src/pluginpref.c

changeset 14253
b63ebf84c42b
parent 14252
d10dda2777a9
child 14254
77edc7a6191a
--- a/src/pluginpref.c	Sat Aug 19 00:24:14 2006 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,319 +0,0 @@
-/**
- * gaim
- *
- * Gaim is the legal property of its developers, whose names are too numerous
- * to list here.  Please refer to the COPYRIGHT file distributed with this
- * source distribution.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- */
-#ifdef HAVE_CONFIG_H
-# include <config.h>
-#endif
-
-#include <glib.h>
-
-#include "debug.h"
-#include "internal.h"
-#include "pluginpref.h"
-#include "prefs.h"
-
-struct _GaimPluginPrefFrame
-{
-	GList *prefs;
-};
-
-struct _GaimPluginPref
-{
-	char *name;
-	char *label;
-
-	GaimPluginPrefType type;
-
-	int min;
-	int max;
-	GList *choices;
-	unsigned int max_length;
-	gboolean masked;
-	GaimStringFormatType format;
-};
-
-GaimPluginPrefFrame *
-gaim_plugin_pref_frame_new()
-{
-	GaimPluginPrefFrame *frame;
-
-	frame = g_new0(GaimPluginPrefFrame, 1);
-
-	return frame;
-}
-
-void
-gaim_plugin_pref_frame_destroy(GaimPluginPrefFrame *frame)
-{
-	g_return_if_fail(frame != NULL);
-
-	g_list_foreach(frame->prefs, (GFunc)gaim_plugin_pref_destroy, NULL);
-	g_list_free(frame->prefs);
-	g_free(frame);
-}
-
-void
-gaim_plugin_pref_frame_add(GaimPluginPrefFrame *frame, GaimPluginPref *pref)
-{
-	g_return_if_fail(frame != NULL);
-	g_return_if_fail(pref  != NULL);
-
-	frame->prefs = g_list_append(frame->prefs, pref);
-}
-
-GList *
-gaim_plugin_pref_frame_get_prefs(GaimPluginPrefFrame *frame)
-{
-	g_return_val_if_fail(frame        != NULL, NULL);
-	g_return_val_if_fail(frame->prefs != NULL, NULL);
-
-	return frame->prefs;
-}
-
-GaimPluginPref *
-gaim_plugin_pref_new()
-{
-	GaimPluginPref *pref;
-
-	pref = g_new0(GaimPluginPref, 1);
-
-	return pref;
-}
-
-GaimPluginPref *
-gaim_plugin_pref_new_with_name(const char *name)
-{
-	GaimPluginPref *pref;
-
-	g_return_val_if_fail(name != NULL, NULL);
-
-	pref = g_new0(GaimPluginPref, 1);
-	pref->name = g_strdup(name);
-
-	return pref;
-}
-
-GaimPluginPref *
-gaim_plugin_pref_new_with_label(const char *label)
-{
-	GaimPluginPref *pref;
-
-	g_return_val_if_fail(label != NULL, NULL);
-
-	pref = g_new0(GaimPluginPref, 1);
-	pref->label = g_strdup(label);
-
-	return pref;
-}
-
-GaimPluginPref *
-gaim_plugin_pref_new_with_name_and_label(const char *name, const char *label)
-{
-	GaimPluginPref *pref;
-
-	g_return_val_if_fail(name  != NULL, NULL);
-	g_return_val_if_fail(label != NULL, NULL);
-
-	pref = g_new0(GaimPluginPref, 1);
-	pref->name = g_strdup(name);
-	pref->label = g_strdup(label);
-
-	return pref;
-}
-
-void
-gaim_plugin_pref_destroy(GaimPluginPref *pref)
-{
-	g_return_if_fail(pref != NULL);
-
-	g_free(pref->name);
-	g_free(pref->label);
-	g_list_free(pref->choices);
-	g_free(pref);
-}
-
-void
-gaim_plugin_pref_set_name(GaimPluginPref *pref, const char *name)
-{
-	g_return_if_fail(pref != NULL);
-	g_return_if_fail(name != NULL);
-
-	g_free(pref->name);
-	pref->name = g_strdup(name);
-}
-
-const char *
-gaim_plugin_pref_get_name(GaimPluginPref *pref)
-{
-	g_return_val_if_fail(pref != NULL, NULL);
-
-	return pref->name;
-}
-
-void
