| 1 #include <assert.h> |
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| 2 #include <string.h> |
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| 3 #include <stdlib.h> |
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| 4 #include <GL/gl.h> |
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| 5 #include <GL/glu.h> |
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| 6 #include <math.h> |
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| 7 /*#include "util.h"*/ |
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| 8 #include "cc_interface.h" |
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| 9 #include "crazychat.h" |
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| 10 #include <stdio.h> |
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| 11 |
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| 12 #include "cc_gtk_gl.h" |
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| 13 |
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| 14 #include "face.h" |
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| 15 #include "glm.h" |
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| 16 |
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| 17 |
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| 18 #define TAN_30 0.577 |
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| 19 #define ROOT_3 1.73 |
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| 20 //this will be the width of all heads |
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| 21 #define HEAD_WIDTH 2.5 |
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| 22 #define HEAD_HEIGHT 2.5 //same for now, this will actually vary from head |
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| 23 #define PERSONS_HEAD 1 |
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| 24 #define MOVEMENT .33 |
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| 25 |
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| 26 GLfloat ambient[] = {1.0, 1.0, 1.0, 1.0}; |
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| 27 GLfloat diffuse[] = {.7, .7, .7, 1}; |
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| 28 GLfloat specular[] = {1, 1, 1, 1}; |
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| 29 GLfloat lightpos[] = {0.0, 0.0, 20, 1}; |
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| 30 GLfloat specref[] = {1.0, 1, 1, 1,}; |
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| 31 |
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| 32 GLfloat xrot, yrot, zrot; |
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| 33 GLfloat x, y, z, mouth_open; |
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| 34 GLint left_eye_frame, right_eye_frame; //between 0 - 8 |
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| 35 GLint mouth_type; |
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| 36 GLint mouth_frame; |
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| 37 DIRECTION dir; |
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| 38 BOOL left_open, right_open; |
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| 39 GLfloat window_aspect; |
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| 40 |
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| 41 FACE remote_shark_face, remote_dog_face, local_shark_face, local_dog_face; |
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| 42 int count = 0; |
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| 43 int curr_materials[DOG_SHARK_CHANGE]; //these are the materials from output_instance |
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| 44 OUTPUT_MODE curr_mode; |
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| 45 KIND which_face; |
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| 46 |
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| 47 static void destroy_cb(GtkWidget *widget, struct output_instance *data); |
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| 48 |
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| 49 void Interpolate(struct output_instance* instance){ |
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| 50 GLfloat rangeX, rangeY, minZ, adj, angle, temp; |
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| 51 count++; |
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| 52 /* yrot=90; |
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| 53 zrot=0; |
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| 54 z=5; |
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| 55 x=0; |
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| 56 y=0; |
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| 57 left_open = right_open = TRUE; |
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| 58 mouth_open = (float)(count%10)/10; |
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| 59 dir = CONST; |
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| 60 curr_mode = NORMAL; |
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| 61 return; |
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| 62 */ |
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| 63 |
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| 64 //find z plane from percentage of face |
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| 65 if(instance->features->head_size==0){ |
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| 66 z = 5; |
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| 67 } |
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| 68 |
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| 69 temp = (GLfloat)instance->features->head_size/40.0; |
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| 70 //printf("head size %d\n", instance->features->head_size); |
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| 71 |
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| 72 minZ = ROOT_3; |
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| 73 z = ROOT_3*(PERSONS_HEAD/temp); |
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| 74 if(z < minZ) |
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| 75 z = minZ; |
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| 76 |
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| 77 //these calculations are based on a 90 degree viewing angle |
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| 78 rangeX = z*(TAN_30)*2; |
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| 79 rangeY = window_aspect*rangeX; |
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| 80 temp = (GLfloat)instance->features->x; |
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| 81 if(temp>50) { //then its on the left |
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| 82 temp = (temp - 50.0)/50.0; |
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| 83 x = 0 - temp*rangeX/1.0; |
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| 84 } |
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| 85 else { |
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| 86 temp = (50.0-temp)/50.0; |
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| 87 x = 0 + temp*rangeX/1.0; |
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| 88 } |
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| 89 |
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| 90 temp = (GLfloat)instance->features->y; |
