| 1 /** |
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| 2 * @file value.c Value wrapper API |
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| 3 * @ingroup core |
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| 4 * |
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| 5 * gaim |
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| 6 * |
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| 7 * Gaim is the legal property of its developers, whose names are too numerous |
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| 8 * to list here. Please refer to the COPYRIGHT file distributed with this |
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| 9 * source distribution. |
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| 10 * |
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| 11 * This program is free software; you can redistribute it and/or modify |
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| 12 * it under the terms of the GNU General Public License as published by |
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| 13 * the Free Software Foundation; either version 2 of the License, or |
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| 14 * (at your option) any later version. |
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| 15 * |
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| 16 * This program is distributed in the hope that it will be useful, |
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| 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 19 * GNU General Public License for more details. |
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| 20 * |
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| 21 * You should have received a copy of the GNU General Public License |
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| 22 * along with this program; if not, write to the Free Software |
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| 23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 24 */ |
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| 25 #include "internal.h" |
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| 26 |
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| 27 #include "value.h" |
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| 28 |
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| 29 #define OUTGOING_FLAG 0x01 |
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| 30 |
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| 31 GaimValue * |
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| 32 gaim_value_new(GaimType type, ...) |
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| 33 { |
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| 34 GaimValue *value; |
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| 35 va_list args; |
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| 36 |
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| 37 g_return_val_if_fail(type != GAIM_TYPE_UNKNOWN, NULL); |
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| 38 |
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| 39 value = g_new0(GaimValue, 1); |
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| 40 |
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| 41 value->type = type; |
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| 42 |
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| 43 va_start(args, type); |
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| 44 |
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| 45 if (type == GAIM_TYPE_SUBTYPE) |
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| 46 value->u.subtype = va_arg(args, int); |
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| 47 else if (type == GAIM_TYPE_BOXED) |
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| 48 value->u.specific_type = g_strdup(va_arg(args, char *)); |
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| 49 |
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| 50 va_end(args); |
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| 51 |
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| 52 return value; |
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| 53 } |
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| 54 |
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| 55 GaimValue * |
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| 56 gaim_value_new_outgoing(GaimType type, ...) |
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| 57 { |
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| 58 GaimValue *value; |
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| 59 va_list args; |
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| 60 |
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| 61 g_return_val_if_fail(type != GAIM_TYPE_UNKNOWN, NULL); |
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| 62 |
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| 63 value = g_new0(GaimValue, 1); |
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| 64 |
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| 65 value->type = type; |
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| 66 |
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| 67 va_start(args, type); |
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| 68 |
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| 69 if (type == GAIM_TYPE_SUBTYPE) |
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| 70 value->u.subtype = va_arg(args, int); |
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| 71 else if (type == GAIM_TYPE_BOXED) |
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| 72 value->u.specific_type = g_strdup(va_arg(args, char *)); |
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| 73 |
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| 74 va_end(args); |
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| 75 |
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| 76 value->flags |= OUTGOING_FLAG; |
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| 77 |
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| 78 return value; |
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| 79 } |
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| 80 |
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| 81 void |
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| 82 gaim_value_destroy(GaimValue *value) |
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| 83 { |
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| 84 g_return_if_fail(value != NULL); |
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| 85 |
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| 86 if (gaim_value_get_type(value) == GAIM_TYPE_BOXED) |
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| 87 { |
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| 88 g_free(value->u.specific_type); |
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| 89 } |
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| 90 else if (gaim_value_get_type(value) == GAIM_TYPE_STRING) |
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| 91 { |
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| 92 g_free(value->data.string_data); |
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| 93 } |
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| 94 |
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| 95 g_free(value); |
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| 96 } |
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| 97 |
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| 98 GaimValue * |
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| 99 gaim_value_dup(const GaimValue *value) |
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| 100 { |
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| 101 GaimValue *new_value; |
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| 102 GaimType type; |
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| 103 |
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| 104 g_return_val_if_fail(value != NULL, NULL); |
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| 105 |
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| 106 type = gaim_value_get_type(value); |
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| 107 |
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| 108 if (type == GAIM_TYPE_SUBTYPE) |
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| 109 { |
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| 110 new_value = gaim_value_new(GAIM_TYPE_SUBTYPE, |
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| 111 gaim_value_get_subtype(value)); |
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| 112 } |
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| 113 else if (type == GAIM_TYPE_BOXED) |
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| 114 { |
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| 115 new_value = gaim_value_new(GAIM_TYPE_BOXED, |
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| 116 gaim_value_get_specific_type(value)); |
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| 117 } |
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| 118 else |
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| 119 new_value = gaim_value_new(type); |
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| 120 |
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| 121 new_value->flags = value->flags; |
