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1 /** |
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2 * @file network.c Network Implementation |
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3 * @ingroup core |
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4 * |
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5 * gaim |
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6 * |
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7 * Gaim is the legal property of its developers, whose names are too numerous |
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8 * to list here. Please refer to the COPYRIGHT file distributed with this |
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9 * source distribution. |
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10 * |
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11 * This program is free software; you can redistribute it and/or modify |
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12 * it under the terms of the GNU General Public License as published by |
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13 * the Free Software Foundation; either version 2 of the License, or |
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14 * (at your option) any later version. |
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15 * |
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16 * This program is distributed in the hope that it will be useful, |
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17 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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19 * GNU General Public License for more details. |
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20 * |
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21 * You should have received a copy of the GNU General Public License |
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22 * along with this program; if not, write to the Free Software |
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23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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24 */ |
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25 |
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26 #include "internal.h" |
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27 |
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28 #ifndef _WIN32 |
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29 #include <resolv.h> |
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30 #include <netinet/in.h> |
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31 #include <arpa/nameser.h> |
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32 #include <net/if.h> |
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33 #include <sys/ioctl.h> |
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34 #else |
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35 #include <nspapi.h> |
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36 #endif |
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37 |
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38 /* Solaris */ |
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39 #if defined (__SVR4) && defined (__sun) |
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40 #include <sys/sockio.h> |
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41 #endif |
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42 |
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43 #include "debug.h" |
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44 #include "account.h" |
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45 #include "network.h" |
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46 #include "prefs.h" |
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47 #include "stun.h" |
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48 #include "upnp.h" |
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49 |
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50 /* |
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51 * Calling sizeof(struct ifreq) isn't always correct on |
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52 * Mac OS X (and maybe others). |
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53 */ |
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54 #ifdef _SIZEOF_ADDR_IFREQ |
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55 # define HX_SIZE_OF_IFREQ(a) _SIZEOF_ADDR_IFREQ(a) |
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56 #else |
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57 # define HX_SIZE_OF_IFREQ(a) sizeof(a) |
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58 #endif |
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59 |
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60 #ifdef HAVE_LIBNM |
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61 #include <libnm_glib.h> |
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62 |
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63 libnm_glib_ctx *nm_context = NULL; |
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64 guint nm_callback_idx = 0; |
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65 |
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66 #elif defined _WIN32 |
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67 static int current_network_count; |
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68 #endif |
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69 |
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70 struct _GaimNetworkListenData { |
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71 int listenfd; |
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72 int socket_type; |
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73 gboolean retry; |
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74 gboolean adding; |
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75 GaimNetworkListenCallback cb; |
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76 gpointer cb_data; |
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77 }; |
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78 |
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79 #ifdef HAVE_LIBNM |
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80 void nm_callback_func(libnm_glib_ctx* ctx, gpointer user_data); |
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81 #endif |
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82 |
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83 const unsigned char * |
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84 gaim_network_ip_atoi(const char *ip) |
