src/dbus-server.h

changeset 14097
0c340861ab79
parent 14018
0d82c17d8000
--- a/src/dbus-server.h	Sat Aug 05 05:42:28 2006 +0000
+++ b/src/dbus-server.h	Sat Aug 05 08:27:39 2006 +0000
@@ -32,7 +32,7 @@
 
 G_BEGIN_DECLS
 
-/** 
+/**
    Types of pointers are identified by the ADDRESS of a GaimDbusType
    object.  This way, plugins can easily access types defined in gaim
    proper as well as introduce their own types that will not conflict
@@ -41,7 +41,7 @@
    The structure GaimDbusType has only one element (GaimDBusType::parent), a
    contains a pointer to the parent type, or @c NULL if the type has no
    parent.  Parent means the same as the base class in object oriented
-   programming.  
+   programming.
 */
 
 typedef struct _GaimDBusType GaimDBusType;
@@ -98,7 +98,7 @@
    In order for an object to participate in the scheme, it must
    register itself and its type with the engine.  This registration
    allocates an integer id which can be resolved to the pointer and
-   back.  
+   back.
 
    Handles are not persistent.  They are reissued every time gaim is
    started.  This is not good; external applications that use gaim
@@ -108,14 +108,14 @@
    Pointer registration is only a temporary solution.  When GaimBuddy
    and similar structures have been converted into gobjects, this
    registration will be done automatically by objects themselves.
-   
+
    By the way, this kind of object-handle translation should be so
    common that there must be a library (maybe even glib) that
    implements it.  I feel a bit like reinventing the wheel here.
 */
 void gaim_dbus_init_ids(void);
 
-/** 
+/**
     Registers a typed pointer.
 
     @param node   The pointer to register.
@@ -123,7 +123,7 @@
  */
 void gaim_dbus_register_pointer(gpointer node, GaimDBusType *type);
 
-/** 
+/**
     Unregisters a pointer previously registered with
     gaim_dbus_register_pointer.
 
@@ -142,7 +142,7 @@
                        the types of the parameters.
     @param vargs       A va_list containing the actual parameters.
   */
-void gaim_dbus_signal_emit_gaim(const char *name, int num_values, 
+void gaim_dbus_signal_emit_gaim(const char *name, int num_values,
 				GaimValue **values, va_list vargs);
 
 /**
@@ -191,7 +191,7 @@
 
 #define DBUS_EXPORT
 
-/* 
+/*
    Here we include the list of #GAIM_DBUS_DECLARE_TYPE statements for
    all structs defined in gaim.  This file has been generated by the
    #dbus-analize-types.py script.

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