Sun, 12 Feb 2006 22:14:38 +0000
[gaim-migrate @ 15620]
This is the way we clean the code, clean the code, clean the code
This is the way we clean the code, clean the code, clean the code
So early in the morning
| 11118 | 1 | #include "module.h" |
| 2 | ||
| 3 | MODULE = Gaim::ImgStore PACKAGE = Gaim::ImgStore PREFIX = gaim_imgstore_ | |
| 4 | PROTOTYPES: ENABLE | |
| 5 | ||
| 6 | int | |
| 7 | gaim_imgstore_add(data, size, filename) | |
| 8 | void *data | |
| 9 | size_t size | |
| 10 | const char *filename | |
| 11 | ||
| 12 | Gaim::StoredImage | |
| 13 | gaim_imgstore_get(id) | |
| 14 | int id | |
| 15 | ||
| 16 | gpointer | |
| 17 | gaim_imgstore_get_data(i) | |
| 18 | Gaim::StoredImage i | |
| 19 | ||
| 20 | const char * | |
| 21 | gaim_imgstore_get_filename(i) | |
| 22 | Gaim::StoredImage i | |
| 23 | ||
| 24 | size_t | |
| 25 | gaim_imgstore_get_size(i) | |
| 26 | Gaim::StoredImage i | |
| 27 | ||
| 28 | void | |
| 29 | gaim_imgstore_ref(id) | |
| 30 | int id | |
| 31 | ||
| 32 | void | |
| 33 | gaim_imgstore_unref(id) | |
| 34 | int id | |
| 35 |