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| 91 |
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| 92 if(temp>50){ |
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| 93 temp = (temp-50.0)/50.0; |
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| 94 y = 0 - temp*rangeY/1.0; |
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| 95 } |
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| 96 else { |
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| 97 temp = (50.0-temp)/50.0; |
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| 98 y = 0 + temp*rangeY/1.0; |
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| 99 } |
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| 100 |
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| 101 temp = (GLfloat)instance->features->head_y_rot; |
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| 102 yrot = temp - 50; |
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| 103 temp = (GLfloat)instance->features->head_z_rot; |
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| 104 zrot = temp-50; |
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| 105 |
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| 106 if(y-instance->past_y < -MOVEMENT) |
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| 107 dir = DOWN; |
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| 108 else if(y-instance->past_y > MOVEMENT) |
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| 109 dir = UP; |
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| 110 else |
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| 111 dir = CONST; |
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| 112 instance->past_y=y; |
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| 113 |
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| 114 mouth_open = (float)instance->features->mouth_open/105; |
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| 115 count++; |
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| 116 //mouth_open = (count%10)/(10); |
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| 117 |
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| 118 if(instance->features->left_eye_open==0){ |
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| 119 left_open = FALSE; |
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| 120 } |
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| 121 else{ |
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| 122 left_open = TRUE; |
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| 123 } |
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| 124 |
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| 125 if(instance->features->right_eye_open==0) |
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| 126 right_open = FALSE; |
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| 127 else |
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| 128 right_open = TRUE; |
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| 129 //right_open =1 - (count%5)/4; |
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| 130 |
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| 131 //set the materials |
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| 132 curr_materials[APPENDAGE]=instance->features->appendage_color; |
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| 133 curr_materials[HEAD]=instance->features->head_color; |
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| 134 curr_materials[LIDS]=instance->features->lid_color; |
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| 135 curr_materials[LEFT_IRIS]=instance->features->left_iris_color; |
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| 136 curr_materials[RIGHT_IRIS]=instance->features->right_iris_color; |
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| 137 // we don't get an x rotation |
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| 138 xrot = 0; |
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| 139 curr_mode=instance->features->mode; |
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| 140 if(instance->features->kind==0) |
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| 141 which_face=DOG; |
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| 142 else |
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| 143 which_face=SHARK; |
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| 144 |
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| 145 } |
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| 146 |
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| 147 |
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| 148 |
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| 149 gboolean configure(GtkWidget *widget, |
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| 150 GdkEventConfigure *event, void *data) |
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| 151 { |
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| 152 GdkGLContext *glcontext = gtk_widget_get_gl_context(widget); |
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| 153 GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable(widget); |
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| 154 |
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| 155 GLfloat w = widget->allocation.width; |
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| 156 GLfloat h = widget->allocation.height; |
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| 157 GLfloat aspect; |
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| 158 |
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| 159 Debug("configuring\n"); |
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| 160 |
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| 161 |
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| 162 /*** OpenGL BEGIN ***/ |
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| 163 if (!gdk_gl_drawable_gl_begin(gldrawable, glcontext)) |
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| 164 return FALSE; |
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| 165 |
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| 166 glEnable(GL_DEPTH_TEST); |
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| 167 glViewport(0, 0, w, h); |
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| 168 glMatrixMode(GL_PROJECTION); |
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| 169 glLoadIdentity(); |
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| 170 |
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| 171 if (w > h) { |
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| 172 window_aspect = w / h; |
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| 173 } else { |
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| 174 window_aspect = h / w; |
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| 175 } |
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| 176 |
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| 177 //glOrtho(-10, 10, -10,10, 0.0001, 1000); |
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| 178 gluPerspective(90.0, window_aspect, 0.0001, 1000.0); |
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| 179 |
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| 180 glMatrixMode(GL_MODELVIEW); |
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| 181 glLoadIdentity(); |
