| 1 /** |
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| 2 * @file blist.h Buddy List API |
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| 3 * @ingroup core |
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| 4 * |
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| 5 * gaim |
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| 6 * |
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| 7 * Gaim is the legal property of its developers, whose names are too numerous |
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| 8 * to list here. Please refer to the COPYRIGHT file distributed with this |
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| 9 * source distribution. |
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| 10 * |
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| 11 * This program is free software; you can redistribute it and/or modify |
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| 12 * it under the terms of the GNU General Public License as published by |
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| 13 * the Free Software Foundation; either version 2 of the License, or |
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| 14 * (at your option) any later version. |
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| 15 * |
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| 16 * This program is distributed in the hope that it will be useful, |
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| 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 19 * GNU General Public License for more details. |
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| 20 * |
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| 21 * You should have received a copy of the GNU General Public License |
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| 22 * along with this program; if not, write to the Free Software |
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| 23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 24 */ |
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| 25 #ifndef _GAIM_BLIST_H_ |
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| 26 #define _GAIM_BLIST_H_ |
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| 27 |
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| 28 /* I can't believe I let ChipX86 inspire me to write good code. -Sean */ |
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| 29 |
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| 30 #include <glib.h> |
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| 31 |
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| 32 typedef struct _GaimBuddyList GaimBuddyList; |
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| 33 typedef struct _GaimBlistUiOps GaimBlistUiOps; |
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| 34 typedef struct _GaimBlistNode GaimBlistNode; |
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| 35 |
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| 36 typedef struct _GaimChat GaimChat; |
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| 37 typedef struct _GaimGroup GaimGroup; |
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| 38 typedef struct _GaimContact GaimContact; |
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| 39 typedef struct _GaimBuddy GaimBuddy; |
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| 40 |
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| 41 /**************************************************************************/ |
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| 42 /* Enumerations */ |
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| 43 /**************************************************************************/ |
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| 44 typedef enum |
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| 45 { |
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| 46 GAIM_BLIST_GROUP_NODE, |
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| 47 GAIM_BLIST_CONTACT_NODE, |
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| 48 GAIM_BLIST_BUDDY_NODE, |
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| 49 GAIM_BLIST_CHAT_NODE, |
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| 50 GAIM_BLIST_OTHER_NODE |
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| 51 |
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| 52 } GaimBlistNodeType; |
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| 53 |
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| 54 #define GAIM_BLIST_NODE_IS_CHAT(n) ((n)->type == GAIM_BLIST_CHAT_NODE) |
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| 55 #define GAIM_BLIST_NODE_IS_BUDDY(n) ((n)->type == GAIM_BLIST_BUDDY_NODE) |
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| 56 #define GAIM_BLIST_NODE_IS_CONTACT(n) ((n)->type == GAIM_BLIST_CONTACT_NODE) |
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| 57 #define GAIM_BLIST_NODE_IS_GROUP(n) ((n)->type == GAIM_BLIST_GROUP_NODE) |
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| 58 |
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| 59 #define GAIM_BUDDY_IS_ONLINE(b) \ |
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| 60 ((b) != NULL && gaim_account_is_connected((b)->account) && \ |
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| 61 gaim_presence_is_online(gaim_buddy_get_presence(b))) |
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| 62 |
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| 63 typedef enum |
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| 64 { |
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| 65 GAIM_BLIST_NODE_FLAG_NO_SAVE = 1 /**< node should not be saved with the buddy list */ |
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| 66 |
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| 67 } GaimBlistNodeFlags; |
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| 68 |
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| 69 #define GAIM_BLIST_NODE_HAS_FLAG(b, f) ((b)->flags & (f)) |
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| 70 #define GAIM_BLIST_NODE_SHOULD_SAVE(b) (! GAIM_BLIST_NODE_HAS_FLAG(b, GAIM_BLIST_NODE_FLAG_NO_SAVE)) |
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| 71 |
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| 72 #define GAIM_BLIST_NODE_NAME(n) ((n)->type == GAIM_BLIST_CHAT_NODE ? gaim_chat_get_name((GaimChat*)n) : \ |
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| 73 (n)->type == GAIM_BLIST_BUDDY_NODE ? gaim_buddy_get_name((GaimBuddy*)n) : NULL) |
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| 74 |
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| 75 #include "account.h" |
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| 76 #include "buddyicon.h" |
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| 77 #include "status.h" |
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| 78 |
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| 79 /**************************************************************************/ |
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| 80 /* Data Structures */ |
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| 81 /**************************************************************************/ |
