src/conversation.c

changeset 14253
b63ebf84c42b
parent 14252
d10dda2777a9
child 14254
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equal deleted inserted replaced
14252:d10dda2777a9 14253:b63ebf84c42b
1 /*
2 * gaim
3 *
4 * Gaim is the legal property of its developers, whose names are too numerous
5 * to list here. Please refer to the COPYRIGHT file distributed with this
6 * source distribution.
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 */
22 #include "internal.h"
23 #include "blist.h"
24 #include "conversation.h"
25 #include "dbus-maybe.h"
26 #include "debug.h"
27 #include "imgstore.h"
28 #include "notify.h"
29 #include "prefs.h"
30 #include "prpl.h"
31 #include "signals.h"
32 #include "util.h"
33
34 #define SEND_TYPED_TIMEOUT 5000
35
36 static GList *conversations = NULL;
37 static GList *ims = NULL;
38 static GList *chats = NULL;
39 static GaimConversationUiOps *default_ops = NULL;
40
41 void
42 gaim_conversations_set_ui_ops(GaimConversationUiOps *ops)
43 {
44 default_ops = ops;
45 }
46
47 static gboolean
48 reset_typing_cb(gpointer data)
49 {
50 GaimConversation *c = (GaimConversation *)data;
51 GaimConvIm *im;
52
53 im = GAIM_CONV_IM(c);
54
55 gaim_conv_im_set_typing_state(im, GAIM_NOT_TYPING);
56 gaim_conv_im_update_typing(im);
57 gaim_conv_im_stop_typing_timeout(im);
58
59 return FALSE;
60 }
61
62 static gboolean
63 send_typed_cb(gpointer data)
64 {
65 GaimConversation *conv = (GaimConversation *)data;
66 GaimConnection *gc;
67 const char *name;
68
69 g_return_val_if_fail(conv != NULL, FALSE);
70
71 gc = gaim_conversation_get_gc(conv);
72 name = gaim_conversation_get_name(conv);
73
74 if (gc != NULL && name != NULL) {
75 /* We set this to 1 so that GAIM_TYPING will be sent
76 * if the Gaim user types anything else.
77 */
78 gaim_conv_im_set_type_again(GAIM_CONV_IM(conv), 1);
79
80 serv_send_typing(gc, name, GAIM_TYPED);
81 gaim_signal_emit(gaim_conversations_get_handle(),
82 "buddy-typed", conv->account, conv->name);
83
84 gaim_debug(GAIM_DEBUG_MISC, "conversation", "typed...\n");
85 }
86
87 return FALSE;
88 }
89
90 static void
91 common_send(GaimConversation *conv, const char *message, GaimMessageFlags msgflags)
92 {
93 GaimConversationType type;
94 GaimAccount *account;
95 GaimConnection *gc;
96 char *displayed = NULL, *sent = NULL;
97 int err = 0;
98
99 if (strlen(message) == 0)
100 return;
101
102 account = gaim_conversation_get_account(conv);
103 gc = gaim_conversation_get_gc(conv);
104
105 g_return_if_fail(account != NULL);
106 g_return_if_fail(gc != NULL);
107
108 type = gaim_conversation_get_type(conv);
109
110 /* Always linkfy the text for display */
111 displayed = gaim_markup_linkify(message);
112
113 if ((conv->features & GAIM_CONNECTION_HTML) &&
114 !(msgflags & GAIM_MESSAGE_RAW))
115 {
116 sent = g_strdup(displayed);
117 }
118 else
119 sent = g_strdup(message);
120
121 msgflags |= GAIM_MESSAGE_SEND;
122
123 if (type == GAIM_CONV_TYPE_IM) {
124 GaimConvIm *im = GAIM_CONV_IM(conv);
125
126 gaim_signal_emit(gaim_conversations_get_handle(), "sending-im-msg",
127 account,
128 gaim_conversation_get_name(conv), &sent);
129
130 if (sent != NULL && sent[0] != '\0') {
131
132 err = serv_send_im(gc, gaim_conversation_get_name(conv),
133 sent, msgflags);
134
135 if ((err > 0) && (displayed != NULL))
136 gaim_conv_im_write(im, NULL, displayed, msgflags, time(NULL));
137
138 gaim_signal_emit(gaim_conversations_get_handle(), "sent-im-msg",
139 account,
140 gaim_conversation_get_name(conv), sent);
141 }
142 }
143 else {
144 gaim_signal_emit(gaim_conversations_get_handle(), "sending-chat-msg",
145 account, &sent,
146 gaim_conv_chat_get_id(GAIM_CONV_CHAT(conv)));
147
148 if (sent != NULL && sent[0] != '\0') {
149 err = serv_chat_send(gc, gaim_conv_chat_get_id(GAIM_CONV_CHAT(conv)), sent, msgflags);
150
151 gaim_signal_emit(gaim_conversations_get_handle(), "sent-chat-msg",
152 account, sent,
153 gaim_conv_chat_get_id(GAIM_CONV_CHAT(conv)));
154 }
155 }
156
157 if (err < 0) {
158 const char *who;
159 const char *msg;
160
161 who = gaim_conversation_get_name(conv);
162
163 if (err == -E2BIG) {
164 msg = _("Unable to send message: The message is too large.");
165
166 if (!gaim_conv_present_error(who, account, msg)) {
167 char *msg2 = g_strdup_printf(_("Unable to send message to %s."), who);
168 gaim_notify_error(gc, NULL, msg2, _("The message is too large."));
169 g_free(msg2);
170 }
171 }
172 else if (err == -ENOTCONN) {
173 gaim_debug(GAIM_DEBUG_ERROR, "conversation",
174 "Not yet connected.\n");
175 }
176 else {
177 msg = _("Unable to send message.");
178
179 if (!gaim_conv_present_error(who, account, msg)) {
180 char *msg2 = g_strdup_printf(_("Unable to send message to %s."), who);
181 gaim_notify_error(gc, NULL, msg2, NULL);
182 g_free(msg2);
183 }
184 }
185 }
186
187 g_free(displayed);
188 g_free(sent);
189 }
190
191 static void
192 open_log(GaimConversation *conv)
193 {
194 conv->logs = g_list_append(NULL, gaim_log_new(conv->type == GAIM_CONV_TYPE_CHAT ? GAIM_LOG_CHAT :
195 GAIM_LOG_IM, conv->name, conv->account,
196 conv, time(NULL), NULL));
197 }
198
199
200 /**************************************************************************
201 * Conversation API
202 **************************************************************************/
203 static void
204 gaim_conversation_chat_cleanup_for_rejoin(GaimConversation *conv)
205 {
206 const char *disp;
207 GaimAccount *account;
208 GaimConnection *gc;
209
210 account = gaim_conversation_get_account(conv);
211
212 gaim_conversation_close_logs(conv);
213 open_log(conv);
214
215 gc = gaim_account_get_connection(account);
216
217 if ((disp = gaim_connection_get_display_name(gc)) != NULL)
218 gaim_conv_chat_set_nick(GAIM_CONV_CHAT(conv), disp);
219 else
220 {
221 gaim_conv_chat_set_nick(GAIM_CONV_CHAT(conv),
222 gaim_account_get_username(account));
223 }
224
225 gaim_conv_chat_clear_users(GAIM_CONV_CHAT(conv));
226 gaim_conv_chat_set_topic(GAIM_CONV_CHAT(conv), NULL, NULL);
227 GAIM_CONV_CHAT(conv)->left = FALSE;
228
229 gaim_conversation_update(conv, GAIM_CONV_UPDATE_CHATLEFT);
230 }
231
232 GaimConversation *
233 gaim_conversation_new(GaimConversationType type, GaimAccount *account,
234 const char *name)
235 {
236 GaimConversation *conv;
237 GaimConnection *gc;
238 GaimConversationUiOps *ops;
239
240 g_return_val_if_fail(type != GAIM_CONV_TYPE_UNKNOWN, NULL);
241 g_return_val_if_fail(account != NULL, NULL);
242 g_return_val_if_fail(name != NULL, NULL);
243
244 /* Check if this conversation already exists. */
245 if ((conv = gaim_find_conversation_with_account(type, name, account)) != NULL)
246 {
247 if (gaim_conversation_get_type(conv) != GAIM_CONV_TYPE_CHAT ||
248 gaim_conv_chat_has_left(GAIM_CONV_CHAT(conv)))
249 {
250 if (gaim_conversation_get_type(conv) == GAIM_CONV_TYPE_CHAT)
251 gaim_conversation_chat_cleanup_for_rejoin(conv);
252
253 return conv;
254 }
255 }
256
257 gc = gaim_account_get_connection(account);
258 g_return_val_if_fail(gc != NULL, NULL);
259
260 conv = g_new0(GaimConversation, 1);
261 GAIM_DBUS_REGISTER_POINTER(conv, GaimConversation);
262
263 conv->type = type;
264 conv->account = account;
265 conv->name = g_strdup(name);
266 conv->title = g_strdup(name);
267 conv->data = g_hash_table_new_full(g_str_hash, g_str_equal,
268 g_free, NULL);
269 /* copy features from the connection. */
270 conv->features = gc->flags;
271
272 if (type == GAIM_CONV_TYPE_IM)
273 {
274 GaimBuddyIcon *icon;
275 conv->u.im = g_new0(GaimConvIm, 1);
276 conv->u.im->conv = conv;
277 GAIM_DBUS_REGISTER_POINTER(conv->u.im, GaimConvIm);
278
279 ims = g_list_append(ims, conv);
280 if ((icon = gaim_buddy_icons_find(account, name)))
281 gaim_conv_im_set_icon(conv->u.im, icon);
282
283 if (gaim_prefs_get_bool("/core/logging/log_ims"))
284 {
285 gaim_conversation_set_logging(conv, TRUE);
286 open_log(conv);
287 }
288 }
289 else if (type == GAIM_CONV_TYPE_CHAT)
290 {
291 const char *disp;
292
293 conv->u.chat = g_new0(GaimConvChat, 1);
294 conv->u.chat->conv = conv;
295 GAIM_DBUS_REGISTER_POINTER(conv->u.chat, GaimConvChat);
296
297 chats = g_list_append(chats, conv);
298
299 if ((disp = gaim_connection_get_display_name(account->gc)))
300 gaim_conv_chat_set_nick(conv->u.chat, disp);
301 else
302 gaim_conv_chat_set_nick(conv->u.chat,
303 gaim_account_get_username(account));
304
305 if (gaim_prefs_get_bool("/core/logging/log_chats"))
306 {
307 gaim_conversation_set_logging(conv, TRUE);
308 open_log(conv);
309 }
310 }
311
312 conversations = g_list_append(conversations, conv);
313
314 /* Auto-set the title. */
315 gaim_conversation_autoset_title(conv);
316
317 /* Don't move this.. it needs to be one of the last things done otherwise
318 * it causes mysterious crashes on my system.
