| 1 /* |
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| 2 * gaim |
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| 3 * |
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| 4 * Gaim is the legal property of its developers, whose names are too numerous |
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| 5 * to list here. Please refer to the COPYRIGHT file distributed with this |
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| 6 * source distribution. |
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| 7 * |
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| 8 * This program is free software; you can redistribute it and/or modify |
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| 9 * it under the terms of the GNU General Public License as published by |
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| 10 * the Free Software Foundation; either version 2 of the License, or |
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| 11 * (at your option) any later version. |
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| 12 * |
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| 13 * This program is distributed in the hope that it will be useful, |
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| 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 * GNU General Public License for more details. |
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| 17 * |
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| 18 * You should have received a copy of the GNU General Public License |
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| 19 * along with this program; if not, write to the Free Software |
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| 20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 21 */ |
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| 22 #include "internal.h" |
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| 23 |
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| 24 #include "accountopt.h" |
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| 25 #include "debug.h" |
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| 26 #include "notify.h" |
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| 27 #include "prefs.h" |
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| 28 #include "prpl.h" |
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| 29 #include "request.h" |
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| 30 #include "signals.h" |
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| 31 #include "util.h" |
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| 32 #include "version.h" |
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| 33 |
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| 34 typedef struct |
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| 35 { |
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| 36 GHashTable *commands; |
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| 37 size_t command_count; |
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| 38 |
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| 39 } GaimPluginIpcInfo; |
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| 40 |
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| 41 typedef struct |
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| 42 { |
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| 43 GaimCallback func; |
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| 44 GaimSignalMarshalFunc marshal; |
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| 45 |
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| 46 int num_params; |
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| 47 GaimValue **params; |
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| 48 GaimValue *ret_value; |
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| 49 |
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| 50 } GaimPluginIpcCommand; |
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| 51 |
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| 52 static GList *search_paths = NULL; |
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| 53 static GList *plugins = NULL; |
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| 54 static GList *loaded_plugins = NULL; |
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| 55 static GList *protocol_plugins = NULL; |
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| 56 #ifdef GAIM_PLUGINS |
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| 57 static GList *load_queue = NULL; |
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| 58 static GList *plugin_loaders = NULL; |
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| 59 #endif |
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| 60 |
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| 61 /* |
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| 62 * TODO: I think the intention was to allow multiple load and unload |
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| 63 * callback functions. Perhaps using a GList instead of a |
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| 64 * pointer to a single function. |
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| 65 */ |
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| 66 static void (*probe_cb)(void *) = NULL; |
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| 67 static void *probe_cb_data = NULL; |
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| 68 static void (*load_cb)(GaimPlugin *, void *) = NULL; |
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| 69 static void *load_cb_data = NULL; |
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| 70 static void (*unload_cb)(GaimPlugin *, void *) = NULL; |
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| 71 static void *unload_cb_data = NULL; |
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| 72 |
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| 73 #ifdef GAIM_PLUGINS |
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| 74 |
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| 75 static gboolean |
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| 76 has_file_extension(const char *filename, const char *ext) |
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| 77 { |
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| 78 int len, extlen; |
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| 79 |
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| 80 if (filename == NULL || *filename == '\0' || ext == NULL) |
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| 81 return 0; |
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| 82 |
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| 83 extlen = strlen(ext); |
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| 84 len = strlen(filename) - extlen; |
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| 85 |
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| 86 if (len < 0) |
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| 87 return 0; |
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| 88 |
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| 89 return (strncmp(filename + len, ext, extlen) == 0); |
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| 90 } |
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| 91 |
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| 92 static gboolean |
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| 93 is_native(const char *filename) |
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| 94 { |
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| 95 const char *last_period; |
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| 96 |
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| 97 last_period = strrchr(filename, '.'); |
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| 98 if (last_period == NULL) |
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| 99 return FALSE; |
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| 100 |
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| 101 return !(strcmp(last_period, ".dll") & |
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| 102 strcmp(last_period, ".sl") & |
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| 103 strcmp(last_period, ".so")); |
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| 104 } |
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| 105 |
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| 106 static char * |
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| 107 gaim_plugin_get_basename(const char *filename) |
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| 108 { |
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| 109 const char *basename; |
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| 110 const char *last_period; |
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| 111 |
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| 112 basename = strrchr(filename, G_DIR_SEPARATOR); |
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| 113 if (basename != NULL) |
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| 114 basename++; |
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| 115 else |
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| 116 basename = filename; |
