src/status.h

changeset 12595
8108c22aa723
parent 12484
d841f90cfaa7
child 12962
0f83f07e3ffe
equal deleted inserted replaced
12594:8848fcf3a39c 12595:8108c22aa723
98 { 98 {
99 GAIM_STATUS_UNSET = 0, 99 GAIM_STATUS_UNSET = 0,
100 GAIM_STATUS_OFFLINE, 100 GAIM_STATUS_OFFLINE,
101 GAIM_STATUS_AVAILABLE, 101 GAIM_STATUS_AVAILABLE,
102 GAIM_STATUS_UNAVAILABLE, 102 GAIM_STATUS_UNAVAILABLE,
103 GAIM_STATUS_HIDDEN, 103 GAIM_STATUS_INVISIBLE,
104 GAIM_STATUS_AWAY, 104 GAIM_STATUS_AWAY,
105 GAIM_STATUS_EXTENDED_AWAY, 105 GAIM_STATUS_EXTENDED_AWAY,
106 GAIM_STATUS_MOBILE,
106 GAIM_STATUS_NUM_PRIMITIVES 107 GAIM_STATUS_NUM_PRIMITIVES
107 108
108 } GaimStatusPrimitive; 109 } GaimStatusPrimitive;
109 110
110 #include "account.h" 111 #include "account.h"
111 #include "blist.h" 112 #include "blist.h"
112 #include "conversation.h" 113 #include "conversation.h"
113 #include "value.h" 114 #include "value.h"
114 115
115 /**************************************************************************/ 116 /**************************************************************************/
116 /** @name GaimStatusPrimtive API */ 117 /** @name GaimStatusPrimitive API */
117 /**************************************************************************/ 118 /**************************************************************************/
118 /*@{*/ 119 /*@{*/
119 120
120 /** 121 /**
121 * Lookup the id of a primitive status type based on the type. This 122 * Lookup the id of a primitive status type based on the type. This
157 158
158 /** 159 /**
159 * Creates a new status type. 160 * Creates a new status type.
160 * 161 *
161 * @param primitive The primitive status type. 162 * @param primitive The primitive status type.
162 * @param id The ID of the status type. 163 * @param id The ID of the status type, or @c NULL to use the id of
163 * @param name The name presented to the user. 164 * the primitive status type.
165 * @param name The name presented to the user, or @c NULL to use the
166 * name of the primitive status type.
164 * @param saveable TRUE if the information set for this status by the 167 * @param saveable TRUE if the information set for this status by the
165 * user can be saved for future sessions. 168 * user can be saved for future sessions.
166 * @param user_settable TRUE if this is a status the user can manually set. 169 * @param user_settable TRUE if this is a status the user can manually set.
167 * @param independent TRUE if this is an independent (non-exclusive) 170 * @param independent TRUE if this is an independent (non-exclusive)
168 * status type. 171 * status type.
178 /** 181 /**
179 * Creates a new status type with some default values (not 182 * Creates a new status type with some default values (not
180 * savable and not independent). 183 * savable and not independent).
181 * 184 *
182 * @param primitive The primitive status type. 185 * @param primitive The primitive status type.
183 * @param id The ID of the status type. 186 * @param id The ID of the status type, or @c NULL to use the id of
184 * @param name The name presented to the user. 187 * the primitive status type.
188 * @param name The name presented to the user, or @c NULL to use the
189 * name of the primitive status type.
185 * @param user_settable TRUE if this is a status the user can manually set. 190 * @param user_settable TRUE if this is a status the user can manually set.
186 * 191 *
187 * @return A new status type. 192 * @return A new status type.
188 */ 193 */
189 GaimStatusType *gaim_status_type_new(GaimStatusPrimitive primitive, 194 GaimStatusType *gaim_status_type_new(GaimStatusPrimitive primitive,
192 197
193 /** 198 /**
194 * Creates a new status type with attributes. 199 * Creates a new status type with attributes.
195 * 200 *
196 * @param primitive The primitive status type. 201 * @param primitive The primitive status type.
197 * @param id The ID of the status type. 202 * @param id The ID of the status type, or @c NULL to use the id of
198 * @param name The name presented to the user. 203 * the primitive status type.
204 * @param name The name presented to the user, or @c NULL to use the
205 * name of the primitive status type.
199 * @param saveable TRUE if the information set for this status by the 206 * @param saveable TRUE if the information set for this status by the
200 * user can be saved for future sessions. 207 * user can be saved for future sessions.
201 * @param user_settable TRUE if this is a status the user can manually set. 208 * @param user_settable TRUE if this is a status the user can manually set.
202 * @param independent TRUE if this is an independent (non-exclusive) 209 * @param independent TRUE if this is an independent (non-exclusive)
203 * status type. 210 * status type.
341 gboolean gaim_status_type_is_exclusive(const GaimStatusType *status_type); 348 gboolean gaim_status_type_is_exclusive(const GaimStatusType *status_type);
342 349
343 /** 350 /**
344 * Returns whether or not a status type is available. 351 * Returns whether or not a status type is available.
345 * 352 *
346 * Available status types are online and possibly hidden, but not away. 353 * Available status types are online and possibly invisible, but not away.
347 * 354 *
348 * @param status_type The status type. 355 * @param status_type The status type.
349 * 356 *
350 * @return TRUE if the status is available, or FALSE otherwise. 357 * @return TRUE if the status is available, or FALSE otherwise.
351 */ 358 */
606 gboolean gaim_status_is_exclusive(const GaimStatus *status); 613 gboolean gaim_status_is_exclusive(const GaimStatus *status);
607 614
608 /** 615 /**
609 * Returns whether or not a status is available. 616 * Returns whether or not a status is available.
610 * 617 *
611 * Available statuses are online and possibly hidden, but not away or idle. 618 * Available statuses are online and possibly invisible, but not away or idle.
612 * 619 *
613 * This is a convenience method for 620 * This is a convenience method for
614 * gaim_status_type_is_available(gaim_status_get_type(status)). 621 * gaim_status_type_is_available(gaim_status_get_type(status)).
615 * 622 *
616 * @param status The status. 623 * @param status The status.
896 GaimStatus *gaim_presence_get_active_status(const GaimPresence *presence); 903 GaimStatus *gaim_presence_get_active_status(const GaimPresence *presence);
897 904
898 /** 905 /**
899 * Returns whether or not a presence is available. 906 * Returns whether or not a presence is available.
900 * 907 *
901 * Available presences are online and possibly hidden, but not away or idle. 908 * Available presences are online and possibly invisible, but not away or idle.
902 * 909 *
903 * @param presence The presence. 910 * @param presence The presence.
904 * 911 *
905 * @return TRUE if the presence is available, or FALSE otherwise. 912 * @return TRUE if the presence is available, or FALSE otherwise.
906 */ 913 */

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