Tue, 02 Dec 2003 16:37:22 +0000
[gaim-migrate @ 8346]
saen maent tihs
| 6562 | 1 | /** |
| 2 | * @file value.c Value wrapper API | |
| 3 | * @ingroup core | |
| 4 | * | |
| 5 | * gaim | |
| 6 | * | |
| 7 | * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> | |
| 8 | * | |
| 9 | * This program is free software; you can redistribute it and/or modify | |
| 10 | * it under the terms of the GNU General Public License as published by | |
| 11 | * the Free Software Foundation; either version 2 of the License, or | |
| 12 | * (at your option) any later version. | |
| 13 | * | |
| 14 | * This program is distributed in the hope that it will be useful, | |
| 15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 17 | * GNU General Public License for more details. | |
| 18 | * | |
| 19 | * You should have received a copy of the GNU General Public License | |
| 20 | * along with this program; if not, write to the Free Software | |
| 21 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 22 | */ | |
| 23 | #include "internal.h" | |
| 24 | ||
| 25 | #include "value.h" | |
| 26 | ||
| 27 | #define OUTGOING_FLAG 0x01 | |
| 28 | ||
| 29 | GaimValue * | |
| 30 | gaim_value_new(GaimType type, ...) | |
| 31 | { | |
| 32 | GaimValue *value; | |
| 33 | va_list args; | |
| 34 | ||
| 35 | g_return_val_if_fail(type != GAIM_TYPE_UNKNOWN, NULL); | |
| 36 | ||
| 37 | value = g_new0(GaimValue, 1); | |
| 38 | ||
| 39 | value->type = type; | |
| 40 | ||
| 41 | va_start(args, type); | |
| 42 | ||
| 43 | if (type == GAIM_TYPE_SUBTYPE) | |
| 44 | value->u.subtype = va_arg(args, int); | |
| 45 | else if (type == GAIM_TYPE_BOXED) | |
| 46 | value->u.specific_type = g_strdup(va_arg(args, char *)); | |
| 47 | ||
| 48 | va_end(args); | |
| 49 | ||
| 50 | return value; | |
| 51 | } | |
| 52 | ||
| 53 | GaimValue * | |
| 54 | gaim_value_new_outgoing(GaimType type, ...) | |
| 55 | { | |
| 56 | GaimValue *value; | |
| 57 | va_list args; | |
| 58 | ||
| 59 | g_return_val_if_fail(type != GAIM_TYPE_UNKNOWN, NULL); | |
| 60 | ||
| 61 | value = g_new0(GaimValue, 1); | |
| 62 | ||
| 63 | value->type = type; | |
| 64 | ||
| 65 | va_start(args, type); | |
| 66 | ||
| 67 | if (type == GAIM_TYPE_SUBTYPE) | |
| 68 | value->u.subtype = va_arg(args, int); | |
| 69 | else if (type == GAIM_TYPE_BOXED) | |
| 70 | value->u.specific_type = g_strdup(va_arg(args, char *)); | |
| 71 | ||
| 72 | va_end(args); | |
| 73 | ||
| 74 | value->flags |= OUTGOING_FLAG; | |
| 75 | ||
| 76 | return value; | |
| 77 | } | |
| 78 | ||
| 79 | void | |
| 80 | gaim_value_destroy(GaimValue *value) | |
| 81 | { | |
| 82 | g_return_if_fail(value != NULL); | |
| 83 | ||
| 84 | if (gaim_value_get_type(value) == GAIM_TYPE_BOXED) | |
| 85 | { | |
| 86 | if (value->u.specific_type != NULL) | |
| 87 | g_free(value->u.specific_type); | |
| 88 | } | |
| 89 | else if (gaim_value_get_type(value) == GAIM_TYPE_STRING) | |
| 90 | { | |
| 91 | if (value->data.string_data != NULL) | |
| 92 | g_free(value->data.string_data); | |
| 93 | } | |
| 94 | ||
| 95 | g_free(value); | |
| 96 | } | |
| 97 | ||
| 98 | GaimType | |
| 99 | gaim_value_get_type(const GaimValue *value) | |
| 100 | { | |
| 101 | g_return_val_if_fail(value != NULL, GAIM_TYPE_UNKNOWN); | |
| 102 | ||
| 103 | return value->type; | |
| 104 | } | |
| 105 | ||
| 106 | unsigned int | |
| 107 | gaim_value_get_subtype(const GaimValue *value) | |
| 108 | { | |
| 109 | g_return_val_if_fail(value != NULL, 0); | |
| 110 | g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_SUBTYPE, 0); | |
| 111 | ||
| 112 | return value->u.subtype; | |
| 113 | } | |
| 114 | ||
| 115 | const char * | |
| 116 | gaim_value_get_specific_type(const GaimValue *value) | |
| 117 | { | |
| 118 | g_return_val_if_fail(value != NULL, NULL); | |
| 119 | g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_BOXED, NULL); | |
