| 1 /** |
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| 2 * @file roomlist.h Room List API |
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| 3 * @ingroup core |
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| 4 * |
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| 5 * gaim |
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| 6 * |
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| 7 * Gaim is the legal property of its developers, whose names are too numerous |
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| 8 * to list here. Please refer to the COPYRIGHT file distributed with this |
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| 9 * source distribution. |
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| 10 * |
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| 11 * This program is free software; you can redistribute it and/or modify |
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| 12 * it under the terms of the GNU General Public License as published by |
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| 13 * the Free Software Foundation; either version 2 of the License, or |
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| 14 * (at your option) any later version. |
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| 15 * |
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| 16 * This program is distributed in the hope that it will be useful, |
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| 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 19 * GNU General Public License for more details. |
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| 20 * |
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| 21 * You should have received a copy of the GNU General Public License |
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| 22 * along with this program; if not, write to the Free Software |
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| 23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 24 */ |
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| 25 |
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| 26 #ifndef _GAIM_ROOMLIST_H_ |
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| 27 #define _GAIM_ROOMLIST_H_ |
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| 28 |
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| 29 typedef struct _GaimRoomlist GaimRoomlist; |
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| 30 typedef struct _GaimRoomlistRoom GaimRoomlistRoom; |
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| 31 typedef struct _GaimRoomlistField GaimRoomlistField; |
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| 32 typedef struct _GaimRoomlistUiOps GaimRoomlistUiOps; |
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| 33 |
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| 34 /** |
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| 35 * The types of rooms. |
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| 36 * |
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| 37 * These are ORable flags. |
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| 38 */ |
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| 39 typedef enum |
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| 40 { |
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| 41 GAIM_ROOMLIST_ROOMTYPE_CATEGORY = 0x01, /**< It's a category, but not a room you can join. */ |
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| 42 GAIM_ROOMLIST_ROOMTYPE_ROOM = 0x02 /**< It's a room, like the kind you can join. */ |
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| 43 |
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| 44 } GaimRoomlistRoomType; |
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| 45 |
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| 46 /** |
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| 47 * The types of fields. |
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| 48 */ |
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| 49 typedef enum |
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| 50 { |
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| 51 GAIM_ROOMLIST_FIELD_BOOL, |
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| 52 GAIM_ROOMLIST_FIELD_INT, |
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| 53 GAIM_ROOMLIST_FIELD_STRING /**< We do a g_strdup on the passed value if it's this type. */ |
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| 54 |
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| 55 } GaimRoomlistFieldType; |
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| 56 |
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| 57 #include "account.h" |
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| 58 #include "glib.h" |
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| 59 |
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| 60 /**************************************************************************/ |
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| 61 /** Data Structures */ |
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| 62 /**************************************************************************/ |
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| 63 |
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| 64 /** |
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| 65 * Represents a list of rooms for a given connection on a given protocol. |
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| 66 */ |
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| 67 struct _GaimRoomlist { |
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| 68 GaimAccount *account; /**< The account this list belongs to. */ |
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| 69 GList *fields; /**< The fields. */ |
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| 70 GList *rooms; /**< The list of rooms. */ |
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| 71 gboolean in_progress; /**< The listing is in progress. */ |
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| 72 gpointer ui_data; /**< UI private data. */ |
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| 73 gpointer proto_data; /** Prpl private data. */ |
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| 74 guint ref; /**< The reference count. */ |
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| 75 }; |
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| 76 |
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| 77 /** |
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| 78 * Represents a room. |
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| 79 */ |
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| 80 struct _GaimRoomlistRoom { |
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| 81 GaimRoomlistRoomType type; /**< The type of room. */ |
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| 82 gchar *name; /**< The name of the room. */ |
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| 83 GList *fields; /**< Other fields. */ |
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| 84 GaimRoomlistRoom *parent; /**< The parent room, or NULL. */ |
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| 85 gboolean expanded_once; /**< A flag the UI uses to avoid multiple expand prpl cbs. */ |
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| 86 }; |
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| 87 |
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| 88 /** |
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| 89 * A field a room might have. |
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| 90 */ |
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| 91 struct _GaimRoomlistField { |
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| 92 GaimRoomlistFieldType type; /**< The type of field. */ |
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| 93 gchar *label; /**< The i18n user displayed name of the field. */ |
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| 94 gchar *name; /**< The internal name of the field. */ |
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| 95 gboolean hidden; /**< Hidden? */ |
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| 96 }; |
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| 97 |
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| 98 /** |
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| 99 * The room list ops to be filled out by the UI. |
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| 100 */ |
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| 101 struct _GaimRoomlistUiOps { |
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| 102 void (*show_with_account)(GaimAccount *account); /**< Force the ui to pop up a dialog and get the list */ |
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| 103 void (*create)(GaimRoomlist *list); /**< A new list was created. */ |
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| 104 void (*set_fields)(GaimRoomlist *list, GList *fields); /**< Sets the columns. */ |
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| 105 void (*add_room)(GaimRoomlist *list, GaimRoomlistRoom *room); /**< Add a room to the list. */ |
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| 106 void (*in_progress)(GaimRoomlist *list, gboolean flag); /**< Are we fetching stuff still? */ |
