| 720 1, _("(1 message)"), |
720 1, _("(1 message)"), |
| 721 -1); |
721 -1); |
| 722 } |
722 } |
| 723 } else { |
723 } else { |
| 724 /* |
724 /* |
| 725 * Ok, so we're not queuing it. Well then, we'll try to handle |
725 * Make sure the conversation |
| 726 * it normally. Some people think that ignoring it is a perfectly |
|
| 727 * acceptible way to handle it. I think they're on crack, but |
|
| 728 * hey, that's why it's optional. |
|
| 729 */ |
|
| 730 if (away_options & OPT_AWAY_DISCARD) { |
|
| 731 g_free(name); |
|
| 732 g_free(message); |
|
| 733 return; |
|
| 734 } |
|
| 735 |
|
| 736 /* |
|
| 737 * Ok, so we're not ignoring it. Make sure the conversation |
|
| 738 * exists and is updated (partly handled above already), play |
726 * exists and is updated (partly handled above already), play |
| 739 * the receive sound (sound.c will take care of not playing |
727 * the receive sound (sound.c will take care of not playing |
| 740 * while away), and then write it to the convo window. |
728 * while away), and then write it to the convo window. |
| 741 */ |
729 */ |
| 742 if (cnv == NULL) |
730 if (cnv == NULL) |