| 120 | ||
| 121 | return value->u.specific_type; | |
| 122 | } | |
| 123 | ||
| 124 | gboolean | |
| 125 | gaim_value_is_outgoing(const GaimValue *value) | |
| 126 | { | |
| 127 | g_return_val_if_fail(value != NULL, FALSE); | |
| 128 | ||
| 129 | return (value->flags & OUTGOING_FLAG); | |
| 130 | } | |
| 131 | ||
| 132 | void | |
| 133 | gaim_value_set_char(GaimValue *value, char data) | |
| 134 | { | |
| 135 | g_return_if_fail(value != NULL); | |
| 136 | ||
| 137 | value->data.char_data = data; | |
| 138 | } | |
| 139 | ||
| 140 | void | |
| 141 | gaim_value_set_uchar(GaimValue *value, unsigned char data) | |
| 142 | { | |
| 143 | g_return_if_fail(value != NULL); | |
| 144 | ||
| 145 | value->data.uchar_data = data; | |
| 146 | } | |
| 147 | ||
| 148 | void | |
| 149 | gaim_value_set_boolean(GaimValue *value, gboolean data) | |
| 150 | { | |
| 151 | g_return_if_fail(value != NULL); | |
| 152 | ||
| 153 | value->data.boolean_data = data; | |
| 154 | } | |
| 155 | ||
| 156 | void | |
| 157 | gaim_value_set_short(GaimValue *value, short data) | |
| 158 | { | |
| 159 | g_return_if_fail(value != NULL); | |
| 160 | ||
| 161 | value->data.short_data = data; | |
| 162 | } | |
| 163 | ||
| 164 | void | |
| 165 | gaim_value_set_ushort(GaimValue *value, unsigned short data) | |
| 166 | { | |
| 167 | g_return_if_fail(value != NULL); | |
| 168 | ||
| 169 | value->data.ushort_data = data; | |
| 170 | } | |
| 171 | ||
| 172 | void | |
| 173 | gaim_value_set_int(GaimValue *value, int data) | |
| 174 | { | |
| 175 | g_return_if_fail(value != NULL); | |
| 176 | ||
| 177 | value->data.int_data = data; | |
| 178 | } | |
| 179 | ||
| 180 | void | |
| 181 | gaim_value_set_uint(GaimValue *value, unsigned int data) | |
| 182 | { | |
| 183 | g_return_if_fail(value != NULL); | |
| 184 | ||
| 185 | value->data.int_data = data; | |
| 186 | } | |
| 187 | ||
| 188 | void | |
| 189 | gaim_value_set_long(GaimValue *value, long data) | |
| 190 | { | |
| 191 | g_return_if_fail(value != NULL); | |
| 192 | ||
| 193 | value->data.long_data = data; | |
| 194 | } | |
| 195 | ||
| 196 | void | |
| 197 | gaim_value_set_ulong(GaimValue *value, unsigned long data) | |
| 198 | { | |
| 199 | g_return_if_fail(value != NULL); | |
| 200 | ||
| 201 | value->data.long_data = data; | |
| 202 | } | |
| 203 | ||
| 204 | void | |
| 205 | gaim_value_set_int64(GaimValue *value, gint64 data) | |
| 206 | { | |
| 207 | g_return_if_fail(value != NULL); | |
| 208 | ||
| 209 | value->data.int64_data = data; | |
| 210 | } | |
| 211 | ||
| 212 | void | |
| 213 | gaim_value_set_uint64(GaimValue *value, guint64 data) | |
| 214 | { | |
| 215 | g_return_if_fail(value != NULL); | |
| 216 | ||
| 217 | value->data.uint64_data = data; | |
| 218 | } | |
| 219 | ||
| 220 | void | |
| 221 | gaim_value_set_string(GaimValue *value, const char *data) | |
| 222 | { | |
| 223 | g_return_if_fail(value != NULL); | |
| 224 | ||
| 225 | if (value->data.string_data != NULL) | |
| 226 | g_free(value->data.string_data); | |
| 227 | ||
| 228 | value->data.string_data = (data == NULL ? NULL : g_strdup(data)); | |
| 229 | } | |
| 230 | ||
| 231 | void | |
| 232 | gaim_value_set_object(GaimValue *value, void *data) | |
| 233 | { | |
| 234 | g_return_if_fail(value != NULL); | |
| 235 | ||
| 236 | value->data.object_data = data; | |
| 237 | } | |
| 238 | ||
| 239 | void | |
| 240 | gaim_value_set_pointer(GaimValue *value, void *data) | |
| 241 | { | |
| 242 | g_return_if_fail(value != NULL); | |
| 243 | ||
| 244 | value->data.pointer_data = data; | |
| 245 | } | |
| 246 | ||
| 247 | void | |
| 248 | gaim_value_set_enum(GaimValue *value, int data) | |
| 249 | { | |
| 250 | g_return_if_fail(value != NULL); | |
| 251 | ||
| 252 | value->data.enum_data = data; | |
| 253 | } | |
| 254 | ||
