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1 #include "perl-common.h" |
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2 #include "perl-handlers.h" |
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3 |
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4 #include "debug.h" |
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5 #include "signals.h" |
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6 |
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7 extern PerlInterpreter *my_perl; |
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8 static GList *cmd_handlers = NULL; |
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9 static GList *signal_handlers = NULL; |
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10 static GList *timeout_handlers = NULL; |
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11 |
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12 /* perl < 5.8.0 doesn't define PERL_MAGIC_ext */ |
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13 #ifndef PERL_MAGIC_ext |
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14 #define PERL_MAGIC_ext '~' |
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15 #endif |
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16 |
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17 void |
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18 gaim_perl_plugin_action_cb(GaimPluginAction *action) |
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19 { |
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20 SV **callback; |
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21 HV *hv = NULL; |
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22 gchar *hvname; |
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23 GaimPlugin *plugin; |
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24 GaimPerlScript *gps; |
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25 dSP; |
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26 |
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27 plugin = action->plugin; |
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28 gps = (GaimPerlScript *)plugin->info->extra_info; |
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29 hvname = g_strdup_printf("%s::plugin_actions", gps->package); |
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30 hv = get_hv(hvname, FALSE); |
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31 g_free(hvname); |
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32 |
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33 if (hv == NULL) |
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34 croak("No plugin_actions hash found in \"%s\" plugin.", gaim_plugin_get_name(plugin)); |
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35 |
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36 ENTER; |
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37 SAVETMPS; |
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38 |
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39 callback = hv_fetch(hv, action->label, strlen(action->label), 0); |
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40 |
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41 if (callback == NULL || *callback == NULL) |
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42 croak("No plugin_action function named \"%s\" in \"%s\" plugin.", action->label, gaim_plugin_get_name(plugin)); |
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43 |
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44 PUSHMARK(sp); |
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45 XPUSHs(gaim_perl_bless_object(gps->plugin, "Gaim::Plugin")); |
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46 PUTBACK; |
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47 |
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48 call_sv(*callback, G_VOID | G_DISCARD); |
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49 SPAGAIN; |
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50 |
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51 PUTBACK; |
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52 FREETMPS; |
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53 LEAVE; |
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54 } |
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55 |
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56 GList * |
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57 gaim_perl_plugin_actions(GaimPlugin *plugin, gpointer context) |
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58 { |
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59 GList *l = NULL; |
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60 GaimPerlScript *gps; |
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61 int i = 0, count = 0; |
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62 dSP; |
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63 |
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64 gps = (GaimPerlScript *)plugin->info->extra_info; |
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65 |
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66 ENTER; |
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67 SAVETMPS; |
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68 |
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69 PUSHMARK(SP); |
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70 XPUSHs(sv_2mortal(gaim_perl_bless_object(plugin, "Gaim::Plugin"))); |
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71 /* XXX This *will* cease working correctly if context gets changed to |
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72 * ever be able to hold anything other than a GaimConnection */ |
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73 if (context != NULL) |
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74 XPUSHs(sv_2mortal(gaim_perl_bless_object(context, |
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75 "Gaim::Connection"))); |
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76 else |
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77 XPUSHs(&PL_sv_undef); |
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78 PUTBACK; |
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79 |
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80 count = call_pv(gps->plugin_action_sub, G_ARRAY); |
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81 |
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82 SPAGAIN; |
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83 |
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84 if (count == 0) |
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85 croak("The plugin_actions sub didn't return anything.\n"); |
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86 |
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87 for (i = 0; i < count; i++) { |
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88 SV *sv; |
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89 gchar *label; |
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90 GaimPluginAction *act = NULL; |
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91 |
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92 sv = POPs; |
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93 label = SvPV_nolen(sv); |
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94 /* XXX I think this leaks, but doing it without the strdup |
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95 * just showed garbage */ |
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96 act = gaim_plugin_action_new(g_strdup(label), gaim_perl_plugin_action_cb); |
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97 l = g_list_prepend(l, act); |
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98 } |
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99 |
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100 PUTBACK; |
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101 FREETMPS; |
