--- a/plugins/perl/common/Prefs.xs Mon Apr 16 00:43:53 2007 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,151 +0,0 @@ -#include "module.h" - -MODULE = Gaim::Prefs PACKAGE = Gaim::Prefs PREFIX = gaim_prefs_ -PROTOTYPES: ENABLE - -void -gaim_prefs_add_bool(name, value) - const char *name - gboolean value - -void -gaim_prefs_add_int(name, value) - const char *name - int value - -void -gaim_prefs_add_none(name) - const char *name - -void -gaim_prefs_add_string(name, value) - const char *name - const char *value - -void -gaim_prefs_add_string_list(name, value) - const char *name - SV *value -PREINIT: - GList *t_GL; - int i, t_len; -PPCODE: - t_GL = NULL; - t_len = av_len((AV *)SvRV(value)); - - for (i = 0; i < t_len; i++) { - STRLEN t_sl; - t_GL = g_list_append(t_GL, SvPV(*av_fetch((AV *)SvRV(value), i, 0), t_sl)); - } - gaim_prefs_add_string_list(name, t_GL); - -void -gaim_prefs_destroy() - -void -gaim_prefs_disconnect_by_handle(handle) - void * handle - -void -gaim_prefs_disconnect_callback(callback_id) - guint callback_id - -gboolean -gaim_prefs_exists(name) - const char *name - -gboolean -gaim_prefs_get_bool(name) - const char *name - -void * -gaim_prefs_get_handle() - -int -gaim_prefs_get_int(name) - const char *name - -const char * -gaim_prefs_get_string(name) - const char *name - -void -gaim_prefs_get_string_list(name) - const char *name -PREINIT: - GList *l; -PPCODE: - for (l = gaim_prefs_get_string_list(name); l != NULL; l = l->next) { - XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::PrefValue"))); - } - -Gaim::PrefType -gaim_prefs_get_type(name) - const char *name - -void -gaim_prefs_init() - -gboolean -gaim_prefs_load() - -void -gaim_prefs_remove(name) - const char *name - -void -gaim_prefs_rename(oldname, newname) - const char *oldname - const char *newname - -void -gaim_prefs_rename_boolean_toggle(oldname, newname) - const char *oldname - const char *newname - -void -gaim_prefs_set_bool(name, value) - const char *name - gboolean value - -void -gaim_prefs_set_generic(name, value) - const char *name - gpointer value - -void -gaim_prefs_set_int(name, value) - const char *name - int value - -void -gaim_prefs_set_string(name, value) - const char *name - const char *value - -void -gaim_prefs_set_string_list(name, value) - const char *name - SV *value -PREINIT: - GList *t_GL; - int i, t_len; -PPCODE: - t_GL = NULL; - t_len = av_len((AV *)SvRV(value)); - - for (i = 0; i < t_len; i++) { - STRLEN t_sl; - t_GL = g_list_append(t_GL, SvPV(*av_fetch((AV *)SvRV(value), i, 0), t_sl)); - } - gaim_prefs_set_string_list(name, t_GL); - -void -gaim_prefs_trigger_callback(name) - const char *name - -void -gaim_prefs_uninit() - -void -gaim_prefs_update_old()