| 255 | void | |
| 256 | gaim_value_set_boxed(GaimValue *value, void *data) | |
| 257 | { | |
| 258 | g_return_if_fail(value != NULL); | |
| 259 | ||
| 260 | value->data.boxed_data = data; | |
| 261 | } | |
| 262 | ||
| 263 | char | |
| 264 | gaim_value_get_char(const GaimValue *value) | |
| 265 | { | |
| 266 | g_return_val_if_fail(value != NULL, 0); | |
| 267 | ||
| 268 | return value->data.char_data; | |
| 269 | } | |
| 270 | ||
| 271 | unsigned char | |
| 272 | gaim_value_get_uchar(const GaimValue *value) | |
| 273 | { | |
| 274 | g_return_val_if_fail(value != NULL, 0); | |
| 275 | ||
| 276 | return value->data.uchar_data; | |
| 277 | } | |
| 278 | ||
| 279 | gboolean | |
| 280 | gaim_value_get_boolean(const GaimValue *value) | |
| 281 | { | |
| 282 | g_return_val_if_fail(value != NULL, FALSE); | |
| 283 | ||
| 284 | return value->data.boolean_data; | |
| 285 | } | |
| 286 | ||
| 287 | short | |
| 288 | gaim_value_get_short(const GaimValue *value) | |
| 289 | { | |
| 290 | g_return_val_if_fail(value != NULL, 0); | |
| 291 | ||
| 292 | return value->data.short_data; | |
| 293 | } | |
| 294 | ||
| 295 | unsigned short | |
| 296 | gaim_value_get_ushort(const GaimValue *value) | |
| 297 | { | |
| 298 | g_return_val_if_fail(value != NULL, 0); | |
| 299 | ||
| 300 | return value->data.ushort_data; | |
| 301 | } | |
| 302 | ||
| 303 | int | |
| 304 | gaim_value_get_int(const GaimValue *value) | |
| 305 | { | |
| 306 | g_return_val_if_fail(value != NULL, 0); | |
| 307 | ||
| 308 | return value->data.int_data; | |
| 309 | } | |
| 310 | ||
| 311 | unsigned int | |
| 312 | gaim_value_get_uint(const GaimValue *value) | |
| 313 | { | |
| 314 | g_return_val_if_fail(value != NULL, 0); | |
| 315 | ||
| 316 | return value->data.int_data; | |
| 317 | } | |
| 318 | ||
| 319 | long | |
| 320 | gaim_value_get_long(const GaimValue *value) | |
| 321 | { | |
| 322 | g_return_val_if_fail(value != NULL, 0); | |
| 323 | ||
| 324 | return value->data.long_data; | |
| 325 | } | |
| 326 | ||
| 327 | unsigned long | |
| 328 | gaim_value_get_ulong(const GaimValue *value) | |
| 329 | { | |
| 330 | g_return_val_if_fail(value != NULL, 0); | |
| 331 | ||
| 332 | return value->data.long_data; | |
| 333 | } | |
| 334 | ||
| 335 | gint64 | |
| 336 | gaim_value_get_int64(const GaimValue *value) | |
| 337 | { | |
| 338 | g_return_val_if_fail(value != NULL, 0); | |
| 339 | ||
| 340 | return value->data.int64_data; | |
| 341 | } | |
| 342 | ||
| 343 | guint64 | |
| 344 | gaim_value_get_uint64(const GaimValue *value) | |
| 345 | { | |
| 346 | g_return_val_if_fail(value != NULL, 0); | |
| 347 | ||
| 348 | return value->data.uint64_data; | |
| 349 | } | |
| 350 | ||
| 351 | const char * | |
| 352 | gaim_value_get_string(const GaimValue *value) | |
| 353 | { | |
| 354 | g_return_val_if_fail(value != NULL, NULL); | |
| 355 | ||
| 356 | return value->data.string_data; | |
| 357 | } | |
| 358 | ||
| 359 | void * | |
| 360 | gaim_value_get_object(const GaimValue *value) | |
| 361 | { | |
| 362 | g_return_val_if_fail(value != NULL, NULL); | |
| 363 | ||
| 364 | return value->data.object_data; | |
| 365 | } | |
| 366 | ||
| 367 | void * | |
| 368 | gaim_value_get_pointer(const GaimValue *value) | |
| 369 | { | |
| 370 | g_return_val_if_fail(value != NULL, NULL); | |
| 371 | ||
| 372 | return value->data.pointer_data; | |
| 373 | } | |
| 374 | ||
| 375 | int | |
| 376 | gaim_value_get_enum(const GaimValue *value) | |
| 377 | { | |
| 378 | g_return_val_if_fail(value != NULL, -1); | |
| 379 | ||
| 380 | return value->data.enum_data; | |
| 381 | } | |
| 382 | ||
| 383 | void * | |
| 384 | gaim_value_get_boxed(const GaimValue *value) | |
| 385 | { | |
| 386 | g_return_val_if_fail(value != NULL, NULL); | |
| 387 | ||
| 388 | return value->data.boxed_data; | |
| 389 | } | |
| 390 |