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| 82 |
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| 83 /** |
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| 84 * A Buddy list node. This can represent a group, a buddy, or anything else. |
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| 85 * This is a base class for struct buddy and struct group and for anything |
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| 86 * else that wants to put itself in the buddy list. */ |
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| 87 struct _GaimBlistNode { |
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| 88 GaimBlistNodeType type; /**< The type of node this is */ |
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| 89 GaimBlistNode *prev; /**< The sibling before this buddy. */ |
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| 90 GaimBlistNode *next; /**< The sibling after this buddy. */ |
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| 91 GaimBlistNode *parent; /**< The parent of this node */ |
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| 92 GaimBlistNode *child; /**< The child of this node */ |
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| 93 GHashTable *settings; /**< per-node settings */ |
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| 94 void *ui_data; /**< The UI can put data here. */ |
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| 95 GaimBlistNodeFlags flags; /**< The buddy flags */ |
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| 96 }; |
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| 97 |
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| 98 /** |
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| 99 * A buddy. This contains everything Gaim will ever need to know about someone on the buddy list. Everything. |
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| 100 */ |
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| 101 struct _GaimBuddy { |
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| 102 GaimBlistNode node; /**< The node that this buddy inherits from */ |
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| 103 char *name; /**< The screenname of the buddy. */ |
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| 104 char *alias; /**< The user-set alias of the buddy */ |
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| 105 char *server_alias; /**< The server-specified alias of the buddy. (i.e. MSN "Friendly Names") */ |
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| 106 void *proto_data; /**< This allows the prpl to associate whatever data it wants with a buddy */ |
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| 107 GaimBuddyIcon *icon; /**< The buddy icon. */ |
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| 108 GaimAccount *account; /**< the account this buddy belongs to */ |
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| 109 GaimPresence *presence; |
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| 110 }; |
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| 111 |
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| 112 /** |
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| 113 * A contact. This contains everything Gaim will ever need to know about a contact. |
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| 114 */ |
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| 115 struct _GaimContact { |
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| 116 GaimBlistNode node; /**< The node that this contact inherits from. */ |
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| 117 char *alias; /**< The user-set alias of the contact */ |
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| 118 int totalsize; /**< The number of buddies in this contact */ |
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| 119 int currentsize; /**< The number of buddies in this contact corresponding to online accounts */ |
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| 120 int online; /**< The number of buddies in this contact who are currently online */ |
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| 121 GaimBuddy *priority; /**< The "top" buddy for this contact */ |
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| 122 gboolean priority_valid; /**< Is priority valid? */ |
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| 123 }; |
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| 124 |
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| 125 |
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| 126 /** |
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| 127 * A group. This contains everything Gaim will ever need to know about a group. |
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| 128 */ |
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| 129 struct _GaimGroup { |
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| 130 GaimBlistNode node; /**< The node that this group inherits from */ |
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| 131 char *name; /**< The name of this group. */ |
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| 132 int totalsize; /**< The number of chats and contacts in this group */ |
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| 133 int currentsize; /**< The number of chats and contacts in this group corresponding to online accounts */ |
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| 134 int online; /**< The number of chats and contacts in this group who are currently online */ |
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| 135 }; |
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| 136 |
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| 137 /** |
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| 138 * A chat. This contains everything Gaim needs to put a chat room in the |
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| 139 * buddy list. |
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| 140 */ |
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| 141 struct _GaimChat { |
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| 142 GaimBlistNode node; /**< The node that this chat inherits from */ |
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| 143 char *alias; /**< The display name of this chat. */ |
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| 144 GHashTable *components; /**< the stuff the protocol needs to know to join the chat */ |
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| 145 GaimAccount *account; /**< The account this chat is attached to */ |
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| 146 }; |
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| 147 |
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| 148 |
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| 149 /** |
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| 150 * The Buddy List |
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| 151 */ |
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| 152 struct _GaimBuddyList { |
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| 153 GaimBlistNode *root; /**< The first node in the buddy list */ |
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| 154 GHashTable *buddies; /**< Every buddy in this list */ |
