Sat, 12 Nov 2005 15:27:41 +0000
[gaim-migrate @ 14345]
One parts doxygen one parts whitespace
| 12024 | 1 | /** |
| 2 | * @file media.h Voice and Video API | |
| 3 | * @ingroup core | |
| 4 | * | |
| 5 | * gaim | |
| 6 | * | |
| 7 | * Gaim is the legal property of its developers, whose names are too numerous | |
| 8 | * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 | * source distribution. | |
| 10 | * | |
| 11 | * This program is free software; you can redistribute it and/or modify | |
| 12 | * it under the terms of the GNU General Public License as published by | |
| 13 | * the Free Software Foundation; either version 2 of the License, or | |
| 14 | * (at your option) any later version. | |
| 15 | * | |
| 16 | * This program is distributed in the hope that it will be useful, | |
| 17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 | * GNU General Public License for more details. | |
| 20 | * | |
| 21 | * You should have received a copy of the GNU General Public License | |
| 22 | * along with this program; if not, write to the Free Software | |
| 23 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 | */ | |
| 25 | #ifndef _GAIM_MEDIA_H_ | |
| 26 | #define _GAIM_MEDIA_H_ | |
| 27 | ||
| 28 | typedef struct _GaimVoiceChat GaimVoiceChat; | |
| 29 | typedef struct _GaimMediaPrplOps GaimMediaPrplOps; | |
| 30 | ||
| 31 | #include "connection.h" | |
| 32 | ||
|
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33 | /* Forward declarations so I needn't #include mediastreamer headers in |
| 12024 | 34 | * nearly every single file */ |
| 35 | struct _MSFilter; | |
| 36 | struct _MSSync; | |
| 37 | ||
| 38 | /** | |
| 39 | * The state of a VoiceChat that should be reflected in the UI | |
| 40 | */ | |
| 41 | typedef enum { | |
| 42 | GAIM_MEDIA_STATE_CALLING, /**< An outgoing call is waiting to be answered */ | |
| 43 | GAIM_MEDIA_STATE_RECEIVING, /**< An incoming call is waiting to be answered */ | |
| 44 | GAIM_MEDIA_STATE_IN_PROGRESS, /**< The call is connected */ | |
| 45 | GAIM_MEDIA_STATE_ERROR, /**< Some error occured */ | |
| 46 | } GaimMediaState; | |
| 47 | ||
| 48 | /** | |
| 49 | * UI Operations | |
| 50 | */ | |
| 51 | typedef struct { | |
| 52 | void (*new_voice_chat)(GaimVoiceChat *vc); /**< A new voice chat is created */ | |
| 53 | void (*destroy)(GaimVoiceChat *vc); /**< The voice chat has been destroyed */ | |
| 54 | void (*state_change)(GaimVoiceChat *vc, GaimMediaState state); /**< The state of the voice chat has changed */ | |
| 55 | } GaimMediaUiOps; | |
| 56 | ||
| 57 | /** | |
| 58 | * PRPL Operations | |
| 59 | */ | |
| 60 | struct _GaimMediaPrplOps { | |
| 61 | void (*call)(GaimConnection *gc, const char *who); /**< Request an outgoing call to 'who' */ | |
| 62 | void (*init_filters)(GaimVoiceChat *); /**< Create the media stream for the call */ | |
| 63 | void (*accept)(GaimVoiceChat *); /**< Accept an incoming call */ | |
| 64 | void (*reject)(GaimVoiceChat *); /**< Reject an incoming call */ | |
| 65 | void (*terminate)(GaimVoiceChat *); /**< Terminate an in-progress call */ | |
| 66 | }; | |
| 67 | ||
| 68 | #ifdef HAVE_VV | |
| 69 | ||
| 70 | /** | |
| 71 | * Initializes mediastreamer and ortp | |
| 72 | */ | |
| 73 | void gaim_media_init(void); | |
| 74 | ||
| 75 | /**************************************************************************/ | |
| 76 | /** @name Voice Chat API **************************************************/ | |
| 77 | /**************************************************************************/ | |
| 78 | /*@{*/ | |
| 79 | ||
| 80 | /** | |
| 81 | * Creates a new voice chat | |
| 82 | * This function creates a new voice chat object, and tells the UI about it. The UI | |
| 83 | * probably won't want to do anything, until the state is changed to Incoming or Outgoing, | |
| 84 | * but the UI should initialize any data structures it needs on this call | |
| 85 | * | |
| 86 | * @param gc The connection this chat is happening on | |
| 87 | * @param name The person on the other end of the call | |
| 88 | * @return The new voice chat | |
| 89 | */ | |
| 90 | GaimVoiceChat *gaim_voice_chat_new(GaimConnection *gc, const char *name); | |
| 91 | ||
| 92 | /** | |
| 93 | * Destroys a voice chat | |
| 94 | * | |
| 95 | * @param vc The voice chat to destroy | |
| 96 | */ | |