319 * -- Gary
320 */
321 ops = conv->ui_ops = default_ops;
322 if (ops != NULL && ops->create_conversation != NULL)
323 ops->create_conversation(conv);
324
325 gaim_signal_emit(gaim_conversations_get_handle(),
326 "conversation-created", conv);
327
328 return conv;
329 }
330
331 void
332 gaim_conversation_destroy(GaimConversation *conv)
333 {
334 GaimPluginProtocolInfo *prpl_info = NULL;
335 GaimConversationUiOps *ops;
336 GaimConnection *gc;
337 const char *name;
338
339 g_return_if_fail(conv != NULL);
340
341 ops = gaim_conversation_get_ui_ops(conv);
342 gc = gaim_conversation_get_gc(conv);
343 name = gaim_conversation_get_name(conv);
344
345 if (gc != NULL)
346 {
347 /* Still connected */
348 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl);
349
350 if (gaim_conversation_get_type(conv) == GAIM_CONV_TYPE_IM)
351 {
352 if (gaim_prefs_get_bool("/core/conversations/im/send_typing"))
353 serv_send_typing(gc, name, GAIM_NOT_TYPING);
354
355 if (gc && prpl_info->convo_closed != NULL)
356 prpl_info->convo_closed(gc, name);
357 }
358 else if (gaim_conversation_get_type(conv) == GAIM_CONV_TYPE_CHAT)
359 {
360 int chat_id = gaim_conv_chat_get_id(GAIM_CONV_CHAT(conv));
361 #if 0
362 /*
363 * This is unfortunately necessary, because calling
364 * serv_chat_leave() calls this gaim_conversation_destroy(),
365 * which leads to two calls here.. We can't just return after
366 * this, because then it'll return on the next pass. So, since
367 * serv_got_chat_left(), which is eventually called from the
368 * prpl that serv_chat_leave() calls, removes this conversation
369 * from the gc's buddy_chats list, we're going to check to see
370 * if this exists in the list. If so, we want to return after
371 * calling this, because it'll be called again. If not, fall
372 * through, because it'll have already been removed, and we'd
373 * be on the 2nd pass.
374 *
375 * Long paragraph. <-- Short sentence.
376 *
377 * -- ChipX86
378 */
379
380 if (gc && g_slist_find(gc->buddy_chats, conv) != NULL) {
381 serv_chat_leave(gc, chat_id);
382
383 return;
384 }
385 #endif
386 /*
387 * Instead of all of that, lets just close the window when
388 * the user tells us to, and let the prpl deal with the
389 * internals on it's own time. Don't do this if the prpl already
390 * knows it left the chat.
391 */
392 if (!gaim_conv_chat_has_left(GAIM_CONV_CHAT(conv)))
393 serv_chat_leave(gc, chat_id);
394
395 /*
396 * If they didn't call serv_got_chat_left by now, it's too late.
397 * So we better do it for them before we destroy the thing.
398 */
399 if (!gaim_conv_chat_has_left(GAIM_CONV_CHAT(conv)))
400 serv_got_chat_left(gc, chat_id);
401 }
402 }
403
404 /* remove from conversations and im/chats lists prior to emit */
405 conversations = g_list_remove(conversations, conv);
406
407 if(conv->type==GAIM_CONV_TYPE_IM)
408 ims = g_list_remove(ims, conv);
409 else if(conv->type==GAIM_CONV_TYPE_CHAT)
410 chats = g_list_remove(chats, conv);
411
412 gaim_signal_emit(gaim_conversations_get_handle(),
413 "deleting-conversation", conv);
414
415 g_free(conv->name);
416 g_free(conv->title);
417
418 conv->name = NULL;
419 conv->title = NULL;
420
421 if (conv->type == GAIM_CONV_TYPE_IM) {
422 gaim_conv_im_stop_typing_timeout(conv->u.im);
423 gaim_conv_im_stop_send_typed_timeout(conv->u.im);
424
425 if (conv->u.im->icon != NULL)
426 gaim_buddy_icon_unref(conv->u.im->icon);
427 conv->u.im->icon = NULL;
428
429 GAIM_DBUS_UNREGISTER_POINTER(conv->u.im);
430 g_free(conv->u.im);
431 conv->u.im = NULL;
432 }
433 else if (conv->type == GAIM_CONV_TYPE_CHAT) {
434
435 g_list_foreach(conv->u.chat->in_room, (GFunc)gaim_conv_chat_cb_destroy, NULL);
436 g_list_free(conv->u.chat->in_room);
437
438 g_list_foreach(conv->u.chat->ignored, (GFunc)g_free, NULL);
439 g_list_free(conv->u.chat->ignored);
440
441 conv->u.chat->in_room = NULL;
442 conv->u.chat->ignored = NULL;
443
444 g_free(conv->u.chat->who);
445 conv->u.chat->who = NULL;
446
447 g_free(conv->u.chat->topic);
448 conv->u.chat->topic = NULL;
449
450 g_free(conv->u.chat->nick);
451
452 GAIM_DBUS_UNREGISTER_POINTER(conv->u.chat);
453 g_free(conv->u.chat);
454 conv->u.chat = NULL;
455 }
456
457 g_hash_table_destroy(conv->data);
458 conv->data = NULL;
459
460 if (ops != NULL && ops->destroy_conversation != NULL)
461 ops->destroy_conversation(conv);
462
463 gaim_conversation_close_logs(conv);
464
465 GAIM_DBUS_UNREGISTER_POINTER(conv);
466 g_free(conv);
467 conv = NULL;
468 }
469
470
471 void
472 gaim_conversation_present(GaimConversation *conv) {
473 GaimConversationUiOps *ops;
474
475 g_return_if_fail(conv != NULL);
476
477 ops = gaim_conversation_get_ui_ops(conv);
478 if(ops && ops->present)
479 ops->present(conv);
480 }
481
482
483 void
484 gaim_conversation_set_features(GaimConversation *conv, GaimConnectionFlags features)
485 {
486 g_return_if_fail(conv != NULL);
487
488 conv->features = features;
489
490 gaim_conversation_update(conv, GAIM_CONV_UPDATE_FEATURES);
491 }
492
493
494 GaimConnectionFlags
495 gaim_conversation_get_features(GaimConversation *conv)
496 {
497 g_return_val_if_fail(conv != NULL, 0);
498 return conv->features;
499 }
500
501
502 GaimConversationType
503 gaim_conversation_get_type(const GaimConversation *conv)
504 {
505 g_return_val_if_fail(conv != NULL, GAIM_CONV_TYPE_UNKNOWN);
506
507 return conv->type;
508 }
509
510 void
511 gaim_conversation_set_ui_ops(GaimConversation *conv,
512 GaimConversationUiOps *ops)
513 {
514 g_return_if_fail(conv != NULL);
515
516 if (conv->ui_ops == ops)
517 return;
518
519 if (conv->ui_ops != NULL && conv->ui_ops->destroy_conversation != NULL)
520 conv->ui_ops->destroy_conversation(conv);
521
522 conv->ui_data = NULL;
523
524 conv->ui_ops = ops;
525 }
526
527 GaimConversationUiOps *
528 gaim_conversation_get_ui_ops(const GaimConversation *conv)
529 {
530 g_return_val_if_fail(conv != NULL, NULL);
531
532 return conv->ui_ops;
533 }
534
535 void
536 gaim_conversation_set_account(GaimConversation *conv, GaimAccount *account)
537 {
538 g_return_if_fail(conv != NULL);
539
540 if (account == gaim_conversation_get_account(conv))
541 return;
542
543 conv->account = account;
544
545 gaim_conversation_update(conv, GAIM_CONV_UPDATE_ACCOUNT);
546 }
547
548 GaimAccount *
549 gaim_conversation_get_account(const GaimConversation *conv)
550 {
551 g_return_val_if_fail(conv != NULL, NULL);
552
553 return conv->account;
554 }
555
556 GaimConnection *
557 gaim_conversation_get_gc(const GaimConversation *conv)
558 {
559 GaimAccount *account;
560
561 g_return_val_if_fail(conv != NULL, NULL);
562
563 account = gaim_conversation_get_account(conv);
564
565 if (account == NULL)
566 return NULL;
567
568 return account->gc;
569 }
570
571 void
572 gaim_conversation_set_title(GaimConversation *conv, const char *title)
573 {
574 g_return_if_fail(conv != NULL);
575 g_return_if_fail(title != NULL);
576
577 g_free(conv->title);
578 conv->title = g_strdup(title);
579
580 gaim_conversation_update(conv, GAIM_CONV_UPDATE_TITLE);
581 }
582
583 const char *
584 gaim_conversation_get_title(const GaimConversation *conv)
585 {
586 g_return_val_if_fail(conv != NULL, NULL);
587
588 return conv->title;
589 }
590
591 void
592 gaim_conversation_autoset_title(GaimConversation *conv)
593 {
594 GaimAccount *account;
595 GaimBuddy *b;
596 GaimChat *chat;
597 const char *text = NULL, *name;
598
599 g_return_if_fail(conv != NULL);
600
601 account = gaim_conversation_get_account(conv);
602 name = gaim_conversation_get_name(conv);
603
604 if(gaim_conversation_get_type(conv) == GAIM_CONV_TYPE_IM) {
605 if(account && ((b = gaim_find_buddy(account, name)) != NULL))
606 text = gaim_buddy_get_contact_alias(b);
