Mon, 03 Oct 2005 03:17:46 +0000
[gaim-migrate @ 13866]
Rewrite of the "transparency" plugin. This should suck less and now offers the option of being opaque on focus. I need to evaluate the "Always on top" functionality of the Buddy List because it may conflict wiht the WinGaim Options plugin.
| 11118 | 1 | #include "module.h" |
| 2 | ||
| 3 | /* TODO | |
| 4 | ||
| 5 | ||
| 6 | void | |
| 7 | gaim_status_type_add_attrs(status_type, id, name, value, gaim_status_type_add_attrs) | |
| 8 | Gaim::StatusType status_type | |
| 9 | const char *id | |
| 10 | const char *name | |
| 11 | Gaim::Value value | |
| 12 | ... | |
| 13 | ||
| 14 | ||
| 15 | Gaim::StatusType | |
| 16 | gaim_status_type_new_with_attrs(primitive, id, name, saveable, user_settable, independent, attr_id, attr_name, attr_value, gaim_status_type_new_with_attrs) | |
| 17 | Gaim::StatusPrimitive primitive | |
| 18 | const char *id | |
| 19 | const char *name | |
| 20 | gboolean saveable | |
| 21 | gboolean user_settable | |
| 22 | gboolean independent | |
| 23 | const char *attr_id | |
| 24 | const char *attr_name | |
| 25 | Gaim::Value attr_value | |
| 26 | ... | |
| 27 | ||
| 11290 | 28 | */ |
| 29 | ||
| 11589 | 30 | /* These break on faceprint's amd64 box |
| 31 | void | |
| 32 | gaim_status_type_add_attrs_vargs(status_type, args) | |
| 33 | Gaim::StatusType status_type | |
| 34 | va_list args | |
| 35 | ||
| 36 | void | |
| 37 | gaim_status_set_active_with_attrs(status, active, args) | |
| 38 | Gaim::Status status | |
| 39 | gboolean active | |
| 40 | va_list args | |
| 41 | ||
| 42 | */ | |
| 43 | ||
| 44 | ||
| 11290 | 45 | MODULE = Gaim::Status PACKAGE = Gaim::Presence PREFIX = gaim_presence_ |
| 46 | PROTOTYPES: ENABLE | |
| 47 | ||
| 11118 | 48 | void |
| 49 | gaim_presence_add_list(presence, source_list) | |
| 50 | Gaim::Presence presence | |
| 51 | SV *source_list | |
| 52 | PREINIT: | |
| 53 | GList *t_GL; | |
| 54 | int i, t_len; | |
| 55 | PPCODE: | |
| 56 | t_GL = NULL; | |
| 57 | t_len = av_len((AV *)SvRV(source_list)); | |
| 58 | ||
| 59 | for (i = 0; i < t_len; i++) { | |
| 60 | STRLEN t_sl; | |
| 61 | t_GL = g_list_append(t_GL, SvPV(*av_fetch((AV *)SvRV(source_list), i, 0), t_sl)); | |
| 62 | } | |
| 63 | gaim_presence_add_list(presence, t_GL); | |
| 64 | ||
| 65 | void | |
| 66 | gaim_presence_add_status(presence, status) | |
| 67 | Gaim::Presence presence | |
| 68 | Gaim::Status status | |
| 69 | ||
| 70 | gint | |
| 71 | gaim_presence_compare(presence1, presence2) | |
| 72 | Gaim::Presence presence1 | |
| 73 | Gaim::Presence presence2 | |
| 74 | ||
| 75 | void | |
| 76 | gaim_presence_destroy(presence) | |
| 77 | Gaim::Presence presence | |
| 78 | ||
| 79 | Gaim::Account | |
| 80 | gaim_presence_get_account(presence) | |
| 81 | Gaim::Presence presence | |
| 82 | ||
| 83 | Gaim::Status | |
| 84 | gaim_presence_get_active_status(presence) | |
| 85 | Gaim::Presence presence | |
| 86 | ||
| 87 | void | |
| 88 | gaim_presence_get_buddies(presence) | |
| 89 | Gaim::Presence presence | |
| 90 | PREINIT: | |
| 11130 | 91 | const GList *l; |
| 11118 | 92 | PPCODE: |
| 93 | for (l = gaim_presence_get_buddies(presence); l != NULL; l = l->next) { | |
| 94 | XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListItem"))); | |
| 95 | } | |
| 96 | ||
| 97 | const char * | |
| 98 | gaim_presence_get_chat_user(presence) | |
| 99 | Gaim::Presence presence | |
| 100 | ||
| 101 | Gaim::PresenceContext | |
| 102 | gaim_presence_get_context(presence) | |
