--- a/plugins/perl/common/ConvWindow.xs Thu Oct 02 03:04:03 2003 +0000 +++ b/plugins/perl/common/ConvWindow.xs Thu Oct 02 03:07:18 2003 +0000 @@ -1,66 +1,66 @@ #include "module.h" -MODULE = Gaim::ConvWindow PACKAGE = Gaim::ConvWindow PREFIX = gaim_window_ +MODULE = Gaim::ConvWindow PACKAGE = Gaim::ConvWindow PREFIX = gaim_conv_window_ PROTOTYPES: ENABLE Gaim::ConvWindow -gaim_window_new() +gaim_conv_window_new() void DESTROY(win) Gaim::ConvWindow win CODE: - gaim_window_destroy(win); + gaim_conv_window_destroy(win); void -gaim_window_show(win) +gaim_conv_window_show(win) Gaim::ConvWindow win void -gaim_window_hide(win) +gaim_conv_window_hide(win) Gaim::ConvWindow win void -gaim_window_raise(win) +gaim_conv_window_raise(win) Gaim::ConvWindow win void -gaim_window_flash(win) +gaim_conv_window_flash(win) Gaim::ConvWindow win int -gaim_window_add_conversation(win, conv) +gaim_conv_window_add_conversation(win, conv) Gaim::ConvWindow win Gaim::Conversation conv Gaim::Conversation -gaim_window_remove_conversation(win, index) +gaim_conv_window_remove_conversation(win, index) Gaim::ConvWindow win unsigned int index void -gaim_window_move_conversation(win, index, new_index) +gaim_conv_window_move_conversation(win, index, new_index) Gaim::ConvWindow win unsigned int index unsigned int new_index Gaim::Conversation -gaim_window_get_conversation_at(win, index) +gaim_conv_window_get_conversation_at(win, index) Gaim::ConvWindow win unsigned int index size_t -gaim_window_get_conversation_count(win) +gaim_conv_window_get_conversation_count(win) Gaim::ConvWindow win void -gaim_window_switch_conversation(win, index) +gaim_conv_window_switch_conversation(win, index) Gaim::ConvWindow win unsigned int index Gaim::Conversation -gaim_window_get_active_conversation(win) +gaim_conv_window_get_active_conversation(win) Gaim::ConvWindow win void @@ -69,7 +69,7 @@ PREINIT: GList *l; CODE: - for (l = gaim_window_get_conversations(win); l != NULL; l = l->next) + for (l = gaim_conv_window_get_conversations(win); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Conversation")));