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| 155 void *ui_data; /**< UI-specific data. */ |
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| 156 }; |
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| 157 |
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| 158 /** |
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| 159 * Buddy list UI operations. |
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| 160 * |
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| 161 * Any UI representing a buddy list must assign a filled-out GaimBlistUiOps |
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| 162 * structure to the buddy list core. |
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| 163 */ |
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| 164 struct _GaimBlistUiOps |
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| 165 { |
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| 166 void (*new_list)(GaimBuddyList *list); /**< Sets UI-specific data on a buddy list. */ |
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| 167 void (*new_node)(GaimBlistNode *node); /**< Sets UI-specific data on a node. */ |
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| 168 void (*show)(GaimBuddyList *list); /**< The core will call this when it's finished doing its core stuff */ |
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| 169 void (*update)(GaimBuddyList *list, |
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| 170 GaimBlistNode *node); /**< This will update a node in the buddy list. */ |
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| 171 void (*remove)(GaimBuddyList *list, |
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| 172 GaimBlistNode *node); /**< This removes a node from the list */ |
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| 173 void (*destroy)(GaimBuddyList *list); /**< When the list gets destroyed, this gets called to destroy the UI. */ |
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| 174 void (*set_visible)(GaimBuddyList *list, |
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| 175 gboolean show); /**< Hides or unhides the buddy list */ |
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| 176 void (*request_add_buddy)(GaimAccount *account, const char *username, |
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| 177 const char *group, const char *alias); |
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| 178 void (*request_add_chat)(GaimAccount *account, GaimGroup *group, |
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| 179 const char *alias, const char *name); |
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| 180 void (*request_add_group)(void); |
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| 181 }; |
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| 182 |
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| 183 #ifdef __cplusplus |
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| 184 extern "C" { |
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| 185 #endif |
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| 186 |
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| 187 /**************************************************************************/ |
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| 188 /** @name Buddy List API */ |
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| 189 /**************************************************************************/ |
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| 190 /*@{*/ |
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| 191 |
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| 192 /** |
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| 193 * Creates a new buddy list |
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| 194 * |
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| 195 * @return The new buddy list. |
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| 196 */ |
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| 197 GaimBuddyList *gaim_blist_new(void); |
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| 198 |
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| 199 /** |
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| 200 * Sets the main buddy list. |
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| 201 * |
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| 202 * @param blist The buddy list you want to use. |
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| 203 */ |
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| 204 void gaim_set_blist(GaimBuddyList *blist); |
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| 205 |
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| 206 /** |
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| 207 * Returns the main buddy list. |
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| 208 * |
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| 209 * @return The main buddy list. |
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| 210 */ |
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| 211 GaimBuddyList *gaim_get_blist(void); |
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| 212 |
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| 213 /** |
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| 214 * Returns the root node of the main buddy list. |
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| 215 * |
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| 216 * @return The root node. |
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| 217 */ |
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| 218 GaimBlistNode *gaim_blist_get_root(void); |
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| 219 |
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| 220 /** |
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| 221 * Returns the next node of a given node. This function is to be used to iterate |
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| 222 * over the tree returned by gaim_get_blist. |
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| 223 * |
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| 224 * @param node A node. |
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| 225 * @param offline Whether to include nodes for offline accounts |
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| 226 * @return The next node |
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| 227 */ |
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| 228 GaimBlistNode *gaim_blist_node_next(GaimBlistNode *node, gboolean offline); |
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| 229 |
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| 230 /** |
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| 231 * Shows the buddy list, creating a new one if necessary. |
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| 232 */ |
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| 233 void gaim_blist_show(void); |
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| 234 |
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| 235 |
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| 236 /** |
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| 237 * Destroys the buddy list window. |
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| 238 */ |
