src/core.c

branch
gaim
changeset 20470
77693555855f
parent 13071
b98e72d4089a
parent 20469
b2836a24d81e
child 20471
1966704b3e42
--- a/src/core.c	Mon Apr 16 00:43:53 2007 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,243 +0,0 @@
-/**
- * @file core.c Gaim Core API
- * @ingroup core
- *
- * gaim
- *
- * Gaim is the legal property of its developers, whose names are too numerous
- * to list here.  Please refer to the COPYRIGHT file distributed with this
- * source distribution.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- */
-#include "internal.h"
-#include "cipher.h"
-#include "connection.h"
-#include "conversation.h"
-#include "core.h"
-#include "debug.h"
-#include "ft.h"
-#include "idle.h"
-#include "network.h"
-#include "notify.h"
-#include "plugin.h"
-#include "pounce.h"
-#include "prefs.h"
-#include "privacy.h"
-#include "proxy.h"
-#include "savedstatuses.h"
-#include "signals.h"
-#include "sslconn.h"
-#include "status.h"
-#include "stun.h"
-#include "sound.h"
-
-#ifdef HAVE_DBUS
-#  include "dbus-server.h"
-#endif
-
-struct GaimCore
-{
-	char *ui;
-
-	void *reserved;
-};
-
-static GaimCoreUiOps *_ops  = NULL;
-static GaimCore      *_core = NULL;
-
-STATIC_PROTO_INIT
-
-gboolean
-gaim_core_init(const char *ui)
-{
-	GaimCoreUiOps *ops;
-	GaimCore *core;
-
-	g_return_val_if_fail(ui != NULL, FALSE);
-	g_return_val_if_fail(gaim_get_core() == NULL, FALSE);
-
-	_core = core = g_new0(GaimCore, 1);
-	core->ui = g_strdup(ui);
-	core->reserved = NULL;
-
-	ops = gaim_core_get_ui_ops();
-
-	/* The signals subsystem is important and should be first. */
-	gaim_signals_init();
-
-	gaim_signal_register(core, "quitting", gaim_marshal_VOID, NULL, 0);
-
-	/* The prefs subsystem needs to be initialized before static protocols
-	 * for protocol prefs to work. */
-	gaim_prefs_init();
-
-	gaim_debug_init();
-
-	if (ops != NULL)
-	{
-		if (ops->ui_prefs_init != NULL)
-			ops->ui_prefs_init();
-
-		if (ops->debug_ui_init != NULL)
-			ops->debug_ui_init();
-	}
-
-#ifdef HAVE_DBUS
-	gaim_dbus_init();
-#endif
-
-	/* Initialize all static protocols. */
-	static_proto_init();
-
-	/* Since plugins get probed so early we should probably initialize their
-	 * subsystem right away too.
-	 */
-	gaim_plugins_init();
-	gaim_plugins_probe(G_MODULE_SUFFIX);
-
-	gaim_status_init();
-	gaim_accounts_init();
-	gaim_savedstatuses_init();
-	gaim_ciphers_init();
-	gaim_notify_init();
-	gaim_connections_init();
-	gaim_conversations_init();
-	gaim_blist_init();
-	gaim_log_init();
-	gaim_buddy_icons_init();
-#ifdef HAVE_VV
-	gaim_media_init();
-#endif
-	gaim_network_init();
-	gaim_privacy_init();
-	gaim_pounces_init();
-	gaim_proxy_init();
-	gaim_sound_init();
-	gaim_ssl_init();
-	gaim_stun_init();
-	gaim_xfers_init();
-	gaim_idle_init();
-
-	if (ops != NULL && ops->ui_init != NULL)
-		ops->ui_init();
-
-	return TRUE;
-}
-
-void
-gaim_core_quit(void)
-{
-	GaimCoreUiOps *ops;
-	GaimCore *core = gaim_get_core();
-
-	g_return_if_fail(core != NULL);
-
-	/* The self destruct sequence has been initiated */
-	gaim_signal_emit(gaim_get_core(), "quitting");
-
-	/* Transmission ends */
-	gaim_connections_disconnect_all();
-
-	/* Save .xml files, remove signals, etc. */
-	gaim_idle_uninit();
-	gaim_ssl_uninit();
-	gaim_pounces_uninit();
-	gaim_blist_uninit();
-	gaim_ciphers_uninit();
-	gaim_notify_uninit();
-	gaim_conversations_uninit();
-	gaim_connections_uninit();
-	gaim_buddy_icons_uninit();
-	gaim_accounts_uninit();
-	gaim_savedstatuses_uninit();
-	gaim_status_uninit();
-	gaim_prefs_uninit();
-	gaim_xfers_uninit();
-
-	gaim_debug_info("main", "Unloading all plugins\n");
-	gaim_plugins_destroy_all();
-
-	ops = gaim_core_get_ui_ops();
-	if (ops != NULL && ops->quit != NULL)
-		ops->quit();
-
-	/*
-	 * gaim_sound_uninit() should be called as close to
-	 * shutdown as possible.  This is because the call
-	 * to ao_shutdown() can sometimes leave our
-	 * environment variables in an unusable state, which
-	 * can cause a crash when getenv is called (by gettext
-	 * for example).  See the complete bug report at
-	 * http://trac.xiph.org/cgi-bin/trac.cgi/ticket/701
-	 *
-	 * TODO: Eventually move this call higher up with the others.
-	 */
-	gaim_sound_uninit();
-
-	gaim_plugins_uninit();
-	gaim_signals_uninit();
-
-	if (core->ui != NULL) {
-		g_free(core->ui);
-		core->ui = NULL;
-	}
-
-	g_free(core);
-
-	_core = NULL;
-}
-
-gboolean
-gaim_core_quit_cb(gpointer unused)
-{
-	gaim_core_quit();
-
-	return FALSE;
-}
-
-const char *
-gaim_core_get_version(void)
-{
-	return VERSION;
-}
-
-const char *
-gaim_core_get_ui(void)
-{
-	GaimCore *core = gaim_get_core();
-
-	g_return_val_if_fail(core != NULL, NULL);
-
-	return core->ui;
-}
-
-GaimCore *
-gaim_get_core(void)
-{
-	return _core;
-}
-
-void
-gaim_core_set_ui_ops(GaimCoreUiOps *ops)
-{
-	_ops = ops;
-}
-
-GaimCoreUiOps *
-gaim_core_get_ui_ops(void)
-{
-	return _ops;
-}

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