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| 117 |
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| 118 if (is_native(basename) && |
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| 119 ((last_period = strrchr(basename, '.')) != NULL)) |
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| 120 return g_strndup(basename, (last_period - basename)); |
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| 121 |
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| 122 return g_strdup(basename); |
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| 123 } |
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| 124 |
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| 125 static gboolean |
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| 126 loader_supports_file(GaimPlugin *loader, const char *filename) |
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| 127 { |
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| 128 GList *exts; |
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| 129 |
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| 130 for (exts = GAIM_PLUGIN_LOADER_INFO(loader)->exts; exts != NULL; exts = exts->next) { |
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| 131 if (has_file_extension(filename, (char *)exts->data)) { |
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| 132 return TRUE; |
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| 133 } |
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| 134 } |
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| 135 |
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| 136 return FALSE; |
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| 137 } |
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| 138 |
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| 139 static GaimPlugin * |
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| 140 find_loader_for_plugin(const GaimPlugin *plugin) |
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| 141 { |
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| 142 GaimPlugin *loader; |
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| 143 GList *l; |
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| 144 |
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| 145 if (plugin->path == NULL) |
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| 146 return NULL; |
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| 147 |
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| 148 for (l = gaim_plugins_get_loaded(); l != NULL; l = l->next) { |
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| 149 loader = l->data; |
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| 150 |
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| 151 if (loader->info->type == GAIM_PLUGIN_LOADER && |
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| 152 loader_supports_file(loader, plugin->path)) { |
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| 153 |
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| 154 return loader; |
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| 155 } |
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| 156 |
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| 157 loader = NULL; |
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| 158 } |
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| 159 |
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| 160 return NULL; |
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| 161 } |
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| 162 |
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| 163 #endif /* GAIM_PLUGINS */ |
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| 164 |
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| 165 /** |
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| 166 * Negative if a before b, 0 if equal, positive if a after b. |
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| 167 */ |
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| 168 static gint |
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| 169 compare_prpl(GaimPlugin *a, GaimPlugin *b) |
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| 170 { |
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| 171 if(GAIM_IS_PROTOCOL_PLUGIN(a)) { |
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| 172 if(GAIM_IS_PROTOCOL_PLUGIN(b)) |
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| 173 return strcmp(a->info->name, b->info->name); |
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| 174 else |
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| 175 return -1; |
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| 176 } else { |
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| 177 if(GAIM_IS_PROTOCOL_PLUGIN(b)) |
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| 178 return 1; |
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| 179 else |
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| 180 return 0; |
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| 181 } |
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| 182 } |
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| 183 |
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| 184 GaimPlugin * |
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| 185 gaim_plugin_new(gboolean native, const char *path) |
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| 186 { |
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| 187 GaimPlugin *plugin; |
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| 188 |
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| 189 plugin = g_new0(GaimPlugin, 1); |
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| 190 |
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| 191 plugin->native_plugin = native; |
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| 192 plugin->path = (path == NULL ? NULL : g_strdup(path)); |
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| 193 |
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| 194 return plugin; |
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| 195 } |
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| 196 |
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| 197 GaimPlugin * |
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| 198 gaim_plugin_probe(const char *filename) |
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| 199 { |
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| 200 #ifdef GAIM_PLUGINS |
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| 201 GaimPlugin *plugin = NULL; |
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| 202 GaimPlugin *loader; |
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| 203 gpointer unpunned; |
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| 204 gchar *basename = NULL; |
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| 205 gboolean (*gaim_init_plugin)(GaimPlugin *); |
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| 206 |
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| 207 gaim_debug_misc("plugins", "probing %s\n", filename); |
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| 208 g_return_val_if_fail(filename != NULL, NULL); |
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| 209 |
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| 210 if (!g_file_test(filename, G_FILE_TEST_EXISTS)) |
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| 211 return NULL; |
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| 212 |
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| 213 /* If this plugin has already been probed then exit */ |
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| 214 basename = gaim_plugin_get_basename(filename); |
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| 215 plugin = gaim_plugins_find_with_basename(basename); |
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| 216 g_free(basename); |
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| 217 if (plugin != NULL) |
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| 218 { |
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| 219 if (!strcmp(filename, plugin->path)) |
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| 220 return plugin; |
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| 221 else if (!gaim_plugin_is_unloadable(plugin)) |
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| 222 { |
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| 223 gaim_debug_info("plugins", "Not loading %s. " |
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| 224 "Another plugin with the same name (%s) has already been loaded.\n", |
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| 225 filename, plugin->path); |
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| 226 return plugin; |
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| 227 } |
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| 228 else |
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| 229 { |
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| 230 /* The old plugin was a different file and it was unloadable. |
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| 231 * There's no guarantee that this new file with the same name |
