src/upnp.h

Fri, 18 Nov 2005 16:37:51 +0000

author
Kevin Stange <kstange@pidgin.im>
date
Fri, 18 Nov 2005 16:37:51 +0000
changeset 12136
027b7ebee256
parent 11501
a8fc92026134
child 12909
dfcf4df1dcd7
permissions
-rw-r--r--

[gaim-migrate @ 14436]
SF Patch #1356575 from Kevin Stange (SimGuy)

"This patch moves buddy pounces out of the menu and into
a new dialog, as suggested by Sean. I'm not ready to
say this is finished, but it's a solid starting point
and it does work.

I changed the namespacing a little from gaim_gtkpounce
to gaim_gtk_pounce to be consistent with the rest of Gaim.

I wanted to try to get more information into the pounce
manager, but I wasn't sure how to display it. I
thought perhaps a column containing a row of icons
representing which events are being watched (so the
user can see which of several pounces for the same
buddy are which), however, while I know how to do this,
there aren't icons in Gaim suitable for representing
all the events. Like "returned from away" and
"idle/unidle", as far as I can see. I'm not sure what
else could be shown to make the manager dialog more
"informative."

The dialog updates automatically to show pounces only
for connected accounts and updates when a pounce is
added, changed, or removed in some other way than the
dialog.

I'd like to get feedback on it if anyone has anything
they think I should change or fix, I'll do that and
update this patch. Otherwise, feel free to commit. :)"

As ridingpigs commented in the tracker, this is "far better than the current menu thing."

I made a few small changes to this. I believe most of them were related to adding hooks to disable things if there were no accounts connected. I also sorte
d the Tools menu a bit and updated the docklet to match.

I wish the plugin action code could sort the items it added.

committer: Richard Laager <rlaager@pidgin.im>

/**
 * @file upnp.h Universal Plug N Play API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef _GAIM_UPNP_H_
#define _GAIM_UPNP_H_


typedef struct
{
  gchar* controlURL;
  gchar* serviceType;
} GaimUPnPControlInfo;


#ifdef __cplusplus
extern "C" {
#endif

/**************************************************************************/
/** @name UPnP API                                                        */
/**************************************************************************/
/*@{*/

/**
 * Sends a discovery request to search for a UPnP enabled IGD that
 * contains the WANIPConnection service that will allow us to recieve the
 * public IP address of the IGD, and control it for forwarding ports.
 *
 * @return The control URL for the IGD we'll use to use the IGD services
 */
GaimUPnPControlInfo* gaim_upnp_discover(void);



/**
 * Gets the IP address from a UPnP enabled IGD that sits on the local
 * network, so when getting the network IP, instead of returning the
 * local network IP, the public IP is retrieved.
 *
 * @param controlInfo The control URL retrieved from gaim_upnp_discover.
 *
 * @return The IP address of the network, or NULL if something went wrong
 */
gchar* gaim_upnp_get_public_ip(const GaimUPnPControlInfo* controlInfo);


/**
 * Maps Ports in a UPnP enabled IGD that sits on the local network to
 * this gaim client. Essentially, this function takes care of the port
 * forwarding so things like file transfers can work behind NAT firewalls
 *
 * @param controlInfo The control URL retrieved from gaim_upnp_discover.
 * @param portMap The port to map to this client
 * @param protocol The protocol to map, either "TCP" or "UDP"
 *
 * @return TRUE if success, FALSE if something went wrong.
 */
gboolean gaim_upnp_set_port_mapping(const GaimUPnPControlInfo* controlInfo, 
                                    unsigned short portMap,
                                    const gchar* protocol);

/**
 * Deletes a port mapping in a UPnP enabled IGD that sits on the local network
 * to this gaim client. Essentially, this function takes care of deleting the 
 * port forwarding after they have completed a connection so another client on
 * the local network can take advantage of the port forwarding
 *
 * @param controlInfo The control URL retrieved from gaim_upnp_discover.
 * @param portMap The port to delete the mapping for
 * @param protocol The protocol to map to. Either "TCP" or "UDP"
 *
 * @return TRUE if success, FALSE if something went wrong.
 */
gboolean 
gaim_upnp_remove_port_mapping(const GaimUPnPControlInfo* controlInfo,
                              unsigned short portMap,
                              const gchar* protocol);
/*@}*/


#ifdef __cplusplus
}
#endif

#endif /* _GAIM_UPNP_H_ */

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