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| 239 void gaim_blist_destroy(void); |
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| 240 |
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| 241 /** |
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| 242 * Hides or unhides the buddy list. |
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| 243 * |
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| 244 * @param show Whether or not to show the buddy list |
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| 245 */ |
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| 246 void gaim_blist_set_visible(gboolean show); |
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| 247 |
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| 248 /** |
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| 249 * Updates a buddy's status. |
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| 250 * |
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| 251 * @param buddy The buddy whose status has changed. |
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| 252 * @param old_status The status from which we are changing. |
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| 253 */ |
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| 254 void gaim_blist_update_buddy_status(GaimBuddy *buddy, GaimStatus *old_status); |
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| 255 |
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| 256 /** |
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| 257 * Updates a buddy's icon. |
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| 258 * |
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| 259 * @param buddy The buddy whose buddy icon has changed |
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| 260 */ |
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| 261 void gaim_blist_update_buddy_icon(GaimBuddy *buddy); |
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| 262 |
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| 263 /** |
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| 264 * Renames a buddy in the buddy list. |
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| 265 * |
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| 266 * @param buddy The buddy whose name will be changed. |
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| 267 * @param name The new name of the buddy. |
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| 268 */ |
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| 269 void gaim_blist_rename_buddy(GaimBuddy *buddy, const char *name); |
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| 270 |
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| 271 /** |
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| 272 * Aliases a contact in the buddy list. |
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| 273 * |
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| 274 * @param contact The contact whose alias will be changed. |
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| 275 * @param alias The contact's alias. |
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| 276 */ |
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| 277 void gaim_blist_alias_contact(GaimContact *contact, const char *alias); |
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| 278 |
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| 279 /** |
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| 280 * Aliases a buddy in the buddy list. |
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| 281 * |
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| 282 * @param buddy The buddy whose alias will be changed. |
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| 283 * @param alias The buddy's alias. |
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| 284 */ |
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| 285 void gaim_blist_alias_buddy(GaimBuddy *buddy, const char *alias); |
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| 286 |
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| 287 /** |
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| 288 * Sets the server-sent alias of a buddy in the buddy list. |
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| 289 * PRPLs should call serv_got_alias() instead of this. |
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| 290 * |
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| 291 * @param buddy The buddy whose alias will be changed. |
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| 292 * @param alias The buddy's "official" alias. |
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| 293 */ |
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| 294 void gaim_blist_server_alias_buddy(GaimBuddy *buddy, const char *alias); |
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| 295 |
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| 296 /** |
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| 297 * Aliases a chat in the buddy list. |
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| 298 * |
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| 299 * @param chat The chat whose alias will be changed. |
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| 300 * @param alias The chat's new alias. |
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| 301 */ |
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| 302 void gaim_blist_alias_chat(GaimChat *chat, const char *alias); |
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| 303 |
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| 304 /** |
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| 305 * Renames a group |
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| 306 * |
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| 307 * @param group The group to rename |
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| 308 * @param name The new name |
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| 309 */ |
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| 310 void gaim_blist_rename_group(GaimGroup *group, const char *name); |
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| 311 |
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| 312 /** |
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| 313 * Creates a new chat for the buddy list |
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| 314 * |
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| 315 * @param account The account this chat will get added to |
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| 316 * @param alias The alias of the new chat |
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| 317 * @param components The info the prpl needs to join the chat |
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| 318 * @return A newly allocated chat |
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| 319 */ |
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| 320 GaimChat *gaim_chat_new(GaimAccount *account, const char *alias, GHashTable *components); |
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| 321 |
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| 322 /** |
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| 323 * Adds a new chat to the buddy list. |
