src/network.c

branch
gaim
changeset 20470
77693555855f
parent 13071
b98e72d4089a
parent 20469
b2836a24d81e
child 20471
1966704b3e42
--- a/src/network.c	Mon Apr 16 00:43:53 2007 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,374 +0,0 @@
-/**
- * @file network.c Network Implementation
- * @ingroup core
- *
- * gaim
- *
- * Gaim is the legal property of its developers, whose names are too numerous
- * to list here.  Please refer to the COPYRIGHT file distributed with this
- * source distribution.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- */
-
-#include "internal.h"
-
-#include "debug.h"
-#include "account.h"
-#include "network.h"
-#include "prefs.h"
-#include "stun.h"
-#include "upnp.h"
-
-typedef struct {
-	int listenfd;
-	int socket_type;
-	gboolean retry;
-	gboolean adding;
-	GaimNetworkListenCallback cb;
-	gpointer cb_data;
-} ListenUPnPData;
-
-const unsigned char *
-gaim_network_ip_atoi(const char *ip)
-{
-	static unsigned char ret[4];
-	gchar *delimiter = ".";
-	gchar **split;
-	int i;
-
-	g_return_val_if_fail(ip != NULL, NULL);
-
-	split = g_strsplit(ip, delimiter, 4);
-	for (i = 0; split[i] != NULL; i++)
-		ret[i] = atoi(split[i]);
-	g_strfreev(split);
-
-	/* i should always be 4 */
-	if (i != 4)
-		return NULL;
-
-	return ret;
-}
-
-void
-gaim_network_set_public_ip(const char *ip)
-{
-	g_return_if_fail(ip != NULL);
-
-	/* XXX - Ensure the IP address is valid */
-
-	gaim_prefs_set_string("/core/network/public_ip", ip);
-}
-
-const char *
-gaim_network_get_public_ip(void)
-{
-	const char *ip;
-	GaimStunNatDiscovery *stun;
-
-	ip = gaim_prefs_get_string("/core/network/public_ip");
-
-	if (ip == NULL || *ip == '\0') {
-		/* Check if STUN discovery was already done */
-		stun = gaim_stun_discover(NULL);
-		if (stun != NULL && stun->status == GAIM_STUN_STATUS_DISCOVERED)
-			return stun->publicip;
-		return NULL;
-	}	
-
-	return ip;
-}
-
-static const char *
-gaim_network_get_local_ip_from_fd(int fd)
-{
-	struct sockaddr_in addr;
-	socklen_t len;
-	static char ip[16];
-	const char *tmp;
-
-	g_return_val_if_fail(fd >= 0, NULL);
-
-	len = sizeof(addr);
-	if (getsockname(fd, (struct sockaddr *) &addr, &len) == -1) {
-		gaim_debug_warning("network", "getsockname: %s\n", strerror(errno));
-		return NULL;
-	}
-
-	tmp = inet_ntoa(addr.sin_addr);
-	strncpy(ip, tmp, sizeof(ip));
-
-	return ip;
-}
-
-const char *
-gaim_network_get_local_system_ip(int fd)
-{
-	struct hostent *host;
-	char localhost[129];
-	long unsigned add;
-	static char ip[46];
-	const char *tmp = NULL;
-
-	if (fd >= 0)
-		tmp = gaim_network_get_local_ip_from_fd(fd);
-
-	if (tmp)
-		return tmp;
-
-	if (gethostname(localhost, 128) < 0)
-		return NULL;
-
-	if ((host = gethostbyname(localhost)) == NULL)
-		return NULL;
-
-	memcpy(&add, host->h_addr_list[0], 4);
-	add = htonl(add);
-
-	g_snprintf(ip, 16, "%lu.%lu.%lu.%lu",
