src/dbus-server.h

branch
cpw.khc.msnp14
changeset 20472
6a6d2ef151e6
parent 13912
463b4fa9f067
parent 20469
b2836a24d81e
child 20473
91e1b3a49d10
equal deleted inserted replaced
13912:463b4fa9f067 20472:6a6d2ef151e6
1 /**
2 * @file dbus-server.h Gaim DBUS Server
3 * @ingroup core
4 *
5 * gaim
6 *
7 * Gaim is the legal property of its developers, whose names are too numerous
8 * to list here. Please refer to the COPYRIGHT file distributed with this
9 * source distribution.
10 *
11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version.
15 *
16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
20 *
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 *
25 */
26
27 #ifndef _GAIM_DBUS_SERVER_H_
28 #define _GAIM_DBUS_SERVER_H_
29
30 #include "value.h"
31
32
33 G_BEGIN_DECLS
34
35 /**
36 Types of pointers are identified by the ADDRESS of a GaimDbusType
37 object. This way, plugins can easily access types defined in gaim
38 proper as well as introduce their own types that will not conflict
39 with those introduced by other plugins.
40
41 The structure GaimDbusType has only one element (GaimDBusType::parent), a
42 contains a pointer to the parent type, or @c NULL if the type has no
43 parent. Parent means the same as the base class in object oriented
44 programming.
45 */
46
47 typedef struct _GaimDBusType GaimDBusType;
48
49 struct _GaimDBusType {
50 GaimDBusType *parent;
51 };
52
53 /* By convention, the GaimDBusType variable representing each structure
54 GaimSomeStructure has the name GAIM_DBUS_TYPE_GaimSomeStructure.
55 The following macros facilitate defining such variables
56
57 #GAIM_DBUS_DECLARE_TYPE declares an extern variable representing a
58 given type, for use in header files.
59
60 #GAIM_DBUS_DEFINE_TYPE defines a variable representing a given
61 type, use in .c files. It defines a new type without a parent; for
62 types with a parent use #GAIM_DBUS_DEFINE_INHERITING_TYPE.
63 */
64
65 #define GAIM_DBUS_TYPE(type) (&GAIM_DBUS_TYPE_##type)
66
67
68 #define GAIM_DBUS_DECLARE_TYPE(type) \
69 extern GaimDBusType GAIM_DBUS_TYPE_##type;
70
71 #define GAIM_DBUS_DEFINE_TYPE(type) \
72 GaimDBusType GAIM_DBUS_TYPE_##type = { NULL };
73
74 #define GAIM_DBUS_DEFINE_INHERITING_TYPE(type, parent) \
75 GaimDBusType GAIM_DBUS_TYPE_##type = { GAIM_DBUS_TYPE(parent) };
76
77
78 /**
79 Initializes gaim dbus pointer registration engine.
80
81 Remote dbus applications need a way of addressing objects exposed
82 by gaim to the outside world. In gaim itself, these objects (such
83 as GaimBuddy and company) are identified by pointers. The gaim
84 dbus pointer registration engine converts pointers to handles and
85 back.
86
87 In order for an object to participate in the scheme, it must
88 register itself and its type with the engine. This registration
89 allocates an integer id which can be resolved to the pointer and
90 back.
91
92 Handles are not persistent. They are reissued every time gaim is
93 started. This is not good; external applications that use gaim
94 should work even whether gaim was restarted in the middle of the
95 interaction.
96
97 Pointer registration is only a temporary solution. When GaimBuddy
98 and similar structures have been converted into gobjects, this
99 registration will be done automatically by objects themselves.
100
101 By the way, this kind of object-handle translation should be so
102 common that there must be a library (maybe even glib) that
103 implements it. I feel a bit like reinventing the wheel here.
104 */
105 void gaim_dbus_init_ids(void);
106
107 /**
108 Registers a typed pointer.
109
110 @param node The pointer to register.
111 @param type Type of that pointer.
112 */
113 void gaim_dbus_register_pointer(gpointer node, GaimDBusType *type);
114
115 /**
116 Unregisters a pointer previously registered with
117 gaim_dbus_register_pointer.
118
119 @param node The pointer to register.
120 */
121 void gaim_dbus_unregister_pointer(gpointer node);
122
123
124
125 /**
126 Emits a dbus signal.
127
128 @param name The name of the signal ("bla-bla-blaa")
129 @param num_values The number of parameters.
130 @param values Array of pointers to #GaimValue objects representing
131 the types of the parameters.
132 @param vargs A va_list containing the actual parameters.
133 */
134 void gaim_dbus_signal_emit_gaim(const char *name, int num_values,
135 GaimValue **values, va_list vargs);
136
137 /**
138 * Starts the gaim DBUS server. It is responsible for handling DBUS
139 * requests from other applications.
140 *
141 * @return TRUE if successful, FALSE otherwise.
142 */
143 gboolean gaim_dbus_init(void);
144
145
146 /**
147 * Returns the dbus subsystem handle.
148 *
149 * @return The dbus subsystem handle.
150 */
151 void *gaim_dbus_get_handle(void);
152
153 /**
154
155 Macro #DBUS_EXPORT expands to nothing. It is used to indicate to the
156 dbus-analize-functions.py script that the given function should be
157 available to other applications through DBUS. If
158 dbus-analize-functions.py is run without the "--export-only" option,
159 this prefix is ignored.
160
161 */
162
163 #define DBUS_EXPORT
164
165 /*
166 Here we include the list of #GAIM_DBUS_DECLARE_TYPE statements for
167 all structs defined in gaim. This file has been generated by the
168 #dbus-analize-types.py script.
169 */
170
171 #include "dbus-types.h"
172
173 G_END_DECLS
174
175 #endif /* _GAIM_DBUS_SERVER_H_ */

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