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| 324 * |
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| 325 * The chat will be inserted right after node or appended to the end |
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| 326 * of group if node is NULL. If both are NULL, the buddy will be added to |
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| 327 * the "Chats" group. |
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| 328 * |
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| 329 * @param chat The new chat who gets added |
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| 330 * @param group The group to add the new chat to. |
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| 331 * @param node The insertion point |
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| 332 */ |
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| 333 void gaim_blist_add_chat(GaimChat *chat, GaimGroup *group, GaimBlistNode *node); |
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| 334 |
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| 335 /** |
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| 336 * Creates a new buddy |
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| 337 * |
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| 338 * @param account The account this buddy will get added to |
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| 339 * @param screenname The screenname of the new buddy |
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| 340 * @param alias The alias of the new buddy (or NULL if unaliased) |
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| 341 * @return A newly allocated buddy |
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| 342 */ |
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| 343 GaimBuddy *gaim_buddy_new(GaimAccount *account, const char *screenname, const char *alias); |
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| 344 |
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| 345 /** |
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| 346 * Sets a buddy's icon. |
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| 347 * |
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| 348 * This should only be called from within Gaim. You probably want to |
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| 349 * call gaim_buddy_icon_set_data(). |
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| 350 * |
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| 351 * @param buddy The buddy. |
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| 352 * @param icon The buddy icon. |
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| 353 * |
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| 354 * @see gaim_buddy_icon_set_data() |
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| 355 */ |
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| 356 void gaim_buddy_set_icon(GaimBuddy *buddy, GaimBuddyIcon *icon); |
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| 357 |
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| 358 /** |
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| 359 * Returns a buddy's account. |
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| 360 * |
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| 361 * @param buddy The buddy. |
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| 362 * |
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| 363 * @return The account |
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| 364 */ |
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| 365 GaimAccount *gaim_buddy_get_account(const GaimBuddy *buddy); |
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| 366 |
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| 367 /** |
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| 368 * Returns a buddy's name |
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| 369 * |
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| 370 * @param buddy The buddy. |
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| 371 * |
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| 372 * @return The name. |
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| 373 */ |
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| 374 const char *gaim_buddy_get_name(const GaimBuddy *buddy); |
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| 375 |
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| 376 /** |
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| 377 * Returns a buddy's icon. |
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| 378 * |
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| 379 * @param buddy The buddy. |
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| 380 * |
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| 381 * @return The buddy icon. |
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| 382 */ |
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| 383 GaimBuddyIcon *gaim_buddy_get_icon(const GaimBuddy *buddy); |
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| 384 |
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| 385 /** |
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| 386 * Returns a buddy's contact. |
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| 387 * |
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| 388 * @param buddy The buddy. |
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| 389 * |
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| 390 * @return The buddy's contact. |
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| 391 */ |
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| 392 GaimContact *gaim_buddy_get_contact(GaimBuddy *buddy); |
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| 393 |
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| 394 /** |
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| 395 * Returns a buddy's presence. |
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| 396 * |
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| 397 * @param buddy The buddy. |
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| 398 * |
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| 399 * @return The buddy's presence. |
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| 400 */ |
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| 401 GaimPresence *gaim_buddy_get_presence(const GaimBuddy *buddy); |
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| 402 |
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| 403 /** |
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| 404 * Adds a new buddy to the buddy list. |
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| 405 * |
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| 406 * The buddy will be inserted right after node or prepended to the |
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| 407 * group if node is NULL. If both are NULL, the buddy will be added to |
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| 408 * the "Buddies" group. |
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| 409 * |
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| 410 * @param buddy The new buddy who gets added |
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| 411 * @param contact The optional contact to place the buddy in. |
