Wed, 13 May 2009 20:29:03 +0000
Support custom smileys in MUCs (when all participants support BoB and a maximum
of 10 participants are in the chat).
Always announce support for BoB, since disable custom smileys will still turn
off fetching them, and BoB can be used for other purposes further on.
#include #include "lid1.h" #include "lid2.h" #include "lid3.h" #include "lid4.h" #include "lid5.h" #include "lid6.h" #include "lid8.h" #include "lid9.h" #include "lid10.h" #define NUM_LIDS 9 GLint lidLists[NUM_LIDS]; void initLids(){ GLint test; int i; GLint[0]=Gen3DObjectListLid1(); GLint[1]=Gen3DObjectListLid2(); GLint[2]=Gen3DObjectListLid3(); GLint[3]=Gen3DObjectListLid4(); GLint[4]=Gen3DObjectListLid5(); GLint[5]=Gen3DObjectListLid6(); GLint[6]=Gen3DObjectListLid8(); GLint[7]=Gen3DObjectListLid9(); GLint[8]=Gen3DObjectListLid10(); }; void drawLids(int left, right) { //draw left GLfloat offset = .5; glPushMatrix(); glTranslatef(offset, 0, 0); glCallList(lidLists[left]); glPopMatrix(); //draw right glPushMatrix(); glTranslatef(-offset, 0, 0); glScalef(-1, 1, 1); glCallList(lidLists[right]); glPopMatrix(); }