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| 122 |
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| 123 switch (type) |
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| 124 { |
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| 125 case GAIM_TYPE_CHAR: |
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| 126 gaim_value_set_char(new_value, gaim_value_get_char(value)); |
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| 127 break; |
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| 128 |
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| 129 case GAIM_TYPE_UCHAR: |
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| 130 gaim_value_set_uchar(new_value, gaim_value_get_uchar(value)); |
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| 131 break; |
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| 132 |
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| 133 case GAIM_TYPE_BOOLEAN: |
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| 134 gaim_value_set_boolean(new_value, gaim_value_get_boolean(value)); |
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| 135 break; |
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| 136 |
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| 137 case GAIM_TYPE_SHORT: |
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| 138 gaim_value_set_short(new_value, gaim_value_get_short(value)); |
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| 139 break; |
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| 140 |
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| 141 case GAIM_TYPE_USHORT: |
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| 142 gaim_value_set_ushort(new_value, gaim_value_get_ushort(value)); |
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| 143 break; |
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| 144 |
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| 145 case GAIM_TYPE_INT: |
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| 146 gaim_value_set_int(new_value, gaim_value_get_int(value)); |
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| 147 break; |
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| 148 |
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| 149 case GAIM_TYPE_UINT: |
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| 150 gaim_value_set_uint(new_value, gaim_value_get_uint(value)); |
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| 151 break; |
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| 152 |
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| 153 case GAIM_TYPE_LONG: |
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| 154 gaim_value_set_long(new_value, gaim_value_get_long(value)); |
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| 155 break; |
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| 156 |
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| 157 case GAIM_TYPE_ULONG: |
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| 158 gaim_value_set_ulong(new_value, gaim_value_get_ulong(value)); |
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| 159 break; |
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| 160 |
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| 161 case GAIM_TYPE_INT64: |
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| 162 gaim_value_set_int64(new_value, gaim_value_get_int64(value)); |
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| 163 break; |
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| 164 |
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| 165 case GAIM_TYPE_UINT64: |
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| 166 gaim_value_set_uint64(new_value, gaim_value_get_uint64(value)); |
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| 167 break; |
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| 168 |
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| 169 case GAIM_TYPE_STRING: |
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| 170 gaim_value_set_string(new_value, gaim_value_get_string(value)); |
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| 171 break; |
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| 172 |
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| 173 case GAIM_TYPE_OBJECT: |
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| 174 gaim_value_set_object(new_value, gaim_value_get_object(value)); |
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| 175 break; |
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| 176 |
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| 177 case GAIM_TYPE_POINTER: |
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| 178 gaim_value_set_pointer(new_value, gaim_value_get_pointer(value)); |
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| 179 break; |
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| 180 |
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| 181 case GAIM_TYPE_ENUM: |
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| 182 gaim_value_set_enum(new_value, gaim_value_get_enum(value)); |
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| 183 break; |
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| 184 |
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| 185 case GAIM_TYPE_BOXED: |
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| 186 gaim_value_set_boxed(new_value, gaim_value_get_boxed(value)); |
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| 187 break; |
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| 188 |
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| 189 default: |
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| 190 break; |
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| 191 } |
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| 192 |
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| 193 return new_value; |
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| 194 } |
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| 195 |
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| 196 GaimType |
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| 197 gaim_value_get_type(const GaimValue *value) |
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| 198 { |
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| 199 g_return_val_if_fail(value != NULL, GAIM_TYPE_UNKNOWN); |
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| 200 |
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| 201 return value->type; |
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| 202 } |
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| 203 |
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| 204 unsigned int |
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| 205 gaim_value_get_subtype(const GaimValue *value) |
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| 206 { |
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| 207 g_return_val_if_fail(value != NULL, 0); |
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| 208 g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_SUBTYPE, 0); |
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| 209 |
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| 210 return value->u.subtype; |
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| 211 } |
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| 212 |
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| 213 const char * |
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| 214 gaim_value_get_specific_type(const GaimValue *value) |
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| 215 { |
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| 216 g_return_val_if_fail(value != NULL, NULL); |
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| 217 g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_BOXED, NULL); |
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| 218 |
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| 219 return value->u.specific_type; |
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| 220 } |
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| 221 |
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| 222 gboolean |
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| 223 gaim_value_is_outgoing(const GaimValue *value) |
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| 224 { |
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| 225 g_return_val_if_fail(value != NULL, FALSE); |
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| 226 |
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| 227 return (value->flags & OUTGOING_FLAG); |
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| 228 } |
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| 229 |
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| 230 void |
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| 231 gaim_value_set_char(GaimValue *value, char data) |
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| 232 { |
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| 233 g_return_if_fail(value != NULL); |
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| 234 |
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| 235 value->data.char_data = data; |
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| 236 } |
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| 237 |
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| 238 void |
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| 239 gaim_value_set_uchar(GaimValue *value, unsigned char data) |