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| 182 |
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| 183 gdk_gl_drawable_gl_end(gldrawable); |
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| 184 /*** OpenGL END ***/ |
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| 185 |
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| 186 return TRUE; |
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| 187 } |
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| 188 |
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| 189 gboolean draw(GtkWidget *widget, GdkEventExpose *event, |
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| 190 void *data) |
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| 191 { |
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| 192 struct output_instance *instance = (struct output_instance*)data; |
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| 193 if(!data) { |
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| 194 fprintf(stderr,"null\n"); |
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| 195 } |
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| 196 assert(instance); |
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| 197 Interpolate(instance); |
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| 198 |
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| 199 GdkGLContext *glcontext = gtk_widget_get_gl_context (widget); |
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| 200 GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable (widget); |
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| 201 |
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| 202 //return TRUE; |
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| 203 |
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| 204 assert(gtk_widget_is_gl_capable(widget)); |
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| 205 |
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| 206 if (!gdk_gl_drawable_gl_begin (gldrawable, glcontext)) { |
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| 207 fprintf(stderr, "We're fucked this time.\n"); |
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| 208 return FALSE; |
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| 209 } |
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| 210 |
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| 211 |
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| 212 glClearColor(1.0, 1.0, 1.0, 0.0); |
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| 213 //glDisable(GL_CULL_FACE); |
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| 214 |
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| 215 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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| 216 glColor3f(1.0, 1.0, 1.0); |
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| 217 glMatrixMode(GL_MODELVIEW); |
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| 218 glLoadIdentity(); |
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| 219 |
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| 220 glTranslatef(x, y, -z); |
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| 221 if(instance->my_output==LOCAL){ |
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| 222 if(which_face==DOG){ |
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| 223 change_materials(local_dog_face, curr_materials, DOG_SHARK_CHANGE); |
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| 224 draw_face(local_dog_face, zrot, yrot, left_open, right_open, mouth_open, dir, curr_mode); |
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| 225 } |
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| 226 else { |
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| 227 change_materials(local_shark_face, curr_materials, DOG_SHARK_CHANGE); |
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| 228 draw_face(local_shark_face, zrot, yrot, left_open, right_open, mouth_open, dir, curr_mode); |
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| 229 } |
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| 230 } |
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| 231 else{ |
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| 232 if(which_face==DOG){ |
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| 233 change_materials(remote_dog_face, curr_materials, DOG_SHARK_CHANGE); |
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| 234 draw_face(remote_dog_face, zrot, yrot, left_open, right_open, mouth_open, dir, curr_mode); |
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| 235 } |
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| 236 else{ |
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| 237 change_materials(remote_shark_face, curr_materials, DOG_SHARK_CHANGE); |
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| 238 draw_face(remote_shark_face, zrot, yrot, left_open, right_open, mouth_open, dir, curr_mode); |
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| 239 } |
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| 240 } |
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| 241 if (gdk_gl_drawable_is_double_buffered (gldrawable)) |
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| 242 gdk_gl_drawable_swap_buffers (gldrawable); |
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| 243 else |
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| 244 glFlush (); |
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| 245 return TRUE; |
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| 246 } |
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| 247 |
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| 248 void init (GtkWidget *widget, void *data) |
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| 249 { |
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| 250 setupDrawlists(REMOTE); |
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| 251 setupLighting(widget); |
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| 252 } |
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| 253 |
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| 254 |
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| 255 void setupDrawlists(OUTPUT output) |
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| 256 { |
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| 257 if(output==REMOTE){ |
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| 258 remote_shark_face = init_face(SHARK); |
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| 259 remote_dog_face = init_face(DOG); |
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| 260 } |
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| 261 if(output==LOCAL){ |
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| 262 local_shark_face = init_face(SHARK); |
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| 263 local_dog_face = init_face(DOG); |
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| 264 } |
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| 265 } |
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| 266 |
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| 267 |
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| 268 void setupLighting(GtkWidget *widget) |
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| 269 { |