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| 232 * will be loadable, but unless it fails in one of the silent |
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| 233 * ways and the first one didn't, it's not any worse. The user |
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| 234 * will still see a greyed-out plugin, which is what we want. */ |
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| 235 gaim_plugin_destroy(plugin); |
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| 236 } |
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| 237 } |
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| 238 |
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| 239 plugin = gaim_plugin_new(has_file_extension(filename, G_MODULE_SUFFIX), filename); |
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| 240 |
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| 241 if (plugin->native_plugin) { |
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| 242 const char *error; |
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| 243 #ifdef _WIN32 |
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| 244 /* Suppress error popups for failing to load plugins */ |
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| 245 UINT old_error_mode = SetErrorMode(SEM_FAILCRITICALERRORS); |
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| 246 #endif |
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| 247 |
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| 248 /* |
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| 249 * We pass G_MODULE_BIND_LOCAL here to prevent symbols from |
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| 250 * plugins being added to the global name space. |
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| 251 * |
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| 252 * G_MODULE_BIND_LOCAL was added in glib 2.3.3. |
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| 253 * TODO: I guess there's nothing we can do about that? |
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| 254 */ |
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| 255 #if GLIB_CHECK_VERSION(2,3,3) |
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| 256 plugin->handle = g_module_open(filename, G_MODULE_BIND_LOCAL); |
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| 257 #else |
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| 258 plugin->handle = g_module_open(filename, 0); |
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| 259 #endif |
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| 260 |
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| 261 if (plugin->handle == NULL) |
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| 262 { |
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| 263 const char *error = g_module_error(); |
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| 264 if (error != NULL && gaim_str_has_prefix(error, filename)) |
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| 265 { |
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| 266 error = error + strlen(filename); |
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| 267 |
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| 268 /* These are just so we don't crash. If we |
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| 269 * got this far, they should always be true. */ |
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| 270 if (*error == ':') |
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| 271 error++; |
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| 272 if (*error == ' ') |
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| 273 error++; |
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| 274 } |
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| 275 |
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| 276 if (error == NULL || !*error) |
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| 277 { |
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| 278 plugin->error = g_strdup(_("Unknown error")); |
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| 279 gaim_debug_error("plugins", "%s is unloadable: Unknown error\n", |
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| 280 plugin->path); |
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| 281 } |
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| 282 else |
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| 283 { |
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| 284 plugin->error = g_strdup(error); |
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| 285 gaim_debug_error("plugins", "%s is unloadable: %s\n", |
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| 286 plugin->path, plugin->error); |
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| 287 } |
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| 288 #if GLIB_CHECK_VERSION(2,3,3) |
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| 289 plugin->handle = g_module_open(filename, G_MODULE_BIND_LAZY | G_MODULE_BIND_LOCAL); |
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| 290 #else |
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| 291 plugin->handle = g_module_open(filename, G_MODULE_BIND_LAZY); |
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| 292 #endif |
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| 293 |
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| 294 if (plugin->handle == NULL) |
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| 295 { |
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| 296 #ifdef _WIN32 |
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| 297 /* Restore the original error mode */ |
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| 298 SetErrorMode(old_error_mode); |
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| 299 #endif |
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| 300 gaim_plugin_destroy(plugin); |
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| 301 return NULL; |
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| 302 } |
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| 303 else |
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| 304 { |
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| 305 /* We were able to load the plugin with lazy symbol binding. |
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| 306 * This means we're missing some symbol. Mark it as |
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| 307 * unloadable and keep going so we get the info to display |
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| 308 * to the user so they know to rebuild this plugin. */ |
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| 309 plugin->unloadable = TRUE; |
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| 310 } |
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| 311 } |
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| 312 |
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| 313 if (!g_module_symbol(plugin->handle, "gaim_init_plugin", |
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| 314 &unpunned)) |
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| 315 { |
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| 316 gaim_debug_error("plugins", "%s is not usable because the " |
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| 317 "'gaim_init_plugin' symbol could not be " |
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| 318 "found. Does the plugin call the " |
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| 319 "GAIM_INIT_PLUGIN() macro?\n", plugin->path); |
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| 320 |
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| 321 g_module_close(plugin->handle); |
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| 322 error = g_module_error(); |
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| 323 if (error != NULL) |
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| 324 gaim_debug_error("plugins", "Error closing module %s: %s\n", |
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| 325 plugin->path, error); |
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| 326 plugin->handle = NULL; |
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| 327 |
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| 328 #ifdef _WIN32 |
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| 329 /* Restore the original error mode */ |
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| 330 SetErrorMode(old_error_mode); |
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| 331 #endif |
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| 332 gaim_plugin_destroy(plugin); |
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| 333 return NULL; |
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| 334 } |
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| 335 gaim_init_plugin = unpunned; |
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| 336 |
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| 337 #ifdef _WIN32 |
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| 338 /* Restore the original error mode */ |
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| 339 SetErrorMode(old_error_mode); |
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| 340 #endif |