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| 107 void (*destroy)(GaimRoomlist *list); /**< We're destroying list. */ |
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| 108 }; |
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| 109 |
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| 110 |
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| 111 #ifdef __cplusplus |
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| 112 extern "C" { |
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| 113 #endif |
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| 114 |
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| 115 /**************************************************************************/ |
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| 116 /** @name Room List API */ |
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| 117 /**************************************************************************/ |
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| 118 /*@{*/ |
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| 119 |
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| 120 /** |
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| 121 * This is used to get the room list on an account, asking the UI |
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| 122 * to pop up a dialog with the specified account already selected, |
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| 123 * and pretend the user clicked the get list button. |
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| 124 * While we're pretending, predend I didn't say anything about dialogs |
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| 125 * or buttons, since this is the core. |
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| 126 * |
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| 127 * @param account The account to get the list on. |
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| 128 */ |
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| 129 void gaim_roomlist_show_with_account(GaimAccount *account); |
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| 130 |
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| 131 /** |
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| 132 * Returns a newly created room list object. |
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| 133 * |
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| 134 * It has an initial reference count of 1. |
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| 135 * |
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| 136 * @param account The account that's listing rooms. |
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| 137 * @return The new room list handle. |
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| 138 */ |
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| 139 GaimRoomlist *gaim_roomlist_new(GaimAccount *account); |
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| 140 |
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| 141 /** |
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| 142 * Increases the reference count on the room list. |
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| 143 * |
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| 144 * @param list The object to ref. |
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| 145 */ |
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| 146 void gaim_roomlist_ref(GaimRoomlist *list); |
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| 147 |
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| 148 /** |
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| 149 * Decreases the reference count on the room list. |
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| 150 * |
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| 151 * The room list will be destroyed when this reaches 0. |
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| 152 * |
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| 153 * @param list The room list object to unref and possibly |
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| 154 * destroy. |
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| 155 */ |
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| 156 void gaim_roomlist_unref(GaimRoomlist *list); |
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| 157 |
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| 158 /** |
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| 159 * Set the different field types and their names for this protocol. |
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| 160 * |
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| 161 * This must be called before gaim_roomlist_room_add(). |
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| 162 * |
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| 163 * @param list The room list. |
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| 164 * @param fields A GList of GaimRoomlistField's. UI's are encouraged |
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| 165 * to default to displaying them in the order given. |
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| 166 */ |
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| 167 void gaim_roomlist_set_fields(GaimRoomlist *list, GList *fields); |
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| 168 |
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| 169 /** |
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| 170 * Set the "in progress" state of the room list. |
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| 171 * |
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| 172 * The UI is encouraged to somehow hint to the user |
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| 173 * whether or not we're busy downloading a room list or not. |
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| 174 * |
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| 175 * @param list The room list. |
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| 176 * @param in_progress We're downloading it, or we're not. |
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| 177 */ |
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| 178 void gaim_roomlist_set_in_progress(GaimRoomlist *list, gboolean in_progress); |
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| 179 |
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| 180 /** |
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| 181 * Gets the "in progress" state of the room list. |
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| 182 * |
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| 183 * The UI is encouraged to somehow hint to the user |
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| 184 * whether or not we're busy downloading a room list or not. |
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| 185 * |
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| 186 * @param list The room list. |
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| 187 * @return True if we're downloading it, or false if we're not. |
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| 188 */ |
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| 189 gboolean gaim_roomlist_get_in_progress(GaimRoomlist *list); |
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| 190 |
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| 191 /** |
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| 192 * Adds a room to the list of them. |
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| 193 * |
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| 194 * @param list The room list. |
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| 195 * @param room The room to add to the list. The GList of fields must be in the same |
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| 196 order as was given in gaim_roomlist_set_fields(). |
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| 197 */ |
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| 198 void gaim_roomlist_room_add(GaimRoomlist *list, GaimRoomlistRoom *room); |
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| 199 |
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| 200 /** |
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| 201 * Returns a GaimRoomlist structure from the prpl, and |
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| 202 * instructs the prpl to start fetching the list. |
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| 203 * |
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| 204 * @param gc The GaimConnection to have get a list. |
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| 205 * |
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| 206 * @return A GaimRoomlist* or @c NULL if the protocol |
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| 207 * doesn't support that. |
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| 208 */ |
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| 209 GaimRoomlist *gaim_roomlist_get_list(GaimConnection *gc); |
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| 210 |
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| 211 /** |
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| 212 * Tells the prpl to stop fetching the list. |