607 } else if(gaim_conversation_get_type(conv) == GAIM_CONV_TYPE_CHAT) {
608 if(account && ((chat = gaim_blist_find_chat(account, name)) != NULL))
609 text = chat->alias;
610 }
611
612
613 if(text == NULL)
614 text = name;
615
616 gaim_conversation_set_title(conv, text);
617 }
618
619 void
620 gaim_conversation_foreach(void (*func)(GaimConversation *conv))
621 {
622 GaimConversation *conv;
623 GList *l;
624
625 g_return_if_fail(func != NULL);
626
627 for (l = gaim_get_conversations(); l != NULL; l = l->next) {
628 conv = (GaimConversation *)l->data;
629
630 func(conv);
631 }
632 }
633
634 void
635 gaim_conversation_set_name(GaimConversation *conv, const char *name)
636 {
637 g_return_if_fail(conv != NULL);
638
639 g_free(conv->name);
640 conv->name = g_strdup(name);
641
642 gaim_conversation_autoset_title(conv);
643 }
644
645 const char *
646 gaim_conversation_get_name(const GaimConversation *conv)
647 {
648 g_return_val_if_fail(conv != NULL, NULL);
649
650 return conv->name;
651 }
652
653 void
654 gaim_conversation_set_logging(GaimConversation *conv, gboolean log)
655 {
656 g_return_if_fail(conv != NULL);
657
658 if (conv->logging != log)
659 {
660 conv->logging = log;
661 gaim_conversation_update(conv, GAIM_CONV_UPDATE_LOGGING);
662 }
663 }
664
665 gboolean
666 gaim_conversation_is_logging(const GaimConversation *conv)
667 {
668 g_return_val_if_fail(conv != NULL, FALSE);
669
670 return conv->logging;
671 }
672
673 void
674 gaim_conversation_close_logs(GaimConversation *conv)
675 {
676 g_return_if_fail(conv != NULL);
677
678 g_list_foreach(conv->logs, (GFunc)gaim_log_free, NULL);
679 g_list_free(conv->logs);
680 conv->logs = NULL;
681 }
682
683 GaimConvIm *
684 gaim_conversation_get_im_data(const GaimConversation *conv)
685 {
686 g_return_val_if_fail(conv != NULL, NULL);
687
688 if (gaim_conversation_get_type(conv) != GAIM_CONV_TYPE_IM)
689 return NULL;
690
691 return conv->u.im;
692 }
693
694 GaimConvChat *
695 gaim_conversation_get_chat_data(const GaimConversation *conv)
696 {
697 g_return_val_if_fail(conv != NULL, NULL);
698
699 if (gaim_conversation_get_type(conv) != GAIM_CONV_TYPE_CHAT)
700 return NULL;
701
702 return conv->u.chat;
703 }
704
705 void
706 gaim_conversation_set_data(GaimConversation *conv, const char *key,
707 gpointer data)
708 {
709 g_return_if_fail(conv != NULL);
710 g_return_if_fail(key != NULL);
711
712 g_hash_table_replace(conv->data, g_strdup(key), data);
713 }
714
715 gpointer
716 gaim_conversation_get_data(GaimConversation *conv, const char *key)
717 {
718 g_return_val_if_fail(conv != NULL, NULL);
719 g_return_val_if_fail(key != NULL, NULL);
720
721 return g_hash_table_lookup(conv->data, key);
722 }
723
724 GList *
725 gaim_get_conversations(void)
726 {
727 return conversations;
728 }
729
730 GList *
731 gaim_get_ims(void)
732 {
733 return ims;
734 }
735
736 GList *
737 gaim_get_chats(void)
738 {
739 return chats;
740 }
741
742
743 GaimConversation *
744 gaim_find_conversation_with_account(GaimConversationType type,
745 const char *name,
746 const GaimAccount *account)
747 {
748 GaimConversation *c = NULL;
749 gchar *name1;
750 const gchar *name2;
751 GList *cnv;
752
753 g_return_val_if_fail(name != NULL, NULL);
754
755 name1 = g_strdup(gaim_normalize(account, name));
756
757 for (cnv = gaim_get_conversations(); cnv != NULL; cnv = cnv->next) {
758 c = (GaimConversation *)cnv->data;
759 name2 = gaim_normalize(account, gaim_conversation_get_name(c));
760
761 if (((type == GAIM_CONV_TYPE_ANY) || (type == gaim_conversation_get_type(c))) &&
762 (account == gaim_conversation_get_account(c)) &&
763 !gaim_utf8_strcasecmp(name1, name2)) {
764
765 break;
766 }
767
768 c = NULL;
769 }
770
771 g_free(name1);
772
773 return c;
774 }
775
776 void
777 gaim_conversation_write(GaimConversation *conv, const char *who,
778 const char *message, GaimMessageFlags flags,
779 time_t mtime)
780 {
781 GaimPluginProtocolInfo *prpl_info = NULL;
782 GaimConnection *gc = NULL;
783 GaimAccount *account;
784 GaimConversationUiOps *ops;
785 const char *alias;
786 char *displayed = NULL;
787 GaimBuddy *b;
788 int plugin_return;
789 GaimConversationType type;
790 /* int logging_font_options = 0; */
791
792 g_return_if_fail(conv != NULL);
793 g_return_if_fail(message != NULL);
794
795 ops = gaim_conversation_get_ui_ops(conv);
796
797 if (ops == NULL || ops->write_conv == NULL)
798 return;
799
800 account = gaim_conversation_get_account(conv);
801 type = gaim_conversation_get_type(conv);
802
803 if (account != NULL)
804 gc = gaim_account_get_connection(account);
805
806 if (gaim_conversation_get_type(conv) == GAIM_CONV_TYPE_CHAT &&
807 (gc == NULL || !g_slist_find(gc->buddy_chats, conv)))
808 return;
809
810 if (gaim_conversation_get_type(conv) == GAIM_CONV_TYPE_IM &&
811 !g_list_find(gaim_get_conversations(), conv))
812 return;
813
814 displayed = g_strdup(message);
815
816 plugin_return =
817 GPOINTER_TO_INT(gaim_signal_emit_return_1(
818 gaim_conversations_get_handle(),
819 (type == GAIM_CONV_TYPE_IM ? "writing-im-msg" : "writing-chat-msg"),
820 account, who, &displayed, conv, flags));
821
822 if (displayed == NULL)
823 return;
824
825 if (plugin_return) {
826 g_free(displayed);
827 return;
828 }
829
830 if (who == NULL || *who == '\0')
831 who = gaim_conversation_get_name(conv);
832
833 alias = who;
834
835 if (account != NULL) {
836 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gaim_find_prpl(gaim_account_get_protocol_id(account)));
837
838 if (gaim_conversation_get_type(conv) == GAIM_CONV_TYPE_IM ||
839 !(prpl_info->options & OPT_PROTO_UNIQUE_CHATNAME)) {
840
841 if (flags & GAIM_MESSAGE_SEND) {
842 b = gaim_find_buddy(account,
843 gaim_account_get_username(account));
844
845 if (gaim_account_get_alias(account) != NULL)
846 alias = account->alias;
847 else if (b != NULL && strcmp(b->name, gaim_buddy_get_contact_alias(b)))
848 alias = gaim_buddy_get_contact_alias(b);
849 else if (gaim_connection_get_display_name(gc) != NULL)
850 alias = gaim_connection_get_display_name(gc);
851 else
852 alias = gaim_account_get_username(account);
853 }
854 else
855 {
856 b = gaim_find_buddy(account, who);
857
858 if (b != NULL)
859 alias = gaim_buddy_get_contact_alias(b);
860 }
861 }
862 }
863
864 if (!(flags & GAIM_MESSAGE_NO_LOG) && gaim_conversation_is_logging(conv)) {
865 GList *log;
866
867 if (conv->logs == NULL)
868 open_log(conv);
869
870 log = conv->logs;
871 while (log != NULL) {
872 gaim_log_write((GaimLog *)log->data, flags, alias, mtime, displayed);
873 log = log->next;
874 }
875 }
876
877 if (gaim_conversation_get_type(conv) == GAIM_CONV_TYPE_IM) {
878 if ((flags & GAIM_MESSAGE_RECV) == GAIM_MESSAGE_RECV) {
879 gaim_conv_im_set_typing_state(GAIM_CONV_IM(conv), GAIM_NOT_TYPING);
880 }
881 }
882
883 ops->write_conv(conv, who, alias, displayed, flags, mtime);
884
885 gaim_signal_emit(gaim_conversations_get_handle(),
886 (type == GAIM_CONV_TYPE_IM ? "wrote-im-msg" : "wrote-chat-msg"),
887 account, who, displayed, conv, flags);
888
889 g_free(displayed);
890 }
891
892 gboolean
893 gaim_conversation_has_focus(GaimConversation *conv)
894 {
895 gboolean ret = FALSE;
896 GaimConversationUiOps *ops;
897
898 g_return_val_if_fail(conv != NULL, FALSE);
899
900 ops = gaim_conversation_get_ui_ops(conv);
901
902 if (ops != NULL && ops->has_focus != NULL)
903 ret = ops->has_focus(conv);
904
905 return ret;
906 }
907
908 /*
909 * TODO: Need to make sure calls to this function happen in the core
910 * instead of the UI. That way UIs have less work to do, and the
911 * core/UI split is cleaner. Also need to make sure this is called
912 * when chats are added/removed from the blist.