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102 LEAVE; |
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103 |
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104 return l; |
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105 } |
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106 |
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107 #ifdef GAIM_GTKPERL |
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108 GtkWidget * |
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109 gaim_perl_gtk_get_plugin_frame(GaimPlugin *plugin) |
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110 { |
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111 SV * sv; |
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112 int count; |
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113 MAGIC *mg; |
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114 GtkWidget *ret; |
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115 GaimPerlScript *gps; |
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116 dSP; |
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117 |
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118 gps = (GaimPerlScript *)plugin->info->extra_info; |
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119 |
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120 ENTER; |
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121 SAVETMPS; |
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122 |
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123 count = call_pv(gps->gtk_prefs_sub, G_SCALAR | G_NOARGS); |
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124 if (count != 1) |
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125 croak("call_pv: Did not return the correct number of values.\n"); |
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126 |
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127 /* the frame was created in a perl sub and is returned */ |
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128 SPAGAIN; |
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129 |
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130 /* We have a Gtk2::Frame on top of the stack */ |
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131 sv = POPs; |
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132 |
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133 /* The magic field hides the pointer to the actual GtkWidget */ |
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134 mg = mg_find(SvRV(sv), PERL_MAGIC_ext); |
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135 ret = (GtkWidget *)mg->mg_ptr; |
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136 |
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137 PUTBACK; |
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138 FREETMPS; |
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139 LEAVE; |
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140 |
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141 return ret; |
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142 } |
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143 #endif |
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144 |
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145 GaimPluginPrefFrame * |
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146 gaim_perl_get_plugin_frame(GaimPlugin *plugin) |
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147 { |
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148 /* Sets up the Perl Stack for our call back into the script to run the |
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149 * plugin_pref... sub */ |
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150 int count; |
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151 GaimPerlScript *gps; |
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152 GaimPluginPrefFrame *ret_frame; |
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153 dSP; |
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154 |
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155 gps = (GaimPerlScript *)plugin->info->extra_info; |
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156 |
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157 ENTER; |
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158 SAVETMPS; |
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159 /* Some perl magic to run perl_plugin_pref_frame_SV perl sub and |
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160 * return the frame */ |
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161 PUSHMARK(SP); |
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162 PUTBACK; |
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163 |
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164 count = call_pv(gps->prefs_sub, G_SCALAR | G_NOARGS); |
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165 |
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166 SPAGAIN; |
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167 |
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168 if (count != 1) |
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169 croak("call_pv: Did not return the correct number of values.\n"); |
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170 /* the frame was created in a perl sub and is returned */ |
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171 ret_frame = (GaimPluginPrefFrame *)gaim_perl_ref_object(POPs); |
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172 |
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173 /* Tidy up the Perl stack */ |
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174 PUTBACK; |
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175 FREETMPS; |
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176 LEAVE; |
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177 |
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178 return ret_frame; |
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179 } |
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180 |
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181 static void |
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182 destroy_timeout_handler(GaimPerlTimeoutHandler *handler) |
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183 { |
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184 timeout_handlers = g_list_remove(timeout_handlers, handler); |
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185 |
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186 if (handler->callback != NULL) |
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187 SvREFCNT_dec(handler->callback); |
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188 |
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189 if (handler->data != NULL) |
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190 SvREFCNT_dec(handler->data); |
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191 |
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192 g_free(handler); |
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193 } |
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194 |
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195 static void |
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196 destroy_signal_handler(GaimPerlSignalHandler *handler) |
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197 { |
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198 signal_handlers = g_list_remove(signal_handlers, handler); |
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199 |
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200 if (handler->callback != NULL) |
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201 SvREFCNT_dec(handler->callback); |
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202 |
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203 if (handler->data != NULL) |
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204 SvREFCNT_dec(handler->data); |
