--- a/pidgin/plugins/crazychat/draw.c Tue Sep 15 21:40:59 2015 -0300 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,107 +0,0 @@ -#include "righteye10.h" - -typedef struct _point{ - GLshort x; - GLshort y; -} Point; - -typedef struct Packet{ - Point mouthLeft; - Point mouthRight; - Point mouthTop; - Point mouthBottom; - Point eyeLeft; - Point eyeRight; -} Packet; - -#define NUM_EYE_FRAMES 10 - -GLint rightEyes[NUM_EYE_FRAMES]; - -void CalculateMouthPoints(GLshort[][][] ctrlpoints, struct Packet* p) -{ - GLshort points[4][3]; - points[0][0]=p->mouthLeft.x; - points[0][1]=p->mouthLeft.y; - points[0][2]=front; - - points[1][0]=p->mouthBottom.x; - points[1][1]=p->mouthTop.y; - points[1][2]=front; - - points[2][0]=p->mouthRight.x; - points[2][1]=p->mouthRight.y; - points[2][2]=front; - - points[3][0]=p->mouthTop.x; - points[3][1]=p->mouthTop.y; - points[3][2]=front; - - ctrlpoints[0][0][0]=points[0][0]; - ctrlpoints[0][0][1]=points[0][1]; - ctrlpoints[0][0][2]=points[0][2]; - - ctrlpoints[0][1][0]=points[1][0]; - ctrlpoints[0][1][1]=points[1][1]; - ctrlpoints[0][1][2]=points[1][2]; - - ctrlpoints[0][2][0]=points[2][0]; - ctrlpoints[0][2][1]=points[2][1]; - ctrlpoints[0][2][2]=points[2][2]; - - ctrlpoints[1][0][0]=points[0][0]; - ctrlpoints[1][0][1]=points[0][1]; - ctrlpoints[1][0][2]=points[0][2]; - - ctrlpoints[1][1][0]=0; - ctrlpoints[1][1][1]=0; - ctrlpoints[1][1][2]=back; - - ctrlpoints[1][2][0]=points[2][0]; - ctrlpoints[1][2][1]=points[2][1]; - ctrlpoints[1][2][2]=points[2][2]; - - ctrlpoints[2][0][0]=points[0][0]; - ctrlpoints[2][0][1]=points[0][1]; - ctrlpoints[2][0][2]=points[0][2]; - - ctrlpoints[2][1][0]=points[3][0]; - ctrlpoints[2][1][1]=points[3][1]; - ctrlpoints[2][1][2]=points[3][2]; - - ctrlpoints[2][2][0]=points[2][0]; - ctrlpoints[2][2][1]=points[2][1]; - ctrlpoints[2][2][2]=points[2][2]; -} - -void drawMouth(struct Packet* p) -{ - GLshort[4][3][3] ctrlpoints; - CalculateMouthPoints(ctrlpoints, p); - - glMap2f(GL_MAP2_VERTEX_3, 0, 10, 3, 3, 0.0, 10.0, 9, 3, &ctrlpoints[0][0][0]); - glEnable(GL_MAP2_VERTEX_3); - glMapGrid2f(10, 0, 10, 10, 0, 10); - glEnable(GL_AUTO_NORMAL); - glEvalMesh2(GL_FILL, 0, 10, 0, 10); -} - -void initEyes(){ - - -void drawEyes(struct Packet* p){ - GLshort eye[3][3][3]; - CalculateEyePoints(eye, p, LEFT); - glMap2f(GL_MAP2_VERTEX_3, 0, 10, 3, 3, 0.0, 10.0, 9, 3, &eyep[0][0][0]); - glMapGrid2f(10, 0, 10, 10, 0, 10); - glEvalMesh2(GL_FILL, 0, 10, 0, 10); - - CalculateEyePoints(eye, p, RIGHT); - glMap2f(GL_MAP2_VERTEX_3, 0, 10, 3, 3, 0.0, 10.0, 9, 3, &eyep[0][0][0]); - glMapGrid2f(10, 0, 10, 10, 0, 10); - glEvalMesh2(GL_FILL, 0, 10, 0, 10); - -} - -void drawHead(struct Packet* p){ -}