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| 412 * @param group The group to add the new buddy to. |
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| 413 * @param node The insertion point |
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| 414 */ |
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| 415 void gaim_blist_add_buddy(GaimBuddy *buddy, GaimContact *contact, GaimGroup *group, GaimBlistNode *node); |
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| 416 |
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| 417 /** |
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| 418 * Creates a new group |
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| 419 * |
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| 420 * You can't have more than one group with the same name. Sorry. If you pass |
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| 421 * this the * name of a group that already exists, it will return that group. |
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| 422 * |
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| 423 * @param name The name of the new group |
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| 424 * @return A new group struct |
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| 425 */ |
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| 426 GaimGroup *gaim_group_new(const char *name); |
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| 427 |
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| 428 /** |
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| 429 * Adds a new group to the buddy list. |
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| 430 * |
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| 431 * The new group will be inserted after insert or prepended to the list if |
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| 432 * node is NULL. |
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| 433 * |
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| 434 * @param group The group |
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| 435 * @param node The insertion point |
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| 436 */ |
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| 437 void gaim_blist_add_group(GaimGroup *group, GaimBlistNode *node); |
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| 438 |
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| 439 /** |
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| 440 * Creates a new contact |
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| 441 * |
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| 442 * @return A new contact struct |
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| 443 */ |
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| 444 GaimContact *gaim_contact_new(void); |
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| 445 |
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| 446 /** |
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| 447 * Adds a new contact to the buddy list. |
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| 448 * |
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| 449 * The new contact will be inserted after insert or prepended to the list if |
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| 450 * node is NULL. |
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| 451 * |
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| 452 * @param contact The contact |
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| 453 * @param group The group to add the contact to |
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| 454 * @param node The insertion point |
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| 455 */ |
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| 456 void gaim_blist_add_contact(GaimContact *contact, GaimGroup *group, GaimBlistNode *node); |
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| 457 |
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| 458 /** |
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| 459 * Merges two contacts |
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| 460 * |
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| 461 * All of the buddies from source will be moved to target |
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| 462 * |
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| 463 * @param source The contact to merge |
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| 464 * @param node The place to merge to (a buddy or contact) |
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| 465 */ |
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| 466 void gaim_blist_merge_contact(GaimContact *source, GaimBlistNode *node); |
|
| 467 |
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| 468 /** |
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| 469 * Returns the highest priority buddy for a given contact. |
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| 470 * |
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| 471 * @param contact The contact |
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| 472 * @return The highest priority buddy |
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| 473 */ |
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| 474 GaimBuddy *gaim_contact_get_priority_buddy(GaimContact *contact); |
|
| 475 |
|
| 476 /** |
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| 477 * Sets the alias for a contact. |
|
| 478 * |
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| 479 * @param contact The contact |
|
| 480 * @param alias The alias to set, or NULL to unset |
|
| 481 */ |
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| 482 void gaim_contact_set_alias(GaimContact *contact, const char *alias); |
|
| 483 |
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| 484 /** |
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| 485 * Gets the alias for a contact. |
|
| 486 * |
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| 487 * @param contact The contact |
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| 488 * @return The alias, or NULL if it is not set. |
|
| 489 */ |
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| 490 const char *gaim_contact_get_alias(GaimContact *contact); |
|
| 491 |
|
| 492 /** |
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| 493 * Determines whether an account owns any buddies in a given contact |
|
| 494 * |
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| 495 * @param contact The contact to search through. |
|
| 496 * @param account The account. |
|
| 497 * |
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| 498 * @return TRUE if there are any buddies from account in the contact, or FALSE otherwise. |
|
| 499 */ |
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| 500 gboolean gaim_contact_on_account(GaimContact *contact, GaimAccount *account); |
|
| 501 |
|
| 502 /** |
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| 503 * Invalidates the priority buddy so that the next call to |
|
| 504 * gaim_contact_get_priority_buddy recomputes it. |
|
| 505 * |
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| 506 * @param contact The contact |
|
| 507 */ |
|
