Sat, 17 Jan 2004 07:10:20 +0000
[gaim-migrate @ 8833]
Fix a crashbug. Thanks deryni.
committer: Christian Hammond <chipx86@chipx86.com>
| 6562 | 1 | /** |
| 2 | * @file value.c Value wrapper API | |
| 3 | * @ingroup core | |
| 4 | * | |
| 5 | * gaim | |
| 6 | * | |
| 8046 | 7 | * Gaim is the legal property of its developers, whose names are too numerous |
| 8 | * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 | * source distribution. | |
| 6562 | 10 | * |
| 11 | * This program is free software; you can redistribute it and/or modify | |
| 12 | * it under the terms of the GNU General Public License as published by | |
| 13 | * the Free Software Foundation; either version 2 of the License, or | |
| 14 | * (at your option) any later version. | |
| 15 | * | |
| 16 | * This program is distributed in the hope that it will be useful, | |
| 17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 | * GNU General Public License for more details. | |
| 20 | * | |
| 21 | * You should have received a copy of the GNU General Public License | |
| 22 | * along with this program; if not, write to the Free Software | |
| 23 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 | */ | |
| 25 | #include "internal.h" | |
| 26 | ||
| 27 | #include "value.h" | |
| 28 | ||
| 29 | #define OUTGOING_FLAG 0x01 | |
| 30 | ||
| 31 | GaimValue * | |
| 32 | gaim_value_new(GaimType type, ...) | |
| 33 | { | |
| 34 | GaimValue *value; | |
| 35 | va_list args; | |
| 36 | ||
| 37 | g_return_val_if_fail(type != GAIM_TYPE_UNKNOWN, NULL); | |
| 38 | ||
| 39 | value = g_new0(GaimValue, 1); | |
| 40 | ||
| 41 | value->type = type; | |
| 42 | ||
| 43 | va_start(args, type); | |
| 44 | ||
| 45 | if (type == GAIM_TYPE_SUBTYPE) | |
| 46 | value->u.subtype = va_arg(args, int); | |
| 47 | else if (type == GAIM_TYPE_BOXED) | |
| 48 | value->u.specific_type = g_strdup(va_arg(args, char *)); | |
| 49 | ||
| 50 | va_end(args); | |
| 51 | ||
| 52 | return value; | |
| 53 | } | |
| 54 | ||
| 55 | GaimValue * | |
| 56 | gaim_value_new_outgoing(GaimType type, ...) | |
| 57 | { | |
| 58 | GaimValue *value; | |
| 59 | va_list args; | |
| 60 | ||
| 61 | g_return_val_if_fail(type != GAIM_TYPE_UNKNOWN, NULL); | |
| 62 | ||
| 63 | value = g_new0(GaimValue, 1); | |
| 64 | ||
| 65 | value->type = type; | |
| 66 | ||
| 67 | va_start(args, type); | |
| 68 | ||
| 69 | if (type == GAIM_TYPE_SUBTYPE) | |
| 70 | value->u.subtype = va_arg(args, int); | |
| 71 | else if (type == GAIM_TYPE_BOXED) | |
| 72 | value->u.specific_type = g_strdup(va_arg(args, char *)); | |
| 73 | ||
| 74 | va_end(args); | |
| 75 | ||
| 76 | value->flags |= OUTGOING_FLAG; | |
| 77 | ||
| 78 | return value; | |
| 79 | } | |
| 80 | ||
| 81 | void | |
| 82 | gaim_value_destroy(GaimValue *value) | |
| 83 | { | |
| 84 | g_return_if_fail(value != NULL); | |
| 85 | ||
| 86 | if (gaim_value_get_type(value) == GAIM_TYPE_BOXED) | |
| 87 | { | |
| 88 | if (value->u.specific_type != NULL) | |
| 89 | g_free(value->u.specific_type); | |
| 90 | } | |
| 91 | else if (gaim_value_get_type(value) == GAIM_TYPE_STRING) | |
| 92 | { | |
| 93 | if (value->data.string_data != NULL) | |
| 94 | g_free(value->data.string_data); | |
| 95 | } | |
| 96 | ||
| 97 | g_free(value); | |
| 98 | } | |
| 99 | ||
| 100 | GaimType | |
| 101 | gaim_value_get_type(const GaimValue *value) | |
| 102 | { | |
| 103 | g_return_val_if_fail(value != NULL, GAIM_TYPE_UNKNOWN); | |
| 104 | ||
| 105 | return value->type; | |
| 106 | } | |
| 107 | ||
| 108 | unsigned int | |
| 109 | gaim_value_get_subtype(const GaimValue *value) | |
| 110 | { | |
| 111 | g_return_val_if_fail(value != NULL, 0); | |
| 112 | g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_SUBTYPE, 0); | |
| 113 | ||
| 114 | return value->u.subtype; | |
| 115 | } | |
| 116 | ||
| 117 | const char * | |
| 118 | gaim_value_get_specific_type(const GaimValue *value) | |