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85 { |
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86 static unsigned char ret[4]; |
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87 gchar *delimiter = "."; |
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88 gchar **split; |
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89 int i; |
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90 |
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91 g_return_val_if_fail(ip != NULL, NULL); |
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92 |
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93 split = g_strsplit(ip, delimiter, 4); |
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94 for (i = 0; split[i] != NULL; i++) |
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95 ret[i] = atoi(split[i]); |
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96 g_strfreev(split); |
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97 |
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98 /* i should always be 4 */ |
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99 if (i != 4) |
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100 return NULL; |
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101 |
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102 return ret; |
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103 } |
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104 |
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105 void |
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106 gaim_network_set_public_ip(const char *ip) |
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107 { |
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108 g_return_if_fail(ip != NULL); |
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109 |
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110 /* XXX - Ensure the IP address is valid */ |
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111 |
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112 gaim_prefs_set_string("/core/network/public_ip", ip); |
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113 } |
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114 |
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115 const char * |
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116 gaim_network_get_public_ip(void) |
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117 { |
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118 return gaim_prefs_get_string("/core/network/public_ip"); |
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119 } |
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120 |
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121 const char * |
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122 gaim_network_get_local_system_ip(int fd) |
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123 { |
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124 char buffer[1024]; |
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125 static char ip[16]; |
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126 char *tmp; |
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127 struct ifconf ifc; |
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128 struct ifreq *ifr; |
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129 struct sockaddr_in *sinptr; |
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130 guint32 lhost = htonl(127 * 256 * 256 * 256 + 1); |
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131 long unsigned int add; |
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132 int source = fd; |
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133 |
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134 if (fd < 0) |
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135 source = socket(PF_INET,SOCK_STREAM, 0); |
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136 |
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137 ifc.ifc_len = sizeof(buffer); |
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138 ifc.ifc_req = (struct ifreq *)buffer; |
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139 ioctl(source, SIOCGIFCONF, &ifc); |
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140 |
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141 if (fd < 0) |
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142 close(source); |
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143 |
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144 tmp = buffer; |
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145 while (tmp < buffer + ifc.ifc_len) |
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146 { |
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147 ifr = (struct ifreq *)tmp; |
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148 tmp += HX_SIZE_OF_IFREQ(*ifr); |
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149 |
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150 if (ifr->ifr_addr.sa_family == AF_INET) |
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151 { |
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152 sinptr = (struct sockaddr_in *)&ifr->ifr_addr; |
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153 if (sinptr->sin_addr.s_addr != lhost) |
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154 { |
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155 add = ntohl(sinptr->sin_addr.s_addr); |
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156 g_snprintf(ip, 16, "%lu.%lu.%lu.%lu", |
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157 ((add >> 24) & 255), |
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158 ((add >> 16) & 255), |
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159 ((add >> 8) & 255), |
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160 add & 255); |
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161 |
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162 return ip; |
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163 } |
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164 } |
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165 } |
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166 |
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167 return "0.0.0.0"; |
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168 } |
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169 |
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170 const char * |
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171 gaim_network_get_my_ip(int fd) |
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172 { |