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205 |
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206 g_free(handler->signal); |
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207 g_free(handler); |
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208 } |
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209 |
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210 static int |
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211 perl_timeout_cb(gpointer data) |
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212 { |
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213 GaimPerlTimeoutHandler *handler = (GaimPerlTimeoutHandler *)data; |
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214 |
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215 dSP; |
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216 ENTER; |
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217 SAVETMPS; |
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218 PUSHMARK(sp); |
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219 XPUSHs((SV *)handler->data); |
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220 PUTBACK; |
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221 call_sv(handler->callback, G_EVAL | G_SCALAR); |
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222 SPAGAIN; |
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223 |
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224 PUTBACK; |
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225 FREETMPS; |
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226 LEAVE; |
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227 |
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228 destroy_timeout_handler(handler); |
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229 |
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230 return 0; |
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231 } |
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232 |
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233 typedef void *DATATYPE; |
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234 |
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235 static void * |
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236 perl_signal_cb(va_list args, void *data) |
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237 { |
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238 GaimPerlSignalHandler *handler = (GaimPerlSignalHandler *)data; |
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239 void *ret_val = NULL; |
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240 int i; |
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241 int count; |
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242 int value_count; |
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243 GaimValue *ret_value, **values; |
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244 SV **sv_args; |
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245 DATATYPE **copy_args; |
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246 STRLEN na; |
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247 |
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248 dSP; |
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249 ENTER; |
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250 SAVETMPS; |
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251 PUSHMARK(sp); |
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252 |
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253 gaim_signal_get_values(handler->instance, handler->signal, |
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254 &ret_value, &value_count, &values); |
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255 |
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256 sv_args = g_new(SV *, value_count); |
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257 copy_args = g_new(void **, value_count); |
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258 |
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259 for (i = 0; i < value_count; i++) { |
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260 sv_args[i] = gaim_perl_sv_from_vargs(values[i], |
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261 (va_list*)&args, |
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262 ©_args[i]); |
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263 |
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264 XPUSHs(sv_args[i]); |
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265 } |
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266 |
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267 XPUSHs((SV *)handler->data); |
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268 |
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269 PUTBACK; |
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270 |
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271 if (ret_value != NULL) { |
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272 count = call_sv(handler->callback, G_EVAL | G_SCALAR); |
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273 |
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274 SPAGAIN; |
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275 |
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276 if (count != 1) |
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277 croak("Uh oh! call_sv returned %i != 1", i); |
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278 else |
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279 ret_val = gaim_perl_data_from_sv(ret_value, POPs); |
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280 } else { |
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281 call_sv(handler->callback, G_SCALAR); |
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282 |
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283 SPAGAIN; |
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284 } |
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285 |
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286 if (SvTRUE(ERRSV)) { |
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287 gaim_debug_error("perl", |
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288 "Perl function exited abnormally: %s\n", |
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289 SvPV(ERRSV, na)); |
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290 } |
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291 |
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292 /* See if any parameters changed. */ |
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293 for (i = 0; i < value_count; i++) { |
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294 if (gaim_value_is_outgoing(values[i])) { |
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295 switch (gaim_value_get_type(values[i])) { |
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296 case GAIM_TYPE_BOOLEAN: |
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297 *((gboolean *)copy_args[i]) = SvIV(sv_args[i]); |
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298 break; |
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299 |
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300 case GAIM_TYPE_INT: |
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301 *((int *)copy_args[i]) = SvIV(sv_args[i]); |
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302 break; |
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303 |
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304 case GAIM_TYPE_UINT: |
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305 *((unsigned int *)copy_args[i]) = SvUV(sv_args[i]); |
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306 break; |
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307 |
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308 case GAIM_TYPE_LONG: |
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309 *((long *)copy_args[i]) = SvIV(sv_args[i]); |