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| 341 } |
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| 342 else { |
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| 343 loader = find_loader_for_plugin(plugin); |
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| 344 |
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| 345 if (loader == NULL) { |
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| 346 gaim_plugin_destroy(plugin); |
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| 347 return NULL; |
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| 348 } |
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| 349 |
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| 350 gaim_init_plugin = GAIM_PLUGIN_LOADER_INFO(loader)->probe; |
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| 351 } |
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| 352 |
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| 353 if (!gaim_init_plugin(plugin) || plugin->info == NULL) |
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| 354 { |
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| 355 gaim_plugin_destroy(plugin); |
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| 356 return NULL; |
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| 357 } |
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| 358 |
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| 359 /* Really old plugins. */ |
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| 360 if (plugin->info->magic != GAIM_PLUGIN_MAGIC) |
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| 361 { |
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| 362 if (plugin->info->magic >= 2 && plugin->info->magic <= 4) |
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| 363 { |
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| 364 struct _GaimPluginInfo2 |
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| 365 { |
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| 366 unsigned int api_version; |
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| 367 GaimPluginType type; |
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| 368 char *ui_requirement; |
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| 369 unsigned long flags; |
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| 370 GList *dependencies; |
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| 371 GaimPluginPriority priority; |
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| 372 |
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| 373 char *id; |
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| 374 char *name; |
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| 375 char *version; |
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| 376 char *summary; |
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| 377 char *description; |
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| 378 char *author; |
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| 379 char *homepage; |
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| 380 |
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| 381 gboolean (*load)(GaimPlugin *plugin); |
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| 382 gboolean (*unload)(GaimPlugin *plugin); |
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| 383 void (*destroy)(GaimPlugin *plugin); |
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| 384 |
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| 385 void *ui_info; |
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| 386 void *extra_info; |
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| 387 GaimPluginUiInfo *prefs_info; |
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| 388 GList *(*actions)(GaimPlugin *plugin, gpointer context); |
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| 389 } *info2 = (struct _GaimPluginInfo2 *)plugin->info; |
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| 390 |
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| 391 /* This leaks... but only for ancient plugins, so deal with it. */ |
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| 392 plugin->info = g_new0(GaimPluginInfo, 1); |
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| 393 |
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| 394 /* We don't really need all these to display the plugin info, but |
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| 395 * I'm copying them all for good measure. */ |
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| 396 plugin->info->magic = info2->api_version; |
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| 397 plugin->info->type = info2->type; |
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| 398 plugin->info->ui_requirement = info2->ui_requirement; |
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| 399 plugin->info->flags = info2->flags; |
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| 400 plugin->info->dependencies = info2->dependencies; |
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| 401 plugin->info->id = info2->id; |
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| 402 plugin->info->name = info2->name; |
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| 403 plugin->info->version = info2->version; |
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| 404 plugin->info->summary = info2->summary; |
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| 405 plugin->info->description = info2->description; |
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| 406 plugin->info->author = info2->author; |
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| 407 plugin->info->homepage = info2->homepage; |
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| 408 plugin->info->load = info2->load; |
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| 409 plugin->info->unload = info2->unload; |
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| 410 plugin->info->destroy = info2->destroy; |
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| 411 plugin->info->ui_info = info2->ui_info; |
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| 412 plugin->info->extra_info = info2->extra_info; |
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| 413 |
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| 414 if (info2->api_version >= 3) |
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| 415 plugin->info->prefs_info = info2->prefs_info; |
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| 416 |
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| 417 if (info2->api_version >= 4) |
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| 418 plugin->info->actions = info2->actions; |
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| 419 |
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| 420 |
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| 421 plugin->error = g_strdup_printf(_("Plugin magic mismatch %d (need %d)"), |
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| 422 plugin->info->magic, GAIM_PLUGIN_MAGIC); |
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| 423 gaim_debug_error("plugins", "%s is unloadable: Plugin magic mismatch %d (need %d)\n", |
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| 424 plugin->path, plugin->info->magic, GAIM_PLUGIN_MAGIC); |
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| 425 plugin->unloadable = TRUE; |
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| 426 return plugin; |
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| 427 } |
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| 428 |
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| 429 gaim_debug_error("plugins", "%s is unloadable: Plugin magic mismatch %d (need %d)\n", |
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| 430 plugin->path, plugin->info->magic, GAIM_PLUGIN_MAGIC); |
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| 431 gaim_plugin_destroy(plugin); |
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| 432 return NULL; |
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| 433 } |
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| 434 |
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| 435 if (plugin->info->major_version != GAIM_MAJOR_VERSION || |
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| 436 plugin->info->minor_version > GAIM_MINOR_VERSION) |
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| 437 { |
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| 438 plugin->error = g_strdup_printf(_("ABI version mismatch %d.%d.x (need %d.%d.x)"), |
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| 439 plugin->info->major_version, plugin->info->minor_version, |
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| 440 GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION); |
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| 441 gaim_debug_error("plugins", "%s is unloadable: ABI version mismatch %d.%d.x (need %d.%d.x)\n", |
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| 442 plugin->path, plugin->info->major_version, plugin->info->minor_version, |
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| 443 GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION); |
