| 2 # Makefile.mingw |
2 # Makefile.mingw |
| 3 # |
3 # |
| 4 # Description: Makefile for win32 (mingw) version of libirc |
4 # Description: Makefile for win32 (mingw) version of libirc |
| 5 # |
5 # |
| 6 |
6 |
| 7 # |
7 GAIM_TOP := ../../.. |
| 8 # PATHS |
8 include $(GAIM_TOP)/libgaim/win32/global.mak |
| 9 # |
|
| 10 |
|
| 11 GTK_TOP := ../../../../win32-dev/gtk_2_0 |
|
| 12 GAIM_TOP := ../../.. |
|
| 13 LIBGAIM_TOP := ../.. |
|
| 14 IRC_ROOT := . |
|
| 15 GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir |
|
| 16 |
|
| 17 ## |
|
| 18 ## VARIABLE DEFINITIONS |
|
| 19 ## |
|
| 20 |
9 |
| 21 TARGET = libirc |
10 TARGET = libirc |
| 22 |
|
| 23 # Compiler Options |
|
| 24 |
|
| 25 CFLAGS = |
|
| 26 |
|
| 27 DEFINES = |
|
| 28 |
11 |
| 29 # Static or Plugin... |
12 # Static or Plugin... |
| 30 ifeq ($(TYPE),STATIC) |
13 ifeq ($(TYPE),STATIC) |
| 31 DEFINES += -DSTATIC |
14 DEFINES += -DSTATIC |
| 32 DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR) |
15 DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR) |
| 33 else |
16 else |
| 34 ifeq ($(TYPE),PLUGIN) |
17 ifeq ($(TYPE),PLUGIN) |
| 35 DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR)/plugins |
18 DLL_INSTALL_DIR = $(GAIM_INSTALL_PLUGINS_DIR) |
| 36 endif |
19 endif |
| 37 endif |
20 endif |
| 38 |
|
| 39 |
|
| 40 ## |
|
| 41 ## INCLUDE MAKEFILES |
|
| 42 ## |
|
| 43 |
|
| 44 include $(LIBGAIM_TOP)/win32/global.mak |
|
| 45 |
21 |
| 46 ## |
22 ## |
| 47 ## INCLUDE PATHS |
23 ## INCLUDE PATHS |
| 48 ## |
24 ## |
| 49 |
25 INCLUDE_PATHS += -I. \ |
| 50 INCLUDE_PATHS += -I$(IRC_ROOT) \ |
|
| 51 -I$(GTK_TOP)/include \ |
26 -I$(GTK_TOP)/include \ |
| 52 -I$(GTK_TOP)/include/glib-2.0 \ |
27 -I$(GTK_TOP)/include/glib-2.0 \ |
| 53 -I$(GTK_TOP)/lib/glib-2.0/include \ |
28 -I$(GTK_TOP)/lib/glib-2.0/include \ |
| 54 -I$(LIBGAIM_TOP) \ |
29 -I$(GAIM_LIB_TOP) \ |
| 55 -I$(LIBGAIM_TOP)/win32 \ |
30 -I$(GAIM_LIB_TOP)/win32 \ |
| 56 -I$(GAIM_TOP) |
31 -I$(GAIM_TOP) |
| 57 |
32 |
| 58 |
|
| 59 LIB_PATHS = -L$(GTK_TOP)/lib \ |
33 LIB_PATHS = -L$(GTK_TOP)/lib \ |
| 60 -L$(LIBGAIM_TOP) |
34 -L$(GAIM_LIB_TOP) |
| 61 |
|
| 62 |
35 |
| 63 ## |
36 ## |
| 64 ## SOURCES, OBJECTS |
37 ## SOURCES, OBJECTS |
| 65 ## |
38 ## |
| 66 |
|
| 67 C_SRC = cmds.c \ |
39 C_SRC = cmds.c \ |
| 68 dcc_send.c \ |
40 dcc_send.c \ |
| 69 irc.c \ |
41 irc.c \ |
| 70 msgs.c \ |
42 msgs.c \ |
| 71 parse.c |
43 parse.c |
| 72 |
44 |
| 73 |
|
| 74 OBJECTS = $(C_SRC:%.c=%.o) |
45 OBJECTS = $(C_SRC:%.c=%.o) |
| 75 |
|
| 76 |
46 |
| 77 ## |
47 ## |
| 78 ## LIBRARIES |
48 ## LIBRARIES |
| 79 ## |
49 ## |
| 80 |
|
| 81 LIBS = \ |
50 LIBS = \ |
| 82 -lglib-2.0 \ |
51 -lglib-2.0 \ |
| 83 -lgobject-2.0 \ |
52 -lgobject-2.0 \ |
| 84 -lws2_32 \ |
53 -lws2_32 \ |
| 85 -lintl \ |
54 -lintl \ |
| 86 -lgaim |
55 -lgaim |
| 87 |
56 |
| 88 |
57 include $(GAIM_COMMON_RULES) |
| 89 ## |
|
| 90 ## RULES |
|
| 91 ## |
|
| 92 |
|
| 93 # How to make a C file |
|
| 94 |
|
| 95 %.o: %.c |
|
| 96 $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< |
|
| 97 |
58 |
| 98 ## |
59 ## |
| 99 ## TARGET DEFINITIONS |
60 ## TARGET DEFINITIONS |
| 100 ## |
61 ## |
| 101 |
|
| 102 .PHONY: all clean |
62 .PHONY: all clean |
| 103 |
63 |
| 104 all: $(TARGET).dll |
64 all: $(TARGET).dll |
| 105 |
65 |
| 106 install: |
66 install: all $(DLL_INSTALL_DIR) |
| 107 cp $(IRC_ROOT)/$(TARGET).dll $(DLL_INSTALL_DIR) |
67 cp $(TARGET).dll $(DLL_INSTALL_DIR) |
| 108 |
68 |
| 109 |
69 $(OBJECTS): $(GAIM_CONFIG_H) |
| 110 ## |
|
| 111 ## BUILD Dependencies |
|
| 112 ## |
|
| 113 |
|
| 114 $(LIBGAIM_TOP)/libgaim.dll.a: |
|
| 115 $(MAKE) -C $(LIBGAIM_TOP) -f Makefile.mingw libgaim.dll.a |
|
| 116 |
70 |
| 117 ## |
71 ## |
| 118 ## BUILD DLL |
72 ## BUILD DLL |
| 119 ## |
73 ## |
| 120 |
74 $(TARGET).dll: $(GAIM_LIBGAIM_DLL).a $(OBJECTS) |
| 121 $(TARGET).dll: $(OBJECTS) $(LIBGAIM_TOP)/libgaim.dll.a |
|
| 122 $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET).dll |
75 $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET).dll |
| 123 |
76 |
| 124 ## |
77 ## |
| 125 ## CLEAN RULES |
78 ## CLEAN RULES |
| 126 ## |
79 ## |
| 127 |
80 |
| 128 clean: |
81 clean: |
| 129 rm -rf *.o |
82 rm -rf $(OBJECTS) |
| 130 rm -rf $(TARGET).dll |
83 rm -rf $(TARGET).dll |
| |
84 |
| |
85 include $(GAIM_COMMON_RULES) |