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310 break; |
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311 |
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312 case GAIM_TYPE_ULONG: |
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313 *((unsigned long *)copy_args[i]) = SvUV(sv_args[i]); |
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314 break; |
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315 |
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316 case GAIM_TYPE_INT64: |
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317 *((gint64 *)copy_args[i]) = SvIV(sv_args[i]); |
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318 break; |
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319 |
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320 case GAIM_TYPE_UINT64: |
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321 *((guint64 *)copy_args[i]) = SvUV(sv_args[i]); |
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322 break; |
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323 |
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324 case GAIM_TYPE_STRING: |
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325 if (strcmp(*((char **)copy_args[i]), SvPVX(sv_args[i]))) { |
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326 g_free(*((char **)copy_args[i])); |
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327 *((char **)copy_args[i]) = |
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328 g_strdup(SvPV(sv_args[i], na)); |
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329 } |
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330 break; |
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331 |
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332 case GAIM_TYPE_POINTER: |
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333 *((void **)copy_args[i]) = (void *)SvIV(sv_args[i]); |
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334 break; |
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335 |
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336 case GAIM_TYPE_BOXED: |
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337 *((void **)copy_args[i]) = (void *)SvIV(sv_args[i]); |
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338 break; |
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339 |
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340 default: |
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341 break; |
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342 } |
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343 |
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344 #if 0 |
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345 *((void **)copy_args[i]) = gaim_perl_data_from_sv(values[i], |
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346 sv_args[i]); |
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347 #endif |
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348 } |
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349 } |
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350 |
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351 PUTBACK; |
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352 FREETMPS; |
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353 LEAVE; |
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354 |
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355 g_free(sv_args); |
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356 g_free(copy_args); |
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357 |
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358 gaim_debug_misc("perl", "ret_val = %p\n", ret_val); |
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359 |
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360 return ret_val; |
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361 } |
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362 |
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363 static GaimPerlSignalHandler * |
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364 find_signal_handler(GaimPlugin *plugin, void *instance, const char *signal) |
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365 { |
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366 GaimPerlSignalHandler *handler; |
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367 GList *l; |
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368 |
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369 for (l = signal_handlers; l != NULL; l = l->next) { |
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370 handler = (GaimPerlSignalHandler *)l->data; |
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371 |
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372 if (handler->plugin == plugin && |
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373 handler->instance == instance && |
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374 !strcmp(handler->signal, signal)) { |
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375 return handler; |
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376 } |
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377 } |
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378 |
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379 return NULL; |
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380 } |
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381 |
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382 void |
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383 gaim_perl_timeout_add(GaimPlugin *plugin, int seconds, SV *callback, SV *data) |
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384 { |
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385 GaimPerlTimeoutHandler *handler; |
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386 |
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387 if (plugin == NULL) { |
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388 croak("Invalid handle in adding perl timeout handler.\n"); |
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389 return; |
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390 } |
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391 |
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392 handler = g_new0(GaimPerlTimeoutHandler, 1); |
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393 |
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394 handler->plugin = plugin; |
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395 handler->callback = (callback != NULL && callback != &PL_sv_undef |
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396 ? newSVsv(callback) : NULL); |
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397 handler->data = (data != NULL && data != &PL_sv_undef |
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398 ? newSVsv(data) : NULL); |
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399 |
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400 timeout_handlers = g_list_append(timeout_handlers, handler); |
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401 |
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402 handler->iotag = g_timeout_add(seconds * 1000, perl_timeout_cb, handler); |
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403 } |
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404 |
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405 void |
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406 gaim_perl_timeout_clear_for_plugin(GaimPlugin *plugin) |
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407 { |
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408 GaimPerlTimeoutHandler *handler; |
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409 GList *l, *l_next; |
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410 |
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411 for (l = timeout_handlers; l != NULL; l = l_next) { |
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412 l_next = l->next; |
