libgaim/network.h

changeset 14254
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parent 14253
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child 14329
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14253:b63ebf84c42b 14254:77edc7a6191a
1 /**
2 * @file network.h Network API
3 * @ingroup core
4 *
5 * gaim
6 *
7 * Gaim is the legal property of its developers, whose names are too numerous
8 * to list here. Please refer to the COPYRIGHT file distributed with this
9 * source distribution.
10 *
11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version.
15 *
16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
20 *
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 */
25 #ifndef _GAIM_NETWORK_H_
26 #define _GAIM_NETWORK_H_
27
28 /*
29 * TODO: This API needs a way to cancel pending calls to
30 * gaim_network_listen_range() and company.
31 */
32
33 #ifdef __cplusplus
34 extern "C" {
35 #endif
36
37 /**************************************************************************/
38 /** @name Network API */
39 /**************************************************************************/
40 /*@{*/
41
42 typedef void (*GaimNetworkListenCallback) (int listenfd, gpointer data);
43
44 /**
45 * Converts a dot-decimal IP address to an array of unsigned
46 * chars. For example, converts 192.168.0.1 to a 4 byte
47 * array containing 192, 168, 0 and 1.
48 *
49 * @param ip An IP address in dot-decimal notiation.
50 * @return An array of 4 bytes containing an IP addresses
51 * equivalent to the given parameter, or NULL if
52 * the given IP address is invalid. This value
53 * is statically allocated and should not be
54 * freed.
55 */
56 const unsigned char *gaim_network_ip_atoi(const char *ip);
57
58 /**
59 * Sets the IP address of the local system in preferences. This
60 * is the IP address that should be used for incoming connections
61 * (file transfer, direct IM, etc.) and should therefore be
62 * publicly accessible.
63 *
64 * @param ip The local IP address.
65 */
66 void gaim_network_set_public_ip(const char *ip);
67
68 /**
69 * Returns the IP address of the local system set in preferences.
70 *
71 * This returns the value set via gaim_network_set_public_ip().
72 * You probably want to use gaim_network_get_my_ip() instead.
73 *
74 * @return The local IP address set in preferences.
75 */
76 const char *gaim_network_get_public_ip(void);
77
78 /**
79 * Returns the IP address of the local system.
80 *
81 * You probably want to use gaim_network_get_my_ip() instead.
82 *
83 * @note The returned string is a pointer to a static buffer. If this
84 * function is called twice, it may be important to make a copy
85 * of the returned string.
86 *
87 * @param fd The fd to use to help figure out the IP, or else -1.
88 * @return The local IP address.
89 */
90 const char *gaim_network_get_local_system_ip(int fd);
91
92 /**
93 * Returns the IP address that should be used anywhere a
94 * public IP addresses is needed (listening for an incoming
95 * file transfer, etc).
96 *
97 * If the user has manually specified an IP address via
98 * preferences, then this IP is returned. Otherwise the
99 * IP address returned by gaim_network_get_local_system_ip()
100 * is returned.
101 *
102 * @note The returned string is a pointer to a static buffer. If this
103 * function is called twice, it may be important to make a copy
104 * of the returned string.
105 *
106 * @param fd The fd to use to help figure out the IP, or -1.
107 * @return The local IP address to be used.
108 */
109 const char *gaim_network_get_my_ip(int fd);
110
111 /**
112 * Attempts to open a listening port ONLY on the specified port number.
113 * You probably want to use gaim_network_listen_range() instead of this.
114 * This function is useful, for example, if you wanted to write a telnet
115 * server as a Gaim plugin, and you HAD to listen on port 23. Why anyone
116 * would want to do that is beyond me.
117 *
118 * This opens a listening port. The caller will want to set up a watcher
119 * of type GAIM_INPUT_READ on the fd returned in cb. It will probably call
120 * accept in the watcher callback, and then possibly remove the watcher and close
121 * the listening socket, and add a new watcher on the new socket accept
122 * returned.
123 *
124 * @param port The port number to bind to. Must be greater than 0.
125 * @param socket_type The type of socket to open for listening.
126 * This will be either SOCK_STREAM for TCP or SOCK_DGRAM for UDP.
127 * @param cb The callback to be invoked when the port to listen on is available.
128 * The file descriptor of the listening socket will be specified in
129 * this callback, or -1 if no socket could be established.
130 * @param cb_data extra data to be returned when cb is called
131 *
132 * @return TRUE if the callback will be invoked, or FALSE if unable to obtain
133 * a local socket to listen on.
134 */
135 gboolean gaim_network_listen(unsigned short port, int socket_type,
136 GaimNetworkListenCallback cb, gpointer cb_data);
137
138 /**
139 * Opens a listening port selected from a range of ports. The range of
140 * ports used is chosen in the following manner:
141 * If a range is specified in preferences, these values are used.
142 * If a non-0 values are passed to the function as parameters, these
143 * values are used.
144 * Otherwise a port is chosen at random by the operating system.
145 *
146 * This opens a listening port. The caller will want to set up a watcher
147 * of type GAIM_INPUT_READ on the fd returned in cb. It will probably call
148 * accept in the watcher callback, and then possibly remove the watcher and close
149 * the listening socket, and add a new watcher on the new socket accept
150 * returned.
151 *
152 * @param start The port number to bind to, or 0 to pick a random port.
153 * Users are allowed to override this arg in prefs.
154 * @param end The highest possible port in the range of ports to listen on,
155 * or 0 to pick a random port. Users are allowed to override this
156 * arg in prefs.
157 * @param socket_type The type of socket to open for listening.
158 * This will be either SOCK_STREAM for TCP or SOCK_DGRAM for UDP.
159 * @param cb The callback to be invoked when the port to listen on is available.
160 * The file descriptor of the listening socket will be specified in
161 * this callback, or -1 if no socket could be established.
162 * @param cb_data extra data to be returned when cb is called
163 *
164 * @return TRUE if the callback will be invoked, or FALSE if unable to obtain
165 * a local socket to listen on.
166 */
167 gboolean gaim_network_listen_range(unsigned short start, unsigned short end,
168 int socket_type, GaimNetworkListenCallback cb, gpointer cb_data);
169
170 /**
171 * Gets a port number from a file descriptor.
172 *
173 * @param fd The file descriptor. This should be a tcp socket. The current
174 * implementation probably dies on anything but IPv4. Perhaps this
175 * possible bug will inspire new and valuable contributors to Gaim.
176 * @return The port number, in host byte order.
177 */
178 unsigned short gaim_network_get_port_from_fd(int fd);
179
180 /**
181 * Initializes the network subsystem.
182 */
183 void gaim_network_init(void);
184
185 /*@}*/
186
187 #ifdef __cplusplus
188 }
189 #endif
190
191 #endif /* _GAIM_NETWORK_H_ */

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