913 */
914 void
915 gaim_conversation_update(GaimConversation *conv, GaimConvUpdateType type)
916 {
917 g_return_if_fail(conv != NULL);
918
919 gaim_signal_emit(gaim_conversations_get_handle(),
920 "conversation-updated", conv, type);
921 }
922
923 /**************************************************************************
924 * IM Conversation API
925 **************************************************************************/
926 GaimConversation *
927 gaim_conv_im_get_conversation(const GaimConvIm *im)
928 {
929 g_return_val_if_fail(im != NULL, NULL);
930
931 return im->conv;
932 }
933
934 void
935 gaim_conv_im_set_icon(GaimConvIm *im, GaimBuddyIcon *icon)
936 {
937 g_return_if_fail(im != NULL);
938
939 if (im->icon != icon)
940 {
941 if (im->icon != NULL)
942 gaim_buddy_icon_unref(im->icon);
943
944 im->icon = (icon == NULL ? NULL : gaim_buddy_icon_ref(icon));
945 }
946
947 gaim_conversation_update(gaim_conv_im_get_conversation(im),
948 GAIM_CONV_UPDATE_ICON);
949 }
950
951 GaimBuddyIcon *
952 gaim_conv_im_get_icon(const GaimConvIm *im)
953 {
954 g_return_val_if_fail(im != NULL, NULL);
955
956 return im->icon;
957 }
958
959 void
960 gaim_conv_im_set_typing_state(GaimConvIm *im, GaimTypingState state)
961 {
962 g_return_if_fail(im != NULL);
963
964 if (im->typing_state != state)
965 {
966 im->typing_state = state;
967
968 if (state == GAIM_TYPING)
969 {
970 gaim_signal_emit(gaim_conversations_get_handle(),
971 "buddy-typing", im->conv->account, im->conv->name);
972 }
973 else if (state == GAIM_TYPED)
974 {
975 gaim_signal_emit(gaim_conversations_get_handle(),
976 "buddy-typed", im->conv->account, im->conv->name);
977 }
978 else if (state == GAIM_NOT_TYPING)
979 {
980 gaim_signal_emit(gaim_conversations_get_handle(),
981 "buddy-typing-stopped", im->conv->account, im->conv->name);
982 }
983 }
984 }
985
986 GaimTypingState
987 gaim_conv_im_get_typing_state(const GaimConvIm *im)
988 {
989 g_return_val_if_fail(im != NULL, 0);
990
991 return im->typing_state;
992 }
993
994 void
995 gaim_conv_im_start_typing_timeout(GaimConvIm *im, int timeout)
996 {
997 GaimConversation *conv;
998 const char *name;
999
1000 g_return_if_fail(im != NULL);
1001
1002 if (im->typing_timeout > 0)
1003 gaim_conv_im_stop_typing_timeout(im);
1004
1005 conv = gaim_conv_im_get_conversation(im);
1006 name = gaim_conversation_get_name(conv);
1007
1008 im->typing_timeout = gaim_timeout_add(timeout * 1000, reset_typing_cb, conv);
1009 }
1010
1011 void
1012 gaim_conv_im_stop_typing_timeout(GaimConvIm *im)
1013 {
1014 g_return_if_fail(im != NULL);
1015
1016 if (im->typing_timeout == 0)
1017 return;
1018
1019 gaim_timeout_remove(im->typing_timeout);
1020 im->typing_timeout = 0;
1021 }
1022
1023 guint
1024 gaim_conv_im_get_typing_timeout(const GaimConvIm *im)
1025 {
1026 g_return_val_if_fail(im != NULL, 0);
1027
1028 return im->typing_timeout;
1029 }
1030
1031 void
1032 gaim_conv_im_set_type_again(GaimConvIm *im, unsigned int val)
1033 {
1034 g_return_if_fail(im != NULL);
1035
1036 if (val == 0)
1037 im->type_again = 0;
1038 else
1039 im->type_again = time(NULL) + val;
1040 }
1041
1042 time_t
1043 gaim_conv_im_get_type_again(const GaimConvIm *im)
1044 {
1045 g_return_val_if_fail(im != NULL, 0);
1046
1047 return im->type_again;
1048 }
1049
1050 void
1051 gaim_conv_im_start_send_typed_timeout(GaimConvIm *im)
1052 {
1053 g_return_if_fail(im != NULL);
1054
1055 im->send_typed_timeout = gaim_timeout_add(SEND_TYPED_TIMEOUT, send_typed_cb,
1056 gaim_conv_im_get_conversation(im));
1057 }
1058
1059 void
1060 gaim_conv_im_stop_send_typed_timeout(GaimConvIm *im)
1061 {
1062 g_return_if_fail(im != NULL);
1063
1064 if (im->send_typed_timeout == 0)
1065 return;
1066
1067 gaim_timeout_remove(im->send_typed_timeout);
1068 im->send_typed_timeout = 0;
1069 }
1070
1071 guint
1072 gaim_conv_im_get_send_typed_timeout(const GaimConvIm *im)
1073 {
1074 g_return_val_if_fail(im != NULL, 0);
1075
1076 return im->send_typed_timeout;
1077 }
1078
1079 void
1080 gaim_conv_im_update_typing(GaimConvIm *im)
1081 {
1082 g_return_if_fail(im != NULL);
1083
1084 gaim_conversation_update(gaim_conv_im_get_conversation(im),
1085 GAIM_CONV_UPDATE_TYPING);
1086 }
1087
1088 void
1089 gaim_conv_im_write(GaimConvIm *im, const char *who, const char *message,
1090 GaimMessageFlags flags, time_t mtime)
1091 {
1092 GaimConversation *c;
1093
1094 g_return_if_fail(im != NULL);
1095 g_return_if_fail(message != NULL);
1096
1097 c = gaim_conv_im_get_conversation(im);
1098
1099 /* Raise the window, if specified in prefs. */
1100 if (c->ui_ops != NULL && c->ui_ops->write_im != NULL)
1101 c->ui_ops->write_im(c, who, message, flags, mtime);
1102 else
1103 gaim_conversation_write(c, who, message, flags, mtime);
1104 }
1105
1106 gboolean gaim_conv_present_error(const char *who, GaimAccount *account, const char *what)
1107 {
1108 GaimConversation *conv;
1109
1110 g_return_val_if_fail(who != NULL, FALSE);
1111 g_return_val_if_fail(account !=NULL, FALSE);
1112 g_return_val_if_fail(what != NULL, FALSE);
1113
1114 conv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_ANY, who, account);
1115 if (conv != NULL)
1116 gaim_conversation_write(conv, NULL, what, GAIM_MESSAGE_ERROR, time(NULL));
1117 else
1118 return FALSE;
1119
1120 return TRUE;
1121 }
1122
1123 void
1124 gaim_conv_im_send(GaimConvIm *im, const char *message)
1125 {
1126 gaim_conv_im_send_with_flags(im, message, 0);
1127 }
1128
1129 void
1130 gaim_conv_im_send_with_flags(GaimConvIm *im, const char *message, GaimMessageFlags flags)
1131 {
1132 g_return_if_fail(im != NULL);
1133 g_return_if_fail(message != NULL);
1134
1135 common_send(gaim_conv_im_get_conversation(im), message, flags);
1136 }
1137
1138 gboolean
1139 gaim_conv_custom_smiley_add(GaimConversation *conv, const char *smile,
1140 const char *cksum_type, const char *chksum,
1141 gboolean remote)
1142 {
1143 if (conv == NULL || smile == NULL || !*smile) {
1144 return FALSE;
1145 }
1146
1147 /* TODO: check if the icon is in the cache and return false if so */
1148 /* TODO: add an icon cache (that doesn't suck) */
1149 if (conv->ui_ops != NULL && conv->ui_ops->custom_smiley_add !=NULL) {
1150 return conv->ui_ops->custom_smiley_add(conv, smile, remote);
1151 } else {
1152 gaim_debug_info("conversation", "Could not find add custom smiley function");
1153 return FALSE;
1154 }
1155
1156 }
1157
1158 void
1159 gaim_conv_custom_smiley_write(GaimConversation *conv, const char *smile,
1160 const guchar *data, gsize size)
1161 {
1162 g_return_if_fail(conv != NULL);
1163 g_return_if_fail(smile != NULL && *smile);
1164
1165 if (conv->ui_ops != NULL && conv->ui_ops->custom_smiley_write != NULL)
1166 conv->ui_ops->custom_smiley_write(conv, smile, data, size);
1167 else
1168 gaim_debug_info("conversation", "Could not find the smiley write function");
1169 }
1170
1171 void
1172 gaim_conv_custom_smiley_close(GaimConversation *conv, const char *smile)
1173 {
1174 g_return_if_fail(conv != NULL);
1175 g_return_if_fail(smile != NULL && *smile);
1176
1177 if (conv->ui_ops != NULL && conv->ui_ops->custom_smiley_close != NULL)
1178 conv->ui_ops->custom_smiley_close(conv, smile);
1179 else
1180 gaim_debug_info("conversation", "Could not find custom smiley close function");
1181 }
1182
1183
1184 /**************************************************************************
1185 * Chat Conversation API
1186 **************************************************************************/
1187
1188 GaimConversation *
1189 gaim_conv_chat_get_conversation(const GaimConvChat *chat)
1190 {
1191 g_return_val_if_fail(chat != NULL, NULL);
1192
1193 return chat->conv;
1194 }
1195
1196 GList *
1197 gaim_conv_chat_set_users(GaimConvChat *chat, GList *users)
1198 {
1199 g_return_val_if_fail(chat != NULL, NULL);
1200
