Thu, 18 Aug 2005 06:33:33 +0000
[gaim-migrate @ 13499]
Fix a C99ism.
/* CFLAGS trumps configure values */ /** default active message */ #ifndef MW_PLUGIN_DEFAULT_ACTIVE_MSG #define MW_PLUGIN_DEFAULT_ACTIVE_MSG "Talk to me" #endif /* "Talk to me" */ /** default away message */ #ifndef MW_PLUGIN_DEFAULT_AWAY_MSG #define MW_PLUGIN_DEFAULT_AWAY_MSG "Not here right now" #endif /* "Not here right now" */ /** default busy message */ #ifndef MW_PLUGIN_DEFAULT_BUSY_MSG #define MW_PLUGIN_DEFAULT_BUSY_MSG "Please do not disturb me" #endif /* "Please do not disturb me" */ /** default host for the gaim plugin. You can specialize a build to default to your server by supplying this at compile time */ #ifndef MW_PLUGIN_DEFAULT_HOST #define MW_PLUGIN_DEFAULT_HOST "" #endif /* "" */ /** default port for the gaim plugin. You can specialize a build to default to your server by supplying this at compile time */ #ifndef MW_PLUGIN_DEFAULT_PORT #define MW_PLUGIN_DEFAULT_PORT 1533 #endif /* 1533 */ /** client id to report to the server. See mwLoginType in meanwhile's mw_common.h for some sample values */ #ifndef MW_CLIENT_TYPE_ID #define MW_CLIENT_TYPE_ID mwLogin_MEANWHILE #endif /* mwLogin_MEANWHILE */