--- a/src/cmds.h Mon Jun 19 06:31:11 2006 +0000 +++ b/src/cmds.h Mon Jun 19 14:17:34 2006 +0000 @@ -56,14 +56,14 @@ typedef guint GaimCmdId; enum _GaimCmdPriority { - GAIM_CMD_P_VERY_LOW = -1000, - GAIM_CMD_P_LOW = 0, - GAIM_CMD_P_DEFAULT = 1000, - GAIM_CMD_P_PRPL = 2000, - GAIM_CMD_P_PLUGIN = 3000, - GAIM_CMD_P_ALIAS = 4000, - GAIM_CMD_P_HIGH = 5000, - GAIM_CMD_P_VERYHIGH = 6000, + GAIM_CMD_P_VERY_LOW = -1000, + GAIM_CMD_P_LOW = 0, + GAIM_CMD_P_DEFAULT = 1000, + GAIM_CMD_P_PRPL = 2000, + GAIM_CMD_P_PLUGIN = 3000, + GAIM_CMD_P_ALIAS = 4000, + GAIM_CMD_P_HIGH = 5000, + GAIM_CMD_P_VERY_HIGH = 6000, }; enum _GaimCmdFlag { @@ -111,11 +111,11 @@ * @param f These are the flags. You need to at least pass one of GAIM_CMD_FLAG_IM or * GAIM_CMD_FLAG_CHAT (can may pass both) in order for the command to ever actually * be called. - * @param prpl_id This is the prpl's id string. This is only meaningful is the proper flag is set. + * @param prpl_id This is the prpl's id string. This is only meaningful if the proper flag is set. * @param func This is the function to call when someone enters this command. * @param helpstr This is a whitespace sensitive, UTF-8, HTML string describing how to use the command. * The preferred format of this string shall be the commands name, followed by a space - * and any arguments it accpets (if it takes any arguments, otherwise no space), follow + * and any arguments it accepts (if it takes any arguments, otherwise no space), followed * by a colon, two spaces, and a description of the command in sentence form. No slash * before the command name. * @param data User defined data to pass to the GaimCmdFunc