-			   ((add >> 24) & 255),
-			   ((add >> 16) & 255),
-			   ((add >>  8) & 255),
-			   add & 255);
-
-	return ip;
-}
-
-const char *
-gaim_network_get_my_ip(int fd)
-{
-	const char *ip = NULL;
-	GaimStunNatDiscovery *stun;
-
-	/* Check if the user specified an IP manually */
-	if (!gaim_prefs_get_bool("/core/network/auto_ip")) {
-		ip = gaim_network_get_public_ip();
-		if (ip != NULL)
-			return ip;
-	}
-
-	if (ip == NULL || *ip == '\0') {
-		/* Check if STUN discovery was already done */
-		stun = gaim_stun_discover(NULL);
-		if (stun != NULL && stun->status == GAIM_STUN_STATUS_DISCOVERED)
-			return stun->publicip;
-
-		/* attempt to get the ip from a NAT device */
-		ip = gaim_upnp_get_public_ip();
-
-		if (ip != NULL)
-		  return ip;
-	}
-
-	/* Just fetch the IP of the local system */
-	return gaim_network_get_local_system_ip(fd);
-}
-
-
-static void
-gaim_network_set_upnp_port_mapping_cb(gboolean success, gpointer data)
-{
-	ListenUPnPData *ldata = data;
-
-	if (!success) {
-		gaim_debug_warning("network", "Couldn't create UPnP mapping for...\n");
-		if (ldata->retry) {
-			ldata->retry = FALSE;
-			ldata->adding = FALSE;
-			gaim_upnp_remove_port_mapping(
-				gaim_network_get_port_from_fd(ldata->listenfd),
-				(ldata->socket_type == SOCK_STREAM) ? "TCP" : "UDP",
-				gaim_network_set_upnp_port_mapping_cb, ldata);
-			return;
-		}
-	} else if (!ldata->adding) {
-		/* We've tried successfully to remove the port mapping.
-		 * Try to add it again */
-		ldata->adding = TRUE;
-		gaim_upnp_set_port_mapping(
-			gaim_network_get_port_from_fd(ldata->listenfd),
-			(ldata->socket_type == SOCK_STREAM) ? "TCP" : "UDP",
-			gaim_network_set_upnp_port_mapping_cb, ldata);
-		return;
-	}
-
-	if (ldata->cb)
-		ldata->cb(ldata->listenfd, ldata->cb_data);
-
-	g_free(ldata);
-}
-
-
-static gboolean
-gaim_network_do_listen(unsigned short port, int socket_type, GaimNetworkListenCallback cb, gpointer cb_data)
-{
-	int listenfd = -1;
-	const int on = 1;
-	ListenUPnPData *ld;
-#if HAVE_GETADDRINFO
-	int errnum;
-	struct addrinfo hints, *res, *next;
-	char serv[6];
-
-	/*
-	 * Get a list of addresses on this machine.
-	 */
-	snprintf(serv, sizeof(serv), "%hu", port);
-	memset(&hints, 0, sizeof(struct addrinfo));
-	hints.ai_flags = AI_PASSIVE;
-	hints.ai_family = AF_UNSPEC;
-	hints.ai_socktype = socket_type;
-	errnum = getaddrinfo(NULL /* any IP */, serv, &hints, &res);
-	if (errnum != 0) {
-#ifndef _WIN32
-		gaim_debug_warning("network", "getaddrinfo: %s\n", gai_strerror(errnum));
-		if (errnum == EAI_SYSTEM)
-			gaim_debug_warning("network", "getaddrinfo: system error: %s\n", strerror(errno));
-#else
-		gaim_debug_warning("network", "getaddrinfo: Error Code = %d\n", errnum);
-#endif
-		return FALSE;
-	}
-
-	/*
-	 * Go through the list of addresses and attempt to listen on
-	 * one of them.
-	 * XXX - Try IPv6 addresses first?
