| 461 if (prpl_info && g_list_find(gaim_connections_get_all(), gc)) { |
461 if (prpl_info && g_list_find(gaim_connections_get_all(), gc)) { |
| 462 if (prpl_info->add_buddies) |
462 if (prpl_info->add_buddies) |
| 463 prpl_info->add_buddies(gc, buddies); |
463 prpl_info->add_buddies(gc, buddies); |
| 464 else if (prpl_info->add_buddy) { |
464 else if (prpl_info->add_buddy) { |
| 465 while (buddies) { |
465 while (buddies) { |
| 466 GaimBuddy *b = buddies->data; |
466 prpl_info->add_buddy(gc, buddies->data, NULL); |
| 467 prpl_info->add_buddy(gc, b->name, gaim_find_buddys_group(b)); |
|
| 468 buddies = buddies->next; |
467 buddies = buddies->next; |
| 469 } |
468 } |
| 470 } |
469 } |
| 471 } |
470 } |
| 472 } |
471 } |