| 103 | Gaim::Presence presence | |
| 104 | ||
| 105 | Gaim::Conversation | |
| 106 | gaim_presence_get_conversation(presence) | |
| 107 | Gaim::Presence presence | |
| 108 | ||
| 109 | time_t | |
| 110 | gaim_presence_get_idle_time(presence) | |
| 111 | Gaim::Presence presence | |
| 112 | ||
| 113 | time_t | |
| 114 | gaim_presence_get_login_time(presence) | |
| 115 | Gaim::Presence presence | |
| 116 | ||
| 117 | Gaim::Status | |
| 118 | gaim_presence_get_status(presence, status_id) | |
| 119 | Gaim::Presence presence | |
| 120 | const char *status_id | |
| 121 | ||
| 122 | void | |
| 123 | gaim_presence_get_statuses(presence) | |
| 124 | Gaim::Presence presence | |
| 125 | PREINIT: | |
| 11130 | 126 | const GList *l; |
| 11118 | 127 | PPCODE: |
| 128 | for (l = gaim_presence_get_statuses(presence); l != NULL; l = l->next) { | |
| 129 | XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListItem"))); | |
| 130 | } | |
| 131 | ||
| 132 | gboolean | |
| 133 | gaim_presence_is_available(presence) | |
| 134 | Gaim::Presence presence | |
| 135 | ||
| 136 | gboolean | |
| 137 | gaim_presence_is_idle(presence) | |
| 138 | Gaim::Presence presence | |
| 139 | ||
| 140 | gboolean | |
| 141 | gaim_presence_is_online(presence) | |
| 142 | Gaim::Presence presence | |
| 143 | ||
| 144 | gboolean | |
| 145 | gaim_presence_is_status_active(presence, status_id) | |
| 146 | Gaim::Presence presence | |
| 147 | const char *status_id | |
| 148 | ||
| 149 | gboolean | |
| 150 | gaim_presence_is_status_primitive_active(presence, primitive) | |
| 151 | Gaim::Presence presence | |
| 152 | Gaim::StatusPrimitive primitive | |
| 153 | ||
| 154 | Gaim::Presence | |
| 155 | gaim_presence_new(context) | |
| 156 | Gaim::PresenceContext context | |
| 157 | ||
| 158 | Gaim::Presence | |
| 159 | gaim_presence_new_for_account(account) | |
| 160 | Gaim::Account account | |
| 161 | ||
| 162 | Gaim::Presence | |
| 163 | gaim_presence_new_for_buddy(buddy) | |
| 164 | Gaim::BuddyList::Buddy buddy | |
| 165 | ||
| 166 | Gaim::Presence | |
| 167 | gaim_presence_new_for_conv(conv) | |
| 168 | Gaim::Conversation conv | |
| 169 | ||
| 170 | void | |
| 171 | gaim_presence_remove_buddy(presence, buddy) | |
| 172 | Gaim::Presence presence | |
| 173 | Gaim::BuddyList::Buddy buddy | |
| 174 | ||
| 175 | void | |
| 176 | gaim_presence_set_idle(presence, idle, idle_time) | |
| 177 | Gaim::Presence presence | |
| 178 | gboolean idle | |
| 179 | time_t idle_time | |
| 180 | ||
| 181 | void | |
| 182 | gaim_presence_set_login_time(presence, login_time) | |
| 183 | Gaim::Presence presence | |
| 184 | time_t login_time | |
| 185 | ||
| 186 | void | |
| 187 | gaim_presence_set_status_active(presence, status_id, active) | |
| 188 | Gaim::Presence presence | |
| 189 | const char *status_id | |
| 190 | gboolean active | |
| 191 | ||
| 192 | void | |
| 193 | gaim_presence_switch_status(presence, status_id) | |
| 194 | Gaim::Presence presence | |
| 195 | const char *status_id | |
| 196 | ||
| 197 | const char * | |
| 198 | gaim_primitive_get_id_from_type(type) | |
| 199 | Gaim::StatusPrimitive type | |
| 200 | ||
| 201 | const char * | |
| 202 | gaim_primitive_get_name_from_type(type) | |
| 203 | Gaim::StatusPrimitive type | |
| 204 | ||
| 205 | Gaim::StatusPrimitive | |
| 206 | gaim_primitive_get_type_from_id(id) | |
| 207 | const char *id | |
| 208 | ||
| 209 | MODULE = Gaim::Status PACKAGE = Gaim::Status PREFIX = gaim_status_ | |