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| 240 { |
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| 241 g_return_if_fail(value != NULL); |
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| 242 |
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| 243 value->data.uchar_data = data; |
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| 244 } |
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| 245 |
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| 246 void |
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| 247 gaim_value_set_boolean(GaimValue *value, gboolean data) |
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| 248 { |
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| 249 g_return_if_fail(value != NULL); |
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| 250 |
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| 251 value->data.boolean_data = data; |
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| 252 } |
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| 253 |
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| 254 void |
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| 255 gaim_value_set_short(GaimValue *value, short data) |
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| 256 { |
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| 257 g_return_if_fail(value != NULL); |
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| 258 |
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| 259 value->data.short_data = data; |
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| 260 } |
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| 261 |
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| 262 void |
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| 263 gaim_value_set_ushort(GaimValue *value, unsigned short data) |
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| 264 { |
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| 265 g_return_if_fail(value != NULL); |
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| 266 |
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| 267 value->data.ushort_data = data; |
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| 268 } |
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| 269 |
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| 270 void |
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| 271 gaim_value_set_int(GaimValue *value, int data) |
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| 272 { |
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| 273 g_return_if_fail(value != NULL); |
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| 274 |
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| 275 value->data.int_data = data; |
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| 276 } |
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| 277 |
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| 278 void |
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| 279 gaim_value_set_uint(GaimValue *value, unsigned int data) |
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| 280 { |
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| 281 g_return_if_fail(value != NULL); |
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| 282 |
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| 283 value->data.int_data = data; |
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| 284 } |
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| 285 |
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| 286 void |
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| 287 gaim_value_set_long(GaimValue *value, long data) |
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| 288 { |
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| 289 g_return_if_fail(value != NULL); |
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| 290 |
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| 291 value->data.long_data = data; |
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| 292 } |
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| 293 |
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| 294 void |
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| 295 gaim_value_set_ulong(GaimValue *value, unsigned long data) |
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| 296 { |
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| 297 g_return_if_fail(value != NULL); |
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| 298 |
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| 299 value->data.long_data = data; |
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| 300 } |
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| 301 |
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| 302 void |
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| 303 gaim_value_set_int64(GaimValue *value, gint64 data) |
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| 304 { |
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| 305 g_return_if_fail(value != NULL); |
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| 306 |
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| 307 value->data.int64_data = data; |
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| 308 } |
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| 309 |
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| 310 void |
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| 311 gaim_value_set_uint64(GaimValue *value, guint64 data) |
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| 312 { |
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| 313 g_return_if_fail(value != NULL); |
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| 314 |
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| 315 value->data.uint64_data = data; |
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| 316 } |
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| 317 |
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| 318 void |
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| 319 gaim_value_set_string(GaimValue *value, const char *data) |
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| 320 { |
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| 321 g_return_if_fail(value != NULL); |
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| 322 |
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| 323 g_free(value->data.string_data); |
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| 324 value->data.string_data = g_strdup(data); |
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| 325 } |
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| 326 |
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| 327 void |
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| 328 gaim_value_set_object(GaimValue *value, void *data) |
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| 329 { |
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| 330 g_return_if_fail(value != NULL); |
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| 331 |
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| 332 value->data.object_data = data; |
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| 333 } |
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| 334 |
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| 335 void |
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| 336 gaim_value_set_pointer(GaimValue *value, void *data) |
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| 337 { |
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| 338 g_return_if_fail(value != NULL); |
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| 339 |
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| 340 value->data.pointer_data = data; |
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| 341 } |
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| 342 |
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| 343 void |
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| 344 gaim_value_set_enum(GaimValue *value, int data) |
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| 345 { |
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| 346 g_return_if_fail(value != NULL); |
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| 347 |
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| 348 value->data.enum_data = data; |
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| 349 } |
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| 350 |
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| 351 void |
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| 352 gaim_value_set_boxed(GaimValue *value, void *data) |
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| 353 { |
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| 354 g_return_if_fail(value != NULL); |
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| 355 |
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| 356 value->data.boxed_data = data; |
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| 357 } |
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| 358 |
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| 359 char |
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| 360 gaim_value_get_char(const GaimValue *value) |
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| 361 { |
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| 362 g_return_val_if_fail(value != NULL, 0); |