1201 chat->in_room = users;
1202
1203 return users;
1204 }
1205
1206 GList *
1207 gaim_conv_chat_get_users(const GaimConvChat *chat)
1208 {
1209 g_return_val_if_fail(chat != NULL, NULL);
1210
1211 return chat->in_room;
1212 }
1213
1214 void
1215 gaim_conv_chat_ignore(GaimConvChat *chat, const char *name)
1216 {
1217 g_return_if_fail(chat != NULL);
1218 g_return_if_fail(name != NULL);
1219
1220 /* Make sure the user isn't already ignored. */
1221 if (gaim_conv_chat_is_user_ignored(chat, name))
1222 return;
1223
1224 gaim_conv_chat_set_ignored(chat,
1225 g_list_append(gaim_conv_chat_get_ignored(chat), g_strdup(name)));
1226 }
1227
1228 void
1229 gaim_conv_chat_unignore(GaimConvChat *chat, const char *name)
1230 {
1231 GList *item;
1232
1233 g_return_if_fail(chat != NULL);
1234 g_return_if_fail(name != NULL);
1235
1236 /* Make sure the user is actually ignored. */
1237 if (!gaim_conv_chat_is_user_ignored(chat, name))
1238 return;
1239
1240 item = g_list_find(gaim_conv_chat_get_ignored(chat),
1241 gaim_conv_chat_get_ignored_user(chat, name));
1242
1243 gaim_conv_chat_set_ignored(chat,
1244 g_list_remove_link(gaim_conv_chat_get_ignored(chat), item));
1245
1246 g_free(item->data);
1247 g_list_free_1(item);
1248 }
1249
1250 GList *
1251 gaim_conv_chat_set_ignored(GaimConvChat *chat, GList *ignored)
1252 {
1253 g_return_val_if_fail(chat != NULL, NULL);
1254
1255 chat->ignored = ignored;
1256
1257 return ignored;
1258 }
1259
1260 GList *
1261 gaim_conv_chat_get_ignored(const GaimConvChat *chat)
1262 {
1263 g_return_val_if_fail(chat != NULL, NULL);
1264
1265 return chat->ignored;
1266 }
1267
1268 const char *
1269 gaim_conv_chat_get_ignored_user(const GaimConvChat *chat, const char *user)
1270 {
1271 GList *ignored;
1272
1273 g_return_val_if_fail(chat != NULL, NULL);
1274 g_return_val_if_fail(user != NULL, NULL);
1275
1276 for (ignored = gaim_conv_chat_get_ignored(chat);
1277 ignored != NULL;
1278 ignored = ignored->next) {
1279
1280 const char *ign = (const char *)ignored->data;
1281
1282 if (!gaim_utf8_strcasecmp(user, ign) ||
1283 ((*ign == '+' || *ign == '%') && !gaim_utf8_strcasecmp(user, ign + 1)))
1284 return ign;
1285
1286 if (*ign == '@') {
1287 ign++;
1288
1289 if ((*ign == '+' && !gaim_utf8_strcasecmp(user, ign + 1)) ||
1290 (*ign != '+' && !gaim_utf8_strcasecmp(user, ign)))
1291 return ign;
1292 }
1293 }
1294
1295 return NULL;
1296 }
1297
1298 gboolean
1299 gaim_conv_chat_is_user_ignored(const GaimConvChat *chat, const char *user)
1300 {
1301 g_return_val_if_fail(chat != NULL, FALSE);
1302 g_return_val_if_fail(user != NULL, FALSE);
1303
1304 return (gaim_conv_chat_get_ignored_user(chat, user) != NULL);
1305 }
1306
1307 void
1308 gaim_conv_chat_set_topic(GaimConvChat *chat, const char *who, const char *topic)
1309 {
1310 g_return_if_fail(chat != NULL);
1311
1312 g_free(chat->who);
1313 g_free(chat->topic);
1314
1315 chat->who = g_strdup(who);
1316 chat->topic = g_strdup(topic);
1317
1318 gaim_conversation_update(gaim_conv_chat_get_conversation(chat),
1319 GAIM_CONV_UPDATE_TOPIC);
1320
1321 gaim_signal_emit(gaim_conversations_get_handle(), "chat-topic-changed",
1322 chat->conv, chat->who, chat->topic);
1323 }
1324
1325 const char *
1326 gaim_conv_chat_get_topic(const GaimConvChat *chat)
1327 {
1328 g_return_val_if_fail(chat != NULL, NULL);
1329
1330 return chat->topic;
1331 }
1332
1333 void
1334 gaim_conv_chat_set_id(GaimConvChat *chat, int id)
1335 {
1336 g_return_if_fail(chat != NULL);
1337
1338 chat->id = id;
1339 }
1340
1341 int
1342 gaim_conv_chat_get_id(const GaimConvChat *chat)
1343 {
1344 g_return_val_if_fail(chat != NULL, -1);
1345
1346 return chat->id;
1347 }
1348
1349 void
1350 gaim_conv_chat_write(GaimConvChat *chat, const char *who, const char *message,
1351 GaimMessageFlags flags, time_t mtime)
1352 {
1353 GaimAccount *account;
1354 GaimConversation *conv;
1355 GaimConnection *gc;
1356 GaimPluginProtocolInfo *prpl_info;
1357
1358 g_return_if_fail(chat != NULL);
1359 g_return_if_fail(who != NULL);
1360 g_return_if_fail(message != NULL);
1361
1362 conv = gaim_conv_chat_get_conversation(chat);
1363 gc = gaim_conversation_get_gc(conv);
1364 account = gaim_connection_get_account(gc);
1365 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl);
1366
1367 /* Don't display this if the person who wrote it is ignored. */
1368 if (gaim_conv_chat_is_user_ignored(chat, who))
1369 return;
1370
1371 if (!(flags & GAIM_MESSAGE_WHISPER)) {
1372 char *str;
1373
1374 str = g_strdup(gaim_normalize(account, who));
1375
1376 if (!strcmp(str, gaim_normalize(account, chat->nick))) {
1377 flags |= GAIM_MESSAGE_SEND;
1378 } else {
1379 flags |= GAIM_MESSAGE_RECV;
1380
1381 if (gaim_utf8_has_word(message, chat->nick))
1382 flags |= GAIM_MESSAGE_NICK;
1383 }
1384
1385 g_free(str);
1386 }
1387
1388 /* Pass this on to either the ops structure or the default write func. */
1389 if (conv->ui_ops != NULL && conv->ui_ops->write_chat != NULL)
1390 conv->ui_ops->write_chat(conv, who, message, flags, mtime);
1391 else
1392 gaim_conversation_write(conv, who, message, flags, mtime);
1393 }
1394
1395 void
1396 gaim_conv_chat_send(GaimConvChat *chat, const char *message)
1397 {
1398 gaim_conv_chat_send_with_flags(chat, message, 0);
1399 }
1400
1401 void
1402 gaim_conv_chat_send_with_flags(GaimConvChat *chat, const char *message, GaimMessageFlags flags)
1403 {
1404 g_return_if_fail(chat != NULL);
1405 g_return_if_fail(message != NULL);
1406
1407 common_send(gaim_conv_chat_get_conversation(chat), message, flags);
1408 }
1409
1410 void
1411 gaim_conv_chat_add_user(GaimConvChat *chat, const char *user,
1412 const char *extra_msg, GaimConvChatBuddyFlags flags,
1413 gboolean new_arrival)
1414 {
1415 GList *users = g_list_append(NULL, (char *)user);
1416 GList *extra_msgs = g_list_append(NULL, (char *)extra_msg);
1417 GList *flags2 = g_list_append(NULL, GINT_TO_POINTER(flags));
1418
1419 gaim_conv_chat_add_users(chat, users, extra_msgs, flags2, new_arrival);
1420
1421 g_list_free(users);
1422 g_list_free(extra_msgs);
1423 g_list_free(flags2);
1424 }
1425
1426 static int
1427 gaim_conv_chat_cb_compare(GaimConvChatBuddy *a, GaimConvChatBuddy *b)
1428 {
1429 GaimConvChatBuddyFlags f1 = 0, f2 = 0;
1430 char *user1 = NULL, *user2 = NULL;
1431 gint ret = 0;
1432
1433 if (a) {
1434 f1 = a->flags;
1435 if (a->alias_key)
1436 user1 = a->alias_key;
1437 else if (a->name)
1438 user1 = a->name;
1439 }
1440
1441 if (b) {
1442 f2 = b->flags;
1443 if (b->alias_key)
1444 user2 = b->alias_key;
1445 else if (b->name)
1446 user2 = b->name;
1447 }
1448
1449 if (user1 == NULL || user2 == NULL) {
1450 if (!(user1 == NULL && user2 == NULL))
1451 ret = (user1 == NULL) ? -1: 1;
1452 } else if (f1 != f2) {
1453 /* sort more important users first */
1454 ret = (f1 > f2) ? -1 : 1;
1455 } else if (a->buddy != b->buddy) {
1456 ret = a->buddy ? -1 : 1;
1457 } else {
1458 ret = strcasecmp(user1, user2);
1459 }
1460
1461 return ret;
1462 }
1463
1464 void
1465 gaim_conv_chat_add_users(GaimConvChat *chat, GList *users, GList *extra_msgs,
1466 GList *flags, gboolean new_arrivals)
1467 {
1468 GaimConversation *conv;
1469 GaimConversationUiOps *ops;
1470 GaimConvChatBuddy *cbuddy;
1471 GaimConnection *gc;
1472 GaimPluginProtocolInfo *prpl_info;
1473 GList *ul, *fl;
1474 GList *cbuddies = NULL;
1475
1476 g_return_if_fail(chat != NULL);
1477 g_return_if_fail(users != NULL);
1478
1479 conv = gaim_conv_chat_get_conversation(chat);
1480 ops = gaim_conversation_get_ui_ops(conv);
1481
1482 gc = gaim_conversation_get_gc(conv);
1483 g_return_if_fail(gc != NULL);
1484 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl);
1485 g_return_if_fail(prpl_info != NULL);
1486
1487 ul = users;
1488 fl = flags;
1489 while ((ul != NULL) && (fl != NULL)) {