| 210 | PROTOTYPES: ENABLE | |
| 211 | ||
| 212 | void | |
| 213 | gaim_status_attr_destroy(attr) | |
| 214 | Gaim::StatusAttr attr | |
| 215 | ||
| 216 | const char * | |
| 217 | gaim_status_attr_get_id(attr) | |
| 218 | Gaim::StatusAttr attr | |
| 219 | ||
| 220 | const char * | |
| 221 | gaim_status_attr_get_name(attr) | |
| 222 | Gaim::StatusAttr attr | |
| 223 | ||
| 224 | Gaim::Value | |
|
11249
efc82f3e1bd3
[gaim-migrate @ 13418]
Sadrul Habib Chowdhury <sadrul@pidgin.im>
parents:
11170
diff
changeset
|
225 | gaim_status_attr_get_value(attr) |
| 11118 | 226 | Gaim::StatusAttr attr |
| 227 | ||
| 228 | Gaim::StatusAttr | |
| 229 | gaim_status_attr_new(id, name, value_type) | |
| 230 | const char *id | |
| 231 | const char *name | |
| 232 | Gaim::Value value_type | |
| 233 | ||
| 234 | gint | |
| 235 | gaim_status_compare(status1, status2) | |
| 236 | Gaim::Status status1 | |
| 237 | Gaim::Status status2 | |
| 238 | ||
| 239 | void | |
| 240 | gaim_status_destroy(status) | |
| 241 | Gaim::Status status | |
| 242 | ||
| 243 | gboolean | |
| 244 | gaim_status_get_attr_boolean(status, id) | |
| 245 | Gaim::Status status | |
| 246 | const char *id | |
| 247 | ||
| 248 | int | |
| 249 | gaim_status_get_attr_int(status, id) | |
| 250 | Gaim::Status status | |
| 251 | const char *id | |
| 252 | ||
| 253 | const char * | |
| 254 | gaim_status_get_attr_string(status, id) | |
| 255 | Gaim::Status status | |
| 256 | const char *id | |
| 257 | ||
| 258 | Gaim::Value | |
| 259 | gaim_status_get_attr_value(status, id) | |
| 260 | Gaim::Status status | |
| 261 | const char *id | |
| 262 | ||
| 263 | void * | |
| 264 | gaim_status_get_handle() | |
| 265 | ||
| 266 | ||
| 267 | const char * | |
| 268 | gaim_status_get_id(status) | |
| 269 | Gaim::Status status | |
| 270 | ||
| 271 | const char * | |
| 272 | gaim_status_get_name(status) | |
| 273 | Gaim::Status status | |
| 274 | ||
| 275 | Gaim::Presence | |
| 276 | gaim_status_get_presence(status) | |
| 277 | Gaim::Status status | |
| 278 | ||
| 279 | Gaim::StatusType | |
| 280 | gaim_status_get_type(status) | |
| 281 | Gaim::Status status | |
| 282 | ||
| 283 | void | |
| 284 | gaim_status_init() | |
| 285 | ||
| 286 | ||
| 287 | gboolean | |
| 288 | gaim_status_is_active(status) | |
| 289 | Gaim::Status status | |
| 290 | ||
| 291 | gboolean | |
| 292 | gaim_status_is_available(status) | |
| 293 | Gaim::Status status | |
| 294 | ||
| 295 | gboolean | |
| 296 | gaim_status_is_exclusive(status) | |
| 297 | Gaim::Status status | |
| 298 | ||
| 299 | gboolean | |
| 300 | gaim_status_is_independent(status) | |
| 301 | Gaim::Status status | |
| 302 | ||
| 303 | gboolean | |
| 304 | gaim_status_is_online(status) | |
| 305 | Gaim::Status status | |
| 306 | ||
| 307 | Gaim::Status | |
| 308 | gaim_status_new(status_type, presence) | |
| 309 | Gaim::StatusType status_type | |
| 310 | Gaim::Presence presence | |
| 311 | ||
| 312 | void | |
| 313 | gaim_status_set_active(status, active) | |
| 314 | Gaim::Status status | |
| 315 | gboolean active | |
| 316 | ||
| 317 | void | |
| 318 | gaim_status_set_attr_boolean(status, id, value) | |
| 319 | Gaim::Status status | |
| 320 | const char *id | |
| 321 | gboolean value | |
| 322 | ||
| 323 | void | |
| 324 | gaim_status_set_attr_string(status, id, value) | |
| 325 | Gaim::Status status | |
| 326 | const char *id | |
| 327 | const char *value | |
| 328 | ||
| 329 | void | |
| 330 | gaim_status_type_add_attr(status_type, id, name, value) | |