| 119 | { | |
| 120 | g_return_val_if_fail(value != NULL, NULL); | |
| 121 | g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_BOXED, NULL); | |
| 122 | ||
| 123 | return value->u.specific_type; | |
| 124 | } | |
| 125 | ||
| 126 | gboolean | |
| 127 | gaim_value_is_outgoing(const GaimValue *value) | |
| 128 | { | |
| 129 | g_return_val_if_fail(value != NULL, FALSE); | |
| 130 | ||
| 131 | return (value->flags & OUTGOING_FLAG); | |
| 132 | } | |
| 133 | ||
| 134 | void | |
| 135 | gaim_value_set_char(GaimValue *value, char data) | |
| 136 | { | |
| 137 | g_return_if_fail(value != NULL); | |
| 138 | ||
| 139 | value->data.char_data = data; | |
| 140 | } | |
| 141 | ||
| 142 | void | |
| 143 | gaim_value_set_uchar(GaimValue *value, unsigned char data) | |
| 144 | { | |
| 145 | g_return_if_fail(value != NULL); | |
| 146 | ||
| 147 | value->data.uchar_data = data; | |
| 148 | } | |
| 149 | ||
| 150 | void | |
| 151 | gaim_value_set_boolean(GaimValue *value, gboolean data) | |
| 152 | { | |
| 153 | g_return_if_fail(value != NULL); | |
| 154 | ||
| 155 | value->data.boolean_data = data; | |
| 156 | } | |
| 157 | ||
| 158 | void | |
| 159 | gaim_value_set_short(GaimValue *value, short data) | |
| 160 | { | |
| 161 | g_return_if_fail(value != NULL); | |
| 162 | ||
| 163 | value->data.short_data = data; | |
| 164 | } | |
| 165 | ||
| 166 | void | |
| 167 | gaim_value_set_ushort(GaimValue *value, unsigned short data) | |
| 168 | { | |
| 169 | g_return_if_fail(value != NULL); | |
| 170 | ||
| 171 | value->data.ushort_data = data; | |
| 172 | } | |
| 173 | ||
| 174 | void | |
| 175 | gaim_value_set_int(GaimValue *value, int data) | |
| 176 | { | |
| 177 | g_return_if_fail(value != NULL); | |
| 178 | ||
| 179 | value->data.int_data = data; | |
| 180 | } | |
| 181 | ||
| 182 | void | |
| 183 | gaim_value_set_uint(GaimValue *value, unsigned int data) | |
| 184 | { | |
| 185 | g_return_if_fail(value != NULL); | |
| 186 | ||
| 187 | value->data.int_data = data; | |
| 188 | } | |
| 189 | ||
| 190 | void | |
| 191 | gaim_value_set_long(GaimValue *value, long data) | |
| 192 | { | |
| 193 | g_return_if_fail(value != NULL); | |
| 194 | ||
| 195 | value->data.long_data = data; | |
| 196 | } | |
| 197 | ||
| 198 | void | |
| 199 | gaim_value_set_ulong(GaimValue *value, unsigned long data) | |
| 200 | { | |
| 201 | g_return_if_fail(value != NULL); | |
| 202 | ||
| 203 | value->data.long_data = data; | |
| 204 | } | |
| 205 | ||
| 206 | void | |
| 207 | gaim_value_set_int64(GaimValue *value, gint64 data) | |
| 208 | { | |
| 209 | g_return_if_fail(value != NULL); | |
| 210 | ||
| 211 | value->data.int64_data = data; | |
| 212 | } | |
| 213 | ||
| 214 | void | |
| 215 | gaim_value_set_uint64(GaimValue *value, guint64 data) | |
| 216 | { | |
| 217 | g_return_if_fail(value != NULL); | |
| 218 | ||
| 219 | value->data.uint64_data = data; | |
| 220 | } | |
| 221 | ||
| 222 | void | |
| 223 | gaim_value_set_string(GaimValue *value, const char *data) | |
| 224 | { | |
| 225 | g_return_if_fail(value != NULL); | |
| 226 | ||
| 227 | if (value->data.string_data != NULL) | |
| 228 | g_free(value->data.string_data); | |
| 229 | ||
| 230 | value->data.string_data = (data == NULL ? NULL : g_strdup(data)); | |
| 231 | } | |
| 232 | ||
| 233 | void | |
| 234 | gaim_value_set_object(GaimValue *value, void *data) | |
| 235 | { | |
| 236 | g_return_if_fail(value != NULL); | |
| 237 | ||
| 238 | value->data.object_data = data; | |
| 239 | } | |
| 240 | ||
| 241 | void | |
| 242 | gaim_value_set_pointer(GaimValue *value, void *data) | |
| 243 | { | |
| 244 | g_return_if_fail(value != NULL); | |
| 245 | ||
| 246 | value->data.pointer_data = data; | |
| 247 | } | |
| 248 | ||
| 249 | void | |
| 250 | gaim_value_set_enum(GaimValue *value, int data) | |
| 251 | { | |
| 252 | g_return_if_fail(value != NULL); | |
| 253 | ||
