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1 #include "module.h" |
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2 |
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3 MODULE = Gaim::Pounce PACKAGE = Gaim::Pounce PREFIX = gaim_pounce_ |
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4 PROTOTYPES: ENABLE |
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5 |
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6 void |
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7 gaim_pounce_action_register(pounce, name) |
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8 Gaim::Pounce pounce |
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9 const char *name |
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10 |
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11 void |
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12 gaim_pounce_destroy(pounce) |
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13 Gaim::Pounce pounce |
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14 |
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15 void |
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16 gaim_pounce_destroy_all_by_account(account) |
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17 Gaim::Account account |
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18 |
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19 void * |
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20 gaim_pounce_get_data(pounce) |
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21 Gaim::Pounce pounce |
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22 |
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23 Gaim::PounceEvent |
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24 gaim_pounce_get_events(pounce) |
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25 Gaim::Pounce pounce |
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26 |
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27 const char * |
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28 gaim_pounce_get_pouncee(pounce) |
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29 Gaim::Pounce pounce |
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30 |
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31 Gaim::Account |
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32 gaim_pounce_get_pouncer(pounce) |
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33 Gaim::Pounce pounce |
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34 |
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35 gboolean |
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36 gaim_pounce_get_save(pounce) |
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37 Gaim::Pounce pounce |
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38 |
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39 void |
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40 gaim_pounce_set_data(pounce, data) |
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41 Gaim::Pounce pounce |
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42 void * data |
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43 |
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44 void |
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45 gaim_pounce_set_events(pounce, events) |
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46 Gaim::Pounce pounce |
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47 Gaim::PounceEvent events |
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48 |
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49 void |
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50 gaim_pounce_set_pouncee(pounce, pouncee) |
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51 Gaim::Pounce pounce |
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52 const char *pouncee |
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53 |
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54 void |
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55 gaim_pounce_set_pouncer(pounce, pouncer) |
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56 Gaim::Pounce pounce |
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57 Gaim::Account pouncer |
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58 |
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59 void |
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60 gaim_pounce_set_save(pounce, save) |
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61 Gaim::Pounce pounce |
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62 gboolean save |
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63 |
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64 MODULE = Gaim::Pounce PACKAGE = Gaim::Pounces PREFIX = gaim_pounces_ |
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65 PROTOTYPES: ENABLE |
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66 |
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67 void |
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68 gaim_pounces_get_all() |
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69 PREINIT: |
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70 GList *l; |
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71 PPCODE: |
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72 for (l = gaim_pounces_get_all(); l != NULL; l = l->next) { |
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73 XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Pounce"))); |
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74 } |
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75 |
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76 Gaim::Handle |
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77 gaim_pounces_get_handle() |
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78 |
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79 void |
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80 gaim_pounces_init() |
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81 |
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82 gboolean |
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83 gaim_pounces_load() |
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84 |
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85 void |
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86 gaim_pounces_uninit() |
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87 |
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88 void |
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89 gaim_pounces_unregister_handler(ui) |
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90 const char *ui |