dlopen for more details). If |
|
0c6ba3d3fa90
[gaim-migrate @ 104]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
93
diff
changeset
|
19 | your function never returns, it will crash gaim! If your plugin uses up all |
|
0c6ba3d3fa90
[gaim-migrate @ 104]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
93
diff
changeset
|
20 | the memory in the system, it will crash gaim! Once your plugin gets loaded, |
|
0c6ba3d3fa90
[gaim-migrate @ 104]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
93
diff
changeset
|
21 | it effectively becomes a part of gaim, and anything that goes wrong will look |
| 93 | 22 | like it is a problem with gaim itself. I write bugfree code! :) Therefore, it |
|
94
0c6ba3d3fa90
[gaim-migrate @ 104]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
93
diff
changeset
|
23 | is your problem, not mine. (I'm usually nice and willing to help you with your |
|
0c6ba3d3fa90
[gaim-migrate @ 104]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
93
diff
changeset
|
24 | problems though.) |
|
0c6ba3d3fa90
[gaim-migrate @ 104]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
93
diff
changeset
|
25 | |
|
2327
7031653fbf2c
[gaim-migrate @ 2337]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
445
diff
changeset
|
26 | The GModule* that gets passed to gaim_plugin_init is the handle for the plugin. |
|
94
0c6ba3d3fa90
[gaim-migrate @ 104]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
93
diff
changeset
|
27 | DO NOT CHANGE THIS POINTER! Bad things will happen. You've been warned. It's |
|
0c6ba3d3fa90
[gaim-migrate @ 104]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
93
diff
changeset
|
28 | needed for connecting to signals and things. It's a good idea to remember it |
|
0c6ba3d3fa90
[gaim-migrate @ 104]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
93
diff
changeset
|
29 | somehow. |
| 93 | 30 | |
|
2327
7031653fbf2c
[gaim-migrate @ 2337]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
445
diff
changeset
|
31 | gaim_plugin_init should return a char*. If the char* returned is not NULL, it |
|
7031653fbf2c
[gaim-migrate @ 2337]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
445
diff
changeset
|
32 | is interpreted as an error, and used as an error message. See the ChangeLog |
|
7031653fbf2c
[gaim-migrate @ 2337]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
445
diff
changeset
|
33 | file in this directory for more details. |
|
391
677e4414a83f
[gaim-migrate @ 401]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
144
diff
changeset
|
34 | |
| 93 | 35 | You can basically do anything you want in the plugin. You can make function |
| 36 | calls, change public widgets, display new widgets, things like that. But the | |
|
95
1a277e8655b1
[gaim-migrate @ 105]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
94
diff
changeset
|
37 | really neat thing is you can do things at events. For example, when one of |
| 93 | 38 | your buddies signs on, you can instantly send them a message. You can modify |
| 39 | the incoming and outgoing text. You can do all kinds of crazy things. Whatever | |
|
2327
7031653fbf2c
[gaim-migrate @ 2337]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
445
diff
changeset
|
40 | you want. Check out SIGNALS for more information. |
| 93 | 41 | |
| 42 | Plugins can share globals with gaim, but will not share with other plugins. | |
| 43 | This is so if you have a global variable GtkWidget *window in your plugin and | |
| 44 | J. Random Hacker also has the same name on a global variable, you won't be | |
| 45 | constantly overwriting each others' variables. Unfortunately, this also means | |
| 46 | that plugins will have difficulty working together. But then again, that's | |
| 47 | what shared memory is for. | |
| 48 | ||
|
2327
7031653fbf2c
[gaim-migrate @ 2337]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
445
diff
changeset
|
49 | Plugins can be configured. This makes it so they don't have to be recompiled |
|
144
17f19c7b0866
[gaim-migrate @ 154]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
98
diff
changeset
|
50 | in order to change things internal to them, and it's also just a cool feature |
|
17f19c7b0866
[gaim-migrate @ 154]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
98
diff
changeset
|
51 | to have :). It's optional; to allow your plugin to be configured, add a |
|
17f19c7b0866
[gaim-migrate @ 154]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
98
diff
changeset
|
52 | function called gaim_plugin_config(). The advised course of action is to have |
|
17f19c7b0866
[gaim-migrate @ 154]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
98
diff
changeset
|
53 | it pop up a dialog window; but it's your plugin. |
|
17f19c7b0866
[gaim-migrate @ 154]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
98
diff
changeset
|
54 | |
| 93 | 55 | When your plugin gets unloaded, gaim will try to call gaim_plugin_remove(). It |
| 56 | doesn't have to be there, but it's nice if, say, you create a window, and when | |
|
98
7e7b71c1331a
[gaim-migrate @ 108]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
95
diff
changeset
|
57 | the plugin gets unloaded, it removes the window. Also, all the callbacks you |
|
7e7b71c1331a
[gaim-migrate @ 108]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
95
diff
changeset
|
58 | have attached to gaim signals will be removed. |
| 93 | 59 | |
|
2327
7031653fbf2c
[gaim-migrate @ 2337]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
445
diff
changeset
|
60 | Plugins can also unload themselves. To do this, call gaim_plugin_unload(GModule *) |
|
7031653fbf2c
[gaim-migrate @ 2337]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
445
diff
changeset
|
61 | (the GModule* is the handle passed to gaim_plugin_init). When your plugin gets |
|
445
f7ef3b61a842
[gaim-migrate @ 455]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
398
diff
changeset
|
62 | unloaded, gaim will remove all of your callbacks. It will not call your |
|
f7ef3b61a842
[gaim-migrate @ 455]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
398
diff
changeset
|
63 | gaim_plugin_remove function, however, since it will assume you have already |
|
f7ef3b61a842
[gaim-migrate @ 455]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
398
diff
changeset
|
64 | done the necessary cleanup. |
|
f7ef3b61a842
[gaim-migrate @ 455]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
398
diff
changeset
|
65 | |
|
144
17f19c7b0866
[gaim-migrate @ 154]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
98
diff
changeset
|
66 | Compilation of the plugins is fairly straight-forward; there is a Makefile in |
|
17f19c7b0866
[gaim-migrate @ 154]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
98
diff
changeset
|
67 | this directory that has a rule for making the .so file from a .c file. No |
|
17f19c7b0866
[gaim-migrate @ 154]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
98
diff
changeset
|
68 | modification of the Makefile should be necessary, unless if you simply want |
|
17f19c7b0866
[gaim-migrate @ 154]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
98
diff
changeset
|
69 | to type 'make' to have it made; otherwise, 'make filename.so' will take |
|
445
f7ef3b61a842
[gaim-migrate @ 455]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
398
diff
changeset
|
70 | filename.c and make the .so plugin from it. If you need to link in with extra |
|
f7ef3b61a842
[gaim-migrate @ 455]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
398
diff
changeset
|
71 | libraries, you can set the environment variable PLUGIN_LIBS to be the libraries |
|
f7ef3b61a842
[gaim-migrate @ 455]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
398
diff
changeset
|
72 | you want to link with. |
|
144
17f19c7b0866
[gaim-migrate @ 154]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
98
diff
changeset
|
73 | |
| 93 | 74 | There are a few examples in this directory. Enjoy. |