| 254 | value->data.enum_data = data; | |
| 255 | } | |
| 256 | ||
| 257 | void | |
| 258 | gaim_value_set_boxed(GaimValue *value, void *data) | |
| 259 | { | |
| 260 | g_return_if_fail(value != NULL); | |
| 261 | ||
| 262 | value->data.boxed_data = data; | |
| 263 | } | |
| 264 | ||
| 265 | char | |
| 266 | gaim_value_get_char(const GaimValue *value) | |
| 267 | { | |
| 268 | g_return_val_if_fail(value != NULL, 0); | |
| 269 | ||
| 270 | return value->data.char_data; | |
| 271 | } | |
| 272 | ||
| 273 | unsigned char | |
| 274 | gaim_value_get_uchar(const GaimValue *value) | |
| 275 | { | |
| 276 | g_return_val_if_fail(value != NULL, 0); | |
| 277 | ||
| 278 | return value->data.uchar_data; | |
| 279 | } | |
| 280 | ||
| 281 | gboolean | |
| 282 | gaim_value_get_boolean(const GaimValue *value) | |
| 283 | { | |
| 284 | g_return_val_if_fail(value != NULL, FALSE); | |
| 285 | ||
| 286 | return value->data.boolean_data; | |
| 287 | } | |
| 288 | ||
| 289 | short | |
| 290 | gaim_value_get_short(const GaimValue *value) | |
| 291 | { | |
| 292 | g_return_val_if_fail(value != NULL, 0); | |
| 293 | ||
| 294 | return value->data.short_data; | |
| 295 | } | |
| 296 | ||
| 297 | unsigned short | |
| 298 | gaim_value_get_ushort(const GaimValue *value) | |
| 299 | { | |
| 300 | g_return_val_if_fail(value != NULL, 0); | |
| 301 | ||
| 302 | return value->data.ushort_data; | |
| 303 | } | |
| 304 | ||
| 305 | int | |
| 306 | gaim_value_get_int(const GaimValue *value) | |
| 307 | { | |
| 308 | g_return_val_if_fail(value != NULL, 0); | |
| 309 | ||
| 310 | return value->data.int_data; | |
| 311 | } | |
| 312 | ||
| 313 | unsigned int | |
| 314 | gaim_value_get_uint(const GaimValue *value) | |
| 315 | { | |
| 316 | g_return_val_if_fail(value != NULL, 0); | |
| 317 | ||
| 318 | return value->data.int_data; | |
| 319 | } | |
| 320 | ||
| 321 | long | |
| 322 | gaim_value_get_long(const GaimValue *value) | |
| 323 | { | |
| 324 | g_return_val_if_fail(value != NULL, 0); | |
| 325 | ||
| 326 | return value->data.long_data; | |
| 327 | } | |
| 328 | ||
| 329 | unsigned long | |
| 330 | gaim_value_get_ulong(const GaimValue *value) | |
| 331 | { | |
| 332 | g_return_val_if_fail(value != NULL, 0); | |
| 333 | ||
| 334 | return value->data.long_data; | |
| 335 | } | |
| 336 | ||
| 337 | gint64 | |
| 338 | gaim_value_get_int64(const GaimValue *value) | |
| 339 | { | |
| 340 | g_return_val_if_fail(value != NULL, 0); | |
| 341 | ||
| 342 | return value->data.int64_data; | |
| 343 | } | |
| 344 | ||
| 345 | guint64 | |
| 346 | gaim_value_get_uint64(const GaimValue *value) | |
| 347 | { | |
| 348 | g_return_val_if_fail(value != NULL, 0); | |
| 349 | ||
| 350 | return value->data.uint64_data; | |
| 351 | } | |
| 352 | ||
| 353 | const char * | |
| 354 | gaim_value_get_string(const GaimValue *value) | |
| 355 | { | |
| 356 | g_return_val_if_fail(value != NULL, NULL); | |
| 357 | ||
| 358 | return value->data.string_data; | |
| 359 | } | |
| 360 | ||
| 361 | void * | |
| 362 | gaim_value_get_object(const GaimValue *value) | |
| 363 | { | |
| 364 | g_return_val_if_fail(value != NULL, NULL); | |
| 365 | ||
| 366 | return value->data.object_data; | |
| 367 | } | |
| 368 | ||
| 369 | void * | |
| 370 | gaim_value_get_pointer(const GaimValue *value) | |
| 371 | { | |
| 372 | g_return_val_if_fail(value != NULL, NULL); | |
| 373 | ||
| 374 | return value->data.pointer_data; | |
| 375 | } | |
| 376 | ||
| 377 | int | |
| 378 | gaim_value_get_enum(const GaimValue *value) | |
| 379 | { | |
| 380 | g_return_val_if_fail(value != NULL, -1); | |
| 381 | ||
| 382 | return value->data.enum_data; | |
| 383 | } | |
| 384 | ||
| 385 | void * | |
| 386 | gaim_value_get_boxed(const GaimValue *value) | |
| 387 | { | |
| 388 | g_return_val_if_fail(value != NULL, NULL); | |
| 389 | ||
| 390 | return value->data.boxed_data; | |
| 391 | } | |
| 392 |