| 331 | Gaim::StatusType status_type | |
| 332 | const char *id | |
| 333 | const char *name | |
| 334 | Gaim::Value value | |
| 335 | ||
| 336 | ||
| 337 | void | |
| 338 | gaim_status_type_destroy(status_type) | |
| 339 | Gaim::StatusType status_type | |
| 340 | ||
| 341 | Gaim::StatusType | |
| 342 | gaim_status_type_find_with_id(status_types, id) | |
| 343 | SV *status_types | |
| 344 | const char *id | |
| 345 | PREINIT: | |
| 346 | GList *t_GL; | |
| 347 | int i, t_len; | |
| 11131 | 348 | CODE: |
| 11118 | 349 | t_GL = NULL; |
| 350 | t_len = av_len((AV *)SvRV(status_types)); | |
| 351 | ||
| 352 | for (i = 0; i < t_len; i++) { | |
| 353 | STRLEN t_sl; | |
| 354 | t_GL = g_list_append(t_GL, SvPV(*av_fetch((AV *)SvRV(status_types), i, 0), t_sl)); | |
| 355 | } | |
| 11170 | 356 | RETVAL = (GaimStatusType *)gaim_status_type_find_with_id(t_GL, id); |
| 357 | OUTPUT: | |
| 358 | RETVAL | |
| 11118 | 359 | |
| 360 | Gaim::StatusAttr | |
| 361 | gaim_status_type_get_attr(status_type, id) | |
| 362 | Gaim::StatusType status_type | |
| 363 | const char *id | |
| 364 | ||
| 365 | void | |
| 366 | gaim_status_type_get_attrs(status_type) | |
| 367 | Gaim::StatusType status_type | |
| 368 | PREINIT: | |
| 11130 | 369 | const GList *l; |
| 11118 | 370 | PPCODE: |
| 371 | for (l = gaim_status_type_get_attrs(status_type); l != NULL; l = l->next) { | |
| 372 | XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListItem"))); | |
| 373 | } | |
| 374 | ||
| 375 | const char * | |
| 376 | gaim_status_type_get_id(status_type) | |
| 377 | Gaim::StatusType status_type | |
| 378 | ||
| 379 | const char * | |
| 380 | gaim_status_type_get_name(status_type) | |
| 381 | Gaim::StatusType status_type | |
| 382 | ||
| 383 | const char * | |
| 384 | gaim_status_type_get_primary_attr(type) | |
| 385 | Gaim::StatusType type | |
| 386 | ||
| 387 | Gaim::StatusPrimitive | |
| 388 | gaim_status_type_get_primitive(status_type) | |
| 389 | Gaim::StatusType status_type | |
| 390 | ||
| 391 | gboolean | |
| 392 | gaim_status_type_is_available(status_type) | |
| 393 | Gaim::StatusType status_type | |
| 394 | ||
| 395 | gboolean | |
| 396 | gaim_status_type_is_exclusive(status_type) | |
| 397 | Gaim::StatusType status_type | |
| 398 | ||
| 399 | gboolean | |
| 400 | gaim_status_type_is_independent(status_type) | |
| 401 | Gaim::StatusType status_type | |
| 402 | ||
| 403 | gboolean | |
| 404 | gaim_status_type_is_saveable(status_type) | |
| 405 | Gaim::StatusType status_type | |
| 406 | ||
| 407 | gboolean | |
| 408 | gaim_status_type_is_user_settable(status_type) | |
| 409 | Gaim::StatusType status_type | |
| 410 | ||
| 411 | Gaim::StatusType | |
| 412 | gaim_status_type_new(primitive, id, name, user_settable) | |
| 413 | Gaim::StatusPrimitive primitive | |
| 414 | const char *id | |
| 415 | const char *name | |
| 416 | gboolean user_settable | |
| 417 | ||
| 418 | Gaim::StatusType | |
| 419 | gaim_status_type_new_full(primitive, id, name, saveable, user_settable, independent) | |
| 420 | Gaim::StatusPrimitive primitive | |
| 421 | const char *id | |
| 422 | const char *name | |
| 423 | gboolean saveable | |
| 424 | gboolean user_settable | |
| 425 | gboolean independent | |
| 426 | ||
| 427 | void | |
| 428 | gaim_status_type_set_primary_attr(status_type, attr_id) | |
| 429 | Gaim::StatusType status_type | |
| 430 | const char *attr_id | |
| 431 | ||
| 432 | void | |
| 433 | gaim_status_uninit() | |
| 434 | ||
| 435 |