| 97 | void gaim_voice_chat_destroy(GaimVoiceChat *vc); | |
| 98 | ||
| 99 | /** | |
| 100 | * Acessor function of the name of the other user on the voice chat | |
| 101 | * | |
| 102 | * @param vc The voice chat | |
| 103 | * @return The name | |
| 104 | */ | |
| 105 | const char *gaim_voice_chat_get_name(GaimVoiceChat *vc); | |
| 106 | ||
| 107 | /** | |
| 108 | * Accessor for the GaimConnection of the voice chat | |
| 109 | * | |
| 110 | * @param vc The voice chat | |
| 111 | * @return The GaimConnection | |
| 112 | */ | |
| 113 | GaimConnection *gaim_voice_chat_get_connection(GaimVoiceChat *vc); | |
| 114 | ||
| 115 | /** | |
| 116 | * Accessor for the UI data | |
| 117 | * | |
| 118 | * @param vc The voice chat | |
| 119 | * @return The UI data | |
| 120 | */ | |
| 121 | void *gaim_voice_chat_get_ui_data(GaimVoiceChat *vc); | |
| 122 | ||
| 123 | /** | |
| 124 | * Mutator for the UI Data | |
| 125 | * | |
| 126 | * @param vc The voice chat | |
| 127 | * @param data The data | |
| 128 | */ | |
| 129 | void gaim_voice_chat_set_ui_data(GaimVoiceChat *vc, void *data); | |
| 130 | ||
| 131 | /** | |
| 132 | * Accessor for the protocol data | |
| 133 | * | |
| 134 | * @param vc The voice chat | |
| 135 | * @return The protocol data | |
| 136 | */ | |
| 137 | void *gaim_voice_chat_get_proto_data(GaimVoiceChat *vc); | |
| 138 | ||
| 139 | /** | |
| 140 | * Mutator for the protocol data | |
| 141 | * | |
| 142 | * @param vc The voice chat | |
| 143 | * @param data The protocol data | |
| 144 | */ | |
| 145 | void gaim_voice_chat_set_proto_data(GaimVoiceChat *vc, void *data); | |
| 146 | ||
| 147 | /** | |
| 148 | * Accessor for the state | |
| 149 | * | |
| 150 | * @param vc The voice chat | |
| 151 | * @return The state | |
| 152 | */ | |
| 153 | GaimMediaState gaim_voice_chat_get_state(GaimVoiceChat *vc); | |
| 154 | ||
| 155 | /** | |
| 156 | * Mutator for the state | |
| 157 | * | |
| 158 | * @param vc The voice chat | |
|
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159 | * @param state The state |
| 12024 | 160 | */ |
| 161 | void gaim_voice_chat_set_state(GaimVoiceChat *vc, GaimMediaState state); | |
| 162 | ||
| 163 | /** | |
| 164 | * Accepts an incoming voice chat | |
| 165 | * | |
| 166 | * @param vc The voice chat | |
| 167 | */ | |
| 168 | void gaim_voice_chat_accept(GaimVoiceChat *vc); | |
| 169 | ||
| 170 | /** | |
| 171 | * Rejects an incoming voice chat | |
| 172 | * | |
| 173 | * @param vc The voice chat | |
| 174 | */ | |
| 175 | void gaim_voice_chat_reject(GaimVoiceChat *vc); | |
| 176 | ||
| 177 | /** | |
| 178 | * Terminates an in-progress voice chat | |
| 179 | * | |
| 180 | * @param vc The voice chat | |
| 181 | */ | |
| 182 | void gaim_voice_chat_terminate(GaimVoiceChat *vc); | |
| 183 | ||
| 184 | /** | |
| 185 | * Accessor for the microphone and speaker MSFilter objects | |
| 186 | * | |
| 187 | * @param vc The voice chat | |
| 188 | * @param microphone A pointer to return the microphone filter in, or NULL. | |
| 189 | * @param speaker A poitner to reutrn the speaker filter in, or NULL. | |
| 190 | */ | |
| 191 | void gaim_voice_chat_get_filters(GaimVoiceChat *vc, struct _MSFilter **microphone, struct _MSFilter **speaker); | |
| 192 | ||
| 193 | /** | |
| 194 | * Accessor for the Mediastreamer timer | |
| 195 | * | |
| 196 | * @param vc The voice chat | |
| 197 | * @return The timer | |
| 198 | */ | |
| 199 | struct _MSSync *gaim_voice_chat_get_timer(GaimVoiceChat *vc); | |
| 200 | ||
| 201 | /*@}*/ | |
| 202 | ||
| 203 | /**************************************************************************/ | |
| 204 | /** @name UI Registration Functions */ | |
| 205 | /**************************************************************************/ | |
| 206 | /*@{*/ | |
| 207 | ||
| 208 | /** | |
| 209 | * Sets the UI operations structure to be used for the buddy list. | |
| 210 | * | |
| 211 | * @param ops The ops struct. | |
| 212 | */ | |
| 213 | void gaim_media_set_ui_ops(GaimMediaUiOps *ops); | |
| 214 | ||
| 215 | /** | |
| 216 | * Returns the UI operations structure to be used for the buddy list. | |
| 217 | * | |
| 218 | * @return The UI operations structure. | |
| 219 | */ | |
| 220 | GaimMediaUiOps *gaim_media_get_ui_ops(void); | |
| 221 | ||
| 222 | /*@}*/ | |
| 223 | ||
| 224 | #endif /* HAVE_VV */ | |
| 225 | ||
| 226 | #endif /* _GAIM_MEDIA_H_ */ |