1490 const char *user = (const char *)ul->data;
1491 const char *alias = user;
1492 gboolean quiet;
1493 GaimConvChatBuddyFlags flag = GPOINTER_TO_INT(fl->data);
1494 const char *extra_msg = (extra_msgs ? extra_msgs->data : NULL);
1495
1496 if (!strcmp(chat->nick, gaim_normalize(conv->account, user))) {
1497 const char *alias2 = gaim_account_get_alias(conv->account);
1498 if (alias2 != NULL)
1499 alias = alias2;
1500 else
1501 {
1502 const char *display_name = gaim_connection_get_display_name(gc);
1503 if (display_name != NULL)
1504 alias = display_name;
1505 }
1506 } else if (!(prpl_info->options & OPT_PROTO_UNIQUE_CHATNAME)) {
1507 GaimBuddy *buddy;
1508 if ((buddy = gaim_find_buddy(gc->account, user)) != NULL)
1509 alias = gaim_buddy_get_contact_alias(buddy);
1510 }
1511
1512 quiet = GPOINTER_TO_INT(gaim_signal_emit_return_1(gaim_conversations_get_handle(),
1513 "chat-buddy-joining", conv, user, flag)) |
1514 gaim_conv_chat_is_user_ignored(chat, user);
1515
1516 cbuddy = gaim_conv_chat_cb_new(user, alias, flag);
1517 /* This seems dumb. Why should we set users thousands of times? */
1518 gaim_conv_chat_set_users(chat,
1519 g_list_prepend(gaim_conv_chat_get_users(chat), cbuddy));
1520
1521 cbuddies = g_list_prepend(cbuddies, cbuddy);
1522
1523 if (!quiet && new_arrivals) {
1524 char *escaped = g_markup_escape_text(alias, -1);
1525 char *tmp;
1526
1527 if (extra_msg == NULL)
1528 tmp = g_strdup_printf(_("%s entered the room."), escaped);
1529 else {
1530 char *escaped2 = g_markup_escape_text(extra_msg, -1);
1531 tmp = g_strdup_printf(_("%s [<I>%s</I>] entered the room."),
1532 escaped, escaped2);
1533 g_free(escaped2);
1534 }
1535 g_free(escaped);
1536
1537 gaim_conversation_write(conv, NULL, tmp, GAIM_MESSAGE_SYSTEM, time(NULL));
1538 g_free(tmp);
1539 }
1540
1541 gaim_signal_emit(gaim_conversations_get_handle(),
1542 "chat-buddy-joined", conv, user, flag, new_arrivals);
1543 ul = ul->next;
1544 fl = fl->next;
1545 if (extra_msgs != NULL)
1546 extra_msgs = extra_msgs->next;
1547 }
1548
1549 cbuddies = g_list_sort(cbuddies, (GCompareFunc)gaim_conv_chat_cb_compare);
1550
1551 if (ops != NULL && ops->chat_add_users != NULL)
1552 ops->chat_add_users(conv, cbuddies, new_arrivals);
1553
1554 g_list_free(cbuddies);
1555 }
1556
1557 void
1558 gaim_conv_chat_rename_user(GaimConvChat *chat, const char *old_user,
1559 const char *new_user)
1560 {
1561 GaimConversation *conv;
1562 GaimConversationUiOps *ops;
1563 GaimConnection *gc;
1564 GaimPluginProtocolInfo *prpl_info;
1565 GaimConvChatBuddy *cb;
1566 GaimConvChatBuddyFlags flags;
1567 const char *new_alias = new_user;
1568 char tmp[BUF_LONG];
1569 gboolean is_me = FALSE;
1570
1571 g_return_if_fail(chat != NULL);
1572 g_return_if_fail(old_user != NULL);
1573 g_return_if_fail(new_user != NULL);
1574
1575 conv = gaim_conv_chat_get_conversation(chat);
1576 ops = gaim_conversation_get_ui_ops(conv);
1577
1578 gc = gaim_conversation_get_gc(conv);
1579 g_return_if_fail(gc != NULL);
1580 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl);
1581 g_return_if_fail(prpl_info != NULL);
1582
1583 flags = gaim_conv_chat_user_get_flags(chat, old_user);
1584 cb = gaim_conv_chat_cb_new(new_user, NULL, flags);
1585 gaim_conv_chat_set_users(chat,
1586 g_list_prepend(gaim_conv_chat_get_users(chat), cb));
1587
1588 if (!strcmp(chat->nick, gaim_normalize(conv->account, old_user))) {
1589 const char *alias;
1590
1591 /* Note this for later. */
1592 is_me = TRUE;
1593
1594 alias = gaim_account_get_alias(conv->account);
1595 if (alias != NULL)
1596 new_alias = alias;
1597 else
1598 {
1599 const char *display_name = gaim_connection_get_display_name(gc);
1600 if (display_name != NULL)
1601 alias = display_name;
1602 }
1603 } else if (!(prpl_info->options & OPT_PROTO_UNIQUE_CHATNAME)) {
1604 GaimBuddy *buddy;
1605 if ((buddy = gaim_find_buddy(gc->account, new_user)) != NULL)
1606 new_alias = gaim_buddy_get_contact_alias(buddy);
1607 }
1608
1609 if (ops != NULL && ops->chat_rename_user != NULL)
1610 ops->chat_rename_user(conv, old_user, new_user, new_alias);
1611
1612 cb = gaim_conv_chat_cb_find(chat, old_user);
1613
1614 if (cb) {
1615 gaim_conv_chat_set_users(chat,
1616 g_list_remove(gaim_conv_chat_get_users(chat), cb));
1617 gaim_conv_chat_cb_destroy(cb);
1618 }
1619
1620 if (gaim_conv_chat_is_user_ignored(chat, old_user)) {
1621 gaim_conv_chat_unignore(chat, old_user);
1622 gaim_conv_chat_ignore(chat, new_user);
1623 }
1624 else if (gaim_conv_chat_is_user_ignored(chat, new_user))
1625 gaim_conv_chat_unignore(chat, new_user);
1626
1627 if (is_me)
1628 gaim_conv_chat_set_nick(chat, new_user);
1629
1630 if (gaim_prefs_get_bool("/core/conversations/chat/show_nick_change") &&
1631 !gaim_conv_chat_is_user_ignored(chat, new_user)) {
1632
1633 if (is_me) {
1634 char *escaped = g_markup_escape_text(new_user, -1);
1635 g_snprintf(tmp, sizeof(tmp),
1636 _("You are now known as %s"), escaped);
1637 g_free(escaped);
1638 } else {
1639 const char *old_alias = old_user;
1640 const char *new_alias = new_user;
1641 char *escaped;
1642 char *escaped2;
1643
1644 if (!(prpl_info->options & OPT_PROTO_UNIQUE_CHATNAME)) {
1645 GaimBuddy *buddy;
1646
1647 if ((buddy = gaim_find_buddy(gc->account, old_user)) != NULL)
1648 old_alias = gaim_buddy_get_contact_alias(buddy);
1649 if ((buddy = gaim_find_buddy(gc->account, new_user)) != NULL)
1650 new_alias = gaim_buddy_get_contact_alias(buddy);
1651 }
1652
1653 escaped = g_markup_escape_text(old_alias, -1);
1654 escaped2 = g_markup_escape_text(new_alias, -1);
1655 g_snprintf(tmp, sizeof(tmp),
1656 _("%s is now known as %s"), escaped, escaped2);
1657 g_free(escaped);
1658 g_free(escaped2);
1659 }
1660
1661 gaim_conversation_write(conv, NULL, tmp, GAIM_MESSAGE_SYSTEM, time(NULL));
1662 }
1663 }
1664
1665 void
1666 gaim_conv_chat_remove_user(GaimConvChat *chat, const char *user, const char *reason)
1667 {
1668 GList *users = g_list_append(NULL, (char *)user);
1669
1670 gaim_conv_chat_remove_users(chat, users, reason);
1671
1672 g_list_free(users);
1673 }
1674
1675 void
1676 gaim_conv_chat_remove_users(GaimConvChat *chat, GList *users, const char *reason)
1677 {
1678 GaimConversation *conv;
1679 GaimConnection *gc;
1680 GaimPluginProtocolInfo *prpl_info;
1681 GaimConversationUiOps *ops;
1682 GaimConvChatBuddy *cb;
1683 GList *l;
1684 gboolean quiet;
1685
1686 g_return_if_fail(chat != NULL);
1687 g_return_if_fail(users != NULL);
1688
1689 conv = gaim_conv_chat_get_conversation(chat);
1690
1691 gc = gaim_conversation_get_gc(conv);
1692 g_return_if_fail(gc != NULL);
1693 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl);
1694 g_return_if_fail(prpl_info != NULL);
1695
1696 ops = gaim_conversation_get_ui_ops(conv);
1697
1698 for (l = users; l != NULL; l = l->next) {
1699 const char *user = (const char *)l->data;
1700 quiet = GPOINTER_TO_INT(gaim_signal_emit_return_1(gaim_conversations_get_handle(),
1701 "chat-buddy-leaving", conv, user, reason)) |
1702 gaim_conv_chat_is_user_ignored(chat, user);
1703
1704 cb = gaim_conv_chat_cb_find(chat, user);
1705
1706 if (cb) {
1707 gaim_conv_chat_set_users(chat,
1708 g_list_remove(gaim_conv_chat_get_users(chat), cb));
1709 gaim_conv_chat_cb_destroy(cb);
1710 }
1711
1712 /* NOTE: Don't remove them from ignored in case they re-enter. */
1713
1714 if (!quiet) {
1715 const char *alias = user;
1716 char *escaped;
1717 char *tmp;
1718
1719 if (!(prpl_info->options & OPT_PROTO_UNIQUE_CHATNAME)) {
1720 GaimBuddy *buddy;
1721
1722 if ((buddy = gaim_find_buddy(gc->account, user)) != NULL)
1723 alias = gaim_buddy_get_contact_alias(buddy);
1724 }
1725
1726 escaped = g_markup_escape_text(alias, -1);
1727
1728 if (reason == NULL || !*reason)
1729 tmp = g_strdup_printf(_("%s left the room."), escaped);
1730 else {
1731 char *escaped2 = g_markup_escape_text(reason, -1);