-gaim_plugin_pref_set_label(GaimPluginPref *pref, const char *label)
-{
-	g_return_if_fail(pref  != NULL);
-	g_return_if_fail(label != NULL);
-
-	g_free(pref->label);
-	pref->label = g_strdup(label);
-}
-
-const char *
-gaim_plugin_pref_get_label(GaimPluginPref *pref)
-{
-	g_return_val_if_fail(pref != NULL, NULL);
-
-	return pref->label;
-}
-
-void
-gaim_plugin_pref_set_bounds(GaimPluginPref *pref, int min, int max)
-{
-	int tmp;
-
-	g_return_if_fail(pref       != NULL);
-	g_return_if_fail(pref->name != NULL);
-
-	if (gaim_prefs_get_type(pref->name) != GAIM_PREF_INT)
-	{
-		gaim_debug_info("pluginpref",
-				"gaim_plugin_pref_set_bounds: %s is not an integer pref\n",
-				pref->name);
-		return;
-	}
-
-	if (min > max)
-	{
-		tmp = min;
-		min = max;
-		max = tmp;
-	}
-
-	pref->min = min;
-	pref->max = max;
-}
-
-void gaim_plugin_pref_get_bounds(GaimPluginPref *pref, int *min, int *max)
-{
-	g_return_if_fail(pref       != NULL);
-	g_return_if_fail(pref->name != NULL);
-
-	if (gaim_prefs_get_type(pref->name) != GAIM_PREF_INT)
-	{
-		gaim_debug(GAIM_DEBUG_INFO, "pluginpref",
-				"gaim_plugin_pref_get_bounds: %s is not an integer pref\n",
-				pref->name);
-		return;
-	}
-
-	*min = pref->min;
-	*max = pref->max;
-}
-
-void
-gaim_plugin_pref_set_type(GaimPluginPref *pref, GaimPluginPrefType type)
-{
-	g_return_if_fail(pref != NULL);
-
-	pref->type = type;
-}
-
-GaimPluginPrefType
-gaim_plugin_pref_get_type(GaimPluginPref *pref)
-{
-	g_return_val_if_fail(pref != NULL, GAIM_PLUGIN_PREF_NONE);
-
-	return pref->type;
-}
-
-void
-gaim_plugin_pref_add_choice(GaimPluginPref *pref, const char *label, gpointer choice)
-{
-	g_return_if_fail(pref  != NULL);
-	g_return_if_fail(label != NULL);
-	g_return_if_fail(choice || gaim_prefs_get_type(pref->name) == GAIM_PREF_INT);
-
-	pref->choices = g_list_append(pref->choices, (gpointer)label);
-	pref->choices = g_list_append(pref->choices, choice);
-}
-
-GList *
-gaim_plugin_pref_get_choices(GaimPluginPref *pref)
-{
-	g_return_val_if_fail(pref != NULL, NULL);
-
-	return pref->choices;
-}
-
-void
-gaim_plugin_pref_set_max_length(GaimPluginPref *pref, unsigned int max_length)
-{
-	g_return_if_fail(pref != NULL);
-
-	pref->max_length = max_length;
-}
-
-unsigned int
-gaim_plugin_pref_get_max_length(GaimPluginPref *pref)
-{
-	g_return_val_if_fail(pref != NULL, 0);
-
-	return pref->max_length;
-}
-
-void
-gaim_plugin_pref_set_masked(GaimPluginPref *pref, gboolean masked)
-{
-	g_return_if_fail(pref != NULL);
-
-	pref->masked = masked;
-}
-
-gboolean
-gaim_plugin_pref_get_masked(GaimPluginPref *pref)
-{
-	g_return_val_if_fail(pref != NULL, FALSE);
-
-	return pref->masked;
-}
-
-void
-gaim_plugin_pref_set_format_type(GaimPluginPref *pref, GaimStringFormatType format)
-{
-	g_return_if_fail(pref != NULL);
-	g_return_if_fail(pref->type == GAIM_PLUGIN_PREF_STRING_FORMAT);
-
-	pref->format = format;
-}
-
-GaimStringFormatType
-gaim_plugin_pref_get_format_type(GaimPluginPref *pref)
-{
-	g_return_val_if_fail(pref != NULL, 0);
-
-	if (pref->type != GAIM_PLUGIN_PREF_STRING_FORMAT)
-		return GAIM_STRING_FORMAT_TYPE_NONE;
-
-	return pref->format;
-}
-

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