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173 const char *ip = NULL; |
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174 GaimStunNatDiscovery *stun; |
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175 |
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176 /* Check if the user specified an IP manually */ |
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177 if (!gaim_prefs_get_bool("/core/network/auto_ip")) { |
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178 ip = gaim_network_get_public_ip(); |
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179 /* Make sure the IP address entered by the user is valid */ |
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180 if ((ip != NULL) && (gaim_network_ip_atoi(ip) != NULL)) |
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181 return ip; |
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182 } |
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183 |
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184 /* Check if STUN discovery was already done */ |
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185 stun = gaim_stun_discover(NULL); |
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186 if ((stun != NULL) && (stun->status == GAIM_STUN_STATUS_DISCOVERED)) |
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187 return stun->publicip; |
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188 |
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189 /* Attempt to get the IP from a NAT device using UPnP */ |
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190 ip = gaim_upnp_get_public_ip(); |
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191 if (ip != NULL) |
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192 return ip; |
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193 |
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194 /* Just fetch the IP of the local system */ |
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195 return gaim_network_get_local_system_ip(fd); |
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196 } |
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197 |
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198 |
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199 static void |
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200 gaim_network_set_upnp_port_mapping_cb(gboolean success, gpointer data) |
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201 { |
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202 GaimNetworkListenData *listen_data; |
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203 |
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204 listen_data = data; |
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205 /* TODO: Once we're keeping track of upnp requests... */ |
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206 /* listen_data->pnp_data = NULL; */ |
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207 |
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208 if (!success) { |
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209 gaim_debug_info("network", "Couldn't create UPnP mapping\n"); |
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210 if (listen_data->retry) { |
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211 listen_data->retry = FALSE; |
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212 listen_data->adding = FALSE; |
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213 /* TODO: Need to keep track of this return value! */ |
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214 gaim_upnp_remove_port_mapping( |
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215 gaim_network_get_port_from_fd(listen_data->listenfd), |
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216 (listen_data->socket_type == SOCK_STREAM) ? "TCP" : "UDP", |
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217 gaim_network_set_upnp_port_mapping_cb, listen_data); |
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218 return; |
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219 } |
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220 } else if (!listen_data->adding) { |
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221 /* We've tried successfully to remove the port mapping. |
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222 * Try to add it again */ |
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223 listen_data->adding = TRUE; |
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224 /* TODO: Need to keep track of this return value! */ |
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225 gaim_upnp_set_port_mapping( |
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226 gaim_network_get_port_from_fd(listen_data->listenfd), |
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227 (listen_data->socket_type == SOCK_STREAM) ? "TCP" : "UDP", |
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228 gaim_network_set_upnp_port_mapping_cb, listen_data); |
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229 return; |
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230 } |
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231 |
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232 if (listen_data->cb) |
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233 listen_data->cb(listen_data->listenfd, listen_data->cb_data); |
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234 |
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235 gaim_network_listen_cancel(listen_data); |
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236 } |
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237 |
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238 |
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239 static GaimNetworkListenData * |
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240 gaim_network_do_listen(unsigned short port, int socket_type, GaimNetworkListenCallback cb, gpointer cb_data) |
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241 { |
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242 int listenfd = -1; |
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243 const int on = 1; |
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244 GaimNetworkListenData *listen_data; |
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245 #ifdef HAVE_GETADDRINFO |
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246 int errnum; |
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247 struct addrinfo hints, *res, *next; |
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248 char serv[6]; |