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| 444 plugin->unloadable = TRUE; |
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| 445 return plugin; |
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| 446 } |
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| 447 |
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| 448 /* If plugin is a PRPL, make sure it implements the required functions */ |
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| 449 if ((plugin->info->type == GAIM_PLUGIN_PROTOCOL) && ( |
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| 450 (GAIM_PLUGIN_PROTOCOL_INFO(plugin)->list_icon == NULL) || |
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| 451 (GAIM_PLUGIN_PROTOCOL_INFO(plugin)->login == NULL) || |
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| 452 (GAIM_PLUGIN_PROTOCOL_INFO(plugin)->close == NULL))) |
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| 453 { |
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| 454 plugin->error = g_strdup(_("Plugin does not implement all required functions")); |
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| 455 gaim_debug_error("plugins", "%s is unloadable: Plugin does not implement all required functions\n", |
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| 456 plugin->path); |
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| 457 plugin->unloadable = TRUE; |
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| 458 return plugin; |
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| 459 } |
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| 460 |
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| 461 return plugin; |
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| 462 #else |
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| 463 return NULL; |
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| 464 #endif /* !GAIM_PLUGINS */ |
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| 465 } |
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| 466 |
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| 467 static gint |
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| 468 compare_plugins(gconstpointer a, gconstpointer b) |
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| 469 { |
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| 470 const GaimPlugin *plugina = a; |
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| 471 const GaimPlugin *pluginb = b; |
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| 472 |
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| 473 return strcmp(plugina->info->name, pluginb->info->name); |
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| 474 } |
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| 475 |
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| 476 gboolean |
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| 477 gaim_plugin_load(GaimPlugin *plugin) |
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| 478 { |
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| 479 #ifdef GAIM_PLUGINS |
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| 480 GList *dep_list = NULL; |
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| 481 GList *l; |
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| 482 |
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| 483 g_return_val_if_fail(plugin != NULL, FALSE); |
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| 484 |
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| 485 if (gaim_plugin_is_loaded(plugin)) |
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| 486 return TRUE; |
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| 487 |
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| 488 if (gaim_plugin_is_unloadable(plugin)) |
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| 489 return FALSE; |
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| 490 |
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| 491 g_return_val_if_fail(plugin->error == NULL, FALSE); |
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| 492 |
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| 493 /* |
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| 494 * Go through the list of the plugin's dependencies. |
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| 495 * |
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| 496 * First pass: Make sure all the plugins needed are probed. |
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| 497 */ |
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| 498 for (l = plugin->info->dependencies; l != NULL; l = l->next) |
|
| 499 { |
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| 500 const char *dep_name = (const char *)l->data; |
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| 501 GaimPlugin *dep_plugin; |
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| 502 |
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| 503 dep_plugin = gaim_plugins_find_with_id(dep_name); |
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| 504 |
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| 505 if (dep_plugin == NULL) |
|
| 506 { |
|
| 507 char *tmp; |
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| 508 |
|
| 509 tmp = g_strdup_printf(_("The required plugin %s was not found. " |
|
| 510 "Please install this plugin and try again."), |
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| 511 dep_name); |
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| 512 |
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| 513 gaim_notify_error(NULL, NULL, |
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| 514 _("Gaim encountered errors loading the plugin."), tmp); |
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| 515 g_free(tmp); |
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| 516 |
|
| 517 if (dep_list != NULL) |
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| 518 g_list_free(dep_list); |
|
| 519 |
|
| 520 return FALSE; |
|
| 521 } |
|
| 522 |
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| 523 dep_list = g_list_append(dep_list, dep_plugin); |
|
| 524 } |
|
| 525 |
|
| 526 /* Second pass: load all the required plugins. */ |
|
| 527 for (l = dep_list; l != NULL; l = l->next) |
|
| 528 { |
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| 529 GaimPlugin *dep_plugin = (GaimPlugin *)l->data; |
|
| 530 |
|
| 531 if (!gaim_plugin_is_loaded(dep_plugin)) |
|
| 532 { |
|
| 533 if (!gaim_plugin_load(dep_plugin)) |
|
| 534 { |
|
| 535 char *tmp; |
|
| 536 |
|
| 537 tmp = g_strdup_printf(_("The required plugin %s was unable to load."), |
|
| 538 plugin->info->name); |
|
| 539 |
|
| 540 gaim_notify_error(NULL, NULL, |
|
| 541 _("Gaim was unable to load your plugin."), tmp); |
|
| 542 g_free(tmp); |
|
| 543 |
|
| 544 if (dep_list != NULL) |
|
| 545 g_list_free(dep_list); |
|
| 546 |
|
| 547 return FALSE; |
|
| 548 } |
|
| 549 } |
|
| 550 } |
|
| 551 |
|
| 552 /* Third pass: note that other plugins are dependencies of this plugin. |
|
| 553 * This is done separately in case we had to bail out earlier. */ |
|
| 554 for (l = dep_list; l != NULL; l = l->next) |
|
| 555 { |
|
| 556 GaimPlugin *dep_plugin = (GaimPlugin *)l->data; |
|
| 557 dep_plugin->dependent_plugins = g_list_prepend(dep_plugin->dependent_plugins, plugin->info->id); |
|
| 558 } |
|
| 559 |
|
| 560 if (dep_list != NULL) |
|
| 561 g_list_free(dep_list); |
|
| 562 |
|
| 563 if (plugin->native_plugin) |
|
| 564 { |
|
| 565 if (plugin->info != NULL && plugin->info->load != NULL) |
|
| 566 { |
|
| 567 if (!plugin->info->load(plugin)) |
|
| 568 return FALSE; |
|
| 569 } |
|
| 570 } |
|
| 571 else { |
|
| 572 GaimPlugin *loader; |
|
| 573 GaimPluginLoaderInfo *loader_info; |
|
| 574 |
|
| 575 loader = find_loader_for_plugin(plugin); |
|
| 576 |
|
| 577 if (loader == NULL) |
|
| 578 return FALSE; |
|
| 579 |
|
| 580 loader_info = GAIM_PLUGIN_LOADER_INFO(loader); |
|
| 581 |
|
| 582 if (loader_info->load != NULL) |
|
| 583 { |
|
| 584 if (!loader_info->load(plugin)) |
|
| 585 return FALSE; |
|
| 586 } |
|
| 587 } |
|
| 588 |
|
| 589 loaded_plugins = g_list_insert_sorted(loaded_plugins, plugin, compare_plugins); |
|
| 590 |
|
| 591 plugin->loaded = TRUE; |
|
| 592 |
|
| 593 /* TODO */ |
|
| 594 if (load_cb != NULL) |
|
| 595 load_cb(plugin, load_cb_data); |
|
| 596 |
|
| 597 gaim_signal_emit(gaim_plugins_get_handle(), "plugin-load", plugin); |
|
| 598 |
|
| 599 return TRUE; |
|
| 600 |
|
| 601 #else |
|
| 602 return TRUE; |
|
| 603 #endif /* !GAIM_PLUGINS */ |
|
| 604 } |
|
| 605 |
|
| 606 gboolean |
|
| 607 gaim_plugin_unload(GaimPlugin *plugin) |
|
| 608 { |
|
| 609 #ifdef GAIM_PLUGINS |
|
| 610 GList *l; |
|
| 611 |
|
| 612 g_return_val_if_fail(plugin != NULL, FALSE); |
|
| 613 |
|
| 614 loaded_plugins = g_list_remove(loaded_plugins, plugin); |
|
| 615 if ((plugin->info != NULL) && GAIM_IS_PROTOCOL_PLUGIN(plugin)) |
|
| 616 protocol_plugins = g_list_remove(protocol_plugins, plugin); |
|
| 617 |
|
| 618 g_return_val_if_fail(gaim_plugin_is_loaded(plugin), FALSE); |
|
| 619 |
|
| 620 gaim_debug_info("plugins", "Unloading plugin %s\n", plugin->info->name); |
|
| 621 |
|
| 622 /* cancel any pending dialogs the plugin has */ |
|
| 623 gaim_request_close_with_handle(plugin); |
|
| 624 gaim_notify_close_with_handle(plugin); |
|
| 625 |
|
| 626 plugin->loaded = FALSE; |