-	 */
-	for (next = res; next != NULL; next = next->ai_next) {
-		listenfd = socket(next->ai_family, next->ai_socktype, next->ai_protocol);
-		if (listenfd < 0)
-			continue;
-		if (setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)) != 0)
-			gaim_debug_warning("network", "setsockopt: %s\n", strerror(errno));
-		if (bind(listenfd, next->ai_addr, next->ai_addrlen) == 0)
-			break; /* success */
-		/* XXX - It is unclear to me (datallah) whether we need to be
-		   using a new socket each time */
-		close(listenfd);
-	}
-
-	freeaddrinfo(res);
-
-	if (next == NULL)
-		return FALSE;
-#else
-	struct sockaddr_in sockin;
-
-	if ((listenfd = socket(AF_INET, socket_type, 0)) < 0) {
-		gaim_debug_warning("network", "socket: %s\n", strerror(errno));
-		return FALSE;
-	}
-
-	if (setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)) != 0)
-		gaim_debug_warning("network", "setsockopt: %s\n", strerror(errno));
-
-	memset(&sockin, 0, sizeof(struct sockaddr_in));
-	sockin.sin_family = PF_INET;
-	sockin.sin_port = htons(port);
-
-	if (bind(listenfd, (struct sockaddr *)&sockin, sizeof(struct sockaddr_in)) != 0) {
-		gaim_debug_warning("network", "bind: %s\n", strerror(errno));
-		close(listenfd);
-		return FALSE;
-	}
-#endif
-
-	if (socket_type == SOCK_STREAM && listen(listenfd, 4) != 0) {
-		gaim_debug_warning("network", "listen: %s\n", strerror(errno));
-		close(listenfd);
-		return FALSE;
-	}
-	fcntl(listenfd, F_SETFL, O_NONBLOCK);
-
-	gaim_debug_info("network", "Listening on port: %hu\n", gaim_network_get_port_from_fd(listenfd));
-
-	ld = g_new0(ListenUPnPData, 1);
-	ld->listenfd = listenfd;
-	ld->adding = TRUE;
-	ld->retry = TRUE;
-	ld->cb = cb;
-	ld->cb_data = cb_data;
-
-	gaim_upnp_set_port_mapping(
-			gaim_network_get_port_from_fd(listenfd),
-			(socket_type == SOCK_STREAM) ? "TCP" : "UDP",
-			gaim_network_set_upnp_port_mapping_cb, ld);
-
-	return TRUE;
-}
-
-gboolean
-gaim_network_listen(unsigned short port, int socket_type,
-		GaimNetworkListenCallback cb, gpointer cb_data)
-{
-	g_return_val_if_fail(port != 0, -1);
-
-	return gaim_network_do_listen(port, socket_type, cb, cb_data);
-}
-
-gboolean
-gaim_network_listen_range(unsigned short start, unsigned short end,
-		int socket_type, GaimNetworkListenCallback cb, gpointer cb_data)
-{
-	gboolean ret = FALSE;
-
-	if (gaim_prefs_get_bool("/core/network/ports_range_use")) {
-		start = gaim_prefs_get_int("/core/network/ports_range_start");
-		end = gaim_prefs_get_int("/core/network/ports_range_end");
-	} else {
-		if (end < start)
-			end = start;
-	}
-
-	for (; start <= end; start++) {
-		ret = gaim_network_do_listen(start, socket_type, cb, cb_data);
-		if (ret)
-			break;
-	}
-
-	return ret;
-}
-
-unsigned short
-gaim_network_get_port_from_fd(int fd)
-{
-	struct sockaddr_in addr;
-	socklen_t len;
-
-	g_return_val_if_fail(fd >= 0, 0);
-
-	len = sizeof(addr);
-	if (getsockname(fd, (struct sockaddr *) &addr, &len) == -1) {
-		gaim_debug_warning("network", "getsockname: %s\n", strerror(errno));
-		return 0;
-	}
-
-	return ntohs(addr.sin_port);
-}
-
-void
-gaim_network_init(void)
-{
-	gaim_prefs_add_none  ("/core/network");
-	gaim_prefs_add_bool  ("/core/network/auto_ip", TRUE);
-	gaim_prefs_add_string("/core/network/public_ip", "");
-	gaim_prefs_add_bool  ("/core/network/ports_range_use", FALSE);
-	gaim_prefs_add_int   ("/core/network/ports_range_start", 1024);
-	gaim_prefs_add_int   ("/core/network/ports_range_end", 2048);
-
-	gaim_upnp_discover(NULL, NULL);
-}

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