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249 |
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250 /* |
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251 * Get a list of addresses on this machine. |
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252 */ |
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253 snprintf(serv, sizeof(serv), "%hu", port); |
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254 memset(&hints, 0, sizeof(struct addrinfo)); |
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255 hints.ai_flags = AI_PASSIVE; |
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256 hints.ai_family = AF_UNSPEC; |
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257 hints.ai_socktype = socket_type; |
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258 errnum = getaddrinfo(NULL /* any IP */, serv, &hints, &res); |
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259 if (errnum != 0) { |
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260 #ifndef _WIN32 |
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261 gaim_debug_warning("network", "getaddrinfo: %s\n", gai_strerror(errnum)); |
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262 if (errnum == EAI_SYSTEM) |
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263 gaim_debug_warning("network", "getaddrinfo: system error: %s\n", strerror(errno)); |
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264 #else |
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265 gaim_debug_warning("network", "getaddrinfo: Error Code = %d\n", errnum); |
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266 #endif |
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267 return NULL; |
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268 } |
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269 |
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270 /* |
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271 * Go through the list of addresses and attempt to listen on |
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272 * one of them. |
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273 * XXX - Try IPv6 addresses first? |
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274 */ |
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275 for (next = res; next != NULL; next = next->ai_next) { |
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276 listenfd = socket(next->ai_family, next->ai_socktype, next->ai_protocol); |
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277 if (listenfd < 0) |
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278 continue; |
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279 if (setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)) != 0) |
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280 gaim_debug_warning("network", "setsockopt: %s\n", strerror(errno)); |
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281 if (bind(listenfd, next->ai_addr, next->ai_addrlen) == 0) |
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282 break; /* success */ |
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283 /* XXX - It is unclear to me (datallah) whether we need to be |
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284 using a new socket each time */ |
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285 close(listenfd); |
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286 } |
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287 |
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288 freeaddrinfo(res); |
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289 |
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290 if (next == NULL) |
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291 return NULL; |
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292 #else |
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293 struct sockaddr_in sockin; |
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294 |
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295 if ((listenfd = socket(AF_INET, socket_type, 0)) < 0) { |
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296 gaim_debug_warning("network", "socket: %s\n", strerror(errno)); |
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297 return NULL; |
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298 } |
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299 |
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300 if (setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)) != 0) |
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301 gaim_debug_warning("network", "setsockopt: %s\n", strerror(errno)); |
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302 |
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303 memset(&sockin, 0, sizeof(struct sockaddr_in)); |
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304 sockin.sin_family = PF_INET; |
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305 sockin.sin_port = htons(port); |
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306 |
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307 if (bind(listenfd, (struct sockaddr *)&sockin, sizeof(struct sockaddr_in)) != 0) { |
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308 gaim_debug_warning("network", "bind: %s\n", strerror(errno)); |
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309 close(listenfd); |
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310 return NULL; |
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311 } |
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312 #endif |
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313 |
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314 if (socket_type == SOCK_STREAM && listen(listenfd, 4) != 0) { |
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315 gaim_debug_warning("network", "listen: %s\n", strerror(errno)); |
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316 close(listenfd); |
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317 return NULL; |
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318 } |
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319 fcntl(listenfd, F_SETFL, O_NONBLOCK); |
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320 |
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321 gaim_debug_info("network", "Listening on port: %hu\n", gaim_network_get_port_from_fd(listenfd)); |
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322 |
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323 listen_data = g_new0(GaimNetworkListenData, 1); |
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324 listen_data->listenfd = listenfd; |
