src/win32/stdafx.h

Fri, 11 Mar 2005 13:05:31 +0000

author
Luke Schierer <lschiere@pidgin.im>
date
Fri, 11 Mar 2005 13:05:31 +0000
changeset 10684
0325b164a7eb
parent 6096
1e9892edb9be
child 11827
37b0d03aca2f
permissions
-rw-r--r--

[gaim-migrate @ 12231]
the cipher api that grim has been working on for ages is finally done!! big
congrats and thanks to him!!

lots of modified files in this commit. it builds here.

moved the md5 files to src/protocols/oscar so that it continues to depend
on nothing in gaim. everything else uses the new centralized cipher api.
I'm not sure if src/md5.* needs to be removed or not, so I left it there.
someone let me know or do it directly.

someone check if these need to be added to potfiles.in

and let there be much rejoicing!

// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
#define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers

#include <windows.h>
#include <shellapi.h>


// TODO: reference additional headers your program requires here

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)

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