1732 tmp = g_strdup_printf(_("%s left the room (%s)."),
1733 escaped, escaped2);
1734 g_free(escaped2);
1735 }
1736 g_free(escaped);
1737
1738 gaim_conversation_write(conv, NULL, tmp, GAIM_MESSAGE_SYSTEM, time(NULL));
1739 g_free(tmp);
1740 }
1741
1742 gaim_signal_emit(gaim_conversations_get_handle(), "chat-buddy-left",
1743 conv, user, reason);
1744 }
1745
1746 if (ops != NULL && ops->chat_remove_users != NULL)
1747 ops->chat_remove_users(conv, users);
1748 }
1749
1750 void
1751 gaim_conv_chat_clear_users(GaimConvChat *chat)
1752 {
1753 GaimConversation *conv;
1754 GaimConversationUiOps *ops;
1755 GList *users, *names = NULL;
1756 GList *l;
1757
1758 g_return_if_fail(chat != NULL);
1759
1760 conv = gaim_conv_chat_get_conversation(chat);
1761 ops = gaim_conversation_get_ui_ops(conv);
1762 users = gaim_conv_chat_get_users(chat);
1763
1764 if (ops != NULL && ops->chat_remove_users != NULL) {
1765 for (l = users; l; l = l->next) {
1766 GaimConvChatBuddy *cb = l->data;
1767 names = g_list_append(names, cb->name);
1768 }
1769 ops->chat_remove_users(conv, names);
1770 g_list_free(names);
1771 }
1772
1773 for (l = users; l; l = l->next)
1774 {
1775 GaimConvChatBuddy *cb = l->data;
1776
1777 gaim_signal_emit(gaim_conversations_get_handle(),
1778 "chat-buddy-leaving", conv, cb->name, NULL);
1779 gaim_signal_emit(gaim_conversations_get_handle(),
1780 "chat-buddy-left", conv, cb->name, NULL);
1781
1782 gaim_conv_chat_cb_destroy(cb);
1783 }
1784
1785 g_list_free(users);
1786 gaim_conv_chat_set_users(chat, NULL);
1787 }
1788
1789
1790 gboolean
1791 gaim_conv_chat_find_user(GaimConvChat *chat, const char *user)
1792 {
1793 g_return_val_if_fail(chat != NULL, FALSE);
1794 g_return_val_if_fail(user != NULL, FALSE);
1795
1796 return (gaim_conv_chat_cb_find(chat, user) != NULL);
1797 }
1798
1799 void
1800 gaim_conv_chat_user_set_flags(GaimConvChat *chat, const char *user,
1801 GaimConvChatBuddyFlags flags)
1802 {
1803 GaimConversation *conv;
1804 GaimConversationUiOps *ops;
1805 GaimConvChatBuddy *cb;
1806 GaimConvChatBuddyFlags oldflags;
1807
1808 g_return_if_fail(chat != NULL);
1809 g_return_if_fail(user != NULL);
1810
1811 cb = gaim_conv_chat_cb_find(chat, user);
1812
1813 if (!cb)
1814 return;
1815
1816 if (flags == cb->flags)
1817 return;
1818
1819 oldflags = cb->flags;
1820 cb->flags = flags;
1821
1822 conv = gaim_conv_chat_get_conversation(chat);
1823 ops = gaim_conversation_get_ui_ops(conv);
1824
1825 if (ops != NULL && ops->chat_update_user != NULL)
1826 ops->chat_update_user(conv, user);
1827
1828 gaim_signal_emit(gaim_conversations_get_handle(),
1829 "chat-buddy-flags", conv, user, oldflags, flags);
1830 }
1831
1832 GaimConvChatBuddyFlags
1833 gaim_conv_chat_user_get_flags(GaimConvChat *chat, const char *user)
1834 {
1835 GaimConvChatBuddy *cb;
1836
1837 g_return_val_if_fail(chat != NULL, 0);
1838 g_return_val_if_fail(user != NULL, 0);
1839
1840 cb = gaim_conv_chat_cb_find(chat, user);
1841
1842 if (!cb)
1843 return GAIM_CBFLAGS_NONE;
1844
1845 return cb->flags;
1846 }
1847
1848 void gaim_conv_chat_set_nick(GaimConvChat *chat, const char *nick) {
1849 g_return_if_fail(chat != NULL);
1850
1851 g_free(chat->nick);
1852 chat->nick = g_strdup(gaim_normalize(chat->conv->account, nick));
1853 }
1854
1855 const char *gaim_conv_chat_get_nick(GaimConvChat *chat) {
1856 g_return_val_if_fail(chat != NULL, NULL);
1857
1858 return chat->nick;
1859 }
1860
1861 GaimConversation *
1862 gaim_find_chat(const GaimConnection *gc, int id)
1863 {
1864 GList *l;
1865 GaimConversation *conv;
1866
1867 for (l = gaim_get_chats(); l != NULL; l = l->next) {
1868 conv = (GaimConversation *)l->data;
1869
1870 if (gaim_conv_chat_get_id(GAIM_CONV_CHAT(conv)) == id &&
1871 gaim_conversation_get_gc(conv) == gc)
1872 return conv;
1873 }
1874
1875 return NULL;
1876 }
1877
1878 void
1879 gaim_conv_chat_left(GaimConvChat *chat)
1880 {
1881 g_return_if_fail(chat != NULL);
1882
1883 chat->left = TRUE;
1884 gaim_conversation_update(chat->conv, GAIM_CONV_UPDATE_CHATLEFT);
1885 }
1886
1887 gboolean
1888 gaim_conv_chat_has_left(GaimConvChat *chat)
1889 {
1890 g_return_val_if_fail(chat != NULL, TRUE);
1891
1892 return chat->left;
1893 }
1894 GaimConvChatBuddy *
1895 gaim_conv_chat_cb_new(const char *name, const char *alias, GaimConvChatBuddyFlags flags)
1896 {
1897 GaimConvChatBuddy *cb;
1898
1899 g_return_val_if_fail(name != NULL, NULL);
1900
1901 cb = g_new0(GaimConvChatBuddy, 1);
1902 cb->name = g_strdup(name);
1903 cb->flags = flags;
1904 cb->alias = g_strdup(alias);
1905
1906 GAIM_DBUS_REGISTER_POINTER(cb, GaimConvChatBuddy);
1907 return cb;
1908 }
1909
1910 GaimConvChatBuddy *
1911 gaim_conv_chat_cb_find(GaimConvChat *chat, const char *name)
1912 {
1913 GList *l;
1914 GaimConvChatBuddy *cb = NULL;
1915
1916 g_return_val_if_fail(chat != NULL, NULL);
1917 g_return_val_if_fail(name != NULL, NULL);
1918
1919 for (l = gaim_conv_chat_get_users(chat); l; l = l->next) {
1920 cb = l->data;
1921 if (!gaim_utf8_strcasecmp(cb->name, name))
1922 return cb;
1923 }
1924
1925 return NULL;
1926 }
1927
1928 void
1929 gaim_conv_chat_cb_destroy(GaimConvChatBuddy *cb)
1930 {
1931 if (cb == NULL)
1932 return;
1933
1934 g_free(cb->alias);
1935 g_free(cb->alias_key);
1936 g_free(cb->name);
1937
1938 GAIM_DBUS_UNREGISTER_POINTER(cb);
1939 g_free(cb);
1940 }
1941
1942 const char *
1943 gaim_conv_chat_cb_get_name(GaimConvChatBuddy *cb)
1944 {
1945 g_return_val_if_fail(cb != NULL, NULL);
1946
1947 return cb->name;
1948 }
1949
1950 void *
1951 gaim_conversations_get_handle(void)
1952 {
1953 static int handle;
1954
1955 return &handle;
1956 }
1957
1958 void
1959 gaim_conversations_init(void)
1960 {
1961 void *handle = gaim_conversations_get_handle();
1962
1963 /**********************************************************************
1964 * Register preferences
1965 **********************************************************************/
1966
1967 /* Conversations */
1968 gaim_prefs_add_none("/core/conversations");
1969
1970 /* Conversations -> Chat */
1971 gaim_prefs_add_none("/core/conversations/chat");
1972 gaim_prefs_add_bool("/core/conversations/chat/show_nick_change", TRUE);
1973
1974 /* Conversations -> IM */
1975 gaim_prefs_add_none("/core/conversations/im");
1976 gaim_prefs_add_bool("/core/conversations/im/send_typing", TRUE);
1977
1978
1979 /**********************************************************************
1980 * Register signals
1981 **********************************************************************/
1982 gaim_signal_register(handle, "writing-im-msg",
1983 gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_POINTER_POINTER,
1984 gaim_value_new(GAIM_TYPE_BOOLEAN), 5,
1985 gaim_value_new(GAIM_TYPE_SUBTYPE,
1986 GAIM_SUBTYPE_ACCOUNT),
1987 gaim_value_new(GAIM_TYPE_STRING),
1988 gaim_value_new_outgoing(GAIM_TYPE_STRING),
1989 gaim_value_new(GAIM_TYPE_SUBTYPE,
1990 GAIM_SUBTYPE_CONVERSATION),
1991 gaim_value_new(GAIM_TYPE_UINT));
1992
1993 gaim_signal_register(handle, "wrote-im-msg",
1994 gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER_UINT,
1995 NULL, 5,
1996 gaim_value_new(GAIM_TYPE_SUBTYPE,
1997 GAIM_SUBTYPE_ACCOUNT),
1998 gaim_value_new(GAIM_TYPE_STRING),
1999 gaim_value_new(GAIM_TYPE_STRING),
2000 gaim_value_new(GAIM_TYPE_SUBTYPE,
2001 GAIM_SUBTYPE_CONVERSATION),
2002 gaim_value_new(GAIM_TYPE_UINT));
2003
2004 gaim_signal_register(handle, "sending-im-msg",
2005 gaim_marshal_VOID__POINTER_POINTER_POINTER,
2006 NULL, 3,
2007 gaim_value_new(GAIM_TYPE_SUBTYPE,
2008 GAIM_SUBTYPE_ACCOUNT),
2009 gaim_value_new(GAIM_TYPE_STRING),
2010 gaim_value_new_outgoing(GAIM_TYPE_STRING));
2011
2012 gaim_signal_register(handle, "sent-im-msg",
2013 gaim_marshal_VOID__POINTER_POINTER_POINTER,
2014 NULL, 3,
2015 gaim_value_new(GAIM_TYPE_SUBTYPE,