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325 listen_data->adding = TRUE; |
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326 listen_data->retry = TRUE; |
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327 listen_data->cb = cb; |
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328 listen_data->cb_data = cb_data; |
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329 |
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330 /* TODO: Need to keep track of this return value! */ |
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331 gaim_upnp_set_port_mapping( |
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332 gaim_network_get_port_from_fd(listenfd), |
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333 (socket_type == SOCK_STREAM) ? "TCP" : "UDP", |
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334 gaim_network_set_upnp_port_mapping_cb, listen_data); |
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335 |
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336 return listen_data; |
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337 } |
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338 |
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339 GaimNetworkListenData * |
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340 gaim_network_listen(unsigned short port, int socket_type, |
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341 GaimNetworkListenCallback cb, gpointer cb_data) |
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342 { |
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343 g_return_val_if_fail(port != 0, NULL); |
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344 |
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345 return gaim_network_do_listen(port, socket_type, cb, cb_data); |
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346 } |
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347 |
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348 GaimNetworkListenData * |
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349 gaim_network_listen_range(unsigned short start, unsigned short end, |
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350 int socket_type, GaimNetworkListenCallback cb, gpointer cb_data) |
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351 { |
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352 GaimNetworkListenData *ret = NULL; |
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353 |
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354 if (gaim_prefs_get_bool("/core/network/ports_range_use")) { |
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355 start = gaim_prefs_get_int("/core/network/ports_range_start"); |
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356 end = gaim_prefs_get_int("/core/network/ports_range_end"); |
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357 } else { |
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358 if (end < start) |
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359 end = start; |
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360 } |
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361 |
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362 for (; start <= end; start++) { |
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363 ret = gaim_network_do_listen(start, socket_type, cb, cb_data); |
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364 if (ret != NULL) |
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365 break; |
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366 } |
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367 |
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368 return ret; |
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369 } |
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370 |
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371 void gaim_network_listen_cancel(GaimNetworkListenData *listen_data) |
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372 { |
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373 g_free(listen_data); |
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374 } |
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375 |
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376 unsigned short |
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377 gaim_network_get_port_from_fd(int fd) |
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378 { |
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379 struct sockaddr_in addr; |
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380 socklen_t len; |
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381 |
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382 g_return_val_if_fail(fd >= 0, 0); |
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383 |
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384 len = sizeof(addr); |
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385 if (getsockname(fd, (struct sockaddr *) &addr, &len) == -1) { |
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386 gaim_debug_warning("network", "getsockname: %s\n", strerror(errno)); |
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387 return 0; |
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388 } |
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389 |
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390 return ntohs(addr.sin_port); |
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391 } |
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392 |
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393 #ifdef _WIN32 |
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394 #ifndef NS_NLA |
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395 #define NS_NLA 15 |
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396 #endif |
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397 static gint |
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398 wgaim_get_connected_network_count(void) |
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399 { |
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400 guint net_cnt = 0; |
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401 |
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402 WSAQUERYSET qs; |
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403 HANDLE h; |
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404 gint retval; |
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405 int errorid; |
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406 |
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407 memset(&qs, 0, sizeof(WSAQUERYSET)); |
