| 25 #include <gtk/gtk.h> |
25 #include <gtk/gtk.h> |
| 26 #include "gaim.h" |
26 #include "gaim.h" |
| 27 |
27 |
| 28 /* ok. now the fun begins. first we create a connection structure */ |
28 /* ok. now the fun begins. first we create a connection structure */ |
| 29 struct gaim_connection { |
29 struct gaim_connection { |
| |
30 int edittype; |
| |
31 |
| 30 /* we need to do either oscar or TOC */ |
32 /* we need to do either oscar or TOC */ |
| 31 /* we make this as an int in case if we want to add more protocols later */ |
33 /* we make this as an int in case if we want to add more protocols later */ |
| 32 int protocol; |
34 int protocol; |
| 33 struct prpl *prpl; |
35 struct prpl *prpl; |
| 34 |
36 |