| 508 void gaim_contact_invalidate_priority_buddy(GaimContact *contact); |
|
| 509 /** |
|
| 510 * Removes a buddy from the buddy list and frees the memory allocated to it. |
|
| 511 * |
|
| 512 * @param buddy The buddy to be removed |
|
| 513 */ |
|
| 514 void gaim_blist_remove_buddy(GaimBuddy *buddy); |
|
| 515 |
|
| 516 /** |
|
| 517 * Removes a contact, and any buddies it contains, and frees the memory |
|
| 518 * allocated to it. |
|
| 519 * |
|
| 520 * @param contact The contact to be removed |
|
| 521 */ |
|
| 522 void gaim_blist_remove_contact(GaimContact *contact); |
|
| 523 |
|
| 524 /** |
|
| 525 * Removes a chat from the buddy list and frees the memory allocated to it. |
|
| 526 * |
|
| 527 * @param chat The chat to be removed |
|
| 528 */ |
|
| 529 void gaim_blist_remove_chat(GaimChat *chat); |
|
| 530 |
|
| 531 /** |
|
| 532 * Removes a group from the buddy list and frees the memory allocated to it and to |
|
| 533 * its children |
|
| 534 * |
|
| 535 * @param group The group to be removed |
|
| 536 */ |
|
| 537 void gaim_blist_remove_group(GaimGroup *group); |
|
| 538 |
|
| 539 /** |
|
| 540 * Returns the alias of a buddy. |
|
| 541 * |
|
| 542 * @param buddy The buddy whose name will be returned. |
|
| 543 * @return The alias (if set), server alias (if set), |
|
| 544 * or NULL. |
|
| 545 */ |
|
| 546 const char *gaim_buddy_get_alias_only(GaimBuddy *buddy); |
|
| 547 |
|
| 548 |
|
| 549 /** |
|
| 550 * Returns the correct name to display for a buddy, taking the contact alias |
|
| 551 * into account. In order of precedence: the buddy's alias; the buddy's |
|
| 552 * contact alias; the buddy's server alias; the buddy's user name. |
|
| 553 * |
|
| 554 * @param buddy The buddy whose name will be returned |
|
| 555 * @return The appropriate name or alias, or NULL. |
|
| 556 * |
|
| 557 */ |
|
| 558 const char *gaim_buddy_get_contact_alias(GaimBuddy *buddy); |
|
| 559 |
|
| 560 /** |
|
| 561 * Returns the correct alias for this user, ignoring server aliases. Used |
|
| 562 * when a user-recognizable name is required. In order: buddy's alias; buddy's |
|
| 563 * contact alias; buddy's user name. |
|
| 564 * |
|
| 565 * @param buddy The buddy whose alias will be returned. |
|
| 566 * @return The appropriate name or alias. |
|
| 567 */ |
|
| 568 const char *gaim_buddy_get_local_alias(GaimBuddy *buddy); |
|
| 569 |
|
| 570 /** |
|
| 571 * Returns the correct name to display for a buddy. In order of precedence: |
|
| 572 * the buddy's alias; the buddy's server alias; the buddy's contact alias; |
|
| 573 * the buddy's user name. |
|
| 574 * |
|
| 575 * @param buddy The buddy whose name will be returned. |
|
| 576 * @return The appropriate name or alias, or NULL |
|
| 577 */ |
|
| 578 const char *gaim_buddy_get_alias(GaimBuddy *buddy); |
|
| 579 |
|
| 580 /** |
|
| 581 * Returns the correct name to display for a blist chat. |
|
| 582 * |
|
| 583 * @param chat The chat whose name will be returned. |
|
| 584 * @return The alias (if set), or first component value. |
|
| 585 */ |
|
| 586 const char *gaim_chat_get_name(GaimChat *chat); |
|
| 587 |
|
| 588 /** |
|
| 589 * Finds the buddy struct given a screenname and an account |
|
| 590 * |
|
| 591 * @param account The account this buddy belongs to |
|
| 592 * @param name The buddy's screenname |
|
| 593 * @return The buddy or NULL if the buddy does not exist |
|
| 594 */ |
|
| 595 GaimBuddy *gaim_find_buddy(GaimAccount *account, const char *name); |
|
| 596 |
|
| 597 /** |
|
| 598 * Finds the buddy struct given a screenname, an account, and a group |
|
| 599 * |
|
| 600 * @param account The account this buddy belongs to |
|
| 601 * @param name The buddy's screenname |
|
| 602 * @param group The group to look in |
|
| 603 * @return The buddy or NULL if the buddy does not exist in the group |
|
| 604 */ |
|
| 605 GaimBuddy *gaim_find_buddy_in_group(GaimAccount *account, const char *name, |
|
| 606 GaimGroup *group); |
|
| 607 |
|
| 608 /** |
|
| 609 * Finds all GaimBuddy structs given a screenname and an account |
|
| 610 * |
|
| 611 * @param account The account this buddy belongs to |
|
| 612 * @param name The buddy's screenname |
|
| 613 * |
|
| 614 * @return A GSList of buddies (which must be freed), or NULL if the buddy doesn't exist |
|
| 615 */ |
|
| 616 GSList *gaim_find_buddies(GaimAccount *account, const char *name); |
|
| 617 |
|
| 618 |
|
| 619 /** |
|
| 620 * Finds a group by name |
|
| 621 * |
|
| 622 * @param name The groups name |
|
| 623 * @return The group or NULL if the group does not exist |
|
| 624 */ |
|
| 625 GaimGroup *gaim_find_group(const char *name); |
|
| 626 |
|
| 627 /** |
|
| 628 * Finds a chat by name. |
|
| 629 * |
|
| 630 * @param account The chat's account. |
|
| 631 * @param name The chat's name. |
|
| 632 * |
|
| 633 * @return The chat, or @c NULL if the chat does not exist. |
|
| 634 */ |
|
| 635 GaimChat *gaim_blist_find_chat(GaimAccount *account, const char *name); |
|
| 636 |
|
| 637 /** |
|
| 638 * Returns the group of which the chat is a member. |
|
| 639 * |
|
| 640 * @param chat The chat. |
|
| 641 * |
|
| 642 * @return The parent group, or @c NULL if the chat is not in a group. |
|
| 643 */ |
|
| 644 GaimGroup *gaim_chat_get_group(GaimChat *chat); |
|
| 645 |
|
| 646 /** |
|
| 647 * Returns the group of which the buddy is a member. |
|
| 648 * |
|
| 649 * @param buddy The buddy |
|
| 650 * @return The group or NULL if the buddy is not in a group |
|
| 651 */ |
|
| 652 GaimGroup *gaim_buddy_get_group(GaimBuddy *buddy); |
|
| 653 |
|
| 654 |
|
| 655 /** |
|
| 656 * Returns a list of accounts that have buddies in this group |
|
| 657 * |
|
| 658 * @param g The group |
|
| 659 * |
|
| 660 * @return A list of gaim_accounts |
|
| 661 */ |
|
| 662 GSList *gaim_group_get_accounts(GaimGroup *g); |
|
| 663 |
|
| 664 /** |
|
| 665 * Determines whether an account owns any buddies in a given group |
|
| 666 * |
|
| 667 * @param g The group to search through. |
|
| 668 * @param account The account. |
|
| 669 * |
|
| 670 * @return TRUE if there are any buddies in the group, or FALSE otherwise. |
|
| 671 */ |
|
| 672 gboolean gaim_group_on_account(GaimGroup *g, GaimAccount *account); |
|
| 673 |
|
| 674 /** |
|
| 675 * Called when an account gets signed on. Tells the UI to update all the |
|
| 676 * buddies. |
|
| 677 * |
|
| 678 * @param account The account |
|
| 679 */ |
|
| 680 void gaim_blist_add_account(GaimAccount *account); |
|
| 681 |
|
| 682 |
|
| 683 /** |
|
| 684 * Called when an account gets signed off. Sets the presence of all the buddies to 0 |
|
| 685 * and tells the UI to update them. |
|
| 686 * |
|
| 687 * @param account The account |
|
| 688 */ |
|
| 689 void gaim_blist_remove_account(GaimAccount *account); |
|
| 690 |
|
| 691 |
|
| 692 /** |
|
| 693 * Determines the total size of a group |
|
| 694 * |
|
| 695 * @param group The group |
|
| 696 * @param offline Count buddies in offline accounts |
|
| 697 * @return The number of buddies in the group |
|
| 698 */ |
|
| 699 int gaim_blist_get_group_size(GaimGroup *group, gboolean offline); |
|
| 700 |
|
| 701 /** |
|
| 702 * Determines the number of online buddies in a group |
|
| 703 * |
|
| 704 * @param group The group |
|
| 705 * @return The number of online buddies in the group, or 0 if the group is NULL |
|
| 706 */ |
|
| 707 int gaim_blist_get_group_online_count(GaimGroup *group); |
|
| 708 |
|
| 709 /*@}*/ |
|
| 710 |
|