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408 qs.dwSize = sizeof(WSAQUERYSET); |
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409 qs.dwNameSpace = NS_NLA; |
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410 |
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411 retval = WSALookupServiceBegin(&qs, LUP_RETURN_ALL, &h); |
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412 if (retval != ERROR_SUCCESS) { |
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413 gchar *msg; |
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414 errorid = WSAGetLastError(); |
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415 msg = g_win32_error_message(errorid); |
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416 gaim_debug_warning("network", "Couldn't retrieve NLA SP lookup handle. " |
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417 "NLA service is probably not running. Message: %s (%d).\n", |
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418 msg, errorid); |
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419 g_free(msg); |
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420 |
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421 return -1; |
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422 } else { |
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423 char buf[4096]; |
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424 WSAQUERYSET *res = (LPWSAQUERYSET) buf; |
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425 DWORD size = sizeof(buf); |
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426 while ((retval = WSALookupServiceNext(h, 0, &size, res)) == ERROR_SUCCESS) { |
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427 net_cnt++; |
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428 gaim_debug_info("network", "found network '%s'\n", |
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429 res->lpszServiceInstanceName ? res->lpszServiceInstanceName : "(NULL)"); |
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430 size = sizeof(buf); |
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431 } |
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432 |
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433 errorid = WSAGetLastError(); |
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434 if (!(errorid == WSA_E_NO_MORE || errorid == WSAENOMORE)) { |
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435 gchar *msg = g_win32_error_message(errorid); |
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436 gaim_debug_error("network", "got unexpected NLA response %s (%d)\n", msg, errorid); |
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437 g_free(msg); |
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438 |
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439 net_cnt = -1; |
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440 } |
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441 |
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442 retval = WSALookupServiceEnd(h); |
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443 } |
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444 |
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445 return net_cnt; |
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446 |
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447 } |
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448 |
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449 static gboolean wgaim_network_change_thread_cb(gpointer data) |
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450 { |
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451 gint new_count; |
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452 GaimConnectionUiOps *ui_ops = gaim_connections_get_ui_ops(); |
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453 |
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454 new_count = wgaim_get_connected_network_count(); |
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455 |
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456 if (new_count < 0) |
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457 return FALSE; |
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458 |
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459 gaim_debug_info("network", "Received Network Change Notification. Current network count is %d, previous count was %d.\n", new_count, current_network_count); |
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460 |
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461 if (new_count > 0 && ui_ops != NULL && ui_ops->network_connected != NULL) { |
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462 ui_ops->network_connected(); |
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463 } else if (new_count == 0 && current_network_count > 0 && |
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464 ui_ops != NULL && ui_ops->network_disconnected != NULL) { |
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465 ui_ops->network_disconnected(); |
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466 } |
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467 |
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468 current_network_count = new_count; |
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469 |
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470 return FALSE; |
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471 } |
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472 |
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473 static gpointer wgaim_network_change_thread(gpointer data) |
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474 { |
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475 HANDLE h; |
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476 WSAQUERYSET qs; |
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477 time_t last_trigger = time(NULL); |
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478 |
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479 int WSAAPI (*MyWSANSPIoctl) ( |
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480 HANDLE hLookup, DWORD dwControlCode, LPVOID lpvInBuffer, |
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481 DWORD cbInBuffer, LPVOID lpvOutBuffer, DWORD cbOutBuffer, |
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482 LPDWORD lpcbBytesReturned, LPWSACOMPLETION lpCompletion) = NULL; |
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483 |
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484 if (!(MyWSANSPIoctl = (void*) wgaim_find_and_loadproc("ws2_32.dll", "WSANSPIoctl"))) { |
