--- a/libpurple/example/nullclient.c Mon Mar 19 06:11:46 2007 +0000 +++ b/libpurple/example/nullclient.c Mon Mar 19 07:01:17 2007 +0000 @@ -46,63 +46,63 @@ #include "defines.h" /** - * The following eventloop functions are used in both pidgin and gaim-text. If your + * The following eventloop functions are used in both pidgin and purple-text. If your * application uses glib mainloop, you can safely use this verbatim. */ -#define GAIM_GLIB_READ_COND (G_IO_IN | G_IO_HUP | G_IO_ERR) -#define GAIM_GLIB_WRITE_COND (G_IO_OUT | G_IO_HUP | G_IO_ERR | G_IO_NVAL) +#define PURPLE_GLIB_READ_COND (G_IO_IN | G_IO_HUP | G_IO_ERR) +#define PURPLE_GLIB_WRITE_COND (G_IO_OUT | G_IO_HUP | G_IO_ERR | G_IO_NVAL) -typedef struct _GaimGLibIOClosure { - GaimInputFunction function; +typedef struct _PurpleGLibIOClosure { + PurpleInputFunction function; guint result; gpointer data; -} GaimGLibIOClosure; +} PurpleGLibIOClosure; -static void gaim_glib_io_destroy(gpointer data) +static void purple_glib_io_destroy(gpointer data) { g_free(data); } -static gboolean gaim_glib_io_invoke(GIOChannel *source, GIOCondition condition, gpointer data) +static gboolean purple_glib_io_invoke(GIOChannel *source, GIOCondition condition, gpointer data) { - GaimGLibIOClosure *closure = data; - GaimInputCondition gaim_cond = 0; + PurpleGLibIOClosure *closure = data; + PurpleInputCondition purple_cond = 0; - if (condition & GAIM_GLIB_READ_COND) - gaim_cond |= GAIM_INPUT_READ; - if (condition & GAIM_GLIB_WRITE_COND) - gaim_cond |= GAIM_INPUT_WRITE; + if (condition & PURPLE_GLIB_READ_COND) + purple_cond |= PURPLE_INPUT_READ; + if (condition & PURPLE_GLIB_WRITE_COND) + purple_cond |= PURPLE_INPUT_WRITE; closure->function(closure->data, g_io_channel_unix_get_fd(source), - gaim_cond); + purple_cond); return TRUE; } -static guint glib_input_add(gint fd, GaimInputCondition condition, GaimInputFunction function, +static guint glib_input_add(gint fd, PurpleInputCondition condition, PurpleInputFunction function, gpointer data) { - GaimGLibIOClosure *closure = g_new0(GaimGLibIOClosure, 1); + PurpleGLibIOClosure *closure = g_new0(PurpleGLibIOClosure, 1); GIOChannel *channel; GIOCondition cond = 0; closure->function = function; closure->data = data; - if (condition & GAIM_INPUT_READ) - cond |= GAIM_GLIB_READ_COND; - if (condition & GAIM_INPUT_WRITE) - cond |= GAIM_GLIB_WRITE_COND; + if (condition & PURPLE_INPUT_READ) + cond |= PURPLE_GLIB_READ_COND; + if (condition & PURPLE_INPUT_WRITE) + cond |= PURPLE_GLIB_WRITE_COND; channel = g_io_channel_unix_new(fd); closure->result = g_io_add_watch_full(channel, G_PRIORITY_DEFAULT, cond, - gaim_glib_io_invoke, closure, gaim_glib_io_destroy); + purple_glib_io_invoke, closure, purple_glib_io_destroy); g_io_channel_unref(channel); return closure->result; } -static GaimEventLoopUiOps glib_eventloops = +static PurpleEventLoopUiOps glib_eventloops = { g_timeout_add, g_source_remove, @@ -114,8 +114,8 @@ /*** Conversation uiops ***/ static void -null_write_conv(GaimConversation *conv, const char *who, const char *alias, - const char *message, GaimMessageFlags flags, time_t mtime) +null_write_conv(PurpleConversation *conv, const char *who, const char *alias, + const char *message, PurpleMessageFlags flags, time_t mtime) { const char *name; if (alias && *alias) @@ -125,12 +125,12 @@ else name = NULL; - printf("(%s) %s %s: %s\n", gaim_conversation_get_name(conv), - gaim_utf8_strftime("(%H:%M:%S)", localtime(&mtime)), + printf("(%s) %s %s: %s\n", purple_conversation_get_name(conv), + purple_utf8_strftime("(%H:%M:%S)", localtime(&mtime)), name, message); } -static GaimConversationUiOps null_conv_uiops = +static PurpleConversationUiOps null_conv_uiops = { .write_conv = null_write_conv }; @@ -142,10 +142,10 @@ * This should initialize the UI components for all the modules. Here we * just initialize the UI for conversations. */ - gaim_conversations_set_ui_ops(&null_conv_uiops); + purple_conversations_set_ui_ops(&null_conv_uiops); } -static GaimCoreUiOps null_core_uiops = +static PurpleCoreUiOps null_core_uiops = { NULL, NULL, @@ -157,10 +157,10 @@ init_libpurple() { /* Set a custom user directory (optional) */ - gaim_util_set_user_dir(CUSTOM_USER_DIRECTORY); + purple_util_set_user_dir(CUSTOM_USER_DIRECTORY); /* We