|
| 627 |
|
| 628 /* Unload all plugins that depend on this plugin. */ |
|
| 629 while ((l = plugin->dependent_plugins) != NULL) |
|
| 630 { |
|
| 631 const char * dep_name = (const char *)l->data; |
|
| 632 GaimPlugin *dep_plugin; |
|
| 633 |
|
| 634 dep_plugin = gaim_plugins_find_with_id(dep_name); |
|
| 635 |
|
| 636 if (dep_plugin != NULL && gaim_plugin_is_loaded(dep_plugin)) |
|
| 637 { |
|
| 638 if (!gaim_plugin_unload(dep_plugin)) |
|
| 639 { |
|
| 640 char *translated_name = g_strdup(_(dep_plugin->info->name)); |
|
| 641 char *tmp; |
|
| 642 |
|
| 643 tmp = g_strdup_printf(_("The dependent plugin %s failed to unload."), |
|
| 644 translated_name); |
|
| 645 g_free(translated_name); |
|
| 646 |
|
| 647 gaim_notify_error(NULL, NULL, |
|
| 648 _("Gaim encountered errors unloading the plugin."), tmp); |
|
| 649 g_free(tmp); |
|
| 650 } |
|
| 651 } |
|
| 652 } |
|
| 653 |
|
| 654 /* Remove this plugin from each dependency's dependent_plugins list. */ |
|
| 655 for (l = plugin->info->dependencies; l != NULL; l = l->next) |
|
| 656 { |
|
| 657 const char *dep_name = (const char *)l->data; |
|
| 658 GaimPlugin *dependency; |
|
| 659 |
|
| 660 dependency = gaim_plugins_find_with_id(dep_name); |
|
| 661 |
|
| 662 dependency->dependent_plugins = g_list_remove(dependency->dependent_plugins, plugin->info->id); |
|
| 663 } |
|
| 664 |
|
| 665 if (plugin->native_plugin) { |
|
| 666 if (plugin->info->unload != NULL) |
|
| 667 plugin->info->unload(plugin); |
|
| 668 |
|
| 669 if (plugin->info->type == GAIM_PLUGIN_PROTOCOL) { |
|
| 670 GaimPluginProtocolInfo *prpl_info; |
|
| 671 GList *l; |
|
| 672 |
|
| 673 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(plugin); |
|
| 674 |
|
| 675 for (l = prpl_info->user_splits; l != NULL; l = l->next) |
|
| 676 gaim_account_user_split_destroy(l->data); |
|
| 677 |
|
| 678 for (l = prpl_info->protocol_options; l != NULL; l = l->next) |
|
| 679 gaim_account_option_destroy(l->data); |
|
| 680 |
|
| 681 if (prpl_info->user_splits != NULL) { |
|
| 682 g_list_free(prpl_info->user_splits); |
|
| 683 prpl_info->user_splits = NULL; |
|
| 684 } |
|
| 685 |
|
| 686 if (prpl_info->protocol_options != NULL) { |
|
| 687 g_list_free(prpl_info->protocol_options); |
|
| 688 prpl_info->protocol_options = NULL; |
|
| 689 } |
|
| 690 } |
|
| 691 } |
|
| 692 else { |
|
| 693 GaimPlugin *loader; |
|
| 694 GaimPluginLoaderInfo *loader_info; |
|
| 695 |
|
| 696 loader = find_loader_for_plugin(plugin); |
|
| 697 |
|
| 698 if (loader == NULL) |
|
| 699 return FALSE; |
|
| 700 |
|
| 701 loader_info = GAIM_PLUGIN_LOADER_INFO(loader); |
|
| 702 |
|
| 703 if (loader_info->unload != NULL) |
|
| 704 loader_info->unload(plugin); |
|
| 705 } |
|
| 706 |
|
| 707 gaim_signals_disconnect_by_handle(plugin); |
|
| 708 gaim_plugin_ipc_unregister_all(plugin); |
|
| 709 |
|
| 710 /* TODO */ |
|
| 711 if (unload_cb != NULL) |
|
| 712 unload_cb(plugin, unload_cb_data); |
|
| 713 |
|
| 714 gaim_signal_emit(gaim_plugins_get_handle(), "plugin-unload", plugin); |
|
| 715 |
|
| 716 gaim_prefs_disconnect_by_handle(plugin); |
|
| 717 |
|
| 718 return TRUE; |
|
| 719 #else |
|
| 720 return TRUE; |
|
| 721 #endif /* GAIM_PLUGINS */ |
|
| 722 } |
|
| 723 |
|
| 724 gboolean |
|
| 725 gaim_plugin_reload(GaimPlugin *plugin) |
|
| 726 { |
|
| 727 #ifdef GAIM_PLUGINS |
|
| 728 g_return_val_if_fail(plugin != NULL, FALSE); |
|
| 729 g_return_val_if_fail(gaim_plugin_is_loaded(plugin), FALSE); |
|
| 730 |
|
| 731 if (!gaim_plugin_unload(plugin)) |
|
| 732 return FALSE; |
|
| 733 |
|
| 734 if (!gaim_plugin_load(plugin)) |
|
| 735 return FALSE; |
|
| 736 |
|
| 737 return TRUE; |
|
| 738 #else |
|
| 739 return TRUE; |
|
| 740 #endif /* !GAIM_PLUGINS */ |
|
| 741 } |
|
| 742 |
|
| 743 void |
|
| 744 gaim_plugin_destroy(GaimPlugin *plugin) |
|
| 745 { |
|
| 746 #ifdef GAIM_PLUGINS |
|
| 747 g_return_if_fail(plugin != NULL); |
|
| 748 |
|
| 749 if (gaim_plugin_is_loaded(plugin)) |
|
| 750 gaim_plugin_unload(plugin); |
|
| 751 |
|
| 752 plugins = g_list_remove(plugins, plugin); |
|
| 753 |
|
| 754 if (load_queue != NULL) |
|
| 755 load_queue = g_list_remove(load_queue, plugin); |
|
| 756 |
|
| 757 /* true, this may leak a little memory if there is a major version |
|
| 758 * mismatch, but it's a lot better than trying to free something |
|
| 759 * we shouldn't, and crashing while trying to load an old plugin */ |
|
| 760 if(plugin->info == NULL || plugin->info->magic != GAIM_PLUGIN_MAGIC || |
|
| 761 plugin->info->major_version != GAIM_MAJOR_VERSION) { |
|
| 762 if(plugin->handle) |
|
| 763 g_module_close(plugin->handle); |
|
| 764 g_free(plugin); |
|
| 765 return; |
|
| 766 } |
|
| 767 |
|
| 768 if (plugin->info != NULL && plugin->info->dependencies != NULL) |
|
| 769 g_list_free(plugin->info->dependencies); |
|
| 770 |
|
| 771 if (plugin->native_plugin) |
|
| 772 { |
|
| 773 if (plugin->info != NULL && plugin->info->type == GAIM_PLUGIN_LOADER) |
|
| 774 { |
|
| 775 GaimPluginLoaderInfo *loader_info; |
|
| 776 GList *exts, *l, *next_l; |
|
| 777 GaimPlugin *p2; |
|
| 778 |
|
| 779 loader_info = GAIM_PLUGIN_LOADER_INFO(plugin); |
|
| 780 |
|
| 781 if (loader_info != NULL && loader_info->exts != NULL) |
|
| 782 { |
|
| 783 for (exts = GAIM_PLUGIN_LOADER_INFO(plugin)->exts; |
|
| 784 exts != NULL; |
|
| 785 exts = exts->next) { |
|
| 786 |
|
| 787 for (l = gaim_plugins_get_all(); l != NULL; l = next_l) |
|
| 788 { |
|
| 789 next_l = l->next; |
|
| 790 |
|
| 791 p2 = l->data; |
|
| 792 |
|
| 793 if (p2->path != NULL && |
|
| 794 has_file_extension(p2->path, exts->data)) |
|
| 795 { |
|
| 796 gaim_plugin_destroy(p2); |
|
| 797 } |
|
| 798 } |
|
| 799 } |
|
| 800 |
|
| 801 g_list_free(loader_info->exts); |
|
| 802 } |
|
| 803 |
|
| 804 plugin_loaders = g_list_remove(plugin_loaders, plugin); |
|
| 805 } |
|
| 806 |
|
| 807 if (plugin->info != NULL && plugin->info->destroy != NULL) |
|
| 808 plugin->info->destroy(plugin); |
|
| 809 |
|
| 810 if (plugin->handle != NULL) |
|
| 811 g_module_close(plugin->handle); |
|
| 812 } |
|
| 813 else |
|
| 814 { |
|
| 815 GaimPlugin *loader; |
|
| 816 GaimPluginLoaderInfo *loader_info; |
|
| 817 |
|
| 818 loader = find_loader_for_plugin(plugin); |
|
| 819 |
|
| 820 if (loader != NULL) |
|
| 821 { |
|
| 822 loader_info = GAIM_PLUGIN_LOADER_INFO(loader); |
|
| 823 |
|
| 824 if (loader_info->destroy != NULL) |
|
| 825 loader_info->destroy(plugin); |
|
| 826 } |
|
| 827 } |
|
| 828 |
|
| 829 if (plugin->path != NULL) g_free(plugin->path); |
|
| 830 if (plugin->error != NULL) g_free(plugin->error); |
|
| 831 |
|
| 832 g_free(plugin); |
|
| 833 #endif /* !GAIM_PLUGINS */ |
|
| 834 } |
|
| 835 |
|
| 836 gboolean |
|
| 837 gaim_plugin_is_loaded(const GaimPlugin *plugin) |
|
| 838 { |
|
| 839 g_return_val_if_fail(plugin != NULL, FALSE); |
|
| 840 |
|
| 841 return plugin->loaded; |
|
| 842 } |
|
| 843 |
|
| 844 gboolean |
|
| 845 gaim_plugin_is_unloadable(const GaimPlugin *plugin) |
|
| 846 { |
|
| 847 g_return_val_if_fail(plugin != NULL, FALSE); |
|
| 848 |
|
| 849 return plugin->unloadable; |
|
| 850 } |
|
| 851 |
|
| 852 const gchar * |
|
| 853 gaim_plugin_get_id(const GaimPlugin *plugin) { |
|
| 854 g_return_val_if_fail(plugin, NULL); |
|
| 855 g_return_val_if_fail(plugin->info, NULL); |
|
| 856 |
|
| 857 return plugin->info->id; |
|
| 858 } |
|
| 859 |
|
| 860 const gchar * |
|
| 861 gaim_plugin_get_name(const GaimPlugin *plugin) { |
|
| 862 g_return_val_if_fail(plugin, NULL); |
|
| 863 g_return_val_if_fail(plugin->info, NULL); |
|
| 864 |
|
| 865 return plugin->info->name; |
|
| 866 } |
|
| 867 |
|
| 868 const gchar * |
|
| 869 gaim_plugin_get_version(const GaimPlugin *plugin) { |
|
| 870 g_return_val_if_fail(plugin, NULL); |
|
| 871 g_return_val_if_fail(plugin->info, NULL); |
|
| 872 |
|
| 873 return plugin->info->version; |
|
| 874 } |
|
| 875 |
|
| 876 const gchar * |
|
| 877 gaim_plugin_get_summary(const GaimPlugin *plugin) { |
|
| 878 g_return_val_if_fail(plugin, NULL); |
|
| 879 g_return_val_if_fail(plugin->info, NULL); |
|
| 880 |
|
| 881 return plugin->info->summary; |
|
| 882 } |
|
| 883 |
|
| 884 const gchar * |
|
| 885 gaim_plugin_get_description(const GaimPlugin *plugin) { |
|
| 886 g_return_val_if_fail(plugin, NULL); |
|
| 887 g_return_val_if_fail(plugin->info, NULL); |
|
| 888 |
|
| 889 return plugin->info->description; |
|
| 890 } |
|
| 891 |
|
| 892 const gchar * |
|
| 893 gaim_plugin_get_author(const GaimPlugin *plugin) { |
|
| 894 g_return_val_if_fail(plugin, NULL); |
|
| 895 g_return_val_if_fail(plugin->info, NULL); |
|
| 896 |
|
| 897 return plugin->info->author; |
|
| 898 } |
|
| 899 |
|
| 900 const gchar * |
|
| 901 gaim_plugin_get_homepage(const GaimPlugin *plugin) { |
|
| 902 g_return_val_if_fail(plugin, NULL); |
|
| 903 g_return_val_if_fail(plugin->info, NULL); |
|
| 904 |
|
| 905 return plugin->info->homepage; |
|
| 906 } |
|
| 907 |
|
| 908 /************************************************************************** |
|
| 909 * Plugin IPC |
|
| 910 **************************************************************************/ |
|
| 911 static void |
|
| 912 destroy_ipc_info(void *data) |
|
| 913 { |
|
| 914 GaimPluginIpcCommand *ipc_command = (GaimPluginIpcCommand *)data; |
|
| 915 int i; |
|
| 916 |
|
| 917 if (ipc_command->params != NULL) |
|
| 918 { |
|
| 919 for (i = 0; i < ipc_command->num_params; i++) |
|
| 920 gaim_value_destroy(ipc_command->params[i]); |
|
| 921 |
|