2016 GAIM_SUBTYPE_ACCOUNT),
2017 gaim_value_new(GAIM_TYPE_STRING),
2018 gaim_value_new(GAIM_TYPE_STRING));
2019
2020 gaim_signal_register(handle, "receiving-im-msg",
2021 gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_POINTER_POINTER,
2022 gaim_value_new(GAIM_TYPE_BOOLEAN), 5,
2023 gaim_value_new(GAIM_TYPE_SUBTYPE,
2024 GAIM_SUBTYPE_ACCOUNT),
2025 gaim_value_new_outgoing(GAIM_TYPE_STRING),
2026 gaim_value_new_outgoing(GAIM_TYPE_STRING),
2027 gaim_value_new(GAIM_TYPE_SUBTYPE,
2028 GAIM_SUBTYPE_CONVERSATION),
2029 gaim_value_new_outgoing(GAIM_TYPE_UINT));
2030
2031 gaim_signal_register(handle, "received-im-msg",
2032 gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER_UINT,
2033 NULL, 5,
2034 gaim_value_new(GAIM_TYPE_SUBTYPE,
2035 GAIM_SUBTYPE_ACCOUNT),
2036 gaim_value_new(GAIM_TYPE_STRING),
2037 gaim_value_new(GAIM_TYPE_STRING),
2038 gaim_value_new(GAIM_TYPE_SUBTYPE,
2039 GAIM_SUBTYPE_CONVERSATION),
2040 gaim_value_new(GAIM_TYPE_UINT));
2041
2042 gaim_signal_register(handle, "writing-chat-msg",
2043 gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_POINTER_POINTER,
2044 gaim_value_new(GAIM_TYPE_BOOLEAN), 5,
2045 gaim_value_new(GAIM_TYPE_SUBTYPE,
2046 GAIM_SUBTYPE_ACCOUNT),
2047 gaim_value_new(GAIM_TYPE_STRING),
2048 gaim_value_new_outgoing(GAIM_TYPE_STRING),
2049 gaim_value_new(GAIM_TYPE_SUBTYPE,
2050 GAIM_SUBTYPE_CONVERSATION),
2051 gaim_value_new(GAIM_TYPE_UINT));
2052
2053 gaim_signal_register(handle, "wrote-chat-msg",
2054 gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER_UINT,
2055 NULL, 5,
2056 gaim_value_new(GAIM_TYPE_SUBTYPE,
2057 GAIM_SUBTYPE_ACCOUNT),
2058 gaim_value_new(GAIM_TYPE_STRING),
2059 gaim_value_new(GAIM_TYPE_STRING),
2060 gaim_value_new(GAIM_TYPE_SUBTYPE,
2061 GAIM_SUBTYPE_CONVERSATION),
2062 gaim_value_new(GAIM_TYPE_UINT));
2063
2064 gaim_signal_register(handle, "sending-chat-msg",
2065 gaim_marshal_VOID__POINTER_POINTER_UINT, NULL, 3,
2066 gaim_value_new(GAIM_TYPE_SUBTYPE,
2067 GAIM_SUBTYPE_ACCOUNT),
2068 gaim_value_new_outgoing(GAIM_TYPE_STRING),
2069 gaim_value_new(GAIM_TYPE_UINT));
2070
2071 gaim_signal_register(handle, "sent-chat-msg",
2072 gaim_marshal_VOID__POINTER_POINTER_UINT, NULL, 3,
2073 gaim_value_new(GAIM_TYPE_SUBTYPE,
2074 GAIM_SUBTYPE_ACCOUNT),
2075 gaim_value_new(GAIM_TYPE_STRING),
2076 gaim_value_new(GAIM_TYPE_UINT));
2077
2078 gaim_signal_register(handle, "receiving-chat-msg",
2079 gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_POINTER_POINTER,
2080 gaim_value_new(GAIM_TYPE_BOOLEAN), 5,
2081 gaim_value_new(GAIM_TYPE_SUBTYPE,
2082 GAIM_SUBTYPE_ACCOUNT),
2083 gaim_value_new_outgoing(GAIM_TYPE_STRING),
2084 gaim_value_new_outgoing(GAIM_TYPE_STRING),
2085 gaim_value_new(GAIM_TYPE_SUBTYPE,
2086 GAIM_SUBTYPE_CONVERSATION),
2087 gaim_value_new_outgoing(GAIM_TYPE_UINT));
2088
2089 gaim_signal_register(handle, "received-chat-msg",
2090 gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER_UINT,
2091 NULL, 5,
2092 gaim_value_new(GAIM_TYPE_SUBTYPE,
2093 GAIM_SUBTYPE_ACCOUNT),
2094 gaim_value_new(GAIM_TYPE_STRING),
2095 gaim_value_new(GAIM_TYPE_STRING),
2096 gaim_value_new(GAIM_TYPE_SUBTYPE,
2097 GAIM_SUBTYPE_CONVERSATION),
2098 gaim_value_new(GAIM_TYPE_UINT));
2099
2100 gaim_signal_register(handle, "conversation-created",
2101 gaim_marshal_VOID__POINTER, NULL, 1,
2102 gaim_value_new(GAIM_TYPE_SUBTYPE,
2103 GAIM_SUBTYPE_CONVERSATION));
2104
2105 gaim_signal_register(handle, "conversation-updated",
2106 gaim_marshal_VOID__POINTER_UINT, NULL, 2,
2107 gaim_value_new(GAIM_TYPE_SUBTYPE,
2108 GAIM_SUBTYPE_CONVERSATION),
2109 gaim_value_new(GAIM_TYPE_UINT));
2110
2111 gaim_signal_register(handle, "deleting-conversation",
2112 gaim_marshal_VOID__POINTER, NULL, 1,
2113 gaim_value_new(GAIM_TYPE_SUBTYPE,
2114 GAIM_SUBTYPE_CONVERSATION));
2115
2116 gaim_signal_register(handle, "buddy-typing",
2117 gaim_marshal_VOID__POINTER_POINTER, NULL, 2,
2118 gaim_value_new(GAIM_TYPE_SUBTYPE,
2119 GAIM_SUBTYPE_ACCOUNT),
2120 gaim_value_new(GAIM_TYPE_STRING));
2121
2122 gaim_signal_register(handle, "buddy-typed",
2123 gaim_marshal_VOID__POINTER_POINTER, NULL, 2,
2124 gaim_value_new(GAIM_TYPE_SUBTYPE,
2125 GAIM_SUBTYPE_ACCOUNT),
2126 gaim_value_new(GAIM_TYPE_STRING));
2127
2128 gaim_signal_register(handle, "buddy-typing-stopped",
2129 gaim_marshal_VOID__POINTER_POINTER, NULL, 2,
2130 gaim_value_new(GAIM_TYPE_SUBTYPE,
2131 GAIM_SUBTYPE_ACCOUNT),
2132 gaim_value_new(GAIM_TYPE_STRING));
2133
2134 gaim_signal_register(handle, "chat-buddy-joining",
2135 gaim_marshal_BOOLEAN__POINTER_POINTER_UINT,
2136 gaim_value_new(GAIM_TYPE_BOOLEAN), 3,
2137 gaim_value_new(GAIM_TYPE_SUBTYPE,
2138 GAIM_SUBTYPE_CONVERSATION),
2139 gaim_value_new(GAIM_TYPE_STRING),
2140 gaim_value_new(GAIM_TYPE_UINT));
2141
2142 gaim_signal_register(handle, "chat-buddy-joined",
2143 gaim_marshal_VOID__POINTER_POINTER_UINT_UINT, NULL, 4,
2144 gaim_value_new(GAIM_TYPE_SUBTYPE,
2145 GAIM_SUBTYPE_CONVERSATION),
2146 gaim_value_new(GAIM_TYPE_STRING),
2147 gaim_value_new(GAIM_TYPE_UINT),
2148 gaim_value_new(GAIM_TYPE_BOOLEAN));
2149
2150 gaim_signal_register(handle, "chat-buddy-flags",
2151 gaim_marshal_VOID__POINTER_POINTER_UINT_UINT, NULL, 4,
2152 gaim_value_new(GAIM_TYPE_SUBTYPE,
2153 GAIM_SUBTYPE_CONVERSATION),
2154 gaim_value_new(GAIM_TYPE_STRING),
2155 gaim_value_new(GAIM_TYPE_UINT),
2156 gaim_value_new(GAIM_TYPE_UINT));
2157
2158 gaim_signal_register(handle, "chat-buddy-leaving",
2159 gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER,
2160 gaim_value_new(GAIM_TYPE_BOOLEAN), 3,
2161 gaim_value_new(GAIM_TYPE_SUBTYPE,
2162 GAIM_SUBTYPE_CONVERSATION),
2163 gaim_value_new(GAIM_TYPE_STRING),
2164 gaim_value_new(GAIM_TYPE_STRING));
2165
2166 gaim_signal_register(handle, "chat-buddy-left",
2167 gaim_marshal_VOID__POINTER_POINTER_POINTER, NULL, 3,
2168 gaim_value_new(GAIM_TYPE_SUBTYPE,
2169 GAIM_SUBTYPE_CONVERSATION),
2170 gaim_value_new(GAIM_TYPE_STRING),
2171 gaim_value_new(GAIM_TYPE_STRING));
2172
2173 gaim_signal_register(handle, "chat-inviting-user",
2174 gaim_marshal_VOID__POINTER_POINTER_POINTER, NULL, 3,
2175 gaim_value_new(GAIM_TYPE_SUBTYPE,
2176 GAIM_SUBTYPE_CONVERSATION),
2177 gaim_value_new(GAIM_TYPE_STRING),
2178 gaim_value_new_outgoing(GAIM_TYPE_STRING));
2179
2180 gaim_signal_register(handle, "chat-invited-user",
2181 gaim_marshal_VOID__POINTER_POINTER_POINTER, NULL, 3,
2182 gaim_value_new(GAIM_TYPE_SUBTYPE,
2183 GAIM_SUBTYPE_CONVERSATION),
2184 gaim_value_new(GAIM_TYPE_STRING),
2185 gaim_value_new(GAIM_TYPE_STRING));
2186
2187 gaim_signal_register(handle, "chat-invited",
2188 gaim_marshal_INT__POINTER_POINTER_POINTER_POINTER_POINTER,
2189 NULL, 5,
2190 gaim_value_new(GAIM_TYPE_SUBTYPE,
2191 GAIM_SUBTYPE_ACCOUNT),
2192 gaim_value_new(GAIM_TYPE_STRING),
2193 gaim_value_new(GAIM_TYPE_STRING),
2194 gaim_value_new(GAIM_TYPE_STRING),
2195 gaim_value_new(GAIM_TYPE_POINTER));
2196
2197 gaim_signal_register(handle, "chat-joined",
2198 gaim_marshal_VOID__POINTER, NULL, 1,
2199 gaim_value_new(GAIM_TYPE_SUBTYPE,
2200 GAIM_SUBTYPE_CONVERSATION));
2201
2202 gaim_signal_register(handle, "chat-left",
2203 gaim_marshal_VOID__POINTER, NULL, 1,
2204 gaim_value_new(GAIM_TYPE_SUBTYPE,
2205 GAIM_SUBTYPE_CONVERSATION));
2206
2207 gaim_signal_register(handle, "chat-topic-changed",
2208 gaim_marshal_VOID__POINTER_POINTER_POINTER, NULL, 3,
2209 gaim_value_new(GAIM_TYPE_SUBTYPE,
2210 GAIM_SUBTYPE_CONVERSATION),
2211 gaim_value_new(GAIM_TYPE_STRING),
2212 gaim_value_new(GAIM_TYPE_STRING));
2213 }
2214
2215 void
2216 gaim_conversations_uninit(void)
2217 {
2218 while (conversations)
2219 gaim_conversation_destroy((GaimConversation*)conversations->data);
2220 gaim_signals_unregister_by_instance(gaim_conversations_get_handle());
2221 }

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