Sun, 09 Apr 2000 11:18:25 +0000
[gaim-migrate @ 104]
Woohoo, the landing of the plugins. Nearly everything necessary is here. The
only thing missing is that you can't load a plugin without signing on first
(at least, not without some trickery).
#define GAIM_PLUGINS #include <stdio.h> #include "gaim.h" static void *handle = NULL; void gaim_plugin_init(void *h) { printf("plugin loaded.\n"); handle = h; } void gaim_plugin_remove() { printf("plugin unloaded.\n"); handle = NULL; } char *name() { return "Simple Plugin Version 1.0"; } char *description() { return "Tests to see that most things are working."; }