src/gaim-client-example.c

Thu, 12 Jan 2006 06:44:23 +0000

author
Jean-Yves Lefort
date
Thu, 12 Jan 2006 06:44:23 +0000
changeset 12849
052f51304ed2
parent 11903
56ae8af14a0d
child 14097
0c340861ab79
permissions
-rw-r--r--

[gaim-migrate @ 15199]
SF Patch #1230429 from Jean-Yves Lefort

"Block instant messages in core if a prpl does not
support privacy."

I modified this to use the gaim_privacy_check() Sadrul added a while back. I
also cleaned up the loose end, rather than leaving a function that always
returned TRUE. Finally, I added the same check to the chat invite handler.

committer: Richard Laager <rlaager@pidgin.im>

#define DBUS_API_SUBJECT_TO_CHANGE

#include <stdio.h>
#include <stdlib.h>

#include "gaim-client.h"

/* 
   This example demonstrates how to use libgaim-client to communicate
   with gaim.  The names and signatures of functions provided by
   libgaim-client are the same as those in gaim.  However, all
   structures (such as GaimAccount) are opaque, that is, you can only
   use pointer to them.  In fact, these pointers DO NOT actually point
   to anything, they are just integer identifiers of assigned to these
   structures by gaim.  So NEVER try to dereference these pointers.
   Integer ids as disguised as pointers to provide type checking and
   prevent mistakes such as passing an id of GaimAccount when an id of
   GaimBuddy is expected.  According to glib manual, this technique is
   portable.
*/

int main (int argc, char **argv)
{
    GList *alist, *node;

    gaim_init();
    
    alist = gaim_accounts_get_all();
    for (node = alist; node; node = node->next) {
	GaimAccount *account = (GaimAccount*) node->data;
	char *name = gaim_account_get_username(account);
	g_print("Name: %s\n", name);
	g_free(name);
    }

    g_list_free(alist);

    return 0;
}

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