Thu, 12 Oct 2000 18:59:36 +0000
[gaim-migrate @ 990]
i hope this works
| 960 | 1 | /* |
| 2 | * gaim | |
| 3 | * | |
| 4 | * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> | |
| 5 | * | |
| 6 | * This program is free software; you can redistribute it and/or modify | |
| 7 | * it under the terms of the GNU General Public License as published by | |
| 8 | * the Free Software Foundation; either version 2 of the License, or | |
| 9 | * (at your option) any later version. | |
| 10 | * | |
| 11 | * This program is distributed in the hope that it will be useful, | |
| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 14 | * GNU General Public License for more details. | |
| 15 | * | |
| 16 | * You should have received a copy of the GNU General Public License | |
| 17 | * along with this program; if not, write to the Free Software | |
| 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 19 | * | |
| 20 | */ | |
| 21 | ||
| 22 | #ifndef _GAIMMULTI_H_ | |
| 23 | #define _GAIMMULTI_H_ | |
| 24 | ||
| 25 | #include <gtk/gtk.h> | |
| 26 | #include "gaim.h" | |
| 27 | #include "aim.h" | |
| 28 | ||
| 29 | #define PROTO_TOC 0 | |
| 30 | #define PROTO_OSCAR 1 | |
| 31 | ||
| 32 | /* ok. now the fun begins. first we create a connection structure */ | |
| 33 | struct gaim_connection { | |
| 34 | /* we need to do either oscar or TOC */ | |
| 35 | /* we make this as an int in case if we want to add more protocols later */ | |
| 36 | int protocol; | |
| 37 | ||
| 38 | /* let's do the oscar-specific stuff first since i know it better */ | |
| 39 | struct aim_session_t *oscar_sess; | |
| 40 | struct aim_conn_t *oscar_conn; /* we don't particularly need this since it | |
| 41 | will be in oscar_sess, but it's useful to | |
| 42 | still keep our own reference to it */ | |
| 43 | int inpa; /* do we really need this? it's for the BOS conn */ | |
| 44 | int cnpa; /* chat nav input watcher */ | |
| 45 | int paspa; /* for changing passwords, which doesn't work yet */ | |
| 46 | ||
| 47 | int create_exchange; | |
| 48 | char *create_name; | |
| 49 | ||
| 50 | GSList *oscar_chats; | |
|
964
6642a090394e
[gaim-migrate @ 974]
Eric Warmenhoven <warmenhoven@yahoo.com>
parents:
960
diff
changeset
|
51 | GSList *buddy_chats; |
| 960 | 52 | |
| 53 | /* that's all we need for oscar. now then, on to TOC.... */ | |
| 54 | int toc_fd; | |
| 55 | int seqno; | |
| 56 | int state; | |
| 57 | /* int inpa; input watcher, dual-declared for oscar as well */ | |
| 58 | ||
| 59 | /* now we'll do stuff that both of them need */ | |
| 60 | char username[64]; | |
| 61 | char password[32]; | |
| 62 | char user_info[2048]; | |
| 63 | char g_screenname[64]; | |
| 64 | int options; /* same as aim_user options */ | |
| 65 | int keepalive; | |
| 66 | /* stuff needed for per-connection idle times */ | |
| 67 | int idle_timer; | |
| 68 | time_t login_time; | |
| 69 | time_t lastsent; | |
| 70 | int is_idle; | |
| 71 | }; | |
| 72 | ||
| 73 | /* now that we have our struct, we're going to need lots of them. Maybe even a list of them. */ | |
| 74 | extern GSList *connections; | |
| 75 | ||
| 76 | struct gaim_connection *new_gaim_conn(int, char *, char *); | |
| 77 | void destroy_gaim_conn(struct gaim_connection *); | |
| 78 | ||
| 79 | struct gaim_connection *find_gaim_conn_by_name(char *); | |
| 80 | ||
| 81 | void account_editor(GtkWidget *, GtkWidget *); | |
| 82 | ||
| 83 | void account_online(struct gaim_connection *); | |
| 84 | void account_offline(struct gaim_connection *); | |
| 85 | ||
| 86 | void auto_login(); | |
| 87 | ||
| 88 | #endif /* _GAIMMULTI_H_ */ |