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| 363 |
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| 364 return value->data.char_data; |
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| 365 } |
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| 366 |
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| 367 unsigned char |
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| 368 gaim_value_get_uchar(const GaimValue *value) |
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| 369 { |
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| 370 g_return_val_if_fail(value != NULL, 0); |
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| 371 |
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| 372 return value->data.uchar_data; |
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| 373 } |
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| 374 |
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| 375 gboolean |
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| 376 gaim_value_get_boolean(const GaimValue *value) |
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| 377 { |
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| 378 g_return_val_if_fail(value != NULL, FALSE); |
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| 379 |
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| 380 return value->data.boolean_data; |
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| 381 } |
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| 382 |
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| 383 short |
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| 384 gaim_value_get_short(const GaimValue *value) |
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| 385 { |
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| 386 g_return_val_if_fail(value != NULL, 0); |
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| 387 |
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| 388 return value->data.short_data; |
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| 389 } |
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| 390 |
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| 391 unsigned short |
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| 392 gaim_value_get_ushort(const GaimValue *value) |
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| 393 { |
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| 394 g_return_val_if_fail(value != NULL, 0); |
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| 395 |
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| 396 return value->data.ushort_data; |
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| 397 } |
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| 398 |
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| 399 int |
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| 400 gaim_value_get_int(const GaimValue *value) |
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| 401 { |
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| 402 g_return_val_if_fail(value != NULL, 0); |
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| 403 |
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| 404 return value->data.int_data; |
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| 405 } |
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| 406 |
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| 407 unsigned int |
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| 408 gaim_value_get_uint(const GaimValue *value) |
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| 409 { |
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| 410 g_return_val_if_fail(value != NULL, 0); |
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| 411 |
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| 412 return value->data.int_data; |
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| 413 } |
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| 414 |
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| 415 long |
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| 416 gaim_value_get_long(const GaimValue *value) |
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| 417 { |
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| 418 g_return_val_if_fail(value != NULL, 0); |
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| 419 |
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| 420 return value->data.long_data; |
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| 421 } |
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| 422 |
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| 423 unsigned long |
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| 424 gaim_value_get_ulong(const GaimValue *value) |
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| 425 { |
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| 426 g_return_val_if_fail(value != NULL, 0); |
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| 427 |
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| 428 return value->data.long_data; |
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| 429 } |
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| 430 |
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| 431 gint64 |
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| 432 gaim_value_get_int64(const GaimValue *value) |
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| 433 { |
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| 434 g_return_val_if_fail(value != NULL, 0); |
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| 435 |
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| 436 return value->data.int64_data; |
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| 437 } |
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| 438 |
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| 439 guint64 |
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| 440 gaim_value_get_uint64(const GaimValue *value) |
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| 441 { |
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| 442 g_return_val_if_fail(value != NULL, 0); |
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| 443 |
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| 444 return value->data.uint64_data; |
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| 445 } |
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| 446 |
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| 447 const char * |
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| 448 gaim_value_get_string(const GaimValue *value) |
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| 449 { |
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| 450 g_return_val_if_fail(value != NULL, NULL); |
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| 451 |
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| 452 return value->data.string_data; |
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| 453 } |
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| 454 |
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| 455 void * |
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| 456 gaim_value_get_object(const GaimValue *value) |
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| 457 { |
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| 458 g_return_val_if_fail(value != NULL, NULL); |
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| 459 |
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| 460 return value->data.object_data; |
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| 461 } |
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| 462 |
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| 463 void * |
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| 464 gaim_value_get_pointer(const GaimValue *value) |
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| 465 { |
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| 466 g_return_val_if_fail(value != NULL, NULL); |
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| 467 |
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| 468 return value->data.pointer_data; |
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| 469 } |
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| 470 |
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| 471 int |
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| 472 gaim_value_get_enum(const GaimValue *value) |
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| 473 { |
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| 474 g_return_val_if_fail(value != NULL, -1); |
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| 475 |
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| 476 return value->data.enum_data; |
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| 477 } |
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| 478 |
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| 479 void * |
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| 480 gaim_value_get_boxed(const GaimValue *value) |
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| 481 { |
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| 482 g_return_val_if_fail(value != NULL, NULL); |
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| 483 |
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| 484 return value->data.boxed_data; |
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| 485 } |
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| 486 |
|