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485 g_thread_exit(NULL); |
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486 return NULL; |
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487 } |
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488 |
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489 while (TRUE) { |
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490 int retval; |
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491 DWORD retLen = 0; |
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492 |
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493 memset(&qs, 0, sizeof(WSAQUERYSET)); |
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494 qs.dwSize = sizeof(WSAQUERYSET); |
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495 qs.dwNameSpace = NS_NLA; |
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496 if (WSALookupServiceBegin(&qs, 0, &h) == SOCKET_ERROR) { |
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497 int errorid = WSAGetLastError(); |
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498 gchar *msg = g_win32_error_message(errorid); |
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499 gaim_debug_warning("network", "Couldn't retrieve NLA SP lookup handle. " |
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500 "NLA service is probably not running. Message: %s (%d).\n", |
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501 msg, errorid); |
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502 g_free(msg); |
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503 g_thread_exit(NULL); |
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504 return NULL; |
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505 } |
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506 |
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507 /* Make sure at least 30 seconds have elapsed since the last |
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508 * notification so we don't peg the cpu if this keeps changing. */ |
| |
509 if ((time(NULL) - last_trigger) < 30) |
| |
510 Sleep(30000); |
| |
511 |
| |
512 last_trigger = time(NULL); |
| |
513 |
| |
514 /* This will block until there is a network change */ |
| |
515 if (MyWSANSPIoctl(h, SIO_NSP_NOTIFY_CHANGE, NULL, 0, NULL, 0, &retLen, NULL) == SOCKET_ERROR) { |
| |
516 int errorid = WSAGetLastError(); |
| |
517 gchar *msg = g_win32_error_message(errorid); |
| |
518 gaim_debug_warning("network", "Unable to wait for changes. Message: %s (%d).\n", |
| |
519 msg, errorid); |
| |
520 g_free(msg); |
| |
521 } |
| |
522 |
| |
523 retval = WSALookupServiceEnd(h); |
| |
524 |
| |
525 g_idle_add(wgaim_network_change_thread_cb, NULL); |
| |
526 |
| |
527 } |
| |
528 |
| |
529 g_thread_exit(NULL); |
| |
530 return NULL; |
| |
531 } |
| |
532 #endif |
| |
533 |
| |
534 gboolean |
| |
535 gaim_network_is_available(void) |
| |
536 { |
| |
537 #ifdef HAVE_LIBNM |
| |
538 /* Try NetworkManager first, maybe we'll get lucky */ |
| |
539 int libnm_retval = -1; |
| |
540 |
| |
541 if (nm_context) |
| |
542 { |
| |
543 if ((libnm_retval = libnm_glib_get_network_state(nm_context)) == LIBNM_NO_NETWORK_CONNECTION) |
| |
544 { |
| |
545 gaim_debug_warning("network", "NetworkManager not active or reports no connection (retval = %i)\n", libnm_retval); |
| |
546 return FALSE; |
| |
547 } |
| |
548 if (libnm_retval == LIBNM_ACTIVE_NETWORK_CONNECTION) return TRUE; |
| |
549 } |
| |
550 #elif defined _WIN32 |
| |
551 return (current_network_count > 0); |
| |
552 #endif |
| |
553 return TRUE; |
| |
554 } |
| |
555 |
| |
556 #ifdef HAVE_LIBNM |
| |
557 void |
| |
558 nm_callback_func(libnm_glib_ctx* ctx, gpointer user_data) |
| |
559 { |
| |
560 GList *l; |
| |
561 GaimAccount *account; |
| |
562 static libnm_glib_state prev = LIBNM_NO_DBUS; |
| |
563 libnm_glib_state current; |
| |
564 GaimConnectionUiOps *ui_ops = gaim_connections_get_ui_ops(); |
| |
565 |
| |
566 current = libnm_glib_get_network_state(ctx); |
| |
567 gaim_debug_info("network","Entering nm_callback_func!\n"); |
| |
568 |
| |
569 switch(current) |
| |
570 { |
| |
571 case LIBNM_ACTIVE_NETWORK_CONNECTION: |
| |
572 /* Call res_init in case DNS servers have changed */ |
| |
573 res_init(); |
| |
574 if (ui_ops != NULL && ui_ops->network_connected != NULL) |
| |
575 ui_ops->network_connected(); |
| |
576 prev = current; |
| |
577 break; |
| |
578 case LIBNM_NO_NETWORK_CONNECTION: |
| |
579 if (prev != LIBNM_ACTIVE_NETWORK_CONNECTION) |
| |
580 break; |
| |
581 if (ui_ops != NULL && ui_ops->network_disconnected != NULL) |
| |
582 ui_ops->network_disconnected(); |
| |
583 prev = current; |
| |
584 break; |
| |
585 case LIBNM_NO_DBUS: |
| |
586 case LIBNM_NO_NETWORKMANAGER: |
| |
587 case LIBNM_INVALID_CONTEXT: |
| |
588 default: |
| |
589 break; |
| |
590 } |
| |
591 } |
| |
592 #endif |
| |
593 |
| |
594 void |
| |
595 gaim_network_init(void) |
| |
596 { |
| |
597 #ifdef _WIN32 |
| |
598 GError *err = NULL; |
| |
599 gint cnt = wgaim_get_connected_network_count(); |
| |
600 |
| |
601 if (cnt < 0) /* Assume there is a network */ |
| |
602 current_network_count = 1; |
| |
603 /* Don't listen for network changes if we can't tell anyway */ |
| |
604 else |
| |
605 { |
| |
606 current_network_count = cnt; |
| |
607 if (!g_thread_create(wgaim_network_change_thread, NULL, FALSE, &err)) |
| |
608 gaim_debug_error("network", "Couldn't create Network Monitor thread: %s\n", err ? err->message : ""); |
| |
609 } |
| |
610 #endif |
| |
611 |
| |
612 gaim_prefs_add_none ("/core/network"); |
| |
613 gaim_prefs_add_bool ("/core/network/auto_ip", TRUE); |
| |
614 gaim_prefs_add_string("/core/network/public_ip", ""); |
| |
615 gaim_prefs_add_bool ("/core/network/ports_range_use", FALSE); |
| |
616 gaim_prefs_add_int ("/core/network/ports_range_start", 1024); |
| |
617 gaim_prefs_add_int ("/core/network/ports_range_end", 2048); |
| |
618 |
| |
619 gaim_upnp_discover(NULL, NULL); |
| |
620 |
| |
621 #ifdef HAVE_LIBNM |
| |
622 nm_context = libnm_glib_init(); |
| |
623 if(nm_context) |
| |
624 nm_callback_idx = libnm_glib_register_callback(nm_context, nm_callback_func, NULL, g_main_context_default()); |
| |
625 #endif |
| |
626 } |
| |
627 |
| |
628 void |
| |
629 gaim_network_uninit(void) |
| |
630 { |
| |
631 #ifdef HAVE_LIBNM |
| |
632 /* FIXME: If anyone can think of a more clever way to shut down libnm without |
| |
633 * using a global variable + this function, please do. */ |
| |
634 if(nm_context && nm_callback_idx) |
| |
635 libnm_glib_unregister_callback(nm_context, nm_callback_idx); |
| |
636 |
| |
637 if(nm_context) |
| |
638 libnm_glib_shutdown(nm_context); |
| |
639 #endif |
| |
640 } |