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413 |
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414 handler = (GaimPerlTimeoutHandler *)l->data; |
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415 |
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416 if (handler->plugin == plugin) |
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417 destroy_timeout_handler(handler); |
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418 } |
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419 } |
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420 |
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421 void |
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422 gaim_perl_timeout_clear(void) |
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423 { |
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424 while (timeout_handlers != NULL) |
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425 destroy_timeout_handler(timeout_handlers->data); |
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426 } |
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427 |
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428 void |
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429 gaim_perl_signal_connect(GaimPlugin *plugin, void *instance, |
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430 const char *signal, SV *callback, SV *data, |
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431 int priority) |
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432 { |
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433 GaimPerlSignalHandler *handler; |
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434 |
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435 handler = g_new0(GaimPerlSignalHandler, 1); |
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436 handler->plugin = plugin; |
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437 handler->instance = instance; |
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438 handler->signal = g_strdup(signal); |
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439 handler->callback = (callback != NULL && |
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440 callback != &PL_sv_undef ? newSVsv(callback) |
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441 : NULL); |
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442 handler->data = (data != NULL && |
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443 data != &PL_sv_undef ? newSVsv(data) : NULL); |
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444 |
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445 signal_handlers = g_list_append(signal_handlers, handler); |
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446 |
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447 gaim_signal_connect_priority_vargs(instance, signal, plugin, |
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448 GAIM_CALLBACK(perl_signal_cb), |
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449 handler, priority); |
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450 } |
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451 |
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452 void |
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453 gaim_perl_signal_disconnect(GaimPlugin *plugin, void *instance, |
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454 const char *signal) |
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455 { |
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456 GaimPerlSignalHandler *handler; |
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457 |
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458 handler = find_signal_handler(plugin, instance, signal); |
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459 |
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460 if (handler == NULL) { |
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461 croak("Invalid signal handler information in " |
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462 "disconnecting a perl signal handler.\n"); |
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463 return; |
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464 } |
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465 |
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466 destroy_signal_handler(handler); |
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467 } |
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468 |
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469 void |
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470 gaim_perl_signal_clear_for_plugin(GaimPlugin *plugin) |
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471 { |
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472 GaimPerlSignalHandler *handler; |
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473 GList *l, *l_next; |
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474 |
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475 for (l = signal_handlers; l != NULL; l = l_next) { |
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476 l_next = l->next; |
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477 |
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478 handler = (GaimPerlSignalHandler *)l->data; |
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479 |
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480 if (handler->plugin == plugin) |
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481 destroy_signal_handler(handler); |
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482 } |
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483 } |
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484 |
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485 void |
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486 gaim_perl_signal_clear(void) |
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487 { |
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488 while (signal_handlers != NULL) |
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489 destroy_signal_handler(signal_handlers->data); |
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490 } |
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491 |
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492 static GaimCmdRet |
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493 perl_cmd_cb(GaimConversation *conv, const gchar *command, |
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494 gchar **args, gchar **error, void *data) |
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495 { |
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496 int i = 0, count, ret_value = GAIM_CMD_RET_OK; |
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497 SV *cmdSV, *tmpSV, *convSV; |
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498 GaimPerlCmdHandler *handler = (GaimPerlCmdHandler *)data; |
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499 |
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500 dSP; |
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501 ENTER; |
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502 SAVETMPS; |
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503 PUSHMARK(SP); |
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504 |
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505 /* Push the conversation onto the perl stack */ |
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506 convSV = sv_2mortal(gaim_perl_bless_object(conv, "Gaim::Conversation")); |
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507 XPUSHs(convSV); |
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508 |
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509 /* Push the command string onto the perl stack */ |
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510 cmdSV = newSVpv(command, 0); |
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511 cmdSV = sv_2mortal(cmdSV); |