| 922 g_free(ipc_command->params); |
|
| 923 } |
|
| 924 |
|
| 925 if (ipc_command->ret_value != NULL) |
|
| 926 gaim_value_destroy(ipc_command->ret_value); |
|
| 927 |
|
| 928 g_free(ipc_command); |
|
| 929 } |
|
| 930 |
|
| 931 gboolean |
|
| 932 gaim_plugin_ipc_register(GaimPlugin *plugin, const char *command, |
|
| 933 GaimCallback func, GaimSignalMarshalFunc marshal, |
|
| 934 GaimValue *ret_value, int num_params, ...) |
|
| 935 { |
|
| 936 GaimPluginIpcInfo *ipc_info; |
|
| 937 GaimPluginIpcCommand *ipc_command; |
|
| 938 |
|
| 939 g_return_val_if_fail(plugin != NULL, FALSE); |
|
| 940 g_return_val_if_fail(command != NULL, FALSE); |
|
| 941 g_return_val_if_fail(func != NULL, FALSE); |
|
| 942 g_return_val_if_fail(marshal != NULL, FALSE); |
|
| 943 |
|
| 944 if (plugin->ipc_data == NULL) |
|
| 945 { |
|
| 946 ipc_info = plugin->ipc_data = g_new0(GaimPluginIpcInfo, 1); |
|
| 947 ipc_info->commands = g_hash_table_new_full(g_str_hash, g_str_equal, |
|
| 948 g_free, destroy_ipc_info); |
|
| 949 } |
|
| 950 else |
|
| 951 ipc_info = (GaimPluginIpcInfo *)plugin->ipc_data; |
|
| 952 |
|
| 953 ipc_command = g_new0(GaimPluginIpcCommand, 1); |
|
| 954 ipc_command->func = func; |
|
| 955 ipc_command->marshal = marshal; |
|
| 956 ipc_command->num_params = num_params; |
|
| 957 ipc_command->ret_value = ret_value; |
|
| 958 |
|
| 959 if (num_params > 0) |
|
| 960 { |
|
| 961 va_list args; |
|
| 962 int i; |
|
| 963 |
|
| 964 ipc_command->params = g_new0(GaimValue *, num_params); |
|
| 965 |
|
| 966 va_start(args, num_params); |
|
| 967 |
|
| 968 for (i = 0; i < num_params; i++) |
|
| 969 ipc_command->params[i] = va_arg(args, GaimValue *); |
|
| 970 |
|
| 971 va_end(args); |
|
| 972 } |
|
| 973 |
|
| 974 g_hash_table_replace(ipc_info->commands, g_strdup(command), ipc_command); |
|
| 975 |
|
| 976 ipc_info->command_count++; |
|
| 977 |
|
| 978 return TRUE; |
|
| 979 } |
|
| 980 |
|
| 981 void |
|
| 982 gaim_plugin_ipc_unregister(GaimPlugin *plugin, const char *command) |
|
| 983 { |
|
| 984 GaimPluginIpcInfo *ipc_info; |
|
| 985 |
|
| 986 g_return_if_fail(plugin != NULL); |
|
| 987 g_return_if_fail(command != NULL); |
|
| 988 |
|
| 989 ipc_info = (GaimPluginIpcInfo *)plugin->ipc_data; |
|
| 990 |
|
| 991 if (ipc_info == NULL || |
|
| 992 g_hash_table_lookup(ipc_info->commands, command) == NULL) |
|
| 993 { |
|
| 994 gaim_debug_error("plugins", |
|
| 995 "IPC command '%s' was not registered for plugin %s\n", |
|
| 996 command, plugin->info->name); |
|
| 997 return; |
|
| 998 } |
|
| 999 |
|
| 1000 g_hash_table_remove(ipc_info->commands, command); |
|
| 1001 |
|
| 1002 ipc_info->command_count--; |
|
| 1003 |
|
| 1004 if (ipc_info->command_count == 0) |
|
| 1005 { |
|
| 1006 g_hash_table_destroy(ipc_info->commands); |
|
| 1007 g_free(ipc_info); |
|
| 1008 |
|
| 1009 plugin->ipc_data = NULL; |
|
| 1010 } |
|
| 1011 } |
|
| 1012 |
|
| 1013 void |
|
| 1014 gaim_plugin_ipc_unregister_all(GaimPlugin *plugin) |
|
| 1015 { |
|
| 1016 GaimPluginIpcInfo *ipc_info; |
|
| 1017 |
|
| 1018 g_return_if_fail(plugin != NULL); |
|
| 1019 |
|
| 1020 if (plugin->ipc_data == NULL) |
|
| 1021 return; /* Silently ignore it. */ |
|
| 1022 |
|
| 1023 ipc_info = (GaimPluginIpcInfo *)plugin->ipc_data; |
|
| 1024 |
|
| 1025 g_hash_table_destroy(ipc_info->commands); |
|
| 1026 g_free(ipc_info); |
|
| 1027 |
|
| 1028 plugin->ipc_data = NULL; |
|
| 1029 } |
|
| 1030 |
|
| 1031 gboolean |
|
| 1032 gaim_plugin_ipc_get_params(GaimPlugin *plugin, const char *command, |
|
| 1033 GaimValue **ret_value, int *num_params, |
|
| 1034 GaimValue ***params) |
|
| 1035 { |
|
| 1036 GaimPluginIpcInfo *ipc_info; |
|
| 1037 GaimPluginIpcCommand *ipc_command; |
|
| 1038 |
|
| 1039 g_return_val_if_fail(plugin != NULL, FALSE); |
|
| 1040 g_return_val_if_fail(command != NULL, FALSE); |
|
| 1041 |
|
| 1042 ipc_info = (GaimPluginIpcInfo *)plugin->ipc_data; |
|
| 1043 |
|
| 1044 if (ipc_info == NULL || |
|
| 1045 (ipc_command = g_hash_table_lookup(ipc_info->commands, |
|
| 1046 command)) == NULL) |
|
| 1047 { |
|
| 1048 gaim_debug_error("plugins", |
|
| 1049 "IPC command '%s' was not registered for plugin %s\n", |
|
| 1050 command, plugin->info->name); |
|
| 1051 |
|
| 1052 return FALSE; |
|
| 1053 } |
|
| 1054 |
|
| 1055 if (num_params != NULL) |
|
| 1056 *num_params = ipc_command->num_params; |
|
| 1057 |
|
| 1058 if (params != NULL) |
|
| 1059 *params = ipc_command->params; |
|
| 1060 |
|
| 1061 if (ret_value != NULL) |
|
| 1062 *ret_value = ipc_command->ret_value; |
|
| 1063 |
|
| 1064 return TRUE; |
|
| 1065 } |
|
| 1066 |
|
| 1067 void * |
|
| 1068 gaim_plugin_ipc_call(GaimPlugin *plugin, const char *command, |
|
| 1069 gboolean *ok, ...) |
|
| 1070 { |
|
| 1071 GaimPluginIpcInfo *ipc_info; |
|
| 1072 GaimPluginIpcCommand *ipc_command; |
|
| 1073 va_list args; |
|
| 1074 void *ret_value; |
|
| 1075 |
|
| 1076 if (ok != NULL) |
|
| 1077 *ok = FALSE; |
|
| 1078 |
|
| 1079 g_return_val_if_fail(plugin != NULL, NULL); |
|
| 1080 g_return_val_if_fail(command != NULL, NULL); |
|
| 1081 |
|
| 1082 ipc_info = (GaimPluginIpcInfo *)plugin->ipc_data; |
|
| 1083 |
|
| 1084 if (ipc_info == NULL || |
|
| 1085 (ipc_command = g_hash_table_lookup(ipc_info->commands, |
|
| 1086 command)) == NULL) |
|
| 1087 { |
|
| 1088 gaim_debug_error("plugins", |
|
| 1089 "IPC command '%s' was not registered for plugin %s\n", |
|
| 1090 command, plugin->info->name); |
|
| 1091 |
|
| 1092 return NULL; |
|
| 1093 } |
|
| 1094 |
|
| 1095 va_start(args, ok); |
|
| 1096 ipc_command->marshal(ipc_command->func, args, NULL, &ret_value); |
|
| 1097 va_end(args); |
|
| 1098 |
|
| 1099 if (ok != NULL) |
|
| 1100 *ok = TRUE; |
|
| 1101 |
|
| 1102 return ret_value; |
|
| 1103 } |
|
| 1104 |
|
| 1105 /************************************************************************** |
|
| 1106 * Plugins subsystem |
|
| 1107 **************************************************************************/ |
|
| 1108 void * |
|
| 1109 gaim_plugins_get_handle(void) { |
|
| 1110 static int handle; |
|
| 1111 |
|
| 1112 return &handle; |
|
| 1113 } |
|
| 1114 |
|
| 1115 void |
|
| 1116 gaim_plugins_init(void) { |
|
| 1117 void *handle = gaim_plugins_get_handle(); |
|
| 1118 |
|
| 1119 gaim_signal_register(handle, "plugin-load", |
|
| 1120 gaim_marshal_VOID__POINTER, |
|
| 1121 NULL, 1, |
|
| 1122 gaim_value_new(GAIM_TYPE_SUBTYPE, |
|
| 1123 GAIM_SUBTYPE_PLUGIN)); |
|
| 1124 gaim_signal_register(handle, "plugin-unload", |
|
| 1125 gaim_marshal_VOID__POINTER, |
|
| 1126 NULL, 1, |
|
| 1127 gaim_value_new(GAIM_TYPE_SUBTYPE, |
|
| 1128 GAIM_SUBTYPE_PLUGIN)); |
|
| 1129 } |
|
| 1130 |
|
| 1131 void |
|
| 1132 gaim_plugins_uninit(void) { |
|
| 1133 gaim_signals_disconnect_by_handle(gaim_plugins_get_handle()); |
|
| 1134 } |
|
| 1135 |
|
| 1136 /************************************************************************** |
|
| 1137 * Plugins API |
|
| 1138 **************************************************************************/ |
|
| 1139 void |
|
| 1140 gaim_plugins_add_search_path(const char *path) |
|
| 1141 { |
|
| 1142 g_return_if_fail(path != NULL); |
|
| 1143 |
|
| 1144 if (g_list_find_custom(search_paths, path, (GCompareFunc)strcmp)) |
|
| 1145 return; |
|
| 1146 |
|
| 1147 search_paths = g_list_append(search_paths, strdup(path)); |
|
| 1148 } |
|
| 1149 |
|
| 1150 void |
|
| 1151 gaim_plugins_unload_all(void) |
|
| 1152 { |
|
| 1153 #ifdef GAIM_PLUGINS |
|
| 1154 |
|
| 1155 while (loaded_plugins != NULL) |
|
| 1156 gaim_plugin_unload(loaded_plugins->data); |
|
| 1157 |
|
| 1158 #endif /* GAIM_PLUGINS */ |
|
| 1159 } |
|
| 1160 |
|
| 1161 void |
|
| 1162 gaim_plugins_destroy_all(void) |
|
| 1163 { |
|
| 1164 #ifdef GAIM_PLUGINS |
|
| 1165 |
|
| 1166 while (plugins != NULL) |
|
| 1167 gaim_plugin_destroy(plugins->data); |
|
| 1168 |
|
| 1169 #endif /* GAIM_PLUGINS */ |
|
| 1170 } |
|
| 1171 |
|
| 1172 void |
|
| 1173 gaim_plugins_load_saved(const char *key) |
|
| 1174 { |
|
| 1175 #ifdef GAIM_PLUGINS |
|
| 1176 GList *f, *files; |
|
| 1177 |
|
| 1178 g_return_if_fail(key != NULL); |
|
| 1179 |
|
| 1180 files = gaim_prefs_get_string_list(key); |
|
| 1181 |
|
| 1182 for (f = files; f; f = f->next) |
|
| 1183 { |
|
| 1184 char *filename; |
|
| 1185 char *basename; |
|
| 1186 GaimPlugin *plugin; |
|
| 1187 |
|
| 1188 if (f->data == NULL) |
|
| 1189 continue; |
|
| 1190 |
|
| 1191 filename = f->data; |
|
| 1192 /* |
|
| 1193 * We don't know if the filename uses Windows or Unix path |
|
| 1194 * separators (because people might be sharing a prefs.xml |
|
| 1195 * file across systems), so we find the last occurrence |
|
| 1196 * of either. |
|
| 1197 */ |
|
| 1198 basename = strrchr(filename, '/'); |
|
| 1199 if ((basename == NULL) || (basename < strrchr(filename, '\\'))) |
|
| 1200 basename = strrchr(filename, '\\'); |
|
| 1201 if (basename != NULL) |
|
| 1202 basename++; |
|
| 1203 |
|
| 1204 if ((plugin = gaim_plugins_find_with_filename(filename)) != NULL) |
|
| 1205 { |
|
| 1206 gaim_debug_info("plugins", "Loading saved plugin %s\n", |
|
| 1207 plugin->path); |
|
| 1208 gaim_plugin_load(plugin); |
|
| 1209 } |
|
| 1210 else if ((plugin = gaim_plugins_find_with_basename(basename)) != NULL) |
|
| 1211 { |
|
| 1212 gaim_debug_info("plugins", "Loading saved plugin %s\n", |
|
| 1213 plugin->path); |
|
| 1214 gaim_plugin_load(plugin); |
|
| 1215 } |
|
| 1216 else |
|
| 1217 { |
|
| 1218 gaim_debug_error("plugins", "Unable to find saved plugin %s\n", |
