| 1 /** |
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| 2 * @file idle.h Idle API |
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| 3 * @ingroup core |
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| 4 * |
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| 5 * gaim |
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| 6 * |
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| 7 * Gaim is the legal property of its developers, whose names are too numerous |
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| 8 * to list here. Please refer to the COPYRIGHT file distributed with this |
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| 9 * source distribution. |
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| 10 * |
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| 11 * This program is free software; you can redistribute it and/or modify |
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| 12 * it under the terms of the GNU General Public License as published by |
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| 13 * the Free Software Foundation; either version 2 of the License, or |
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| 14 * (at your option) any later version. |
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| 15 * |
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| 16 * This program is distributed in the hope that it will be useful, |
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| 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 19 * GNU General Public License for more details. |
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| 20 * |
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| 21 * You should have received a copy of the GNU General Public License |
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| 22 * along with this program; if not, write to the Free Software |
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| 23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 24 */ |
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| 25 #ifndef _GAIM_IDLE_H_ |
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| 26 #define _GAIM_IDLE_H_ |
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| 27 |
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| 28 /** |
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| 29 * Idle UI operations. |
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| 30 */ |
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| 31 typedef struct |
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| 32 { |
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| 33 time_t (*get_time_idle)(void); |
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| 34 } GaimIdleUiOps; |
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| 35 |
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| 36 #ifdef __cplusplus |
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| 37 extern "C" { |
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| 38 #endif |
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| 39 |
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| 40 /**************************************************************************/ |
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| 41 /** @name Idle API */ |
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| 42 /**************************************************************************/ |
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| 43 /*@{*/ |
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| 44 |
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| 45 /** |
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| 46 * Touch our idle tracker. This signifies that the user is |
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| 47 * 'active'. The conversation code calls this when the |
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| 48 * user sends an IM, for example. |
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| 49 */ |
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| 50 void gaim_idle_touch(void); |
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| 51 |
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| 52 /** |
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| 53 * Fake our idle time by setting the time at which our |
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| 54 * accounts purportedly became idle. This is used by |
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| 55 * the I'dle Mak'er plugin. |
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| 56 */ |
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| 57 void gaim_idle_set(time_t time); |
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| 58 |
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| 59 /*@}*/ |
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| 60 |
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| 61 /**************************************************************************/ |
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| 62 /** @name Idle Subsystem */ |
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| 63 /**************************************************************************/ |
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| 64 /*@{*/ |
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| 65 |
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| 66 /** |
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| 67 * Sets the UI operations structure to be used for idle reporting. |
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| 68 * |
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| 69 * @param ops The UI operations structure. |
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| 70 */ |
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| 71 void gaim_idle_set_ui_ops(GaimIdleUiOps *ops); |
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| 72 |
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| 73 /** |
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| 74 * Returns the UI operations structure used for idle reporting. |
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| 75 * |
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| 76 * @return The UI operations structure in use. |
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| 77 */ |
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| 78 GaimIdleUiOps *gaim_idle_get_ui_ops(void); |
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| 79 |
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| 80 /** |
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| 81 * Initializes the idle system. |
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| 82 */ |
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| 83 void gaim_idle_init(void); |
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| 84 |
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| 85 /** |
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| 86 * Uninitializes the idle system. |
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| 87 */ |
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| 88 void gaim_idle_uninit(void); |
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| 89 |
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| 90 /*@}*/ |
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| 91 |
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| 92 #ifdef __cplusplus |
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| 93 } |
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| 94 #endif |
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| 95 |
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| 96 #endif /* _GAIM_IDLE_H_ */ |
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