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| 270 |
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| 271 GLfloat w = widget->allocation.width; |
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| 272 GLfloat h = widget->allocation.height; |
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| 273 glClearColor(1.0f, 1.0f, 1.0f, 1.0f); |
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| 274 glEnable(GL_DEPTH_TEST); |
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| 275 glEnable(GL_LIGHTING); |
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| 276 //glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); |
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| 277 glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); |
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| 278 glLightfv(GL_LIGHT0, GL_SPECULAR, specular); |
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| 279 glLightfv(GL_LIGHT0, GL_POSITION, lightpos); |
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| 280 glEnable(GL_LIGHT0); |
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| 281 //glEnable(GL_COLOR_MATERIAL); |
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| 282 //glColorMaterial(GL_FRONT, GL_AMBIENT_AND_DIFFUSE); |
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| 283 glMaterialfv(GL_FRONT, GL_DIFFUSE, diffuse); |
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| 284 glMateriali(GL_FRONT, GL_SHININESS, 128); |
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| 285 |
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| 286 //glEnable(GL_CULL_FACE); |
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| 287 |
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| 288 glClear(GL_COLOR_BUFFER_BIT); |
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| 289 glMatrixMode(GL_PROJECTION); |
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| 290 glLoadIdentity(); |
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| 291 //glOrtho(-2, 2, -2, 2, 0.0001, 1000); |
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| 292 |
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| 293 if (w > h) { |
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| 294 window_aspect = w / h; |
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| 295 } else { |
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| 296 window_aspect = h / w; |
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| 297 } |
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| 298 |
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| 299 gluPerspective(90.0, window_aspect, 0.0001, 1000.0); |
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| 300 //glFrustum(-100.0, 100.0, -100.0, 100.0, 0, 10); |
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| 301 glMatrixMode(GL_MODELVIEW); |
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| 302 //gluLookAt(0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0); |
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| 303 } |
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| 304 |
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| 305 struct output_instance *init_output(struct cc_features *features, |
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| 306 struct cc_session *session) |
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| 307 { |
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| 308 struct draw_info *info; |
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| 309 struct output_instance *instance; |
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| 310 struct window_box ret; |
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| 311 |
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| 312 instance = (struct output_instance*)malloc(sizeof(*instance)); |
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| 313 assert(instance); |
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| 314 memset(instance, 0, sizeof(*instance)); |
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| 315 instance->features = features; |
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| 316 instance->session = session; |
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| 317 |
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| 318 info = (struct draw_info*)malloc(sizeof(*info)); |
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| 319 memset(info, 0, sizeof(*info)); |
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| 320 info->timeout = TRUE; |
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| 321 info->delay_ms = 40; |
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| 322 info->data = instance; |
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| 323 |
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| 324 |
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| 325 cc_new_gl_window(init, configure, draw, info, &ret); |
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| 326 g_signal_connect(GTK_OBJECT(ret.window), "destroy", |
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| 327 G_CALLBACK(destroy_cb), instance); |
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| 328 gtk_window_set_default_size(ret.window,640,480); |
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| 329 if (session) { |
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| 330 gtk_window_set_title(ret.window, session->name); |
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| 331 } |
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| 332 gtk_widget_show(ret.window); |
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| 333 instance->widget = ret.window; |
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| 334 instance->box = ret.vbox; |
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| 335 return instance; |
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| 336 } |
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| 337 |
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| 338 static void destroy_cb(GtkWidget *widget, struct output_instance *data) |
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| 339 { |
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| 340 Debug("Closing output window\n"); |
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| 341 if (data->session) { |
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| 342 cc_remove_session(data->session->cc, data->session); |
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| 343 close(data->session->tcp_sock); |
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| 344 close(data->session->udp_sock); |
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| 345 Filter_Destroy(data->session->filter); |
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| 346 destroy_output(data->session->output); |
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| 347 } |
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| 348 } |
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| 349 |
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| 350 void destroy_output(struct output_instance *instance) |
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| 351 { |
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| 352 free(instance); |
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| 353 } |
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