|
| 1219 filename); |
|
| 1220 } |
|
| 1221 |
|
| 1222 g_free(f->data); |
|
| 1223 } |
|
| 1224 |
|
| 1225 g_list_free(files); |
|
| 1226 #endif /* GAIM_PLUGINS */ |
|
| 1227 } |
|
| 1228 |
|
| 1229 |
|
| 1230 void |
|
| 1231 gaim_plugins_probe(const char *ext) |
|
| 1232 { |
|
| 1233 #ifdef GAIM_PLUGINS |
|
| 1234 GDir *dir; |
|
| 1235 const gchar *file; |
|
| 1236 gchar *path; |
|
| 1237 GaimPlugin *plugin; |
|
| 1238 GList *cur; |
|
| 1239 const char *search_path; |
|
| 1240 |
|
| 1241 if (!g_module_supported()) |
|
| 1242 return; |
|
| 1243 |
|
| 1244 /* Probe plugins */ |
|
| 1245 for (cur = search_paths; cur != NULL; cur = cur->next) |
|
| 1246 { |
|
| 1247 search_path = cur->data; |
|
| 1248 |
|
| 1249 dir = g_dir_open(search_path, 0, NULL); |
|
| 1250 |
|
| 1251 if (dir != NULL) |
|
| 1252 { |
|
| 1253 while ((file = g_dir_read_name(dir)) != NULL) |
|
| 1254 { |
|
| 1255 path = g_build_filename(search_path, file, NULL); |
|
| 1256 |
|
| 1257 if (ext == NULL || has_file_extension(file, ext)) |
|
| 1258 plugin = gaim_plugin_probe(path); |
|
| 1259 |
|
| 1260 g_free(path); |
|
| 1261 } |
|
| 1262 |
|
| 1263 g_dir_close(dir); |
|
| 1264 } |
|
| 1265 } |
|
| 1266 |
|
| 1267 /* See if we have any plugins waiting to load */ |
|
| 1268 while (load_queue != NULL) |
|
| 1269 { |
|
| 1270 plugin = (GaimPlugin *)load_queue->data; |
|
| 1271 |
|
| 1272 load_queue = g_list_remove(load_queue, plugin); |
|
| 1273 |
|
| 1274 if (plugin == NULL || plugin->info == NULL) |
|
| 1275 continue; |
|
| 1276 |
|
| 1277 if (plugin->info->type == GAIM_PLUGIN_LOADER) |
|
| 1278 { |
|
| 1279 /* We'll just load this right now. */ |
|
| 1280 if (!gaim_plugin_load(plugin)) |
|
| 1281 { |
|
| 1282 gaim_plugin_destroy(plugin); |
|
| 1283 |
|
| 1284 continue; |
|
| 1285 } |
|
| 1286 |
|
| 1287 plugin_loaders = g_list_append(plugin_loaders, plugin); |
|
| 1288 |
|
| 1289 for (cur = GAIM_PLUGIN_LOADER_INFO(plugin)->exts; |
|
| 1290 cur != NULL; |
|
| 1291 cur = cur->next) |
|
| 1292 { |
|
| 1293 gaim_plugins_probe(cur->data); |
|
| 1294 } |
|
| 1295 } |
|
| 1296 else if (plugin->info->type == GAIM_PLUGIN_PROTOCOL) |
|
| 1297 { |
|
| 1298 /* We'll just load this right now. */ |
|
| 1299 if (!gaim_plugin_load(plugin)) |
|
| 1300 { |
|
| 1301 gaim_plugin_destroy(plugin); |
|
| 1302 |
|
| 1303 continue; |
|
| 1304 } |
|
| 1305 |
|
| 1306 /* Make sure we don't load two PRPLs with the same name? */ |
|
| 1307 if (gaim_find_prpl(plugin->info->id)) |
|
| 1308 { |
|
| 1309 /* Nothing to see here--move along, move along */ |
|
| 1310 gaim_plugin_destroy(plugin); |
|
| 1311 |
|
| 1312 continue; |
|
| 1313 } |
|
| 1314 |
|
| 1315 protocol_plugins = g_list_insert_sorted(protocol_plugins, plugin, |
|
| 1316 (GCompareFunc)compare_prpl); |
|
| 1317 } |
|
| 1318 } |
|
| 1319 |
|
| 1320 if (probe_cb != NULL) |
|
| 1321 probe_cb(probe_cb_data); |
|
| 1322 #endif /* GAIM_PLUGINS */ |
|
| 1323 } |
|
| 1324 |
|
| 1325 gboolean |
|
| 1326 gaim_plugin_register(GaimPlugin *plugin) |
|
| 1327 { |
|
| 1328 g_return_val_if_fail(plugin != NULL, FALSE); |
|
| 1329 |
|
| 1330 /* If this plugin has been registered already then exit */ |
|
| 1331 if (g_list_find(plugins, plugin)) |
|
| 1332 return TRUE; |
|
| 1333 |
|
| 1334 /* Ensure the plugin has the requisite information */ |
|
| 1335 if (plugin->info->type == GAIM_PLUGIN_LOADER) |
|
| 1336 { |
|
| 1337 GaimPluginLoaderInfo *loader_info; |
|
| 1338 |
|
| 1339 loader_info = GAIM_PLUGIN_LOADER_INFO(plugin); |
|
| 1340 |
|
| 1341 if (loader_info == NULL) |
|
| 1342 { |
|
| 1343 gaim_debug_error("plugins", "%s is unloadable\n", |
|
| 1344 plugin->path); |
|
| 1345 return FALSE; |
|
| 1346 } |
|
| 1347 } |
|
| 1348 else if (plugin->info->type == GAIM_PLUGIN_PROTOCOL) |
|
| 1349 { |
|
| 1350 GaimPluginProtocolInfo *prpl_info; |
|
| 1351 |
|
| 1352 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(plugin); |
|
| 1353 |
|
| 1354 if (prpl_info == NULL) |
|
| 1355 { |
|
| 1356 gaim_debug_error("plugins", "%s is unloadable\n", |
|
| 1357 plugin->path); |
|
| 1358 return FALSE; |
|
| 1359 } |
|
| 1360 } |
|
| 1361 |
|
| 1362 #ifdef GAIM_PLUGINS |
|
| 1363 /* This plugin should be probed and maybe loaded--add it to the queue */ |
|
| 1364 load_queue = g_list_append(load_queue, plugin); |
|
| 1365 #else |
|
| 1366 if (plugin->info != NULL) |
|
| 1367 { |
|
| 1368 if (plugin->info->type == GAIM_PLUGIN_PROTOCOL) |
|
| 1369 protocol_plugins = g_list_insert_sorted(protocol_plugins, plugin, |
|
| 1370 (GCompareFunc)compare_prpl); |
|
| 1371 if (plugin->info->load != NULL) |
|
| 1372 if (!plugin->info->load(plugin)) |
|
| 1373 return FALSE; |
|
| 1374 } |
|
| 1375 #endif |
|
| 1376 |
|
| 1377 plugins = g_list_append(plugins, plugin); |
|
| 1378 |
|
| 1379 return TRUE; |
|
| 1380 } |
|
| 1381 |
|
| 1382 gboolean |
|
| 1383 gaim_plugins_enabled(void) |
|
| 1384 { |
|
| 1385 #ifdef GAIM_PLUGINS |
|
| 1386 return TRUE; |
|
| 1387 #else |
|
| 1388 return FALSE; |
|
| 1389 #endif |
|
| 1390 } |
|
| 1391 |
|
| 1392 void |
|
| 1393 gaim_plugins_register_probe_notify_cb(void (*func)(void *), void *data) |
|
| 1394 { |
|
| 1395 /* TODO */ |
|
| 1396 probe_cb = func; |
|
| 1397 probe_cb_data = data; |
|
| 1398 } |
|
| 1399 |
|
| 1400 void |
|
| 1401 gaim_plugins_unregister_probe_notify_cb(void (*func)(void *)) |
|
| 1402 { |
|
| 1403 /* TODO */ |
|
| 1404 probe_cb = NULL; |
|
| 1405 probe_cb_data = NULL; |
|
| 1406 } |
|
| 1407 |
|
| 1408 void |
|
| 1409 gaim_plugins_register_load_notify_cb(void (*func)(GaimPlugin *, void *), |
|
| 1410 void *data) |
|
| 1411 { |
|
| 1412 /* TODO */ |
|
| 1413 load_cb = func; |
|
| 1414 load_cb_data = data; |
|
| 1415 } |
|
| 1416 |
|
| 1417 void |
|
| 1418 gaim_plugins_unregister_load_notify_cb(void (*func)(GaimPlugin *, void *)) |
|
| 1419 { |
|
| 1420 /* TODO */ |
|
| 1421 load_cb = NULL; |
|
| 1422 load_cb_data = NULL; |
|
| 1423 } |
|
| 1424 |
|
| 1425 void |
|
| 1426 gaim_plugins_register_unload_notify_cb(void (*func)(GaimPlugin *, void *), |
|
| 1427 void *data) |
|
| 1428 { |
|
| 1429 /* TODO */ |
|
| 1430 unload_cb = func; |
|
| 1431 unload_cb_data = data; |
|
| 1432 } |
|
| 1433 |
|
| 1434 void |
|
| 1435 gaim_plugins_unregister_unload_notify_cb(void (*func)(GaimPlugin *, void *)) |
|
| 1436 { |
|
| 1437 /* TODO */ |
|
| 1438 unload_cb = NULL; |
|
| 1439 unload_cb_data = NULL; |
|
| 1440 } |
|
| 1441 |
|
| 1442 GaimPlugin * |
|
| 1443 gaim_plugins_find_with_name(const char *name) |
|
| 1444 { |
|
| 1445 GaimPlugin *plugin; |
|
| 1446 GList *l; |
|
| 1447 |
|
| 1448 for (l = plugins; l != NULL; l = l->next) { |
|
| 1449 plugin = l->data; |
|
| 1450 |
|
| 1451 if (!strcmp(plugin->info->name, name)) |
|
| 1452 return plugin; |
|
| 1453 } |
|
| 1454 |
|
| 1455 return NULL; |
|
| 1456 } |
|
| 1457 |
|
| 1458 GaimPlugin * |
|
| 1459 gaim_plugins_find_with_filename(const char *filename) |
|
| 1460 { |
|
| 1461 GaimPlugin *plugin; |
|
| 1462 GList *l; |
|
| 1463 |
|
| 1464 for (l = plugins; l != NULL; l = l->next) { |
|
| 1465 plugin = l->data; |
|
| 1466 |
|
| 1467 if (plugin->path != NULL && !strcmp(plugin->path, filename)) |
|
| 1468 return plugin; |
|
| 1469 } |
|
| 1470 |
|
| 1471 return NULL; |
|
| 1472 } |
|
| 1473 |
|
| 1474 GaimPlugin * |
|
| 1475 gaim_plugins_find_with_basename(const char *basename) |
|
| 1476 { |
|
| 1477 #ifdef GAIM_PLUGINS |
|
| 1478 GaimPlugin *plugin; |
|
| 1479 GList *l; |
|
| 1480 char *basename_no_ext; |
|
| 1481 char *tmp; |
|
| 1482 |
|
| 1483 g_return_val_if_fail(basename != NULL, NULL); |
|
| 1484 |
|
| 1485 basename_no_ext = gaim_plugin_get_basename(basename); |
|
| 1486 |
|
| 1487 for (l = plugins; l != NULL; l = l->next) |
|
| 1488 { |
|
| 1489 plugin = (GaimPlugin *)l->data; |
|
| 1490 |
|
| 1491 if (plugin->path != NULL) { |
|
| 1492 tmp = gaim_plugin_get_basename(plugin->path); |
|
| 1493 if (!strcmp(tmp, basename_no_ext)) |
|
| 1494 { |
|
| 1495 g_free(tmp); |
|
| 1496 g_free(basename_no_ext); |
|
| 1497 return plugin; |
|
| 1498 } |
|
| 1499 g_free(tmp); |
|
| 1500 } |
|
| 1501 } |
|
| 1502 |
|
| 1503 g_free(basename_no_ext); |
|
| 1504 #endif /* GAIM_PLUGINS */ |
|
| 1505 |
|
| 1506 return NULL; |
|
| 1507 } |
|
| 1508 |
|
| 1509 GaimPlugin * |
|
| 1510 gaim_plugins_find_with_id(const char *id) |
|
| 1511 { |
|
| 1512 GaimPlugin *plugin; |
|
| 1513 GList *l; |
|
| 1514 |
|
| 1515 g_return_val_if_fail(id != NULL, NULL); |
|
| 1516 |
|
| 1517 for (l = plugins; l != NULL; l = l->next) |
|
| 1518 { |
|
| 1519 plugin = l->data; |
|
| 1520 |
|
| 1521 if (plugin->info->id != NULL && !strcmp(plugin->info->id, id)) |
|
| 1522 return plugin; |
|
| 1523 } |
|
| 1524 |
|
| 1525 return NULL; |
|
| 1526 } |
|
| 1527 |
|
| 1528 GList * |
|
| 1529 gaim_plugins_get_loaded(void) |
|
| 1530 { |
|
| 1531 return loaded_plugins; |
|
| 1532 } |
|
| 1533 |
|
| 1534 GList * |
|
| 1535 gaim_plugins_get_protocols(void) |
|
| 1536 { |
|
| 1537 return protocol_plugins; |
|
| 1538 } |
|
| 1539 |
|
| 1540 GList * |
|
| 1541 gaim_plugins_get_all(void) |
|
| 1542 { |
|
| 1543 return plugins; |
|
| 1544 } |
|
| 1545 |
|
| 1546 |
|
| 1547 GaimPluginAction * |
|
| 1548 gaim_plugin_action_new(char* label, void (*callback)(GaimPluginAction *)) |
|
| 1549 { |
|
| 1550 GaimPluginAction *act = g_new0(GaimPluginAction, 1); |
|
| 1551 |
|
| 1552 act->label = label; |
|
| 1553 act->callback = callback; |
|
| 1554 |
|
| 1555 return act; |
|
| 1556 } |
|