| 711 /****************************************************************************************/ |
|
| 712 /** @name Buddy list file management API */ |
|
| 713 /****************************************************************************************/ |
|
| 714 |
|
| 715 /** |
|
| 716 * Loads the buddy list from ~/.gaim/blist.xml. |
|
| 717 */ |
|
| 718 void gaim_blist_load(void); |
|
| 719 |
|
| 720 /** |
|
| 721 * Schedule a save of the blist.xml file. This is used by the privacy |
|
| 722 * API whenever the privacy settings are changed. If you make a change |
|
| 723 * to blist.xml using one of the functions in the buddy list API, then |
|
| 724 * the buddy list is saved automatically, so you should not need to |
|
| 725 * call this. |
|
| 726 */ |
|
| 727 void gaim_blist_schedule_save(void); |
|
| 728 |
|
| 729 /** |
|
| 730 * Requests from the user information needed to add a buddy to the |
|
| 731 * buddy list. |
|
| 732 * |
|
| 733 * @param account The account the buddy is added to. |
|
| 734 * @param username The username of the buddy. |
|
| 735 * @param group The name of the group to place the buddy in. |
|
| 736 * @param alias The optional alias for the buddy. |
|
| 737 */ |
|
| 738 void gaim_blist_request_add_buddy(GaimAccount *account, const char *username, |
|
| 739 const char *group, const char *alias); |
|
| 740 |
|
| 741 /** |
|
| 742 * Requests from the user information needed to add a chat to the |
|
| 743 * buddy list. |
|
| 744 * |
|
| 745 * @param account The account the buddy is added to. |
|
| 746 * @param group The optional group to add the chat to. |
|
| 747 * @param alias The optional alias for the chat. |
|
| 748 * @param name The required chat name. |
|
| 749 */ |
|
| 750 void gaim_blist_request_add_chat(GaimAccount *account, GaimGroup *group, |
|
| 751 const char *alias, const char *name); |
|
| 752 |
|
| 753 /** |
|
| 754 * Requests from the user information needed to add a group to the |
|
| 755 * buddy list. |
|
| 756 */ |
|
| 757 void gaim_blist_request_add_group(void); |
|
| 758 |
|
| 759 /** |
|
| 760 * Associates a boolean with a node in the buddy list |
|
| 761 * |
|
| 762 * @param node The node to associate the data with |
|
| 763 * @param key The identifier for the data |
|
| 764 * @param value The value to set |
|
| 765 */ |
|
| 766 void gaim_blist_node_set_bool(GaimBlistNode *node, const char *key, gboolean value); |
|
| 767 |
|
| 768 /** |
|
| 769 * Retrieves a named boolean setting from a node in the buddy list |
|
| 770 * |
|
| 771 * @param node The node to retrieve the data from |
|
| 772 * @param key The identifier of the data |
|
| 773 * |
|
| 774 * @return The value, or FALSE if there is no setting |
|
| 775 */ |
|
| 776 gboolean gaim_blist_node_get_bool(GaimBlistNode *node, const char *key); |
|
| 777 |
|
| 778 /** |
|
| 779 * Associates an integer with a node in the buddy list |
|
| 780 * |
|
| 781 * @param node The node to associate the data with |
|
| 782 * @param key The identifier for the data |
|
| 783 * @param value The value to set |
|
| 784 */ |
|
| 785 void gaim_blist_node_set_int(GaimBlistNode *node, const char *key, int value); |
|
| 786 |
|
| 787 /** |
|
| 788 * Retrieves a named integer setting from a node in the buddy list |
|
| 789 * |
|
| 790 * @param node The node to retrieve the data from |
|
| 791 * @param key The identifier of the data |
|
| 792 * |
|
| 793 * @return The value, or 0 if there is no setting |
|
| 794 */ |
|
| 795 int gaim_blist_node_get_int(GaimBlistNode *node, const char *key); |
|
| 796 |
|
| 797 /** |
|
| 798 * Associates a string with a node in the buddy list |
|
| 799 * |
|
| 800 * @param node The node to associate the data with |
|
| 801 * @param key The identifier for the data |
|
| 802 * @param value The value to set |
|
| 803 */ |
|
| 804 void gaim_blist_node_set_string(GaimBlistNode *node, const char *key, |
|
| 805 const char *value); |
|
| 806 |
|
| 807 /** |
|
| 808 * Retrieves a named string setting from a node in the buddy list |
|
| 809 * |
|
| 810 * @param node The node to retrieve the data from |
|
| 811 * @param key The identifier of the data |
|
| 812 * |
|
| 813 * @return The value, or NULL if there is no setting |
|
| 814 */ |
|
| 815 const char *gaim_blist_node_get_string(GaimBlistNode *node, const char *key); |
|
| 816 |
|
| 817 /** |
|
| 818 * Removes a named setting from a blist node |
|
| 819 * |
|
| 820 * @param node The node from which to remove the setting |
|
| 821 * @param key The name of the setting |
|
| 822 */ |
|
| 823 void gaim_blist_node_remove_setting(GaimBlistNode *node, const char *key); |
|
| 824 |
|
| 825 /** |
|
| 826 * Set the flags for the given node. Setting a node's flags will overwrite |
|
| 827 * the old flags, so if you want to save them, you must first call |
|
| 828 * gaim_blist_node_get_flags and modify that appropriately. |
|
| 829 * |
|
| 830 * @param node The node on which to set the flags. |
|
| 831 * @param flags The flags to set. This is a bitmask. |
|
| 832 */ |
|
| 833 void gaim_blist_node_set_flags(GaimBlistNode *node, GaimBlistNodeFlags flags); |
|
| 834 |
|
| 835 /** |
|
| 836 * Get the current flags on a given node. |
|
| 837 * |
|
| 838 * @param node The node from which to get the flags. |
|
| 839 * |
|
| 840 * @return The flags on the node. This is a bitmask. |
|
| 841 */ |
|
| 842 GaimBlistNodeFlags gaim_blist_node_get_flags(GaimBlistNode *node); |
|
| 843 |
|
| 844 /*@}*/ |
|
| 845 |
|
| 846 /** |
|
| 847 * Retrieves the extended menu items for a buddy list node. |
|
| 848 * @param n The blist node for which to obtain the extended menu items. |
|
| 849 * @return A list of GaimMenuAction items, as harvested by the |
|
| 850 * blist-node-extended-menu signal. |
|
| 851 */ |
|
| 852 GList *gaim_blist_node_get_extended_menu(GaimBlistNode *n); |
|
| 853 |
|
| 854 /**************************************************************************/ |
|
| 855 /** @name UI Registration Functions */ |
|
| 856 /**************************************************************************/ |
|
| 857 /*@{*/ |
|
| 858 |
|
| 859 /** |
|
| 860 * Sets the UI operations structure to be used for the buddy list. |
|
| 861 * |
|
| 862 * @param ops The ops struct. |
|
| 863 */ |
|
| 864 void gaim_blist_set_ui_ops(GaimBlistUiOps *ops); |
|
| 865 |
|
| 866 /** |
|
| 867 * Returns the UI operations structure to be used for the buddy list. |
|
| 868 * |
|
| 869 * @return The UI operations structure. |
|
| 870 */ |
|
| 871 GaimBlistUiOps *gaim_blist_get_ui_ops(void); |
|
| 872 |
|
| 873 /*@}*/ |
|
| 874 |
|
| 875 /**************************************************************************/ |
|
| 876 /** @name Buddy List Subsystem */ |
|
| 877 /**************************************************************************/ |
|
| 878 /*@{*/ |
|
| 879 |
|
| 880 /** |
|
| 881 * Returns the handle for the buddy list subsystem. |
|
| 882 * |
|
| 883 * @return The buddy list subsystem handle. |
|
| 884 */ |
|
| 885 void *gaim_blist_get_handle(void); |
|
| 886 |
|
| 887 /** |
|
| 888 * Initializes the buddy list subsystem. |
|
| 889 */ |
|
| 890 void gaim_blist_init(void); |
|
| 891 |
|
| 892 /** |
|
| 893 * Uninitializes the buddy list subsystem. |
|
| 894 */ |
|
| 895 void gaim_blist_uninit(void); |
|
| 896 |
|
| 897 /*@}*/ |
|
| 898 |
|
| 899 #ifdef __cplusplus |
|
| 900 } |
|
| 901 #endif |
|
| 902 |
|
| 903 #endif /* _GAIM_BLIST_H_ */ |
|