--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/savedstatuses.h Sun Dec 26 00:46:26 2004 +0000 @@ -0,0 +1,140 @@ +/** + * @file savedstatuses.h Saved Status API + * @ingroup core + * + * gaim + * + * Gaim is the legal property of its developers, whose names are too numerous + * to list here. Please refer to the COPYRIGHT file distributed with this + * source distribution. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ +#ifndef _GAIM_SAVEDSTATUSES_H_ +#define _GAIM_SAVEDSTATUSES_H_ + +/** + * Saved statuses don't really interact much with the rest of Gaim. It + * could really be a plugin. It's just a list of away states. When + * a user chooses one of the saved states, their Gaim accounts are set + * to the settings of that state. + */ + +typedef struct _GaimStatusSaved GaimStatusSaved; +typedef struct _GaimStatusSavedSub GaimStatusSavedSub; + +/**************************************************************************/ +/** @name Saved status subsystem */ +/**************************************************************************/ +/*@{*/ + +/** + * Create a new saved status. This will add the saved status to the + * list of saved statuses and writes the revised list to status.xml. + * + * @param title The title of the saved status. This must be unique. + * @param type The type of saved status. + * + * @return The newly created saved status. + */ +GaimStatusSaved *gaim_savedstatuses_new(const char *title, GaimStatusPrimitive type); + +/** + * Delete a saved status. This removes the saved status from the list + * of saved statuses, and writes the revised list to status.xml. + * + * @param title The title of the saved status. + * + * @return TRUE if the status was successfully deleted. FALSE if the + * status could not be deleted because no saved status exists + * with the given title. + */ +gboolean gaim_savedstatuses_delete(const char *title); + +/** + * Returns all saved statuses. + * + * @return A list of saved statuses. + */ +const GList *gaim_savedstatuses_get_all(void); + +/** + * Finds a saved status with the specified title. + * + * @param title The name of the saved status. + * + * @return The saved status if found, or NULL. + */ +GaimStatusSaved *gaim_savedstatuses_find(const char *title); + +/** + * Create a new saved status and add it to the list + * of saved statuses. + * + * @param title The title for the new saved status. + * @param type The type of saved status. + * + * @return The newly created saved status. + */ +GaimStatusSaved *gaim_savedstatuses_new(const char *title, + GaimStatusPrimitive type); + +/** + * Return the name of a given saved status. + * + * @param saved_status The saved status. + * + * @return The title. + */ +const char *gaim_savedstatuses_get_title(const GaimStatusSaved *saved_status); + +/** + * Return the name of a given saved status. + * + * @param saved_status The saved status. + * + * @return The name. + */ +GaimStatusPrimitive gaim_savedstatuses_get_type(const GaimStatusSaved *saved_status); + +/** + * Return the name of a given saved status. + * + * @param saved_status The saved status. + * + * @return The name. + */ +const char *gaim_savedstatuses_get_message(const GaimStatusSaved *saved_status); + +/** + * Get the handle for the status subsystem. + * + * @return the handle to the status subsystem + */ +void *gaim_savedstatuses_get_handle(); + +/** + * Initializes the status subsystem. + */ +void gaim_savedstatuses_init(void); + +/** + * Uninitializes the status subsystem. + */ +void gaim_savedstatuses_uninit(void); + +/*@}*/ + +#endif /* _GAIM_SAVEDSTATUSES_H_ */