do not want any debugging for now to keep the noise to a minimum. */ - gaim_debug_set_enabled(FALSE); + purple_debug_set_enabled(FALSE); /* Set the core-uiops, which is used to * - initialize the ui specific preferences. @@ -168,21 +168,21 @@ * - initialize the ui components for all the modules. * - uninitialize the ui components for all the modules when the core terminates. */ - gaim_core_set_ui_ops(&null_core_uiops); + purple_core_set_ui_ops(&null_core_uiops); /* Set the uiops for the eventloop. If your client is glib-based, you can safely * copy this verbatim. */ - gaim_eventloop_set_ui_ops(&glib_eventloops); + purple_eventloop_set_ui_ops(&glib_eventloops); /* Set path to search for plugins. The core (libpurple) takes care of loading the * core-plugins, which includes the protocol-plugins. So it is not essential to add * any path here, but it might be desired, especially for ui-specific plugins. */ - gaim_plugins_add_search_path(CUSTOM_PLUGIN_PATH); + purple_plugins_add_search_path(CUSTOM_PLUGIN_PATH); /* Now that all the essential stuff has been set, let's try to init the core. It's * necessary to provide a non-NULL name for the current ui to the core. This name * is used by stuff that depends on this ui, for example the ui-specific plugins. */ - if (!gaim_core_init(UI_ID)) { + if (!purple_core_init(UI_ID)) { /* Initializing the core failed. Terminate. */ fprintf(stderr, "libpurple initialization failed. Dumping core.\n" @@ -191,24 +191,24 @@ } /* Create and load the buddylist. */ - gaim_set_blist(gaim_blist_new()); - gaim_blist_load(); + purple_set_blist(purple_blist_new()); + purple_blist_load(); /* Load the preferences. */ - gaim_prefs_load(); + purple_prefs_load(); /* Load the desired plugins. The client should save the list of loaded plugins in - * the preferences using gaim_plugins_save_loaded(PLUGIN_SAVE_PREF) */ - gaim_plugins_load_saved(PLUGIN_SAVE_PREF); + * the preferences using purple_plugins_save_loaded(PLUGIN_SAVE_PREF) */ + purple_plugins_load_saved(PLUGIN_SAVE_PREF); /* Load the pounces. */ - gaim_pounces_load(); + purple_pounces_load(); } static void -signed_on(GaimConnection *gc, gpointer null) +signed_on(PurpleConnection *gc, gpointer null) { - GaimAccount *account = gaim_connection_get_account(gc); + PurpleAccount *account = purple_connection_get_account(gc); printf("Account connected: %s %s\n", account->username, account->protocol_id); } @@ -216,8 +216,8 @@ connect_to_signals_for_demonstration_purposes_only() { static int handle; - gaim_signal_connect(gaim_connections_get_handle(), "signed-on", &handle, - GAIM_CALLBACK(signed_on), NULL); + purple_signal_connect(purple_connections_get_handle(), "signed-on", &handle, + PURPLE_CALLBACK(signed_on), NULL); } int main() @@ -229,17 +229,17 @@ char name[128]; char *password; GMainLoop *loop = g_main_loop_new(NULL, FALSE); - GaimAccount *account; - GaimSavedStatus *status; + PurpleAccount *account; + PurpleSavedStatus *status; init_libpurple(); printf("libpurple initialized.\n"); - iter = gaim_plugins_get_protocols(); + iter = purple_plugins_get_protocols(); for (i = 0; iter; iter = iter->next) { - GaimPlugin *plugin = iter->data; - GaimPluginInfo *info = plugin->info; + PurplePlugin *plugin = iter->data; + PurplePluginInfo *info = plugin->info; if (info && info->name) { printf("\t%d: %s\n", i++, info->name); names = g_list_append(names, info->id); @@ -255,18 +255,18 @@ name[strlen(name) - 1] = 0; /* strip the \n at the end */ /* Create the account */ - account = gaim_account_new(name, prpl); + account = purple_account_new(name, prpl); /* Get the password for the account */ password = getpass("Password: "); - gaim_account_set_password(account, password); + purple_account_set_password(account, password); /* It's necessary to enable the account first. */ - gaim_account_set_enabled(account, UI_ID, TRUE); + purple_account_set_enabled(account, UI_ID, TRUE); /* Now, to connect the account(s), create a status and activate it. */ - status = gaim_savedstatus_new(NULL, GAIM_STATUS_AVAILABLE); - gaim_savedstatus_activate(status); + status = purple_savedstatus_new(NULL, PURPLE_STATUS_AVAILABLE); + purple_savedstatus_activate(status); connect_to_signals_for_demonstration_purposes_only();