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512 XPUSHs(cmdSV); |
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513 |
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514 /* Push the data onto the perl stack */ |
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515 XPUSHs((SV *)handler->data); |
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516 |
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517 /* Push any arguments we may have */ |
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518 for (i = 0; args[i] != NULL; i++) { |
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519 /* XXX The mortality of these created SV's should prevent |
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520 * memory issues, if I read/understood everything correctly... |
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521 */ |
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522 tmpSV = newSVpv(args[i], 0); |
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523 tmpSV = sv_2mortal(tmpSV); |
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524 XPUSHs(tmpSV); |
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525 } |
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526 |
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527 PUTBACK; |
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528 count = call_sv(handler->callback, G_EVAL|G_SCALAR); |
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529 |
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530 if (count != 1) |
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531 croak("call_sv: Did not return the correct number of values.\n"); |
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532 |
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533 SPAGAIN; |
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534 |
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535 ret_value = POPi; |
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536 |
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537 PUTBACK; |
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538 FREETMPS; |
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539 LEAVE; |
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540 |
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541 return ret_value; |
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542 } |
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543 |
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544 GaimCmdId |
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545 gaim_perl_cmd_register(GaimPlugin *plugin, const gchar *command, |
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546 const gchar *args, GaimCmdPriority priority, |
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547 GaimCmdFlag flag, const gchar *prpl_id, SV *callback, |
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548 const gchar *helpstr, SV *data) |
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549 { |
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550 GaimPerlCmdHandler *handler; |
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551 |
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552 handler = g_new0(GaimPerlCmdHandler, 1); |
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553 handler->plugin = plugin; |
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554 handler->cmd = g_strdup(command); |
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555 handler->prpl_id = g_strdup(prpl_id); |
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556 |
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557 if (callback != NULL && callback != &PL_sv_undef) |
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558 handler->callback = newSVsv(callback); |
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559 else |
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560 handler->callback = NULL; |
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561 |
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562 if (data != NULL && data != &PL_sv_undef) |
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563 handler->data = newSVsv(data); |
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564 else |
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565 handler->data = NULL; |
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566 |
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567 cmd_handlers = g_list_append(cmd_handlers, handler); |
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568 |
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569 handler->id = gaim_cmd_register(command, args, priority, flag, prpl_id, |
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570 GAIM_CMD_FUNC(perl_cmd_cb), helpstr, |
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571 handler); |
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572 |
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573 return handler->id; |
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574 } |
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575 |
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576 static void |
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577 destroy_cmd_handler(GaimPerlCmdHandler *handler) |
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578 { |
| |
579 cmd_handlers = g_list_remove(cmd_handlers, handler); |
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580 |
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581 if (handler->callback != NULL) |
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582 SvREFCNT_dec(handler->callback); |
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583 |
| |
584 if (handler->data != NULL) |
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585 SvREFCNT_dec(handler->data); |
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586 |
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587 g_free(handler->cmd); |
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588 g_free(handler->prpl_id); |
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589 g_free(handler); |
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590 } |
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591 |
| |
592 void |
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593 gaim_perl_cmd_clear_for_plugin(GaimPlugin *plugin) |
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594 { |
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595 GList *l, *l_next; |
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596 |
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597 for (l = cmd_handlers; l != NULL; l = l_next) { |
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598 GaimPerlCmdHandler *handler = (GaimPerlCmdHandler *)l->data; |
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599 |
| |
600 l_next = l->next; |
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601 |
| |
602 if (handler->plugin == plugin) |
| |
603 destroy_cmd_handler(handler); |
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604 } |
| |
605 } |
| |
606 |
| |
607 static GaimPerlCmdHandler * |
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608 find_cmd_handler(GaimCmdId id) |
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609 { |
| |
610 GList *l; |
| |
611 |
| |
612 for (l = cmd_handlers; l != NULL; l = l->next) { |
| |
613 GaimPerlCmdHandler *handler = (GaimPerlCmdHandler *)l->data; |
| |
614 |
| |
615 if (handler->id == id) |
| |
616 return handler; |
| |
617 } |
| |
618 |
| |
619 return NULL; |
| |
620 } |
| |
621 |
| |
622 void |
| |
623 gaim_perl_cmd_unregister(GaimCmdId id) |
| |
624 { |
| |
625 GaimPerlCmdHandler *handler; |
| |
626 |
| |
627 handler = find_cmd_handler(id); |
| |
628 |
| |
629 if (handler == NULL) { |
| |
630 croak("Invalid command id in removing a perl command handler.\n"); |
| |
631 return; |
| |
632 } |
| |
633 |
| |
634 gaim_cmd_unregister(id); |
| |
635 destroy_cmd_handler(handler); |
| |
636 } |