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| 213 * If this is possible and done, the prpl will |
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| 214 * call set_in_progress with @c FALSE and possibly |
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| 215 * unref the list if it took a reference. |
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| 216 * |
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| 217 * @param list The room list to cancel a get_list on. |
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| 218 */ |
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| 219 void gaim_roomlist_cancel_get_list(GaimRoomlist *list); |
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| 220 |
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| 221 /** |
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| 222 * Tells the prpl that a category was expanded. |
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| 223 * |
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| 224 * On some protocols, the rooms in the category |
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| 225 * won't be fetched until this is called. |
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| 226 * |
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| 227 * @param list The room list. |
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| 228 * @param category The category that was expanded. The expression |
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| 229 * (category->type & GAIM_ROOMLIST_ROOMTYPE_CATEGORY) |
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| 230 * must be true. |
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| 231 */ |
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| 232 void gaim_roomlist_expand_category(GaimRoomlist *list, GaimRoomlistRoom *category); |
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| 233 |
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| 234 /*@}*/ |
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| 235 |
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| 236 /**************************************************************************/ |
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| 237 /** @name Room API */ |
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| 238 /**************************************************************************/ |
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| 239 /*@{*/ |
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| 240 |
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| 241 /** |
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| 242 * Creates a new room, to be added to the list. |
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| 243 * |
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| 244 * @param type The type of room. |
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| 245 * @param name The name of the room. |
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| 246 * @param parent The room's parent, if any. |
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| 247 * |
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| 248 * @return A new room. |
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| 249 */ |
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| 250 GaimRoomlistRoom *gaim_roomlist_room_new(GaimRoomlistRoomType type, const gchar *name, |
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| 251 GaimRoomlistRoom *parent); |
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| 252 |
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| 253 /** |
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| 254 * Adds a field to a room. |
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| 255 * |
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| 256 * @param list The room list the room belongs to. |
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| 257 * @param room The room. |
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| 258 * @param field The field to append. Strings get g_strdup'd internally. |
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| 259 */ |
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| 260 void gaim_roomlist_room_add_field(GaimRoomlist *list, GaimRoomlistRoom *room, gconstpointer field); |
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| 261 |
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| 262 /** |
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| 263 * Join a room, given a GaimRoomlistRoom and it's associated GaimRoomlist. |
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| 264 * |
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| 265 * @param list The room list the room belongs to. |
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| 266 * @param room The room to join. |
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| 267 */ |
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| 268 void gaim_roomlist_room_join(GaimRoomlist *list, GaimRoomlistRoom *room); |
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| 269 |
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| 270 /*@}*/ |
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| 271 |
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| 272 /**************************************************************************/ |
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| 273 /** @name Room Field API */ |
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| 274 /**************************************************************************/ |
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| 275 /*@{*/ |
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| 276 |
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| 277 /** |
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| 278 * Creates a new field. |
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| 279 * |
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| 280 * @param type The type of the field. |
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| 281 * @param label The i18n'ed, user displayable name. |
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| 282 * @param name The internal name of the field. |
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| 283 * @param hidden Hide the field. |
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| 284 * |
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| 285 * @return A new GaimRoomlistField, ready to be added to a GList and passed to |
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| 286 * gaim_roomlist_set_fields(). |
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| 287 */ |
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| 288 GaimRoomlistField *gaim_roomlist_field_new(GaimRoomlistFieldType type, |
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| 289 const gchar *label, const gchar *name, |
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| 290 gboolean hidden); |
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| 291 /*@}*/ |
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| 292 |
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| 293 /**************************************************************************/ |
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| 294 /** @name UI Registration Functions */ |
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| 295 /**************************************************************************/ |
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| 296 /*@{*/ |
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| 297 |
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| 298 /** |
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| 299 * Sets the UI operations structure to be used in all gaim room lists. |
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| 300 * |
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| 301 * @param ops The UI operations structure. |
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| 302 */ |
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| 303 void gaim_roomlist_set_ui_ops(GaimRoomlistUiOps *ops); |
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| 304 |
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| 305 /** |
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| 306 * Returns the gaim window UI operations structure to be used in |
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| 307 * new windows. |
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| 308 * |
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| 309 * @return A filled-out GaimRoomlistUiOps structure. |
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| 310 */ |
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| 311 GaimRoomlistUiOps *gaim_roomlist_get_ui_ops(void); |
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| 312 |
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| 313 /*@}*/ |
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| 314 |
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| 315 #ifdef __cplusplus |
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| 316 } |
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| 317 #endif |
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| 318 |
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| 319 #endif /* _GAIM_ROOMLIST_H_ */ |
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