libgaim/protocols/msn/slpcall.h

changeset 14254
77edc7a6191a
parent 14253
b63ebf84c42b
child 20470
77693555855f
child 20472
6a6d2ef151e6
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libgaim/protocols/msn/slpcall.h	Sat Aug 19 01:50:10 2006 +0000
@@ -0,0 +1,91 @@
+/**
+ * @file slpcall.h SLP Call functions
+ *
+ * gaim
+ *
+ * Gaim is the legal property of its developers, whose names are too numerous
+ * to list here.  Please refer to the COPYRIGHT file distributed with this
+ * source distribution.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+#ifndef _MSN_SLPCALL_H_
+#define _MSN_SLPCALL_H_
+
+#include "internal.h"
+
+typedef struct _MsnSlpCall MsnSlpCall;
+
+#include "slplink.h"
+#include "slpsession.h"
+
+/* The official client seems to timeout slp calls after 5 minutes */
+#define MSN_SLPCALL_TIMEOUT 300000
+
+typedef enum
+{
+	MSN_SLPCALL_ANY,
+	MSN_SLPCALL_DC,
+
+} MsnSlpCallType;
+
+struct _MsnSlpCall
+{
+	/* MsnSession *session; */
+	MsnSlpLink *slplink;
+
+	MsnSlpCallType type;
+
+	/* Call-ID */
+	char *id;
+	char *branch;
+
+	long session_id;
+	long app_id;
+
+	gboolean pending; /**< A flag that states if we should wait for this
+						slpcall to start and do not time out. */
+	gboolean progress; /**< A flag that states if there has been progress since
+						 the last time out. */
+	gboolean wasted; /**< A flag that states if this slpcall is going to be
+					   destroyed. */
+	gboolean started; /**< A flag that states if this slpcall's session has
+						been initiated. */
+
+	void (*progress_cb)(MsnSlpCall *slpcall,
+						gsize total_length, gsize len, gsize offset);
+	void (*session_init_cb)(MsnSlpSession *slpsession);
+
+	/* Can be checksum, or smile */
+	char *data_info;
+
+	void *xfer;
+
+	MsnSlpCb cb;
+	void (*end_cb)(MsnSlpCall *slpcall, MsnSession *session);
+
+	int timer;
+};
+
+MsnSlpCall *msn_slp_call_new(MsnSlpLink *slplink);
+void msn_slp_call_init(MsnSlpCall *slpcall, MsnSlpCallType type);
+void msn_slp_call_session_init(MsnSlpCall *slpcall);
+void msn_slp_call_destroy(MsnSlpCall *slpcall);
+void msn_slp_call_invite(MsnSlpCall *slpcall, const char *euf_guid,
+						 int app_id, const char *context);
+void msn_slp_call_close(MsnSlpCall *slpcall);
+gboolean msn_slp_call_timeout(gpointer data);
+
+#endif /* _MSN_SLPCALL_H_ */

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